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  1. Question for Grey Wolves development team (7 replies)
  2. NYGM Feature revisited #7 (2 replies)
  3. Uboat aces list (2 replies)
  4. Installing MOD GREY WOLVES 1.1a? (2 replies)
  5. Calling all modders- please help with collision damage model (6 replies)
  6. Bright night, dark day - My first problem (1 replies)
  7. Q about Drifter's realism mod (4 replies)
  8. NYGM Feature revisited #6b (2 replies)
  9. Adding new ship names in SH3 Commander (2 replies)
  10. Grey Wolves mod reviewed at Gamespy!!! (25 replies)
  11. Does it help for MOD GREY WOLVES 1.1a??? (4 replies)
  12. Ambient Sonar Sounds (26 replies)
  13. U-Boat Sink Mod? (1 replies)
  14. Sailing Kiel canal (10 replies)
  15. You like my smoke (81 replies)
  16. Another "omfg grey wolves is great" thread. (10 replies)
  17. Changing the Renown value (5 replies)
  18. wac 1.8light crash (3 replies)
  19. Wings3d Not Working (15 replies)
  20. Double install (4 replies)
  21. Grey Wolves optional installs (12 replies)
  22. NYGM Feature revisited #6a (38 replies)
  23. Incognito's Sound Mod v1.1 (12 replies)
  24. Campaigns in the Black Sea and Indian Ocean?? (4 replies)
  25. Installing Grey Wolves 1.1a with U-Boat War Ace Campaign? Help!! (1 replies)
  26. Usando Mod Grey Using Mod Grey Wolves 1.1a with U-Boat War Ace Campaign (2 replies)
  27. Which MOD Grey Wolves to install I am confused? (2 replies)
  28. Turret problem (11 replies)
  29. Absolutely floored by GW mod (44 replies)
  30. Attack Scope to Conning Tower key? (4 replies)
  31. The smaller sun mod by kriller2 (4 replies)
  32. Grey Wolves Xpansion: Dev Chat On UBRS Coming (20 replies)
  33. Can I add these couple NYGM features into GW manually? (19 replies)
  34. Coastal Lightships? (42 replies)
  35. Revision of NYGM Ship Damage Mod on the way (11 replies)
  36. What was that mod? (3 replies)
  37. Mediterranean Water Mod (6 replies)
  38. Does some exist MOD to identify each name in merchant ships or any ship? (2 replies)
  39. Getting damaged while leaving port w/ Grey Wolf Mod (16 replies)
  40. grey wolves mod (8 replies)
  41. Question about weather. (6 replies)
  42. To CCIP (1 replies)
  43. Idea for the PA Dev team. (1 replies)
  44. Questions Please? (0 replies)
  45. Yo quick question (6 replies)
  46. Identifying neutral ships and warships in the map in Mod Grey Wolves 1.1 (8 replies)
  47. Bearing Mods (1 replies)
  48. The new German Seeaufklärer Fieseler Storch. (37 replies)
  49. U Boot war books (24 replies)
  50. GW Opening Screen Music (24 replies)
  51. Painting your sub black (20 replies)
  52. Trouble D/Ling on terrapin site (12 replies)
  53. Type IIA/D Skins (18 replies)
  54. Searching for blueprints (17 replies)
  55. looking for a DD skin... (1 replies)
  56. new OFF face skins (124 replies)
  57. How to change night darkness in gw1.1a (4 replies)
  58. STOP THE PRESS - New Mod (check!) (56 replies)
  59. Navigation Aids (1 replies)
  60. Mod Question (1 replies)
  61. NYGM...So, how do you put it IN ?? (13 replies)
  62. New unit ready for download (30 replies)
  63. **Released** Drifter's Realism Mod v1.02 (80 replies)
  64. Grey Wolves-White Helmet? (2 replies)
  65. Milkcow question: Where are they? (22 replies)
  66. Milk Cows in Grey Wolves mod...... (14 replies)
  67. NYGM Feature revisited #5 (9 replies)
  68. Nygm? (3 replies)
  69. Shiii Nygm (2 replies)
  70. Are all mods illegal??? Seriously!!! (36 replies)
  71. La Spezia, Grid 0 (3 replies)
  72. Kapitan's Log (41 replies)
  73. How do I get this skin to work in GW? (6 replies)
  74. ship skins question (7 replies)
  75. Map Trouble (4 replies)
  76. ship mods that work with gw1.1a and sh3 commander (1 replies)
  77. Trees appear as sticks ?? (9 replies)
  78. NYGM TW 2.2 Depth Charge Mod v1 (10 replies)
  79. Requesting help regarding collision damage (3 replies)
  80. CCIP's Kiel Canal Atmosphere Mod (7 replies)
  81. Help with Merging a Mod with GW 1.1a (5 replies)
  82. Underwater transparency to stock level (3 replies)
  83. WeatherRndInterval question (0 replies)
  84. The GWX Real-Life U-boat Behavior Mod (35 replies)
  85. Terrain Mesh (5 replies)
  86. GW - Game reboots the system (8 replies)
  87. [WIP] Flag on a Turm (32 replies)
  88. sh3 commander bug (2 replies)
  89. Grey Wolves Map Contacts (0 replies)
  90. Wich mods on top of GW? (8 replies)
  91. Renown list for GW1.1 (8 replies)
  92. A new OFF.Helmet........................... (51 replies)
  93. Skins for Typ VII (66 replies)
  94. NEED Grey Wolves Mirror for Slow connections! (8 replies)
  95. Wolves at War now supports NYGM & Grey Wolves (36 replies)
  96. Missions from Schulz (4 replies)
  97. NYGM separated mods anywhere? (4 replies)
  98. what was the designation of the u-boot observation kite/copter? (2 replies)
  99. Polish Language version of SH3 + Grey Wolves Mod (6 replies)
  100. NYGM Question (4 replies)
  101. Discipline on Patrol (9 replies)
  102. Create Your Own Sub Winxp Logins (4 replies)
  103. Ship Speed+Damage (6 replies)
  104. Grey Wolves 'effect' ? (9 replies)
  105. NYGM Feature revisited #4 (1 replies)
  106. Here is my first 3d model:the Russian Lagg 3 (18 replies)
  107. Sinking ships in shallow waters bug (4 replies)
  108. NYGM Anti Humming Bird Mod is now available for Grey Wolves (50 replies)
  109. Adding 3d nodes (20 replies)
  110. Harbor personnel skins (17 replies)
  111. Legal status of mods? (31 replies)
  112. A Few Dark Sils Needed (5 replies)
  113. NYGM Feature revisited #3 (0 replies)
  114. GW - graphics missing (5 replies)
  115. Changing ROF of auto cannons (2 replies)
  116. The Kiel Canal Bridges (55 replies)
  117. Destroyer AI in Grey Wolves (8 replies)
  118. NYGM Feature revisited #2 (1 replies)
  119. Question regarding distant visual contacts on Nav map with GW. (4 replies)
  120. CTD due to ship explosion/smoke in NYGM (13 replies)
  121. NYGM Feature revisited #1 (0 replies)
  122. EBgames Seawolves (4 replies)
  123. Respect (2 replies)
  124. Clear the Bridge! - Can this time be modded? (2 replies)
  125. Modding Convoys (22 replies)
  126. A breath of fresh air? (3 replies)
  127. is this a bug? (0 replies)
  128. moddeling new sub (2 replies)
  129. Z- PLAN: light aircraftcarrier "Seydlitz" (54 replies)
  130. What happened to the elberich and tarmatte? (15 replies)
  131. loading external torps in storm in GWX (20 replies)
  132. Music w/ SH3 Commander (4 replies)
  133. Ships no longer use deck guns (2 replies)
  134. NYGM and auto tdc (3 replies)
  135. HSL raf rescue launch SKIN (9 replies)
  136. Best of Both Worlds (10 replies)
  137. Free mods sold in U-Boat: Battle in the Mediterranean (35 replies)
  138. Need help with Time traveller's Tweaker (7 replies)
  139. Taking SH3 Commander to 2.7 ? (22 replies)
  140. looking for the GW mod (2 replies)
  141. What's your longest sinking time in GW? (9 replies)
  142. GWX concern (13 replies)
  143. Moonlight mod ? (2 replies)
  144. Weird Transfers (0 replies)
  145. How to edit Contact Book Data ? (6 replies)
  146. Please, question about skins (1 replies)
  147. mod site problem (2 replies)
  148. Sleeping gunners bug, need help. (11 replies)
  149. When is latest release NYGM due and where (10 replies)
  150. Cant download Grey Wolf mod - help? (Resolved) (6 replies)
  151. GW: Suggestion for air power. (13 replies)
  152. Need help: looking for plane/ship stats (3 replies)
  153. Sonar distroyed (8 replies)
  154. The Grey Wolves campaign (3 replies)
  155. Torpedo reload bug: GW 1.1 (maybe stock game too) (8 replies)
  156. A Question To GW Team? (3 replies)
  157. Ju-88 Med skin (0 replies)
  158. Skin compatibelity (9 replies)
  159. Frontflotille (1 replies)
  160. NYGM Tonnage War Mod (current v2.6) 8/11/07 (342 replies)
  161. Gwx (0 replies)
  162. New planes (133 replies)
  163. To Greywolves Team (0 replies)
  164. nice shot in Grey wolves (1 replies)
  165. Nice Pictures from Original Album... (10 replies)
  166. Full screen nav map? (13 replies)
  167. Missing units from SH3 (25 replies)
  168. Were Red Cross ships lighted ? (4 replies)
  169. Kiel Channel (6 replies)
  170. The Perfect Silent Hunter Game (German U-Boot Simulation) (2 replies)
  171. Help Please bearing not correct (0 replies)
  172. Kpt. Lehmann please reply to message (1 replies)
  173. aircraft bombs (1 replies)
  174. How...? (8 replies)
  175. Down Periscop Down i say !!!! (1 replies)
  176. To GW development team (6 replies)
  177. CA's UBoat Instrument Patch V1.0 problem (3 replies)
  178. Two things... (1 replies)
  179. Number Colors (8 replies)
  180. Hermann Hesse was in kriegsmarine (GW)? (5 replies)
  181. fixed 'Souz' Battleship & 'Tallinn' Heavy Cruiser (14 replies)
  182. NYGM and Sliding Stations Panel..Y/N ? (7 replies)
  183. Minefields & subnets in GW mod (2 replies)
  184. songs in Gramophone getting cut off (4 replies)
  185. Any help or tis with deck gun? GW (5 replies)
  186. "Beam me up, Scotty" in GW... (9 replies)
  187. problems with graphics corruption and weather (2 replies)
  188. Fire Button in Grey Wolves? (9 replies)
  189. a little help with grey wolf mod (8 replies)
  190. Library of Completed Ship Models (650 replies)
  191. Ships in enemy ports. (2 replies)
  192. GWX Update (375 replies)
  193. grey wolves DD sonar detection pb (0 replies)
  194. Help with modding damage models (1 replies)
  195. Grey Wolves mod.. (4 replies)
  196. Bridgetown: easy harbor to penetrate in GW (16 replies)
  197. What the hell have i done! (4 replies)
  198. Crew Distributions - Input Requested (0 replies)
  199. Uboat warace 1.6 not compatible with fubars viib camo skin? (8 replies)
  200. Uboat warace 1.6 not compatible with Fubars Viib camo?? (1 replies)
  201. SHD_shipname.obj (2 replies)
  202. New Japanese warship addition "Sub Chaser No.13" (24 replies)
  203. Is there a way to disable the graphics tweaks in GW? (13 replies)
  204. Request for a new Sticky thread (5 replies)
  205. question about GW (11 replies)
  206. the convoy map? (2 replies)
  207. How to remove "We are detected" ? please... (5 replies)
  208. How to change officer voice, please ? (2 replies)
  209. reinstall SH3 / Grey wolves (2 replies)
  210. Just noticed its very quiet. (5 replies)
  211. help with fatigue on NYGM - nobody recovers (7 replies)
  212. Is there a grey contacts mod? (5 replies)
  213. What about Harbour modding ? (5 replies)
  214. New To Modding (0 replies)
  215. Looking for link, anyone? (2 replies)
  216. GW Sound bug (2 replies)
  217. how many people dont use GW? (14 replies)
  218. Screen of Death (7 replies)
  219. Possible to go beyond 16km view? (4 replies)
  220. status report boomarang (0 replies)
  221. How do I edit graphics in SH3? (4 replies)
  222. Graywolf crashes (2 replies)
  223. humming bird (2 replies)
  224. got a problem with multiplayer (1 replies)
  225. trouble with moving external stern torps (9 replies)
  226. Can the medal graphics be changed? (6 replies)
  227. Improved U-Boat 1.03 update? (3 replies)
  228. DC damage less in GW (10 replies)
  229. how to restore original music in GW? (1 replies)
  230. UBRS Upload temporarily disabled (1 replies)
  231. Help me find Realism Mods to SH3 (9 replies)
  232. GW: Known Issues with Stock Game (4 replies)
  233. Radio issues with RUB Help ! (1 replies)
  234. Intro movie - only 16 colours ! (11 replies)
  235. If you want a texture to appear white. (3 replies)
  236. Königsberg Light Cruiser (21 replies)
  237. NYGM and assigned grid (3 replies)
  238. NYGM and assigned grid (1 replies)
  239. What causes the slowdowns in time compression mode? (6 replies)
  240. Unified Campaign (6 replies)
  241. help for u-boot light flicker configuration (8 replies)
  242. problem in using a inspector (2 replies)
  243. The Silent Running tga file (2 replies)
  244. Installed WAC Version 1.8..where has the daylight gone ? (10 replies)
  245. add a deck gun to xxi-type boat (4 replies)
  246. Help with Flags used in Grey Wolves? (10 replies)
  247. What hollywood mod is best with GW? (3 replies)
  248. Free Sample SH3 Ships at CombatPlanes (17 replies)
  249. Mini Tweaker for multiple installs question. (2 replies)
  250. Must-have mods? (10 replies)