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  1. Sinking ships question/request
  2. Searching for an old smoke mod
  3. [WIP] SH4 effects for SH3
  4. GWX water looks cell-shaded
  5. Exhaust Smoke VIIc Mod - help
  6. [REL] Improved Empire Freighter *AND* CAM Ship
  7. Racerboy
  8. Mod-Idea for ingame loading screens
  9. [REQ] Ghostbusters Emblem
  10. Capt. Cox U-552 movie/loading screens
  11. How to turn off sub reflections?
  12. Help!! Can't run sim anymore! Getting error window
  13. [WIP] Aquila italian aircraft carrier
  14. radio report TC
  15. Is NYGM 8km or 16km visibility
  16. [WIP] German Cargoships from the 30`s
  17. Night Vision in GWX
  18. * Released * Racerboy's IXb speed controlled dual exhaust with ADM for SH3 1.4b
  19. Could somebody point me to the head shake mod?
  20. * Released * Racerboy's IXb speed controlled dual exhaust with ADM for GWX
  21. Been in the Pacific too long
  22. U-Boat Exhaust when running on the surface
  23. * Released * Racerboy's IXc speed controlled dual exhaust with ADM for SH3 1.4b
  24. * Released * Racerboy's IXc speed controlled dual exhaust with ADM for GWX
  25. Need help w/ U-boat DAT files
  26. Mod idea for ships names.
  27. Increase Ammo
  28. [REL]Old German DDG Hansa Merchant
  29. Help with installing GWX
  30. Turm Emblem no longer showing
  31. I need your wisdom Vets
  32. sh3 fx v1.0
  33. [REL] Improved Wave Textures
  34. [REL] Lutzow Music Mod Volume III
  35. dragable tdc in periscope screen?
  36. SHV: Exclusive screens!
  37. Any way to tone down the AI in GWX?
  38. U Mark TGA Help
  39. Help with importing please!
  40. Question about airplanes in GWX
  41. A More Readable Color Please
  42. [WIP] German Tanker ! Need help !
  43. Signature Block Emblem
  44. Crew compensating for angle of boat
  45. Need help on skinning TGAs
  46. GWX reinstall not possible ?
  47. [REQ] Is it possible...
  48. Attack Japan Mod
  49. Sending pings(Sonar Room)
  50. AI Breakthrough
  51. Improved table of the U-Boot-Aces?
  52. [REQ] @bigboywooly regarding King George V
  53. GWX help
  54. GWX V1.0
  55. Does anyone...?
  56. multi-install sticky?
  57. GWX.
  58. Screen map for Declared British Minefields (NYGM only)
  59. "Emden" available??????????
  60. Queen Mary Mod
  61. With all these "SH4 to SH3" mods...what I'd REALLY like to see...
  62. Urfisch is on FIRE
  63. looking for a disapeard file... please help
  64. Invalid installation
  65. Uboat skin resolution
  66. Tip for every Shipbuilder !
  67. A little research...
  68. [REL]NEW_NOT_Tender (SH4-Ship for SH3)
  69. Torpedo modding;
  70. Re-installation of SH3 and GWX - Question...
  71. about GWX
  72. Question about tower emblems
  73. Wolfehunter IXB Blue-White Camo
  74. Where can I find Hi-res ship skin packs?
  75. HMS DOVER (fiktiv)
  76. Thank you.
  77. (REL): U-596 VIIC Med Camoflauge
  78. What I bellieve!
  79. Arg! Crew Down!
  80. mod idea: destroying shore targets
  81. Flag flying on sunken ships
  82. Just want to know this
  83. Water
  84. Problems with sound in GWX
  85. Flying Dutchman for SH3?
  86. * Released * Racerboy's IXD2 speed controlled dual exhaust with ADM for SH3 1.4b
  87. Racerboy's mod drive-thru
  88. * Released * Racerboy's IXD2 speed controlled dual exhaust with ADM for GWX
  89. * Released * Racerboy's Flags & Pennants for subs
  90. Looking for a source of U-boat camoflauge
  91. DF Antenna GWX
  92. Idea for GWX 1.04
  93. Wazzoo's dragable nomograph
  94. sh4 scene for sh3 mod...
  95. Ghostships
  96. [REQ] radar warning/hydrophone contact lines
  97. [REQ]
  98. [REQ] Can skins be used in Uboat special options?
  99. Question to Ship Modders!
  100. I need to know what I'm doing wrong!
  101. REL Wolfehunter's Uboat U-83 skin
  102. Best hardware combination for gameplay ?
  103. Sub Skins
  104. Monkey wrench
  105. Wolfehunter's U-124 skin.
  106. How To Stop Ship ID on Map
  107. [WIP] New German "Sperrbrecher"
  108. just got autodesk Maya, and I have no idea how to import .obj's
  109. My U-boat goes into crash-dive - please advise
  110. (REL) U-453 Type VIIC Camoflauge
  111. About long wait mods
  112. Confused about U-35?
  113. VIIc vs IXc u-boat ?
  114. Warships spawning in EK88 too frequently?
  115. FYI - (Acoustic) Torpedoes
  116. bugs in GWX 1.03
  117. Mod Question about SH3 Commander
  118. [REL] German NDL Liner Pack
  119. [WIP] All-new in-game interface for GWX
  120. No Jawohl Herr Kaleunt
  121. Conflict between 2 mods
  122. Small problem with the compass
  123. Mod release alpha - Flash Whizz wheel PT 1 for those who care
  124. Modders & their trade tools
  125. SH3Cmdr: Question about Starting Flotilla
  126. Is radar completly useless?
  127. VIIC LateWar Skin...
  128. question/ request for skinners...
  129. Red light
  130. for GWX and other campaign r&d modders lookie here
  131. About .dat files and textures
  132. Both War ace campaign downloads error with unzip
  133. [REQ HELP] Who is an author of those skins?
  134. XXI reworked skins are waiting for release.
  135. [WIP] KDF Cruise Ship "Der Deutsche"
  136. Order of Installation of SH3 and mods
  137. about aircraft
  138. (MOD REQ) more voulnerable planes.
  139. [REL] German KDF-Liner
  140. Hex editor use
  141. [REL] Super torpedo's and weaker aircraft
  142. Source of ship CTD discovered
  143. [TEC][REQ] XXI Avail Dates
  144. Sky display bug in GW?
  145. Mod wanted.
  146. [REL] Realistic torpedo mod v1.2
  147. Questions about late war aircraft patrols/GWX
  148. [problem] Creating new events and new sounds for the events
  149. REQ: Cruiser Atlanta
  150. Res fix?
  151. Request: German midget-submarines
  152. de_help.txt unknown version?
  153. [WIP] KDF Liner Wilhem Gustloff
  154. snorkle mounted radar detector (GWX)
  155. [REQ] Net cutter
  156. Another GWX question
  157. German Whizz Weel in Flash and exe available
  158. [REL] Camera mod for SH3
  159. [REL] Wolfehunter's U-Boat U516
  160. Uberboot
  161. Newbie question(s) about menu_1024_768.ini
  162. GWX 1.03 and SH3Cmdr Availability of U - Boats
  163. Merchant Fleet Mod Sneak Peek # 1: The Tankers
  164. [REL] Wolfehunter's Uboat U-160 IXb
  165. silly question
  166. Something wrong with modding XXI skins.
  167. [WIP]U-jagd tools mod
  168. Req: Solution for 12 o Clock Bug?
  169. WIP/Need help please.
  170. (REL) Arctic Camouflage Type VIIC
  171. So whats next?
  172. REQ: docking in port with my success flags flying in the wind
  173. type IIA/IID skins
  174. Is it possible to integrate scan of Dönitz's final message into SH3?
  175. U-Boat Docklines
  176. VIIC U-Boat in Color...
  177. Watch Officer automatically on bridge when the boat is surfacing???
  178. RB sub exhaust
  179. [Help] Importing new/modified .obj files into .dat file????
  180. [WIP] U-Boat XXI U-2511
  181. [REL] German War Class Freighter
  182. Request: Merchant and warship skin packs for NYGM?
  183. IuBv103
  184. Ship numer in a roster.. there's limit?
  185. GWX 1.04 sneaks in one thread? OVERVIEW
  186. Looking for skin [second ping].
  187. Snorchel
  188. How do you add more training missions to the academy ?
  189. thoSH3 may be 2yrs outa date
  190. (WIP) NBB_USS_Nevada (fictive)
  191. help w/NYGM periscope mod
  192. [NOT mod related] My Apologize
  193. News and a request
  194. To Onlifecrisis and SH3 Modders
  195. [REL] Einbecker`s - Spirit of machines - Audioevent Vol 1.0
  196. [REL] Wolfehunters U-boat IXC Standard
  197. [THANKS]
  198. I need help to finish SH3Commander pack
  199. maximum game depth
  200. I thought it was no more to it
  201. question
  202. [WIP] SH3 Commander Bar Scene Mod
  203. Problems with GWX 1.03 Upgrade Tools&Dials V0.1
  204. [REL] Small Passangersteamer
  205. Where is the viib exhaust mod for GWX?
  206. New Animals for SH3-4
  207. [Rel] New Intro Movie "The Battle of The Atlantic"
  208. new VIIB CAMMO
  209. (REL) NEW_US_Battleships/Nevada/Colorado/Tennessee
  210. [Rel] Enhanced Ocean Effects for GWX 16km ver 1.0
  211. torpedos
  212. New JSGME update coming - feedback sought
  213. Lutzow skin vault is open.
  214. question
  215. Thar she blows
  216. Stay Alert
  217. resupplying
  218. What controls land proximity?
  219. [rel] Hardcore!!!
  220. [REL] Wolfehunter's VIIb Bluecamo V1.2
  221. A mod to enable opening of all torpedo tubes?
  222. (REL) New am_harbour_Sound-MOD with many Backgroundnoises
  223. (REL) Type IXC "Rheinuburg" Skin
  224. (req) Skin templates ???
  225. Looking an old work by Cobalt
  226. Menu_1024_786
  227. GWX and campaigns do not work....
  228. [WIP] New GUI with U-Jagd tools (for Stock/GWX1.03)
  229. Historically correct Harbour Layouts!
  230. sorry I have to ask this, but.....GWX JSGME
  231. An Appeal to Ship 3D Modellers Everywhere
  232. Question about editor.
  233. My 1st 7c paint
  234. # of Units and Load Times
  235. U-96 Das Boot Fish Decal
  236. GWX 1.04 Developmental Sneak Peak - AIRCRAFT GALORE!!!
  237. OFF topic I need your Help regarding DLL error
  238. [REL]U-jagd tools mod 1.3
  239. *Merchant Fleet Mod Sneak Peek # 2: The ID Book (WIP)*
  240. jsgme
  241. REL. Mod to my mod (Sh3 contacts)
  242. TDC controls in periscope?
  243. Reinstalling SH3
  244. [RELEASE] Hearing Impaired Mod for GWX 1.03
  245. Final Release SH3 Commander Flaggen pack
  246. DE Camouflage & Paint Patterns
  247. 3D modding
  248. [Rel] Enhanced Ocean Effects for GWX 16km Atmosphere
  249. Using Type VIIC tower models with Type VIIB?
  250. how to increase the deck gun fire rate or damage ?