- Editing of SNK_MASK=NSS_Uboattype*_SNK_mask?
- new to silent hunter 3
- [REL] Blue XXI interior with brighter gauges
- where are "das boot" sounds in "thomsen's sound pack V3.2" ?
- SH3Gen Maps
- return to sh 3
- My SH3 crashes
- I need help for individual changes of mods
- GWX+sh3cmdr+mods?
- Allied Campaign ?
- Tipperary menu song
- German jet sound files?
- invisible crew
- How to integrate Wac 4.1 in to GWX 3 Gold
- Fantasque and Mogador ship models download links?
- PBM Mariner in SHIII
- Your mods list
- Debris Out the Tubes
- Der größte mod - Übersicht für dieses höchste U-Boot Spiel
- [REL] PC 461 class subchaser
- A New Way To Play
- Fatigue modelling
- Number of Depth Charges
- [REQ] 3D-Models from Depth Charges
- 3D Typ VIIb on the way !
- The types VIIB,VIIC,VIIC-41 from 1939 to 1945.
- @ Hitman - Migrating your GUI to Wide-screen
- Minor modding help plz!
- A few mod questions
- Specific modding question
- Silent Hunter 3 Commander Help
- [REL] Hr. Ms. Issac Sweers
- PREVIEW: Living Silent Hunter III - Edition 2014
- [REQ] Periscope/ObsScope pics
- GWX U-Boat Skins
- What Gui do u prefer using GWX?
- Current mod lists
- English version of DBSM?
- Why no new crew faces & bodies?
- Prob with Radar Warning Receiver
- flickering on the Horizon
- [GWX] Problem with switching from Type II to Type VII
- Silent Hunter 3 GWX crashes with my modified d3d9
- Lost the mission descriptions
- Error with Hardcore fixes; hsie2.act?
- how to turn off the land reflections on water?
- need help with gwx!!!!
- Some questions
- Recommanded mods for immersion ? (with GWX 3.0)
- Sh3 commander thermal layers
- Any way to make the torpedoes just a bit stronger?
- Water reflections
- The Flying Dutchman
- New installation problem with update
- Double Posts Problem
- WideScreen 1920x1080 Project
- Rpm/speed chart
- Question...
- My PDF Flash ..Preview :-)
- mod recemmendations
- XXI Uberboot S&G mod
- Question about mods.
- Widescreen mod glitches....
- GWX bin install????
- SH3 GWX question?
- This is sooo COOL - Updated 'Solution_Wheel thingy' for manual targeting
- Terrain / Navigation Map Question
- Removing paper texture from navigation map
- Attack periscope mod - help please
- Can't find uzo
- [REL] The Wheel of 'renown' Fortune
- Dials?
- Project: Printable navigation charts of the SH3 world [WIP]
- Uboat Type XB
- Wilhemshafen, St Naz, Schluese causing RDF Loop texture issue
- LRT (Longer Repair Times) and GWX Late War Sensors compatibility?
- Escape button not working
- Having trouble with Widescreen mods
- New Player; a few questions (Mainly GWX and h.sie's Hardcode Fixes)
- German U-Boats Compilation
- New Turms to Type 7d Uboat
- Problems with Sh3 Commander 3.2
- Idea offer UBI made SH6 like SH3
- Hello!! A strange idea......
- Torpedo editor tool
- silent hunter 3 external noise
- SH3 pascal crew uniforms
- Any way to increase hydrophone sound of ships?
- New U-boat Guns V1.2
- sh3 mini tweaker link
- Technical question
- Little turm enblem request...
- GWX or NYGM?
- Silent 3ditor problem Win7
- looking for a mod for SH3
- problems with merchant fleet
- Mod Idea: Event Camera Related
- Notepad files for gwx3
- Sh3 Folder transform to a mod
- ACM Reloaded for OLC 'Gold' MkII Location?
- SH3 mode searching
- searching for a mod
- Depth charge shake mod
- NYGM Environment Mod
- (WIP) New Smoke and explosions
- Uboat Type VII carrying a Biber midget submarine
- in search of
- Correct Install order from scratch for NYGM
- Sound Volume
- having trouble with V16B1 patch kit!
- OLC Gold MkIIC - MKIID update?
- Sh3 commander questions
- GWX_crew cheers removed (german)
- Merchant Distress Flares
- ACM Reloaded for OLC 'Gold' MkII: TDC controls don't work
- Merchant Fleet Mod Sound Glitch
- Re-Asessing Real Navigation...
- TO ALL AND JIMBUNA
- Typhoon SSBN Mod?
- Which UI mod?
- Torpedoes not reloading in NYGM
- Graphics Mods: Skybox/Stars?
- Shortcut button for Conning Tower mod - Need a little advice!
- Attack from the Conning Tower mod 0.1b + corrected area links
- Levels within Order Groups (menu_1024_768.ini)
- A bunch of questions...
- What the hell is this on my boat? (NYGM)
- Super Mod Descriptions
- Ahnenerbe WideGui 1920 x 1080
- Question on Silent 3ditor (S3D)
- Looking for a couple of mods....
- Some question to OLC GUI (Gold) @ GWX3
- MaGui 3.4 Mod....
- Aces mod question....
- Help please.
- Yellow Halo on screen in all perspectives.
- Hydrophone needle stuck
- fuel level gauge ,where?
- Question about OLC GUI and ACM Reload
- allied ship models in SH3?
- Merchant Fleet Mod?
- Looking for a crew uniform mod
- Question about modding the hydrophones.
- GWX 16km Question....
- Questions about discretion
- Editing SH3 menu with SH5 built-in Menu Editor
- Main Menu Movie Question...
- Baza File (SH5) For SH3
- installing Grey wolves
- (TEC )Disabling water reflections....
- Help installing grey wolves stupid error msg
- how to read grey wolves manual
- List of Mods used by SubSim Members
- GWX 16K mod question
- Looking for mod
- [REL] NEW GWX-3 MISSION PACK
- A Few Mod Questions
- New Lorient -- permissions needed
- [REL] Kingfisher class coastal escort
- NYGM and USAM
- Is there any mod for depth charges ?
- Question About Wolfpack Mod
- Some gameplay problems
- MOD HELP/ADVICE NEEDED
- A more realistic night
- How to add light ?
- My old junk
- GWX2 FILES NOT AVAI;LABLE TO NEWBIES?
- Appeal to the whole community Subsim
- newbie mod question
- Captains White Hat mod
- 24-hour analog clock
- Hsie and 4gb patch
- Draw/Render Distance Problems
- mod compadibility question
- Where to start?
- Remapping Hydrophone input
- Best Widescreen Mod?
- possible bug???
- SH3... and Beyond...
- photoshop power ?
- What SH3 Commander can do
- Graphics issue
- SH3Patrol v. 4
- Radar Rotation Problem
- WW2 Sub and Ship technical info ?
- instant replay
- Can I sink a British ship on 9-1-1939?
- [REL] LCI(L)
- Clothing Mod
- playable ship need help
- Sh3 Speech Recognition with ModSoup?
- [REL] We don't need soulless dummies...
- [REL]Wolfpacks revive v0.9N
- Need help from animation experts
- Explanation for values for damage in the basic.cfg file pls ?
- wide screen mod compatible with flak monkeys interior and gwx 3.0
- Widescreen Support for SHIII GWX
- overwriting bearing on gwx contact color mod
- Beginning Modeler Needs Advice
- [REL] SH3 Dynamic Campaign v1.2
- Kriegsmarine Angriffsscheibe
- Scene.dat missing
- WAC 4.1 mod lists please ?
- GWX3 and SH3 V1.5
- Which program can I use to edit the basic.cfg file?
- Finding "_LSH3_V5.1__Kampagne_für_h.sie_16B1" I
- basic.cfg
- Enjoy mod hosting site while it lasts
- Type VII Skin Templates?
- Request for Assistance
- H.sie-Patch V16B1 ?
- You will not believe what I've found :) :)
- GWX 3 or LSH ??????
- IX Sub Interior Suggestion
- Long range fire
- T and S Class
- 100% Realism Help
- Help please, what is your opinion on this question that I have?
- Frikker Frakkin Hsei Patch !!!!!
- Turning pages in the recognition manual...
- h.sie and Campaign_SCR about wolpacks.
- Type 7A for SH3?
- TORPEDO SPOTTING
- [TEC] UZO camera, idea!
- Needing SH Validator, please
- [REL] Charts Addon 1.5 for Widescreen MaGui
- [REL] NEW LORIENT
- Haunting Atlantic Wind?
- Can only run a couple of mods or pc crashes :(
- Running SH3 in widescreen windowed mode?
- [TEC] Question about TC values.
- [REL] Le Fantasque class
- [WIP] No sub renown mod.
- [WIP] Where do you DL the most up to date JSGME?
- [REL] Submarine Tracking Room V1
- [TEC] The ships' behaviour at sea
- [TEC] Question re. hydrophone
- [WIP] [IDEA] authentic recognition manual
- [TEC] Returning Deck Gun Scope option in OLC
- [WIP] Real Navigation - maps with lighthouses
- [WIP] [REL] DR3 Slide Rule
- [REL] where to find executable
- [TEC] Testpilots new uboat guns 1.2
- [REL] Poor Man Enigma Mod
- [TEC] Camera Moding Question
- [TEC] Disabling automatic move to navmap when resuming course?
- [TEC] sh3 commander v3.2
- [REL] Leader-type destroyers
- [TEC] Icebreakers for Silent Hunter 3