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  1. Updated - Air_max_speed_mod v1.1
  2. SH3 Menue Background Movie Mod
  3. Original escort contact doctrine
  4. Bobs Tex Pack 1 Done
  5. War Radio
  6. Asdic Bug found ?!?
  7. Spy Satellite Mod
  8. Got milk?
  9. What Mods do you use
  10. Death triggers - possible to mod?
  11. You want music! I'll give you music!
  12. Question on Mods ad Multi
  13. Diving time hardcoded ?
  14. Rookie on board!
  15. torpedo value
  16. Modifying TC values
  17. RUB related issues????? 56k beware
  18. New "Historic U-boat Aces Faces Mod" now available
  19. getting rid of fatigue, the clean method
  20. Look! I've got your Milk Cow right here!!!
  21. If you need sound effect I can supply for free
  22. Alarm bell
  23. Can you clone torps? Can you add multiple speeds to electric
  24. The X1/Seewolfe debate and Matrix Games
  25. Attn. Beery, I need help regarding RuB 1.42
  26. Hampton Class Cruiser Mod by Sergbuto
  27. Discovery: Crew Endurance vs. Time Compression
  28. In the works SH3 overhaul
  29. Friendly Harbour Traffic compatible with Milk Mod?
  30. Concept to make mods more modular
  31. Just popped in to say Hi (then back off again)
  32. Wot?!! No RealUBoat 1.44 ?
  33. Living Silent Hunter III Modifikation: Part I
  34. How to edit tga files??
  35. Little help please
  36. Proposal for coming Rub 1.43
  37. Flower Class Corvette Skin Pack (Screens Inside)
  38. How to view .tga files?
  39. need help with sonar and Setkeys
  40. Mod damage......
  41. New version of SH3 Commander (1.43) now available!
  42. ATTENTION ALL HANDS
  43. "Separate gun textures" mod
  44. New mod idea.
  45. question concerning airstrikes
  46. You MOdders wondering if you have ever come across this site
  47. Good site with lots of info about u boat patrols
  48. Is it possible to have NoMapUpdate=true and contact lines?
  49. silent hunter 3 commander 1.43
  50. How do I modify crew specialties?
  51. Rig for Red mod?
  52. Editing Crush Depths?
  53. Parka
  54. Update on Mod of mods for SHIII?
  55. Updated - Improved deck compass mod
  56. Decrease ocean wave speed by half .
  57. How to increase battery capacity via Hex Workshop?
  58. poll concerning small charge for big mod and alot of work
  59. How to mod the time you leave port
  60. Bathymetry + Help
  61. RuB Question
  62. Crush Depth Mod Question
  63. Kriegsmarine Capital Ships Skin Set [DOWNLOAD] + Type34c
  64. Need help installing a mod
  65. No aircraft spooted almost one year...
  66. Radar???
  67. Huh...Corvette seems to have run out of depth charges...
  68. .rar archives inside .rar archives...
  69. New uniforms Mod
  70. What is in the Living SHIII mod ?
  71. Need a sound file for E-motors
  72. SH3 Commander Mod
  73. To get seperate skins for VIIC and VIIB
  74. How Can I change my profile's name?
  75. model glitches , and why we can fix or mod them.
  76. Any news as to status of RUb 1.43?
  77. Changing sub type in cfg files
  78. Ok, they say no more patches, so now its time for mods
  79. Like to start mission in a "Sub Pen" ?
  80. operations mod, rub and commander mod question
  81. RAW File Viewer
  82. Band at Harbour
  83. Ship colors search
  84. Hull damage Information
  85. Yes, I'm still alive
  86. NKC3.tga.... what is this doing in my SH3 root directory ?
  87. Multiple Skin Ships Request
  88. Keymapping for middle mouse button?
  89. Harbour Traffic 1.45 is out!
  90. help with Improved convoys20050720058
  91. Dat file help
  92. Mod peps u seen this Kriegsmarine site?
  93. Outside Camera view question.
  94. needles of the dials
  95. Liberty ship Red???
  96. WO mod possible?
  97. Crew on ships?
  98. Extra Pages to the 'F1' Help menu?
  99. commander mod trouble
  100. milk cow
  101. Damage Mod Possible?
  102. How much can SH change?
  103. SH3 Commander Launch Game
  104. german air planes
  105. Question about sh3 commander v1.43
  106. Question about Generik Mod Enable ( GME )
  107. Combining SH3 Commander and the Milk cow mod ?
  108. Need some king of Sticky posting .....
  109. Torpedo moving at 45 knots in file?
  110. What is an .rar file?
  111. ship flags
  112. 30 New Allied & Neutral Skins Available (56k warning)
  113. Batch File Question
  114. Help finding particular graphics
  115. AI issues - any hope?
  116. cargo crate textures
  117. Mod list updated (August 6th, 2005)
  118. U-boat crew mods
  119. Crew Fatigue
  120. Ready to start new career " Think I will wait.
  121. Pics of cargo textures
  122. Two new Coastal Merchant skins
  123. Crew and renown in SH3Comm
  124. Tranparent Torpedoeloading- Screen- Background!
  125. Tip for all modders
  126. New Skin - The Black Boat (VII, IX and XXI series subs)
  127. Yet another Atlantic color theme (Mod)
  128. SHIII Internal Life Mod Version 1.2 Released
  129. U Boat Number
  130. Auto ID help
  131. Ghost U-Boats?
  132. CCIP's official RUb 1.43 survival tips!
  133. stealth meter
  134. Ail's mods seem to be down?
  135. Editing electric engine sound frequency?
  136. Mod Instalation Order
  137. Recognition Manual and Roster Mod
  138. write in the diary
  139. Campaign_LND.mis question for Heavy duty modder (RuB...)
  140. Patch Install Problem...HELP!!!
  141. I have to say it..been bugging me to much!!!!
  142. Any Mediterranean Camo Skin mods?
  143. RUb 1.43 with Ops mod and Improved Convoys Now Available.
  144. Question on modding
  145. RUb Black Screen on startup
  146. I had the following problems with this mods
  147. Help with mod
  148. Question about map contacts with RUB 1.43
  149. Listing your actual mod.
  150. SH3 Inspector??
  151. What happened to all the ships?
  152. RUB and shoot
  153. quick route to "spice" up your campaign
  154. So SH3 Commander Mods the fatigue?
  155. Skins & news
  156. Switching from a modded sh3 to a RUbbed sh3
  157. Mod links in stick not working?
  158. Bathymetry Update
  159. RUb 1.43 and "hull integrity"
  160. Couple of Quick Questions Before Installing RUb 1.43
  161. Stand alone Ops Mod ?
  162. Removing Mines and Torpedo Nets in RUb 1.43
  163. MVP Mod Installer (MVPMI) Update with MVP Mod repack
  164. Setkeys problem, cannot set course with compas
  165. RUb 1.43 - Large Cargo ?
  166. convoy route overlays
  167. CCIP, a question about some of your mods in RUB 1.43
  168. Mod Completed Real Sub v1.3
  169. Radio Room Pin up
  170. help with jsgme and modding
  171. Quick little question about RUB1.43
  172. Rub 1.43 - HOW DETECT MINEFIELDS ANS SUBNETS WITH THIS MOD?
  173. "No mines, no nets!" for RUb 1.43
  174. Hi all......
  175. Question about the "under water fog" in RuB 1.43
  176. video settings
  177. "Buying crew" In SH3Comm
  178. Maps for RUb 1.43 Friendly Port Minefields!
  179. Plotting
  180. Better RUb 1.43
  181. VIRGIN
  182. CameraMod v.2.0 (User Edition)
  183. Could this be a minor insight for RUb 1.43?
  184. re-install
  185. Self Discipline
  186. Which RUB version had grey contacts on Gods Eye map?
  187. Anyone make a water mod that just changes visibilty ranges?
  188. TweekSUB Mod bug ... Bottom 2 External torps won't load !!
  189. Terrainupgrade v2 - Download
  190. have major problem with rub 1.43
  191. How to alter renown?
  192. Question on ship cargo stores
  193. Port names on ingame map
  194. So there really are missing sounds?
  195. I need a larger Bearing Overlay
  196. Wierd CTD's
  197. Lifeboat mod
  198. Edit: Seawolves scam cont.
  199. tga files
  200. I Search a mod for Silent Hunter 3
  201. CCIP - A quick question
  202. changing the plotting mod
  203. New Monitor w/crash when initiating SH3
  204. stopwatch graphic
  205. Quick question RuB1.43/deck guns
  206. Terrain mods
  207. British Submarine plus more
  208. RUb 1.43 AI sensors
  209. Important information about LND layer (for RuB and others)
  210. Weather Changes
  211. SH3 Mods
  212. Altering Large Cargo tonnage? (RUB 1.43)
  213. UnRealUboat 1.41
  214. Dials MOD....Work in Progress
  215. Having trouble with generic mod enabler
  216. Mod hosting
  217. Any thoughts on the Sensorpak and aircraft?
  218. Skins & News
  219. Minefields and nets
  220. Starting In Bergen in the middle of the Town
  221. Skins & News: Heads
  222. Is it possible to mod the weather?
  223. Edit: Help with Main.cfg
  224. Convoys in RUB, SH3Comm & Improved Convoys
  225. Pascal's skins?
  226. New Unit: German Light Cruiser and How to make new ships...
  227. Changing crew voices?
  228. Weird "haze"
  229. SH3 Color Inspector [tool inside]
  230. Harbour Traffic: new 1.45c version release **Update sept 13
  231. RUb 1.43 and standard map?
  232. SH3 Fix ready
  233. Officer Icon Mod v1.2 -Final
  234. SH3 Commander: "Invalid argument to date encode"
  235. Idea for RUB and other Mods
  236. Edit:How to mod convoyreports to be more realistic?
  237. Just a thought/Question
  238. SHIII Commander help
  239. Periscope back
  240. WaW Realism Mod at http://www.wolvesatwar.com/index.htm
  241. Decreasing engine volume on bridge
  242. Real Sun Mod
  243. OPS MOD.
  244. Original uniforms for RUb 1.43
  245. Pascal's Smoke Mod
  246. The small arrow over the hostile ships ?! Please help
  247. Most Favorite Stand Alone Mod? Please list your opinions :O)
  248. Where can I find...
  249. Want blond hair back on crewman...
  250. Radio contact frequency