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  1. Question on Living Silent Hunter
  2. Questions about OLC UBER
  3. GWX 2.1 problem?
  4. [REQ] SH4 Chronometers for SH3
  5. Val de prova submarin
  6. Gramaphone volume help please
  7. Armed Trawler fix GWX2
  8. Are there any Radio News Bulletins?
  9. Coloured Shortcut Bar
  10. Hailing for Jimbuna
  11. Need help
  12. I found a sitting duck
  13. Type VIIC in GWX 1.2 does not dive...?
  14. Flag of Racerboy
  15. Passed over for promotion?
  16. [TEC\HELP] Help for correct a Big Bug!
  17. Working in a new gui for periscopes
  18. gwx install issue
  19. [REL] Cunard Queen Mary V2 FIXED version
  20. Please help..urgent
  21. GWX 2.1 Problem with segnalation Lights
  22. Calling sergbuto
  23. Change date of release torps and turns...?
  24. 8k SH4 Scene for SH3 GWX Important update.
  25. [REL] NGI SS Rex (Italian line ocean liner) FIXED and reworked.
  26. double mast tool bug?
  27. Weird bug - T3 FatIII and T3 vanilla graphics swapped
  28. 1.03 & Cobalt's viib/41 Q
  29. [Rel] A more colourful compass rose
  30. Question to the modders about reflections...
  31. [REL]
  32. [REL] FIXED debugged SS Empress Of Britain (Ocean Liner)
  33. Lighthouse & Sun shining through objects.
  34. [REL] Periscopes TDC 1.1
  35. [REL] MenuModInstaller.exe, a gift for gui modders!
  36. GWX 2.1, Hydrophones, and bad weather
  37. Transforming Earth In The Water
  38. GWX 2.1 campaign and 7th Flotilla
  39. [REL] Lehmann International News
  40. Can a forward gun be added to the XXI submarine?
  41. Draft of the NKCA (Passenger/Cargo) wrong in GWX ?
  42. [Rel] Type II /A /D Interior lighting mod
  43. Is This Possible
  44. removed deck gun
  45. quick question
  46. V3
  47. Flak effect?
  48. A Idea for SH3 Modders
  49. I'm back - with a GWX upgrade conundrum
  50. Yet another SH3 mod...
  51. Coloured Shortcuts
  52. Tails for GWX2.1
  53. GWX 2.0 and 2.1
  54. HMS Queen Elizabeth
  55. My best ship (test for improve myself)
  56. [WIP] - New Containers & Deck Cargo
  57. Recommended harbors for raiding
  58. The GWX 2.1 Bug fix is a bug!!!!!
  59. tips for stalking a merchant
  60. Bless The Mighty Modders
  61. Can I reduce sonar efficiency?
  62. The Last of the grey
  63. G-MAX Free Download
  64. REQ: Correcting medal availabilty...
  65. Problem installing GWX
  66. The rain fog. 500 m visible
  67. Manual Deck Gun Management
  68. [REL]German_Harbor_Tug NHDS2302
  69. [FUN] A funny puzzle for everyone: Queen Elizabeth
  70. Phoenix1957 mods page
  71. Wanting to mod a blue whale-how hard/long?
  72. Weird flag I've not seen before ?
  73. Nightclub
  74. What about HiRes Emblems pack?
  75. Rules of Neutrality......light on?
  76. [WIP] HMS WARSPITE Battleship (Br; QE Class)
  77. prob with kmcs hansa
  78. Achtung: Admiral Doenitz speeking!
  79. sh3cmdr3 4 GWX 2.11
  80. Periscope rotation speed
  81. Deck gun Rate of fire?
  82. OMAHA BEACH \ Normandy Where ?
  83. Help:u boat construction pics
  84. [REL] Battleship WARSPITE RELEASED and ready for fight!
  85. Some buttons do not work.
  86. [REQ] messed up Cameras.dat
  87. Who can get a proper AOB reading on the training mission (medium freighter, OLC GUI)
  88. a request to the Modders here on subsim
  89. Iportant Question
  90. Impossible I Say?
  91. U-Boat 1.2 @ 1600X1200 resolution?
  92. [WIP] Berlin and Back Embelm Pack
  93. - GWX 2.1 - VIIC41 - Download - VIIc41
  94. AI subs can dive .. finally
  95. GWX 2.1 Recognition Manual
  96. SH3_XPSP2_Res_Fix_for_1.4b.zip
  97. what exactly happened to the radiomessages in GWX 2.1?
  98. GWX 2.1 Weather observation
  99. Any mods which add additional warships?
  100. Any news about JCWolf's U-Boat for GWX 2.01?
  101. Playable Battleship!
  102. Question about Uboatskins (from Fubar the absolute master)
  103. An alternative solution for the rain.
  104. Calling Sergbuto
  105. dumb me, skinning problems
  106. when and can i attack?
  107. Need help please ......
  108. one month before war starts on patrol
  109. Help please - removal of VIIc41 Liferaft Blisters
  110. Help please....deck gun reload time
  111. Help No Ships
  112. best modding configuration?
  113. JGSME 2.1 minor fix and english nav map and grids question
  114. No gun sound
  115. All Modders past and present - THANK YOU!
  116. Conflicting mods.....
  117. Finally.
  118. gwx crew uniforms not appearing
  119. GWX2.1, SH3cmdr and mediterranean water
  120. La Rochelle as a base
  121. Lifeboats_Debris_V2_A and torpedo_damage_Final_ver2 not working
  122. question about waterstreammod
  123. question about commmunity units mod
  124. U-Marker
  125. Idea to simulate rise on the plains
  126. File: SH3_Commander_Flaggen_V1.L.rar
  127. Community Unit Mod???
  128. Real-time water rendering
  129. TYPE 7c/41
  130. who knows this uboat type?
  131. GWX Single Mission: HMS Warspite at Narvik
  132. Wilhelmshaven position
  133. Hmm, thats odd.
  134. Where's the Iowa?
  135. What Is The Best Mod To Use With Gwx 2.1?
  136. somebody playing with TomyVIIC41 sub mod??
  137. Iambecomelife's 30 New Merchants
  138. Can someone tell me what this is please?
  139. Subsim is back!
  140. Hi old friends!
  141. [REL] Alt Msg Font v1
  142. WBs mod page
  143. Oxygen and food... ethernal?
  144. GWX 2.1 radio messages
  145. [WIP] Daily Double RL_E Updated
  146. Is this a bug
  147. need help with GWX 2.1 installation
  148. Let us include the sound of snorkel, at last!
  149. Intresting vessels.
  150. Emblem placement...
  151. Question for modding community..
  152. Ancient Order of the Deep - VIIC
  153. Uh Oh guys!!
  154. Sharing the unique moments :)
  155. [REL] RadioLog_Expanded v2 w/daily doubles
  156. Sliding console/orders bar for GWX 2.1?
  157. Question for GWX 2.1 Team
  158. SH3 Commander Date Files
  159. please help with fresh install
  160. 88mm or 105mm as AA shell
  161. GWX error which mod should i enable?
  162. Flags for U-boats? HELP!
  163. Thoughts on a Tokyo Rose/Japanese music mod for Silent Hunter III???
  164. Sound of reloading guns...
  165. RB's SH4 effects for SHIII question
  166. question about CTD
  167. Other compartments mod
  168. SH3 Commander Invalid argument to date encode
  169. [REL] WB News Network
  170. Most Unusual!
  171. MULTI SUB / VIIC /VIIC41/and UNTILITY wariation
  172. thrilling encounter with community unit
  173. DD's sensors + depth checking
  174. No friend/enemy ships in career mode!
  175. Would this mod be possible?
  176. [WIP] Dnepr (ex Cabo San Augustin) troop transport.
  177. GWX2.1 and SH3Cmdr 3.1.1.179
  178. U-Boat 1.2a is on the startings!
  179. where get GWX v1.0, to 1.03 ?
  180. Minor GWX discrepencies?
  181. Fatigue Mods
  182. Target mark when using deck gun, how to remove?
  183. Just something to think about when it comes to stickies
  184. PLC GUI Uber - Is there a way to only use the enemy visibl part?
  185. GWX 2 trawler patch?&OLC ques!
  186. [TEC] Telemeter scale in the german optics
  187. [REL] TrampSteamerFix and CleanNavMap 1.0
  188. Quick skins question...
  189. [REL] RELEASED Cunard RMS Queen Elizabeth (ocean liner)
  190. [REL]GreyWar skins for VonDos's Queen Mary and Queen Elizabeth
  191. Clock sound on Hydrophones
  192. SH3 Campaign editing
  193. Q Ship mod
  194. Unrealistic crew
  195. I is back
  196. [WIP] Russian Hospital Ship \ Troop Transport Dnepr (under developing)
  197. CTD with Type XXI
  198. Can't find the Tirpitz model for SH3
  199. GWX103.exe there can i download??
  200. need your help for changing a couple of things....
  201. XYZ system in SH3
  202. Mod for reward-points?
  203. [REC] Need Help From a Bored Modder
  204. A Small Compatibility Question…
  205. What about this plane thinks?
  206. Modders choice of mods
  207. Anyone Please -- Thank You
  208. Locked Out!
  209. Bouncing ships
  210. Queen Mary
  211. [TEC] Models convertion from 3DStudio to Maya (.obj or others)
  212. best mod for slower machines?
  213. Any Playable Ships for SH3 GWX 2.1
  214. ammodamageinfo value?
  215. Graphics and Uzo range questions with GWX 2.1/OLC
  216. G15 G-Key profile for SHIII & IV
  217. [ Wip] U-boat Distress Messages And Detailed Sinking Reports.
  218. Is GWX 2.1 a lot better than 2.0?
  219. question about extra ships mods (like community units mod)
  220. Cant find a mod to add global posititioning coordinates
  221. Crew on deck?
  222. Cruisers
  223. Trapped into the dock at Constanza...
  224. making XXI available at 1942 - how to??
  225. GWX Torrents Available?
  226. Lutzow Music Mod 4.0 Download??
  227. Q about adding a graphic to the Navmap
  228. [REL]New Unit-"Arrow" Class Steam Tanker
  229. (req) God's Eye View Toggle
  230. How do you Make Ships?
  231. Queston about stock ships
  232. Upgrade of GWX 2.1 - what do you use?
  233. CTD ??? what the heck is CTD ???
  234. Reinstalled SH3
  235. improving existing mod - Rubini's water streams mod
  236. [TEC] Diesel Smoke
  237. newest setkeys programme?
  238. SpySat
  239. [WIP] Mr. FX and urfisch at work - Flak Shells
  240. Any news about U-Boat 1.2 for GWX 2.1?
  241. tdc in periscope view.
  242. Not so much a mod for Silent Hunter
  243. Need help re jsgme conflict messages
  244. Sea State & Ship Motion
  245. golf ball sun
  246. It's so long I've forgotten!
  247. depth charge damage
  248. [REL] VIIC Fuel Economy Mod
  249. [REL] STzSinkingShipsFix
  250. Question about a Mod?