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  1. correct proceses to mix old wolfpack files into gwx
  2. Best Widescreen for GWX
  3. How to restore the sunk ship icon
  4. LSH 2015
  5. LSH 2015 Download Issues
  6. REQ - Permission for use a guns library
  7. Questions for the Experts
  8. i cant find old mod files
  9. [REL] DD Clemson Playable (SH3)
  10. Modding torpedos and loadup
  11. LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE
  12. [REL] Aquila - Italian aircraft carrier 2016
  13. lsh3 and ccom
  14. tecnical question about campaing and flotilla files
  15. Just changed labels
  16. Grew Wolves question.
  17. What mega mod to go with?
  18. [REL] 12 o clock bug fix for WAC4.1
  19. SH3 Commander Real Ship Names
  20. Speed tables in Ahnenerbe mod?
  21. SH3 Commander, extra captain pictures?
  22. Chart Grid References
  23. [REL] Iron Man mod for WAC4.1
  24. Captains's Toolkit 13 / GPL2 source release
  25. Mod Advice for Returning Member
  26. [REL] Fixed "Da Giussano" Condottieri class light cruiser
  27. Graphic issue: "Banding". Is Seeadler still around?
  28. Ahnenerbe Widescreen Localisation
  29. NYGM 3 and map contacts back on??
  30. Duplicated ships in submarine bases
  31. JSGME help!!!
  32. [REL] Reworked battleship Duilio (with guns library!)
  33. Searching mods
  34. Fight planes
  35. [WIP] Need a beta tester for wip light cruiser
  36. [QST] Virtual machine running sh 3 on wn xp
  37. [REL] Capitani Romani class italian light cruisers
  38. Upgrade from GWX 2.1 to GWX 3.0? Cargo/casulties in patrol logs?
  39. [TEC] [WIP\REQ] Need help with a new UNIT (Belfast subclass cruiser)
  40. [TEC] question about nodes
  41. Brand new to SH3
  42. Playable warships in Wac
  43. At wits end GWX/LSH issues
  44. How to create playable ships in sh3?
  45. Steam error message
  46. [TEC] Need info
  47. For my Old Friend
  48. Error Installing LSH3-2015
  49. Near constant CTD's in LSH and GWX
  50. [TEC] Need help to change local time to GMT on clock.
  51. [REL] Sh 3 Morse Telegraphy Soundmod
  52. Somebody tell me where to get this amazing sound mod?!
  53. Extended Challenge Mod (more armed merchants and more difficult sensors) link
  54. Original en_menu.txt ?
  55. Quick questions about OLC 127 + Manos Optics
  56. [REL] British light cruiser Town class Belfast subclass (HMS Belfast & HMS Edinburgh)
  57. [TEC] Walk on your Submarine !
  58. [REL] mySH3-TooL_v1 small SH3 Mod-Helper Tool (this is not a Mod)
  59. Free View Torpedoes
  60. WIN 10 CTD
  61. U-Boat compilations and GWX/Stibler patch setup Weather issues
  62. Tweaking renown
  63. Searhing for program for tweaking the AI.sensors.dat
  64. How to tweak sensors AI
  65. req. radar range cirle
  66. Installing H.sie patch problems.
  67. [WIP] Living Silent Hunter V 17
  68. Doenitz Elite Flotilla - {S3T} - SH3 Transformer
  69. SH3 - GWX 3.0 - Issue with periscope?
  70. Milk Mod
  71. [TEC] FuMO 29 problem
  72. [WIP] Playable Axis Warships
  73. Adding Mod(s) to GWX, LSH USM CTD
  74. SH3 Commander not working with Hsie's and Stiebler's Patch?
  75. LSH3 - Attack disc bug with OLC widescreen?
  76. [TEC] Need help with animation of the flags
  77. U boat Compass Rose
  78. Hsie patch Oxygen-Supply
  79. Ship acceleration mod?
  80. GWX with OLC Gold - which SH3 Commander files?
  81. TKSS18 German U-Boats Compliation Issues
  82. [REL]redline202 env v2 for SH3
  83. Empress of Britain in GWX?
  84. [TEC] no flag
  85. Missing 'clicking sound' when moving periscope?
  86. Detailed 3D models
  87. [TEC] repaint guns
  88. NEW Mod! Hull damage made by torpedo impact!
  89. [TEC] Torpedo control position Town/Crown Colony-class?
  90. Stupid Question
  91. bug with depth in GWX
  92. Game crash
  93. Sub Scale while on deck / FOV?
  94. Random Crew Injury/Death
  95. Commander bug/problem
  96. Searching mods
  97. LSH3 stuck - can't transfer
  98. LSH3 V15 w/ GUI OLC wide -- Canīt activate dial in Periscope
  99. Problem with sonarman in GWX 3.0
  100. [TEC] Sensors, Environment and the 30km project
  101. Widescreen/Hi Res woes
  102. U-Boat dark skins pack?
  103. No cargo missions I passed the desk
  104. Constant CTD on loading screen
  105. Hitman GUI GWX or hsGUI 3.1?
  106. [TEC] editing rdn and scr files
  107. WAR ACE CAMPAIGN v5.0
  108. [WIP] Work around depth charges
  109. looking for some original pics
  110. Just a note on the SH3 Modding Community
  111. [TEC] IDDuplicateFinder help
  112. LSH3 and Windows 10?
  113. [TEC] Question - damage effects and library
  114. [REL] ENIGMA CODE SHEETS BY PLISSKEN_04
  115. SH3 Commander mod suggestions?
  116. GWX 3.0
  117. Can't install the S-boot mod
  118. [TEC] Need help from modders (flag)
  119. [TEC] Torpedo door open Manual/Auto
  120. Texture glitch
  121. [REL] REGIA MARINA - HEAVY CRUISER BOLZANO
  122. [REL] US NAVY - PENSACOLA-CLASS HEAVY CRUISER
  123. [REL] New buoys
  124. [TEC] What about using sh5 editions in sh3?
  125. What about new section [Mods WIP]?
  126. Funnel Smoke and wind direction/speed
  127. [TEC] Rocket sound
  128. Weapon Officer and torpedo solution.
  129. [REL] Ships from Soviet Waterway mod for Silent Hunter 3
  130. [WIP] Lighthouses mod
  131. Looking for skins
  132. What about Surcouf for SH3?
  133. I'd like to do a fresh GWX install but...
  134. GWX 3.0 Crashing
  135. a german abbreviation
  136. Uboat model upgrade ?
  137. quick quest
  138. [REL] Rockets mod
  139. [REL] US NAVY - PORTLAND-CLASS HEAVY CRUISER
  140. Got Something Here That I Don't Think Is Quite Right
  141. [WIP] Ships' horns
  142. How to Increase air traffic[GWX]
  143. [TEC] Depth charges more detailed.
  144. IX D2 deck gun change?
  145. WB's mod for U-47s WSM
  146. Type XXI 1939 combo mod
  147. Request SH3 Fuel Gauge Mod
  148. [WIP] Playable Type IIb MOD
  149. 2017 on the nose!
  150. The little things...
  151. Merchant Fleet Mod (my custom modding)?
  152. SH3 Commander.
  153. Silent Hunter III Mouse/keyboard input lag
  154. trouble with flag
  155. Problem with 3D model of Wildcat
  156. 64 bit
  157. [TEC] Problem with Red navigation lights
  158. [REL] US NAVY HEAVY CRUISERS WWII
  159. Problem with S3D
  160. Allies sonars
  161. [WIP] AA big shell
  162. Uboot base ships.
  163. Water Stream + Skins
  164. [REL] M.E.P v6 ( ManosEnvironmentPro -version6 )
  165. [TEC] Help - Hydrophone
  166. Optimal mod install order
  167. Help - cannot download mods
  168. [TEC] Adding String (Text) to Menu
  169. GOD DAMIT SUBSIM!
  170. [TEC] Add function to fittings at Command Room
  171. [TEC] Play sound messages to events in a row
  172. A price for the SDK of sh3
  173. U-boat Front Clasp badge help
  174. [TEC] Question To TheDarkWraith
  175. Please Help, Advice Needed
  176. [WIP] FRENCH RICHELIEU-CLASS BATTLESHIPS
  177. To add new country: Vichy France
  178. [TEC] Low fps in Navigation map and other problems
  179. [TEC] Help please!! Ctd everywhere!
  180. Type VIIC Technical Drawings
  181. historically accurate depth charge amounts
  182. [REL] Improved SH5 HMS Nelson class battleship for SH3
  183. [WIP] SH5 small ships conversion
  184. Impossible to change the texture
  185. [WIP] New flag animation ?
  186. [REL] Southampton & Fiji cruisers
  187. [WIP] Playable YAMATO !
  188. [REL] FIXED Paddle tug (now can be damaged)
  189. Is it possible to put SH3 supermod 2015 work on win XP?
  190. [TEC] How to create a 30 km environment?
  191. AI Files
  192. [WIP] New flare effect
  193. Scripted Aircraft in Silent Hunter 3 (SH3)
  194. [TEC] My discoveries about wrong appearance dates
  195. [REL] New sounds airplanes shot down, Jericho trumpets
  196. [REL] B-17s over Germany !
  197. Surface sounds while Underwater
  198. M.E.P v5 bad weather visibility
  199. [TEC] Mediterranean Aircraft Skins
  200. Realistic submarine damage mod ??
  201. Guns work
  202. [TEC] Marking JU-87 Stuka
  203. New submerged sound
  204. Trying to add a free camera
  205. [WIP] Playable fastboat
  206. Question-Cannot find Testpilot1978 for Permissions
  207. coming soon......
  208. Need help to remap the searchlight's beam
  209. Map layer
  210. editing command en file
  211. [WIP] OLC Gui 1.2.7 + Manos Optics for NYGM
  212. [REL] SH5 Liberty Ship for SH3
  213. Edit a sav file
  214. SH5 King Georges V for SH3
  215. Periscope bug
  216. [WIP] Improved SH5 HMS King George V class battleship for SH3
  217. Cloning units?
  218. [WIP] SH5 Bogue-class escort carrier for SH3
  219. Modding: One thing must be said!!!
  220. [TEC] Problem with materials while importing 3d model obj
  221. [TEC] How to change details on the navigation map ?
  222. seeking for a ship
  223. [REL] New Unit: Queen of Bermuda (Ocean liner, Amc and Troop transport, all in one)
  224. Question? Dead in the Water Mod? Too Tired to Fight, Suggestions what I Missed?
  225. [REL] Black contacts in map for NYGM 2017A
  226. Aviation torpedo
  227. [WIP] Bronekater BK 1124/BK 1125 – Armored Patrol Boats
  228. 1942 torpedo crisis nygm
  229. Need help installing NYGM
  230. Looking for real nights ...
  231. [REL] Assisted plotting mod-4-GWX3
  232. game crashing problems
  233. Looking for a couple Mods
  234. Can't open a .dat file
  235. [REL] [REL]Tycho Sh3 Patch
  236. GWX Core.
  237. Sinking by flooding instead by HP loss
  238. Prob with Kendras new Liberty
  239. cameras.dat, how can I edit it?
  240. [REL] New Depthcharge Shake for LSH3 V15 and CCoM 11.1
  241. Hey Mates!
  242. [WIP] Axis Landing Transport and Support Vessels MAL/MFP/AFP/Seibel
  243. Does anyone know what file is the snorkel wake?
  244. Unique "exotic" nations in the sea
  245. Help in contact Rowi58
  246. Particle generation knowledge base
  247. Missing gunner. Help
  248. The winter mods thread !
  249. Messerschmidt Bf109 wanted
  250. Is there a Krasny Krym CL?