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- Alternative Mods for SHIII
- Map of Shipping Lanes.
- Saves Will Not Reload..Sometimes
- does GWX have depth charge shake?
- Realistic Career Length in SH3Cmdr
- Air Support
- Small fix for "My Favourite dials mod" for all versions
- Guide to creating/installing emblems/insignias
- usefullness of F1 in GWX
- Mod to make the enemy's DDs harder/more aggressive without GWX
- Improved Escorts
- Navmap ? mark
- GWX boat arrow?
- What Would Account For This?
- Light mod
- Lifeboats in SH4, so maybe time for SH3 ??
- GWX 1.04 - Anyone have any details ?
- Disabling mouse map scroll
- GWX slowdowns
- NYGM full install?
- Wartime radio recordings
- Equipment not appearing on damage screen
- Help! Destroyers in GWX are no challenge.
- Some GWX questions.
- 1280x1024 and display aspect ratio
- Hovering lighthouses?
- REQ - Points For Damage
- Anyone help a newbie? - Adding new ships
- Med water...reallly blue
- DL ships
- Problems with man + navigation after installation GWX - please HELP
- Converted SH4 Ships and Planes to SH3 for Download
- could U-boats sit motionless on bottom?
- Small request for a GWX 1.03 user
- Mod idea - Gyroangle/Targeting Independent of Periscope
- small merchants in GWX: sturdy
- right need help
- IS that what I thought it was? (GWX)
- Tweaking folders
- GWX spring update idea
- SuperMod people - RealNav Addon Pre-release
- HMS Perth ever released?
- Recommened mods
- TypeXXI GWX
- SH3 Grid Map
- U-Boat Mod 1.1
- Humble request for modding tips and scripting
- I'm looking for this officer icon mod...
- GWX and type II/VII issues ?
- Hard to pick a supermod
- Dipole Antenna - GWX
- Stange skies in GWX: Clouds & Sky don't transition smoothly
- OK... where is the weather mod?
- Real Navigation Mod files - FINAL
- [WIP]RMS Queen Mary in Cunard Colors
- objects highlighting when i looked at them?
- Helmsman mod
- may as well rename this SH4 Mods
- New SH-3-GWX Mod Suggestion
- Gramaphone Mod for SH-3-GWX
- sh3 layout
- GWX: Destroyer blows up after ramming?
- SH4 to SH3 - Link (ships)
- THe Elite Crew Uniforms....
- New feature for GWX 1.04
- Lookingfor Spy Sat
- wildchild sub skin
- sh3 commander .cfg files for sh3 link down
- loading aft external torps bug in GWX
- English translations
- Water opacity GWX(latest version)
- Pls Help Noob ! 2 Mod´s questions
- Idea to correct the [.] camera bug
- GWX Sound
- Maps in control room IXC Problem
- Tarjak's New Custom Emblem pack
- Need Help with deleted files
- GWX error msg
- Help with Silent Hunter III Voice Command v2.4
- HELP !!! Please, resolution and Nvidia sun...
- Missing features
- Help on screen shots
- [REQ] Metric to Imperial conversion
- VIIC with turm/4
- Thanks to all you modders
- GWX 1.03 italian text transaltion
- New Career
- GWX mod - problem
- how can all the mods be grouped together?
- Adding destroyed ships to sh-3
- Sabotage Question
- Is there a lighted Titanic model for SH3?
- RealNav Mod - 1280x1024 Sextant image
- Carotio, a theif!
- Modding Ethics
- NorOps News Update, May 2007
- Ground targets
- Modding Ethic/Courtesy Rules (Agreed)
- Whaling Ship Gun position fault
- Should there be duplicate entries in ship ID book with GWX?
- Commanding a surface ship
- Neutral Convoy Report
- Beautiful Reflections and water by accident
- Spy Sat for WAC 2.15
- Loch Ewe in '42 - piece of cake
- using "Borrowed Mods"
- Convoy Attack & Evasive Maneuvers Guide
- IXC/2 Texture Problem
- Purpose of speech folders?
- WIP: An alternative sea floor mod
- Personal statement !
- Looking for Extended Unified Campaign (NYGM + GW) Mod
- click when aircraft present
- The Pit of Emptiness
- Where To Upload Files For Downloading
- Need fix for SHIV sky vortex in Scene.dat, please help.
- Env settings?
- GWX Bad Weather Guns
- My first (mini) mod!
- Need help with sinking
- With Grey Wolves Mod, Torpedoes cannot be launched
- I shot myself in the foot
- RealNav navigation..
- What does sychronize do in video settings?
- how to install gwx?
- can i make sinking ships not vanish?
- Transparent Menu Bar by sale999
- GWX please consider this
- [REQ] Radar Issues
- New JSGME v1.6.1 RELEASED
- Maybe interesting mod for someone?
- Renaming ships?
- GWX Features?
- Where do these textures come from?
- Strange things in Kiel channel/harbour (GWX)
- Harbour Traffic Mod Standalone version SH3
- Original background music?
- Varied seafloor?
- SH3 Commander Random Folders
- GWX map icons + sonar lines
- Im about to install GWX - Dont stop me !
- Radio Mod
- Standalone Med Campaign?
- Torpedo realism mod for GWX v.1.03
- Music in SHIII
- Celestial Navigation
- 6 dials mod by flb sale
- Tweaking files for Mini Tweaker (Timetraveler)
- [REL] Visible Mines (when breaking the water line)
- DirectX 3-D Ripping Tool
- In-game Shortcuts for Bridge, Periscope ?
- Switching from NYGM to GWX
- Official Supermods Threads GWX-NYGM-WAC-Über
- Announcement: Stickies reorganization
- Must-haves & Specials: SH3 Commander - Venatore's mods...
- 3D models, Skins, and other mods
- Taking a break
- Question about the Elite Crew Unis mod
- Ignorance obvious: can SH4 ships work in SH3?
- Tracking Mod?
- high res textures
- Fubar's IXB Schlickgraug 58 Skin???
- Airplanes Night.....
- what files?
- Venatore's Tactical Green Mods???
- Would be diferent GUI for diferent uboots?
- Can someone fix SHIV scene.dat vortex for SHIII use please.
- GWX and sh3 commander
- another lil texture mod...
- GWX Intro Music
- GWX Time Compression Guidance + Buoyancy
- tranfering torpedo's
- FYI SHIII Community Manual NEWS
- Historical Sub Skins
- Real Damage Mod For 1.3
- Smoke texture in GWX 1.3
- Custom Ensigna
- UBoat sub skin question
- Textures for sub pens???
- Venatore's black and copper torps mod???
- SOS, calling mittelvaechter
- Exhaust smoke
- do you remember?
- Kiel in, Kiel Out????
- Any news from FUBAR?
- Slight Texture Problem
- Newbie with Questions regarding config files...
- GWX question regarding ContLine.tga?
- First Wolfpack
- sh3 help
- can lifeboats be added?
- VIIC deck-railing fix
- mod request
- scene.dat: General Environmental Data...
- Nights Too Dark
- NYGM Compatability
- Some various tweaking questions
- sub styles
- Upgrades or modifications before 1st patrol?
- Ship Windows Light Up at Night
- Walking Mod
- Deck gun in a Storm
- WAC spysat?
- Light nights for GWX 8k need testers!
- Kiel canal to slow
- Passive Sonar Sensitivity Question
- Devnull's 1 degree mod
- Traffic in Kiel canal: a request
- So I just had my first awesome GWX Moment.
- Help!! Need clean install!
- 8K vs. 16K
- Released - Variable Renown for GWX 1.03
- Periscope lock distance with GWX?
- Sinking Uboat
- Morse Code
- Minimum/Maximum number of Sailors/Petty Officers/Officers - where is this info kept?
- Airmod1
- sea gull mod?
- Question on changing a skin after GWX
- Type XIV Milkcow?
- No Mine Option in GWX
- Renown
- [NOTE] SH4 Atlantic-Mod really needs YOUR HELP!
- How to download from uboot.realsimulation ?
- Sukhoi.ru
- Any news about GWX 1.04?
- RND
- [WIP] R.M.S. Queen Mary in Cunard colors
- JSGME
- German Voice Commands (in progress)
- Help with sound mod
- Internal External cargo in mission editor?
- torp / deck gun damage values
- Can someboy fix the decoy bug?
- ------------------SUBSIM'S RECOMMENDED MODDING ETIQUETTE GUIDELINES:-----------------
- Speed up the Hydrophone´s needle
- [REQ] Bernard's Boots
- Timetravelers Mini Tweaker And Modding Tools
- Music theme Intro for SH3 ?
- More mods...
- Qusetions about GWX 1.03 and NYGM 2.5
- Is this possible?
- Would I be able to Reenable the Games music in GWX?
- conning tower compass bug
- Doenitz Elite Flotilla - [S3O] - Operation Spinnennetz (auto-updated WORLD-MAPS)
- [REL] SHIV Scene for SHIII beta.
- UBRS DLC RSS feeds working now
- Problems with the XXI Elektroboot
- (WIP) New Terrain Objects (German UBI Forum)
- REL: Carotios seafloormod
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