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  1. [REL] New (reworked) unit: Montecuccoli class cruiser v2.0
  2. Comparing .ini files
  3. sim.cfg question
  4. Question 3d models
  5. GWX Issues
  6. Accessing and modifying Alberich parameters
  7. Which widescreen mod to use for 1920 x 1080 GWX?
  8. Phases of the Moon
  9. about images bit
  10. GWX - Enemy not Pinging Us Sir
  11. Ahnenerbe WideGui 1920 x 1080 Final - FILES for NYGM v3.6D
  12. Black Sea Campaign (WAC5.2) 2019
  13. Problem modding
  14. Ghost ships in Black sea?
  15. Ship Radius - GWX
  16. CCoM
  17. walk sound mod ?
  18. Planesman
  19. [TEC] Is there a was?
  20. [REL] New (reworked) unit: Da Giussano class cruiser v3.0
  21. [TEC] 3D help request for New Unit
  22. Help SH III
  23. Request of account deletion
  24. Germane submarine radar and ECM
  25. Question: Dials and light in german uboats
  26. Storm uniform in normal weather
  27. Fixing Blind Type IX Boats from U-Boat Compilation
  28. Most realistic optics?
  29. SH3 TORP BUTTON FIX FOR 1080P
  30. SILENT HUNTER III - GWX won't install
  31. SILENT HUNTER III - 1.4b patch
  32. Fresh GWX Install - need mod suggestions
  33. [REL] Silent Hunter 3 Sonar_Fix
  34. Multiple installs
  35. [TEC] menu_1024_768
  36. GWR4_update_19.2
  37. [TEC] GWX3 Enhanced Damage Effects Don't Work?
  38. Is these had any Camera mod?
  39. opened or closed selected tubes.
  40. any WAC4.1 download link left???
  41. sh5 ships???
  42. MoH Gramophone Tracks
  43. WB's extra ships for Wilhelmshaven campaign???
  44. [REL] Improved Montecuccoli class italian light cruiser (V3.0)
  45. SO I HAVE A NEW INSTALL OF STEAM SH3...
  46. GWX question
  47. SH4 Map Tools For SH3 Install Help
  48. Help needed: WO disks in Optimized ARB WideGui 1920x1080 for WAC5.2
  49. Help finding New Lorient support files
  50. Stock Mines?
  51. Steel Sharks Campaign May-1945 Update
  52. Help with mods
  53. GWX Crashes To Desktop at mission start
  54. Problem with NYGM officer icons blocks of colour...
  55. Escort crew rating
  56. new mod (visual)
  57. GWX3 Gold Does not stop crashing
  58. LGN's Sh3 Tracking and Log mods
  59. Resolution Problem
  60. U-boat deck gun Reticle
  61. [REL] New units: Garibaldi and Abruzzi italian cruisers
  62. Window's 10 help.
  63. MEP 5 and NYGM
  64. GWX with Hsie's patch (wolf packs)
  65. Help with GWX CTD
  66. Crew only see ships at 8000Km / MEP6
  67. Leaving at dockside vs pens
  68. WAC MaGui for NYGM and GWX
  69. [REL] Modern Hospital Ship (Wilhelm Gustloff)
  70. Deck Gun Problem
  71. A mysterious bug while modding
  72. LSH3 Bugs?
  73. AOTD Modpack
  74. [REL] Barrack ship - Troop transport Wilhelm Gustloff - Robert Ley
  75. FLB Sales 6 dials mod
  76. [TEC] Wormhole or Timetunnel in SH3?
  77. problem with texture (porthole's light)
  78. Allied Gunner accuracy
  79. questions about radar
  80. Editing/changing Hsie's messages
  81. Which is the most stable mod for Sh3?
  82. Patch to 8GB memory
  83. [WIP] Fed up with boring radio messages? Write your own!!
  84. Navigation and Attack maps not extending
  85. [REL] Playable Type IIb WAC 5.2
  86. SH3 v 1.0 or 1.4 answered.
  87. Anvart's GWX_DFa-Flag & Pens_2010 mod
  88. "SH3 Commander has found a running instance of Silent Hunter III"
  89. WAC 4.2
  90. REPLACING EMBLEM
  91. Reducing Renown Costs for U-Boats
  92. [WIP] Tug Boat with Scow
  93. Difficulty getting a 1680x1050 Mod
  94. U-flak boats
  95. Tirpitz battleship
  96. electric torpedo max range
  97. Message console text
  98. Kaa's fatigue model
  99. hsie fixes.
  100. Opinions Welcome
  101. Can turning radius be changed?
  102. Stability issues...and I don't mean in a heavy sea
  103. [REL] Fixed and Improved unit - three funnel big old liner
  104. [REL] Visual AOB charts for ARB WideGui 1920x1080
  105. Crew On Deck for U-Boat Compilation
  106. S3D black viewer window in .off files
  107. GWX incompatibil cu Windows 10?
  108. ARB wide gui Problems The graduation marks on the Periscope never turn green
  109. SH3-Mission Editor
  110. Is there a way to change the halo of the searchlights?
  111. [REL] V2.0 italian Trento Class Heavy cruiser
  112. CCOM or WAC ?
  113. St.Nazaire fix position for WAC MaGui for GWXv3
  114. Question regarding MaGUI F, AWG and GWX Gold
  115. Resolution question
  116. IUB mod
  117. [TEC] Who is modding "uboat"?
  118. Little Help Please
  119. Prepare to change computer & Win7 for SH3 wac5.2
  120. SH 3 Megamod Comparison
  121. SH3 Commander date folders
  122. Need some help installing MFM skin packs
  123. [WAC5.2]free camera & periscopes problem when speed over 2 Kts
  124. The 3rd Flotille
  125. [TEC] SHIII (Steam) Mission Editor.
  126. SH3 Commander
  127. Constant CTD with SH3 Commander
  128. Depth Charge Mods
  129. [REL] German Hits 1939-42. (Revised)
  130. [REL] German Hits 1939-2. (Revised)
  131. Mod install order?
  132. Scene.dat editing question.
  133. Uboat Aces
  134. Returning Kaleun in need of set-up assistance!
  135. I need a ship from a supermod
  136. Damaging Ships
  137. Campaign RND file question
  138. Loading Museum issues
  139. Is it possible to add a hotkey for start/stop chronometer?
  140. Looking for Sound Mods
  141. 1920x1080 GUI's
  142. ARB Wide Gui glitch
  143. Double map showing
  144. [TEC] How to make TDC button snyc with keypress?
  145. Brodaga222 ARB Mod
  146. ARB wide gui without map?
  147. Deck Gun Mods?
  148. [TEC] Attack Disk Correction for ARB GUI 1920 x 1080
  149. ARB WideGui change resolution
  150. Weather generator
  151. Having two problems after modding
  152. Conning Tower Camera Not Working in WAC Full Interior
  153. Getting escorts to fire their main guns more.
  154. Steam and GWX
  155. ARB Wide Gui and my PC problem
  156. Adjustment for FM_NewInteriors Periscope Camera
  157. H.Sie's Hard Core fix.
  158. [REL] Reworked Hipper class heavy cruisers
  159. corrupted ship textures (LS3-2015)
  160. [TEC] Adjustment for WAC 5.2 Flak Camera
  161. [TEC] Fix for WAC5.2 Full Interior Conning Tower Camera
  162. SH3 Commander Random Flotilla Name Change
  163. ARB Wide Gui Installation
  164. Torpedo Salvo Knob Blank
  165. Escort crew rating
  166. 6 Dials Simfeeling
  167. Campaign RND file question
  168. GWX Merged Campaign
  169. Ccom12 radio messages
  170. Stiebler patch problem
  171. [TEC] How to have multipal SHIII's on a computer?
  172. GWX Periscope Zoom
  173. Hudson aircraft
  174. Aircraft number per sortie
  175. Water droplets on periscope?
  176. [WIP] Mods, Units & IDs
  177. Editing Renown To Tonnage GWX
  178. [TEC] Can we increase the game RAM to larger that 4GB?
  179. SH3 Commander, GWX 3.0 and the ARB 1920x1080 widescreen mod
  180. [TEC] SH3Cmdr32 and GWX3
  181. [TEC] TDC Autoupdate Hotkey fix for ARB GUI 1920 x 1080
  182. Can we make flak crew attack boats?
  183. [TEC] SH3Commander problem
  184. Help with installing 2015 edition mod.
  185. better hydrophone operator viability
  186. Best periscope screen etc?
  187. Umlauts in ARB?
  188. Which parameter control the deck gun accuracy of player's sub?
  189. Range setting in the FAT and LUT torpedo salvo
  190. ships desapear infront of me
  191. perception of traffic in diferent mods
  192. How to tweak water clarity without sh 3 commander
  193. GWX 3 Wilhelmshaven,St Naz,Schleuse and xtra ships V7 Question
  194. [TEC] Help with mission editor
  195. a commander fix
  196. Help with appending new messages in h.sie hardcoded fixes
  197. Is there a U-Boot-Päckchen clothing mod??
  198. FixAllSub GWX Mod
  199. [TEC] Which parameter changes number of sea patches visiable underwater?
  200. (REQ) for modders
  201. Help with resolution/graphics problem
  202. blacked ships
  203. multish3
  204. sh4 ships conversion
  205. Torpedo premature explosion
  206. LSH3 & password ? Modding help
  207. Help needed
  208. Please Advise
  209. MEP V6 rain with no clouds?
  210. Commander + GWX CTD?
  211. Mep v5 vs v6
  212. Exist any Italian playable sub?
  213. [REL] New Weather Meter
  214. broken tdc by commander random event
  215. asymatric fatigue model
  216. Silent Hunter 3 Grey Wolves Mod
  217. Air raid harbour siren
  218. Mouse Jumping Workaround
  219. compress air
  220. Why does "Uboat" not fit?
  221. "ofAces" crew.
  222. Help With Mods Please
  223. Brodaga222 ARB Mod
  224. Help with the Resolution in my screen
  225. SH3 Commander
  226. Looking for a Mod
  227. Looking for Racerboy's Lifeboats Mod
  228. [TEC] Erhöhen Sie den Kampfstandard!
  229. Looking for a Compass Mod
  230. Engine Room Sounds
  231. Utility for tweaking
  232. Fix for CCoM12
  233. Looking for UBoat Streams and Exhaust Smokes Mod
  234. Feasibility to Merge GUI Mods
  235. [TEC] Help Needed........
  236. How to make escorts more accurate
  237. Smoke disappearing?
  238. NYGM and ARB wide gui
  239. [TEC] CCoM12 Open Hatch Problem
  240. Torpedo open.close door switches?
  241. [WIP] ARB Widescreen GUI Help Page Reworked
  242. H.sie night visual fix
  243. Which SH3 megamod should I use?
  244. Quick sound question
  245. [REL] ARB Widescreen GUI Help Page Reworked for CCoM12
  246. Transparent water in SH3
  247. For anyone to beta-test!
  248. [TEC] Blue lights in Control and Radio Room's.
  249. Help changing Availability date
  250. Weather changes