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  1. Where are the torpedo color files found in GWX
  2. Sh3Gen v0.8.1 Tracking Room -released-
  3. Files that have been changed by GWX 1.02
  4. Is it possible to change the font color for the...
  5. New instalation of GWX 1.02
  6. Can't install GWX 1.02
  7. GWX Sliding Stations Panel
  8. GWX Locks in Museum Loading Screen
  9. Hex Question: Adding a deck gun node
  10. How to: Increasing crew efficiency
  11. Mission Editing Question
  12. Confused band and crowd? (GWX 1.02)
  13. Any way to play GWX with the stock water?
  14. DD_Cutter (NF_Boat-3) - New Version
  15. Recognition Mod?
  16. GWX Lowered DF Antennas Optional Mod [Release]
  17. Where exactly is the Fumb-26 "Tunis" receiver mounted on the XXI?
  18. F7 Key (Vanilla)
  19. How to chane the background to Contact screen - GWX
  20. Spy Sat For GWX v1.02
  21. Skweetis Weather Mod
  22. Simfeelings Mod For GWX
  23. 10th Flotila Emblems 1944
  24. How Do I get Unlimited Torpedos
  25. Specific Mod in GWX and IUb?
  26. 1.02 saves CTD.
  27. Just a quick thanks to GWX Team.
  28. GWX Framerate And Sinkrate Question
  29. The Official Uberboot development thread Q's & A's screenies video
  30. Flag on the sub?
  31. STEED'S Sub Skins Part Two
  32. quick request
  33. Will any of these mods conflict with GWX 1.02?
  34. Win a free Subsim Battle Mug
  35. Deck gun damage.
  36. Putting back the red lines
  37. Mediterranean Upgrade..
  38. GWX V1.02 Manual comments
  39. two newbie questions
  40. Type XXI in GWX
  41. Typ XVIII Walter boat
  42. Looking for skin for Type VIIB
  43. Im looking for...
  44. Missing Units inGWX.
  45. Large format Maneuvering Board
  46. upgrade tools and dials v.01 and v.02 problem??
  47. Visual in GWX
  48. Ship Flares - Any mod doing this?
  49. Help! missing menus
  50. What mods work with GWX?
  51. Who has this texture problem & who doesn't
  52. Is there a "GWX Lite"?
  53. CTD near Sevastopol
  54. Menu_1024_768.cfg question
  55. Reducing campaign layers = faster loading?
  56. WO Solutions... Super Human!
  57. newbee having trouble using the mission editor
  58. My favourite dials mod for GWX v.1.02 released!
  59. messed up install of GWX102 + mods
  60. Cannons on Hurris in 1939?
  61. Problem with running GWX1.02 with SH3 Commander
  62. How to convert tga Textures?
  63. "Easy Mode" GWX?
  64. Dumb Question of the Day
  65. Modded F7 Screen!
  66. Running problem with GWX1.02+SH3Commander+GWX102Cfg4SH3Cmdrzip (Part2)
  67. Spot-Careers-mod
  68. GWX SH3 career questions
  69. IXB deck gun ammo??
  70. Sub AI
  71. GWX Skin Pack
  72. GWX 1.02 Aircraft
  73. GWX 1.2 CTD on loadind saved game.
  74. GWX and ships on rolling waves
  75. Happy Birthday Venatore
  76. revisting Bridgetown
  77. Some ships I also would love to see:
  78. A Question
  79. mod idea??
  80. noob ? abt GME
  81. Lights shining through things
  82. Are you a max user? THEN HELP ME!!! pretty please. ;)
  83. GWX addon mods comments welcome
  84. Commanding a Destroyer
  85. @JCWolf!
  86. GWX+1.2Patch Questions / Problems (Need Help)
  87. need links for gwx 1.1a mods
  88. How do I get stock SH3 weather??
  89. **Released** Longer Repair Times v1.32 for use with GWX v1.02
  90. any new supermods?
  91. ReReleas - GWX AI Visuals revamped part deux - final
  92. Missing clouds in GWX
  93. no deck gun ammo in gwx
  94. Were To Get Nygm 2.2 Full Version
  95. TDC Labels in German.
  96. Simple Question - how do I get rid of the...
  97. weird shift of nodes?
  98. How many SH3 modders will we lose after SH4 is released?
  99. Mod Request
  100. viic sub question - loading external reserves
  101. GWX in wikipedia
  102. Yup, those uboats sure do look good....
  103. Gwx Manual Copier Killer
  104. GWX Bug: Fuel
  105. Mod Idea for Nibelung Sonar?
  106. Files for navmap icons - where?
  107. Sound effect files, a few questions???
  108. Conning tower graphics?
  109. Help needed decoding *.obj node
  110. anyone ever tried changing these files?
  111. TGA converting
  112. Maybe I'll be staying with SH3 after all.
  113. WIP Barracs Improvement!
  114. Diesel engines
  115. Looking for GWX key commands
  116. New TGA implant
  117. Is there an 8k Lighter Night for GWX?
  118. Torpedo fix for Type IXB?
  119. That rotating thingy
  120. My mod listing for GWX
  121. Need help with Engineer slideout bar
  122. Raise Lower antenna?
  123. GWX Periscope HELP?
  124. GWX - Solution to fatigue mod
  125. How to change perisope display lines at night?
  126. Should we combine SH3/SH4 Mods Forum? Or have separate?
  127. SH3 Gen/Saved Games/Torpedo Load??
  128. WIP survivors! (warning large images)
  129. Remove the optical zoom indicator
  130. Draggable chrono in GWX102 off-centre?
  131. U-Boat depth out by meters!
  132. enemy torpedo mod?
  133. not enough crew in barracks
  134. I tried to challenge damage of Silent Hunter IV
  135. Thomson Mod - Too many in GWX!
  136. Annoying SH3 "feature"...
  137. Help with installation of GW needed
  138. Animated Bridge Crew anyone?
  139. Playable Viic/41 [mod Release
  140. NEW Random GWX Intro Loading Screen Pack
  141. GWX1.02 vulnerability mod?
  142. interior lights suggestion
  143. NavMap Background & Filter.
  144. WIP-New, startcampain / options / SingleMissions, Menus !
  145. REL - Rusty/used looking interior's
  146. GWX Question: Where is salernao?
  147. Req. from GWX guys
  148. Lost GWX files please hekp.
  149. where can i find TimeTraveller’s Mini Tweaker
  150. Editing sound files. help
  151. Random Explosions.
  152. Odd Camera behavior.
  153. Quick Q 4 GWX XXI Driver?
  154. translation of dive sequence in GWX
  155. GWX Land Units don't work!
  156. Lookin for this "Map color coded ship icon removal"
  157. Automated scripts and saving before mission is over?
  158. load times
  159. deleting previous saves?
  160. A plea for modders. A place to upload mods
  161. Mod Question?
  162. The Super Hyper Main Menu 2000!!
  163. Welcome aboard new moderators: AVGWarhawk, Hitman, NeonSamurai
  164. Campaigne screen Mod pack V 0.1 Released
  165. Question about adding ships
  166. Questions concerning multi-skins
  167. Has anyone tried to mod the auto target
  168. GWX 1.2 Damage settings, no hull damage?
  169. Blowing Tanks to surface sounds?
  170. JCWolf &Dowly's project!...WIP
  171. Where is the GWX bug thread?
  172. Mission Editor: Update instance > spawn/delete functions
  173. JonZ dragable Tools v.1.0
  174. GWX radar?
  175. menu file question -
  176. GWX 8km more lighter environment!
  177. Question on Draggable Chronometer
  178. Adjustment of the draggable chronometer position.
  179. iced uboat
  180. A question for Upgrade Tools+Dials V0.2
  181. How do I edit my renown?
  182. GWX-TA
  183. GWX with more capital ships & more traffic.
  184. Convoi formations in GWX
  185. I made my first ever MOD. Kinda....
  186. ogg files
  187. Will Someone Make A U-Boat Mod For SH-4?
  188. Zig Zag
  189. Uberboot 1.3 Beta Moves to General release.
  190. Looking for Simfeeling+TDCmods for GWX 1.02
  191. Kiel canal auto pilot stand alone mod?
  192. Help, weird stuff happening!
  193. Hydraphone Contacts
  194. Dustyboats
  195. GWX and Contact Frequency Questions
  196. GWX Aircraft: Too dangrous!
  197. Command Room Hatch, small issues.
  198. Question about 16KM Mod
  199. I Want to add ObsPeriscope.tga
  200. GWX Icon Colors
  201. GWX Observations and Screen Resolutions
  202. Test
  203. GWX december update vs GWX 1.02
  204. Ahead Slow Throttle Setting Restored
  205. Cheaper U-boat Upgrades
  206. GWX 1.02 Type IXC Range????
  207. What Have I Done!!!!!!!!
  208. Navy officer promotions.
  209. Ext Camera has goes nuts
  210. [TEC] Question about SH3 Minitweaker and depthcharges
  211. Compass Slide Out
  212. What mod after long shore leave?
  213. Slope of the view
  214. Confused with Grey Wolves Mod, please explain
  215. Radio Message Recieved!
  216. Too much Vichy French shipping in GWX?
  217. Special thanks to cobalt and diving duck
  218. 1280x1024 cursor problem.
  219. Basic.cfg file from GWX Late-War Sensors mod
  220. Looking for : Slide Out TDC / Slide Out Clock
  221. Looking for Single missions for U-977 and U234
  222. Sligthly OT: what development tool to use?
  223. Searching for GWX U-boat skins
  224. [REL]Visual and Hydrophone detection issue: a new workaround
  225. my Intro Film/Load Screens for SH3 Erich Topp Style
  226. New 64 bit system nearing completion...
  227. Hi-Res dll fix, any working links?....
  228. Hi-Res dll fix, any working links?....
  229. Question about scene.DAT files.
  230. Loading missions in Greywolves
  231. [QUE] Particle.dat from SH4 used in SH3
  232. Record numbers...
  233. Death everywhere
  234. Text Glitch with Type XXI
  235. Questions For NVDRIFTER About His Mods
  236. [REQ] Foggy Version of the 16km Atmosphere MOD needed!
  237. Orders Maybe....
  238. no radio messages in GWX
  239. Repeated Order Mod by Dowly
  240. Re: Open Hatch in the Command Room.
  241. Question about BeeryWater 1.44?
  242. 3D capture with OpenGLExtractor
  243. Ugly submarine marker
  244. das boot port band music?
  245. CTD in the Black Sea
  246. Having trouble installing
  247. Need help with certain GWX files...
  248. Yamato in SH3: We got it
  249. WIP: New ship skins and deck cargo
  250. Is there a rez tool that works on Vista?