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View Full Version : SHIII Mods Workshop


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  1. Rosewood frame Intro-mania...
  2. RORO and MPF Ships.
  3. Destruction from the 88mm
  4. Beyond the Shadows Mods Skins & Downloads being upgraded
  5. Cant install GWX2
  6. Real navigation mod and OLC.
  7. GWX versions ?
  8. Interactive internal view ?
  9. New GWX TeamSpeak Server
  10. walk around....?
  11. Sudden end game
  12. elite uniform mod Venatore glitch??
  13. No Map Contact Update
  14. [mod]Thomsen's No Instant Death Screen Mod
  15. Mods updated to GWX2-compatible
  16. Alternate Sound Pack for GWX 2.0
  17. Founded in the deep
  18. [WIP] I400 Class sub (pic heavy)
  19. 100% reality sinking rate
  20. GWX 2.0 Audio glitch...
  21. Engine speed command sound mods?
  22. (REL) Koon's stand alone sound mod
  23. Sound issue GWX related?
  24. No CD
  25. GWX2 Torpedo Issues
  26. GWX 2.0
  27. [Req] Need Balao Hi rez clean skin
  28. .DAT and .TGA files (24h 10$ wager)
  29. [REL] GWX2 - No RING RING Mod by Melendir
  30. [REL] GWX 2.0 & 2.1 Graf Zeppelin Fix
  31. GWX2 CTDs/Installation problem?
  32. [REL] JonZ/GWX Dragable Stopwatch for OLC
  33. Stay clear from sinking ships in GWX
  34. Carrier stats
  35. Very specific CTD
  36. Uniforms
  37. Tell tail on map view
  38. SH3 skin pack is it GWX2 compatable
  39. Storm weather Glitch GWX 2.0
  40. MOD - Thomsen's No Instant Death Screen Plus Effects V1.1
  41. Add-On: Torpedo selection for OLC-GUI
  42. d3d9.cfg
  43. racerboys SH4 for SH3 mod- not installing?
  44. Beta Testing & Translation for Merchant Fleet Mod
  45. 2 problems with GWX 2
  46. Merchant Fleet Mod Sneak Peek #3: The Auxiliaries
  47. Holy Bible
  48. GWX 2.0 question
  49. Can't work out what to do with GWX2.0Cfg4SH3Cmdr.7z - Help!
  50. Grey Intro screen...
  51. removing the zoomed in effect of OLC GUI?
  52. lack of surface battles
  53. Deck guns
  54. Armor of Merchants - when ???
  55. U-Boat 1.2 not installing??
  56. Mi Memorial To Dave !
  57. looking fpr "mapped Convoy routes" download -any help??
  58. Lrt Super Lite 1.35 & Gwx 2.0
  59. need side emblem help please
  60. [REL] IXD2 Grey Camo
  61. GWX2.0 - Strange issues (not sure if GWX related)
  62. Can this be made?
  63. U-Boat 1.2 Step by step install Guide !
  64. [WIP] Hydro/Sonar Room Plot Mod
  65. Wolfpack encounter - Art devoted to this community
  66. Help needed for some menu editing
  67. Skin problems
  68. Set Course or Get Course?
  69. Open Hatch
  70. [REL] REX Italian Ocean Liner
  71. XXI hi res gauges
  72. Status On AI Subs?
  73. Hardcore Navigation
  74. problems in uk silent hunter 3
  75. [REL] IXD2 Dark Soul!!!
  76. any way to make the standard issue side emblems larger ( and in color-- green)?
  77. What's The use?
  78. For the underwater world ( SHARK )
  79. Field of view & realnav
  80. The Ocean sounds
  81. [Q]Torpedo availability changes...
  82. Black sky in GWX 2.0
  83. Lifeboats
  84. Any Particular Order?
  85. What about current career when installing gwx2.0
  86. File Descriptions
  87. War Ace Campaign tutorial
  88. Event Camera Border
  89. EZ Boards changes
  90. Christmas tree??
  91. Yet another GWX scope magnification question
  92. Thomsen's WhispeRING RING mod
  93. Presets for snorkel/scope depth as well as speeds?
  94. Help with 3 things, please...
  95. Deck Guns vs U-boat
  96. U-jagd 1.3 released
  97. Visual in night
  98. (WIP) VIIC LightGey
  99. SH4 Maptools for SH3 (Stock Version ready and HowTo for Others)
  100. XXI -GXW 2.0 Question
  101. Damage from Light Weapons in GWX
  102. Howto Sound mod?
  103. Any idea to stop these fires?
  104. VIIC Red hull....someone have it?
  105. @ iambecomelife
  106. WIP U-Boat 1.2.1a patch !
  107. [WIP]RealNav Panel for GWX + OLC
  108. Question about SH3 Commander
  109. GWX 2 Query
  110. Mr Flick - Dolphin movie
  111. All hands on deck: New moderator
  112. Poll for OLC GUI users only...
  113. Submarine tanks flooding
  114. Changine thread title
  115. Any way to remove the notepads?
  116. Install question
  117. OLC GUI and GWX 2.0
  118. Question about author of stock GWX skin.
  119. GWX glitch?? flak problems
  120. Arctic Calm - Intro
  121. Mod request - a few ideas of really "micro" mods
  122. Gwx2 Map Markers
  123. [REL] GWX 2.0 better Onlinegaming Mod
  124. GWX2, not getting renown
  125. SH3 Commander - officers' faces won't show up & more
  126. not getting credit for small freighters
  127. Bubbles??
  128. [REQ] Screen Shake for 2.0
  129. Editing/Enhancing the Type II
  130. [REL] Combination for U-boat + OLC GUI
  131. [REL] Type 7 Rusty-Battle damage skin uploaded
  132. Which mods would you recommend?
  133. Night crosshair ?
  134. Graf Spee and Scheer
  135. Deck gun elevation questions
  136. [REL] IXD2 Camaleon M
  137. [TEC-REQ] Dummy controller
  138. Thank you very much to all the modders ...
  139. sh4 smoke for sh3 mod
  140. Controlling Surface ships?
  141. Simple proposal for GWX 2.1 (option)
  142. minor things I'd like to see . . .
  143. Slide-out Depth Gauge?
  144. quick question(s) to racerboy
  145. Help! GWX 2.0 saved games recording me as 'dead'
  146. Command Room lag on GWX 2.0
  147. Any way to adjust position of slide out compass in 2.0?
  148. (REL) VIIC's for the Artic
  149. (REQ) USS Texas Mod
  150. Intermittent sound file of torpedo loading
  151. REQ- Minelayer and other GER units /gwx/Sergbuto
  152. Misc GWX thoughts and offers.
  153. Idea: Alternate history campaign
  154. A Little Tip
  155. SHIII Comander
  156. [RELZ] HydroSonarRoomPlotMod
  157. GWX 2.0
  158. I need some help
  159. [rel] Church's Observation scope V2 Reworked for GWX 2.0
  160. Watch on deck mod ?'s
  161. ASW trawler missing something important . . .
  162. Help with Schulz's File Front missions
  163. Theater Career MODS
  164. Interesting site: A source of images
  165. Colors of the map
  166. does SH3Gen info/intelligence "update "during game play?
  167. SetKeys possibilities are TOO great - help needed. :)
  168. Will we ever see.................
  169. SH3 Modding Bible?
  170. GWX request: Revamp the contact report system
  171. Sun Glitches bug
  172. Bismarck mod
  173. GWX2.0 and the case of the flying destroyer! (+ CTD)
  174. GWX2 and Type 2A
  175. GWX2 error install
  176. (REL) Umark in various colors
  177. A quick odd
  178. Modders: please help (1 quick question)
  179. BtS Mods Skins & Downloads have moved for the last time
  180. Iceberg modding problem "help needed".
  181. green sea
  182. [REL] IXD2 Charcoal
  183. Is it possible
  184. New Intro Screen ( GWX )...
  185. Q: Camera Zoom Limits
  186. GWX install problem- debug test 2 failed help??
  187. GWX2 night time nav map?
  188. Halifax explosion
  189. Suprise!
  190. can't find crushdepth mod
  191. GWX Intro "Back to Patrol"...
  192. where is nomilkonwatermod?
  193. Manual Gwx2
  194. Request to Yamato
  195. Text color change ,,,
  196. Expanding campaign to include spanish civil war?
  197. [REQ] Pull-down real-world clock
  198. SH III Will Not Accept 1.4b Upgrade
  199. Depth charges launched to periscope depth...
  200. (REQ) Question to the GWX_Team for Permission to Release this Ship
  201. Full 3D Immersion
  202. GWX modified Career screen...
  203. No flags/pennants in gwx 2.0 ??? racerboy mod
  204. Possible GWX mod bug?
  205. GWX 2.0 Problem
  206. Officer_Order_Icons
  207. Dials at the bottom of the screen
  208. ANy news on the IABL Merchant pack?/GWx2.1
  209. April Fools Day Mission
  210. Harbor Depth
  211. Mg-42
  212. To all sub commanders: emergency!
  213. For those that want to....
  214. noob questions?
  215. The Post of the Day - Hey Lehmann you reading this?
  216. GWX2 Sound problem
  217. NEEDED: Shakedown on dial making
  218. Bug light
  219. Request: "Change hydrophone volume" option
  220. A Little Help, Please
  221. [REL] Playable S-Boot ( Final )
  222. 14 new "Intro" from film "U-571".
  223. serious technical problem
  224. [REL]SH3/4 Weather Report + RealWeatherFix mod.
  225. New anti ship/sub weapon for the mosquito
  226. Silent hunt III interior beautifying skin
  227. career length question
  228. GWX2 - RealWeatherFix Mod
  229. Old Crew Speech for GWX 2.0
  230. Adding Subs
  231. About Flying Dutchman and schooners
  232. Mod Idea?????
  233. Missions in SH3
  234. Radioroom posters?
  235. Torp dates
  236. (REQ) a small u-boat id on nav maps for direction
  237. Ocean madness
  238. loading thru "Quick Start" ??
  239. [rel] New Loading Screen
  240. Question about GWX2 Campaign_LND. mis file
  241. Start Screens and what have ya
  242. Tutorial covers
  243. Atlantic Green Color & Color Inspector
  244. game freeze/lock up help.
  245. Poster and photos
  246. GWX2-
  247. Emergency flairs
  248. Enigma-coded radio messages from BdU - grade of possibility?
  249. Slide rule: Modder's help needed for adding a neat tool to the nav map!
  250. [REQ] Time-stamped Navmap Marks