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  1. Question about a Mod?
  2. Which ship is PPE?
  3. Crew firing at range
  4. Shinano spotted! [new unit]
  5. [REL] Fuel Economy Mod
  6. [REQ] Tutorial for an absolute beginner
  7. Dark Dark Nights?
  8. [REL] Uboat Distress Messages And Sinking Reports.
  9. Ship Wake Fix
  10. [REL] S3D - Silent 3ditor (v0.9.x)
  11. Axis convoys
  12. How to reverse from Periscope view to conning tower?
  13. random radio room pics
  14. Pitch level on airplane sound when they pass.
  15. Damage texture Problem!
  16. Question Thomsens sound pack Ver 3.0?
  17. Manual "rig for red"?
  18. [REQ] Hydrophone Station Dummy Body
  19. France to Med mod
  20. A Standing Offer
  21. Q about SH3 convoys spawning
  22. NYGM 3 Super-mod (Current: 3.6 F, January 13th 2015)
  23. [WIP] Automatically put the WO on watch! (BETA)
  24. GWX manual in russian language ?
  25. GWX Camera Controls ??
  26. difference between the Campaign_LND, Campaign_RND and Campaign_SCR?
  27. turm and objects in/on turm reflections
  28. 2 questions about crew uniforms
  29. [REL] WB News Network for GWX 1.03
  30. Alaska class BC
  31. SH3 HARBORS_how to create?
  32. searching for owners of Church's radio mod
  33. Looking for Flag mod
  34. [REQ] Translucent water surface? (SH4)
  35. Strange Commands Icons
  36. Bismarck and weather
  37. REQ Beard Growth on Crew
  38. GWX 2.1 & Rubini's Water Stream VIIC fix
  39. Does exist thi Mod..???
  40. Lokking for Markhimov's Atmosphere mods
  41. Community Units CTD problem...
  42. Request-the bugfix for the crew head triangles thing
  43. [REQ] Squid mortar
  44. Navigation Tools in Attack Map
  45. Happy B-Day JC!!
  46. Anyone have the map mod for commander?
  47. [REL]New Unit: DNEPR Russian Hospital Ship (beta, with black smoke \ without smoke)
  48. Could someone help??
  49. ship sunk cheer sound.
  50. menu.ini ?
  51. [REQ] Map mod
  52. GWX wont run :(
  53. Can't find File
  54. Water plankton
  55. What ciould it be?
  56. Officer caps on other crew?
  57. Sorry to ask this in the mods forum but I have a real problem here
  58. Mod request; surface ghost
  59. time compression help!!!
  60. New U-boat Interior Sound
  61. Randomization in SH3 & hex offset?
  62. Ships Recognition Manual
  63. Looking for OTTender
  64. [REL] IXC Blue Hunter Skin
  65. Does anybody have any info on "Peardrop" R.N. Submarine Decoys.
  66. serious modders: Shooting Stars question
  67. Quick question about planes and airfields
  68. WANTED! Dead or Alive - T2 Beta Testers
  69. VIIB Bow Torpedo Doors Help Pls
  70. GWX 2.1 Rec Additional Mods
  71. Help - Need GWX Particles
  72. Removing/repositioning peri/uzo reticle?
  73. Graphics Problem
  74. New Graphics Card Issue - Please Help
  75. set keys prob
  76. Just lost my best days hunting
  77. [ REQ ] GWX 2.1 Map Pencil X Problem Help
  78. the attack periscope's sound when it's turning?
  79. [REL]U-1105 Black Panther Skin
  80. Help, please rookie in trouble !
  81. [REL] Contact Fix for OLC Ubermod 2.4.2
  82. Wanted! Bismarck and Hipper
  83. Phases of Combat
  84. Except Dials we can not duplicate any other device?
  85. periscope's sound
  86. Modding Help...
  87. IXC hydraphone Station moves around!
  88. some speeches are not played?
  89. [REL] U-869 U-Who IXC Skin
  90. Green Atlantic 16k Mod Wanted
  91. Very small mod/ game change request
  92. [REL] New Unit - Improved T-2 Tanker
  93. a termometer dial in comand room?!?
  94. [REL] Stock Binocular View for OLC Ubermod 2.4.2
  95. [REL] Alberich IX Skin
  96. EN9600GT Graphics Card - what settings do you use?
  97. BigBoyWooly!
  98. [req ]RMS Titanic .obj or maya compatible model
  99. always waves sound during diving
  100. Can not output TDC bearing like Periscope compass
  101. Little black triangles spoted on the horizon !
  102. [WIP] SOS: errors in making RMS TITANIC for sh3
  103. Dunkirch dissapeared ?
  104. Question on Manual Targeting
  105. resolution fix
  106. Remove the Crew Efficiency bars (
  107. Couple GWX Questions
  108. [?] CTD and sound modding
  109. [REQ] Stock Chrono.tga
  110. Mines and minelaying with your U-boat
  111. [REL] U-123 IX Skins
  112. [WIP] OLC-LRT-SB camera v0.1
  113. FileFront nonsense
  114. KI too hard
  115. gramophone and game crash
  116. SH3
  117. Help! LRT2.0 from a filefront link please...
  118. [REL] Imperial Germany Mod - IGM
  119. Send a Gunboat
  120. GWX2.0 VIIC/41 player sub?
  121. PT's mod: creak sounds looping issue
  122. sh3 commander problem: grid 0 and can't be changed
  123. [WIP] RMS Titanic, Olympic Class liner (WW1 era)
  124. Intro screen "Mediterranean Blue"
  125. Rising Radar attenae
  126. Where to DL animated liferafts?
  127. [tec] How to make a ship object really hard to destroy?
  128. Exhaust smoke and Water stream - together?
  129. GWX 2.1 Campaign - Battle of Denmark Strait
  130. Crew skins
  131. Mod questions (moon/waterstreaming)
  132. SH3 Commander Rollback window
  133. [WIP] Lutzow's 5th Music Tale
  134. Depth charge limit ?
  135. I'm sinking on the surface.
  136. New ships in campaign, how???
  137. couple of gwx questions
  138. [REL] Silhouettes files for VonDos's ocean liners
  139. GWX 2.1 + OLCU + LRT - Unable start campaign
  140. New to GWX...please help!!
  141. SH3 Commander RandomFiles? Sailor Steve u around?
  142. Greetings from a new member
  143. [REL] Silhouettes files for others ocean liners
  144. boat not keeping depth!!!
  145. NYGM loading questions!
  146. NYGM loading questions!
  147. Alberich mod
  148. Snow and icebergs
  149. [rel] U-001
  150. 7th Flotilla in 09/39....Help...
  151. Two Installs Of Shcommander
  152. German Sub IX D2 from SH IV playable in SH III?
  153. A new mod idea.
  154. [REL] Wolfehunter's IXB U-40
  155. iceberg sound mod?
  156. Fake fullscreen after GWX
  157. SH3 Commander and S class subs
  158. Maybe a stupid question re: GWX 2.1 and SH3 Commander, but...
  159. [WIP] War Progress Radio Messages
  160. I'm looking for movies.
  161. Attaining optimum realism & immersion in SH III & SH IV
  162. 1 April 1940 - End of War?
  163. Submarine wreck.dat file????
  164. Sledgehammers Skins ideas
  165. GWX+OCLE crashes again and again after reinstall...
  166. Help from a tech king???
  167. Suggest:SHIII arctic mod
  168. Questions re GWX and additional mods
  169. [REL]Combimod: GWX-IntegratedOrders+U-Jagd-Tools+PeriTDC
  170. RadioDF......
  171. Real draft/depth of ships keels
  172. GWX 2.1 and SH3 Gen compatibility
  173. GWX 2.1 Crash to Desktop with on Patrol Save-Games
  174. Every SH3 Modder should switch to SH4 - ATO!!!
  175. Better rain mod?
  176. Requesting Periscope bearing mod.
  177. Need programming help
  178. Add additional AOB display and torpedo launch safety to OLC GUI 1.2.6
  179. about repair time
  180. GWX+OLCE2 Game pauses/lags when diving??
  181. Smaller music downloads...
  182. OLC, GWX2.1 + more - Need help with configuration
  183. gwx 2.1`
  184. First View SHIII FUR Koing und Kaiser
  185. HOW Do I ????
  186. Where to find RBs Exhaust smoke mod?
  187. WAC 3.0 vs GWX 2.1
  188. Deleting "Lock" button
  189. wat is the best mod for silen hunter 4
  190. [REL] LUTZOW's 5th MUSIC TALE
  191. How do you add a ship
  192. Link to Big Tools & Dials for GWX
  193. Visibility and GWX 2.1
  194. Ships from WAC 3.0 to GWX 2.1
  195. water stream/exhaust/rb/rubini question
  196. The Ultimate Expansion Pack
  197. A little consideration can go a long way
  198. Speech files in German.
  199. [REL] NEW OFFICERS FACES maded by THORN !!!
  200. Kiel Canal issue
  201. Thank you all modders :)
  202. Water Stream and exhaust smoke mod conflits
  203. @iambecomelife
  204. Small Freighter Mast Height Fix (GWX)
  205. time you spent at base
  206. Type IIa and a 8.8 deck gun, how can one be added
  207. Acoustic Torpedo
  208. casual shirts
  209. Improved weather (allegedly)....
  210. Deck gun,, solved one problem,, found another, Please, help!!
  211. Help with Map Modification...
  212. All attempts I failed
  213. World War II kriegsmarine navigational charts?
  214. playable units for sh3
  215. Help i have problem whait safed games
  216. Splash effect in the water?
  217. GWX 2.1 Morse Code Messages Question
  218. New monitor
  219. S3d and turning an item
  220. [Help] How to enable these keyboard commands ?
  221. Is this mod file correct?
  222. Are minor-edits to GWX possible?
  223. Need help with XXI mod
  224. Nice Skins?
  225. Is it ok to rename mods before installing?
  226. Does anyone have "Konrad_Krumm's" U-201 skin???
  227. water stream pixels
  228. stronger torpedoes
  229. Bearings in Binocular view?
  230. SH3Cmdr lost in the bowels of the C drive
  231. List of Silent Hunter III Mods & Utilities (No longer updated)
  232. Please help msvcr71.dll CTD
  233. HanSolo78,
  234. Can we split Super MOD into several parts?
  235. Taking control of guns myself....
  236. Requests for SH3 mods
  237. 'Ghost' locks
  238. Strange, jp spotted off spain! (GWX2,1)
  239. How to increase the pings?
  240. Modsters- How many fathoms of smelly stuff am I in?
  241. [WIP?] Improved Mediterranean Campaign - GWX 2.1
  242. u-boat emblem
  243. changing to penang?????
  244. Age Old Problem Solution Maybe???
  245. Newbie to SH3 is going to try out GWX...
  246. Issue With Nav Map
  247. JSGME v2.2 under development
  248. OLC Uber Mod Question
  249. [REL]Firing Torpedo Tube Repeat Orders.
  250. [REL]Ultimate Aircraft Soundmod