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Mid
07-30-08, 07:00 PM
hi,

my question, when i put some own ogg. songs in the gramophone, the game crash in few seconds. i play the gwx v2.1 mod. there are standard sounds in it, but how can i use own sounds without crashes?

thanks for answers

Mid

Reece
07-30-08, 09:13 PM
Hi, see this thread:
http://www.subsim.com/radioroom/showthread.php?t=140036

urfisch
07-31-08, 08:05 AM
problem is the game uses mono soundfiles. if you drop one with stereo output the game crashes, when trying to play it.

as far as i know samplingrate is not limited.

Contact
07-31-08, 08:36 AM
problem is the game uses mono soundfiles. if you drop one with stereo output the game crashes, when trying to play it.

as far as i know samplingrate is not limited.

Hi, urfisch

I'm using Jimbuna's Gramaphone assortment with lots of .ogg files. Just had a check on winamp a few tracks and they are in stereo. I'm not having any problems in game with them anyway :yep:

Sailor Steve
07-31-08, 10:02 AM
I don't think that's the problem either. OGG files in the Speech folder have to be in mono, but I don't think it's true for the gramaphone. They work better than MP3s, which tend to skip, and are a lot smaller than .wav files, but all of those will work most of the time.

I convert mine to mono just because they didn't have stereo speakers back then. Now if I can just make them all sound tinny and crackly...

Von Manteuffel
08-01-08, 05:27 AM
I agree with Sailor Steve - The gramophone can and does handle stereo music files. I convert mine to mono for the same reason he does.

Steve, if you want to make them crackly and more "authentic sounding" the only way I've found is to use Audacity on a track-by-track basis and change its EQ profile. Often a fairly straight line cutting bass and boosting treble can give an acceptable result. A quicker alternative is to use a sound-editor to mix a "hiss/crackle track" under each audio track. I've been known to use both.

It depends on the music you're using. If it's modern and recorded beautifully, there's more work involved in "antiquing" it than with tracks taken from older recordings which often, though cleaned-up, are still half-way there.

Sailor Steve
08-01-08, 06:04 AM
Thanks, Von. I'll give that a go later. Unfortunately that's an awful lot of tracks to be dealing with one at a time. But, if I do it once and like the result, that's always an incentive.:yep:

Wolf359
08-01-08, 06:19 AM
Hi Mate,
In SH3 GWX 2.0 I prefer to use my own .mp3 music in "gramophone" and I never have problems with .mp3 music in SH3.:up: