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View Full Version : Type IIa and a 8.8 deck gun, how can one be added


USS Sea Tiger
08-21-08, 12:50 AM
Hi

I have gone though the basic config,

added
M01_00=1
to each year (changed the 10 to 20 ect) as needed year by year,

but where and more importantly, How do I tell the program to be there,

I am guessing is involves altering the \data\Submarine\NSS_Uboat2A\dat file,
adding a
" cfg#M01_"

I am told that with s3d a gun can be added, but I just do not know how,

can someone kindly say how? or am I way off base in my guessing and analysis of the program?

thank you in advance

Letum
08-21-08, 01:47 AM
I would guess you would need to change the flak gun's node in the sub's *.dat to that of a deck gun....right modders?

USS Sea Tiger
08-21-08, 05:36 AM
In the Config

[SUBMARINE0]
NrMinOff=2
NrMaxOff=5
NrMinPO=5
NrMaxPO=11
NrMinSeamen=10 Added a few extra crew
NrMaxSeamen=16
NbVersion=2
Version0=0 ; IIA
Name0=IIA
Month0=7
Year0=1939
Version1=1 ; IID
Name1=IID
Month1=10
Year1=1939
DaysSpentInBase=28

NbComp=10 changed from 9 to ten, results
Comp0=0; Tower Watch now it will read the deck gun
Nb0=5 new entry but when game starts
Subs00=AttackPeriscope it auto says deck gun destroyed
AttackPeriscope=0; E_AttackPeriscope
TimeRecovery00=1
Subs01=ObservationPeriscope
ObservationPeriscope=1; E_ObservationPeriscope
TimeRecovery01=1
Subs02=RadioAntenna
RadioAntenna=2; E_RadioAntenna
TimeRecovery02=1
Subs03=RadarAntenna
RadarAntenna=3; E_RadarAntenna
TimeRecovery03=1
Subs04=RadarWarningReceiver
RadarWarningReceiver=40;E_RadarWarningReceiver
TimeRecovery04=1
Comp1=1; RS
Nb1=3
Subs10=Hydrophone
Hydrophone=4; E_Hydrophone
TimeRecovery10=1
Subs11=Radio
Radio=5; E_Radio
TimeRecovery11=1
Subs12=Radar
Radar=6; E_Radar
TimeRecovery12=1
Comp2=2; CR
Nb2=2
Subs20=MainPump
MainPump=7; E_MainPump
TimeRecovery20=1
Subs21=FuelTank
FuelTank=8; E_FuelTank
TimeRecovery21=3
Comp3=3; DieselEngine
Nb3=2
Subs30=StarboardDieselEngine
StarboardDieselEngine=9; E_StarboardDieselEngine
TimeRecovery30=3
Subs31=PortDieselEngine
PortDieselEngine=10; E_PortDieselEngine
TimeRecovery31=3
Comp4=4; ElectricEngine
Nb4=3
Subs40=StarboardElectricEngine
StarboardElectricEngine=11; E_StarboardElectricEngine
TimeRecovery40=3
Subs41=PortElectricEngine
PortElectricEngine=12; E_PortElectricEngine
TimeRecovery41=3
Subs42=Compressor
Compressor=13; E_Compressor
TimeRecovery42=3
Comp5=5; BowTorpedo
Nb5=5
Subs50=BowDivePlanes;
BowDivePlanes=15; E_BowDivePlanes
TimeRecovery50=3
Subs51=BowTorpedoTubes
BowTorpedoTubes=14; E_BowTorpedoTubes
TimeRecovery51=2
Subs52=BowTorpedoTubes2
BowTorpedoTubes2=35; E_BowTorpedoTubes2
TimeRecovery52=2
Subs53=BowTorpedoTubes3
BowTorpedoTubes3=36; E_BowTorpedoTubes3
TimeRecovery53=2
Subs54=Hydrophones_Receivers
Hydrophones_Receivers=43;E_Hydrophones_Receivers
TimeRecovery54=1
Comp6=6; BowQuarters
Nb6=1
Subs60=ForwardBatteries
ForwardBatteries=16; E_ForwardBatteries
TimeRecovery60=3
Comp7=7; SternQuarters
Nb7=5
Subs70=SternDivePlanes
SternDivePlanes=19; E_SternDivePlanes,
TimeRecovery70=3
Subs71=RudderStarboard
RudderStarboard=21; E_RudderStarboard,
TimeRecovery71=3
Subs72=PropellerFort
PropellerFort=22; E_PropellerFort,
TimeRecovery72=3

Subs73=PropellerStarboard
PropellerStarboard=23; E_PropellerStarboard,
TimeRecovery73=3
Subs74=Decoy_Launcher
Decoy_Launcher=42; E_Decoy_Launcher
TimeRecovery74=1

Comp8=8; FlakGun
Nb8=2
Subs80=FlakGun1
TimeRecovery80=2
FlakGun1=26; E_FlakGun1
Subs81=FlakGun2
FlakGun2=27; E_FlakGun2
TimeRecovery81=2

Comp9=9; DeckGun added,
Nb9=2
Subs90=DeckGun
DeckGun=24; E_DeckGun
TimeRecovery90=2

26=0
27=1
4=2
3=3
49=4
50=5
52=6
53=7
123=8
21=9
55=10
22=11
56=12
57=13
58=14
33=15
23=16
127=19
124=21
126=22
125=23
64=26
65=27
131=35
132=36
140=40
144=42
139=43
90=2


I have tried changing the dat file using s3d from
cfg#A01
and changed it to
cfg#M01

this jUSt crashed the game