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View Full Version : SHIII Mods Workshop


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  1. Desperate Help Needed!!!
  2. Interior+periscope+obs+tower bluelight
  3. PROJECT Motorised shoner
  4. Typ 2 interior picture frame
  5. No Sound in Sh3
  6. [Tec] S3D
  7. [REL] Grid Search Pattern 0.1
  8. LifeBoats_Debris_v4
  9. New ship clone
  10. Adding a new crew voice line - Possible?
  11. Fully lightmapped ships
  12. Recognition manual
  13. Now what?
  14. [REL] How to make periscopes turn
  15. Node - SHD_
  16. Are port buoy red and green lights backwards?
  17. Menü.ini
  18. Vanilla graphics needed
  19. Mandela effect?
  20. [REL] Royal Hellenic Navy - Georgios Averof armored cruiser - 2023 edition
  21. Boarding operations?
  22. How do i get auto id of ships and avoid them being grey on map
  23. RE Disk7, SH3 Cmdr 3 No problems now
  24. Need help with S3D install
  25. Disk 7 OMG !
  26. GWX OneAlex screen resolution
  27. [TEC] Ambient Oclusion Problems
  28. [TEC] Need help
  29. Make campaign a little harder
  30. [TEC] Error in museum
  31. how could I activate re-shade WAC MaGui for GWXv3 - 1366x768
  32. [TEC] Compare two encoded files
  33. [TEC] Cant add Search light
  34. Depth charges depth
  35. [REL] Kriegsmarine - Type1934 class destroyers - 2023 edition
  36. [TEC] How to add Weapons Crew
  37. [TEC] Plane Cant Shoot
  38. [TEC] any way to make Sil
  39. [REL] Kriegsmarine - Schlesien class pre-dreadnought battleship - 2023 edition
  40. [TEC] Splash effect
  41. [TEC] Cut in a half
  42. [REL] Tigerzhunters' ships for SHIII
  43. [REL] Kriegsmarine - Type1936A Mob. class destroyers - 2023 edition
  44. [TEC] Bug?
  45. Missing textures
  46. [TEC] High poly
  47. [TEC] Wings3d Expert
  48. [REL] Kriegsmarine - Leipzig class cruisers - 2023 edition
  49. [TEC] Is AI possible launch torpedo
  50. [REL] Vauquelin Destroyers
  51. [REL] Tigerzhunters' Hangar/Airplanes for SHIII
  52. [REL] Takao Class Heavy Cruisers
  53. [REL] D 500 French fighters
  54. GWX team suggests you create a ―dummy‖ career
  55. [TEC] Alpha bend Not works
  56. [TEC] Dc Wont falls
  57. [REL] Chacal Class Destroyers
  58. [TEC] Animations
  59. [TEC] Particle
  60. I don't understand the sensors
  61. [TEC] Anti air above Main Turret
  62. [TEC] The Ex-GWX-Dev SH5 to SH3 Crew Animations Process + Tools thread
  63. I can't fix the crash depth
  64. GWX 3.0 Crashing in October 1941
  65. [TEC] Bump Map on s3d
  66. How to make U-Boot skin
  67. [REL] Kriegsmarine - Type24 (and 23) class TB - 2023 edition
  68. GWX periscope problem
  69. [REL] Kriegsmarine - Minensuchboot M1935 class MS - 2023 edition
  70. NEW VERSION OF IXB&IXC Type in 1920x1080?
  71. Update / Enhancement to DWs Fire Damage Mod possible?
  72. full screen nav and attack maps
  73. [REL] Kriegsmarine - Type37 (and 35) class TB - 2023 edition
  74. Help from community - permission request!
  75. I'm gonna have to grab some video!
  76. [REL] AirShark-Manos GUI
  77. Problems with key commands
  78. New warships
  79. I need to contact Warhunter for a permission...
  80. [HOW TO] properly place an AA gun on top of a turret gun
  81. Jeff groves Animation Tutorial Dissapears
  82. [REL] ARB tweaks
  83. [REL] Interior O2 Gauge Type 7 & 9 for Hsie / stiebler patch
  84. [REL] Kriegsmarine - HSK 7 Komet auxiliary cruiser - 2023 edition
  85. DD destroyer with his tail half under water
  86. Windows 10
  87. Two problems with the Raumboot model(s)
  88. [REL] Kriegsmarine - Type39 (Elbing) class TB - 2023 edition
  89. Searching for the original author of the Dauntless aircraft model
  90. [REL] Rik007: SH-3 Night surface attack project [REL]
  91. [WIP] Fanfara on escort ship
  92. Ships... Comparison
  93. about Crash, zero-sized 3d-objects, index and shadows in Dat-files
  94. St. Nazaire Question
  95. Request for mod: Better engine RPMs
  96. [REL] Kriegsmarine - HSK 5 Pinguin auxiliary cruiser - 2023 edition
  97. [REL] Kriegsmarine - Weser auxiliary aircraft carrier - 2023 edition
  98. Returning to SH3
  99. Hardcode modifications requests
  100. LSH 2022 and DD`s Open hatch
  101. [TEC] How to control the appearance date of ships' skins?
  102. Need Help with Wolfpack mod
  103. No medals on uniform for LSH 2022
  104. Ciemniejsze noce
  105. [TEC] Mis.files & Campaign.files
  106. Forgotten MOD
  107. World Of Warships Uboats in SH3?
  108. Can't find hsie.ini
  109. where is the map.cfg file?
  110. U-Tanker fix: moddable?
  111. multi sh3
  112. problem installing LSH3
  113. Help with Gui editing
  114. [REL] Kriegsmarine - Graf Zeppelin fleet aircraft carrier - 2024 edition
  115. Technical Help with the 4giga patch
  116. Merchant Variety Pack - Mid/Late War v1.1
  117. 1946 submod for Onealexmod
  118. What IX skin is this?
  119. Type XXI in NYGM (Fifi)
  120. [REL] Mannschaftstellermutze Blue and White Mod
  121. [REL] Kriegsmarine - Flottenbegleiter escort ships - 2024 edition
  122. Need Help with Diesel Engine Sounds in U-Boat Simulations
  123. Soviet Union ships
  124. Museum Crashes for Mysterious Reasons
  125. TVII Torpedo Textures
  126. [TEC] Cyrillic Drawer/Filenames and JSGME
  127. Technical Help for Mission Campaign
  128. NYGM file errors
  129. NYGM Enhanced 2022
  130. Radio room pull down mod help needed
  131. GWX 3.0 Widescreen Edition
  132. Realistic Crew
  133. [REL] Kriegsmarine - Carl Peters fleet tender ships - 2024 edition
  134. Maximum depth charge settings
  135. Is it possible to get the type XXI sometime in 1944?
  136. SH3 commander
  137. [REL] sh3xtractjson tool to extract silent hunter 3 files into json format for comparision
  138. I don't know what to do anymore.
  139. [TEC] Cargo-Nodes vs EQP-file?
  140. [REL] DGUI with borders (cinematic) for NYGM Steel Coffins by FiFi
  141. Wind speed effects RPMs while recharging??
  142. Back at sea
  143. [REL] Looking for Miner1436
  144. U83 Skin
  145. UBootAces updating idea?
  146. [REL] Kriegsmarine - Sperrbrecher class MS - 2024 edition
  147. Help with modding
  148. Nearly ready - Solution Wheel - Updated
  149. [REL] Kriegsmarine - Dithmarscher oiler \ supply ships - 2024 edition
  150. IRL TDC; reading and writing data live.
  151. How to contact The_Frog and Wise
  152. [REL] Kriegsmarine - Bremse artillery training ship \ minelayer - 2024 edition
  153. Crew slots per compartment?
  154. Onealex mod adding back weapon officer assistance
  155. I need a copy of this file...
  156. Is it possible to remove this feature?
  157. [REL] Koninklijke Marine - De Ruyter light cruiser - 2024 edition
  158. SH3 - Wooden Lifeboats Mod Replacement Textures
  159. How to change the bridge viewpoint position?
  160. [REL] Royal Navy - Danae (D) light cruisers - 2024 edition
  161. Some French planes for SH3
  162. [REL] UI and Damage Model for LSH3 (Pedro Mix)
  163. [REL] SH3VoiceCommand v1.0 Official Release
  164. World of Warships Models.
  165. [WIP] SH3 Ship Recognition Manual Generator (pdf) v0.1
  166. Open hatch in lSH3-2022
  167. Interior/lighting mods w/GWX and ARB
  168. [REL] Royal Navy - County class, London & Norfolk subclasses heavy cruisers - 2024 edition
  169. Facts on MouseJumps and so called FireButtonBug
  170. [REL] Royal Navy - County class, Kent subclass heavy cruisers - 2024 edition
  171. ARB WideGui 1920x1080
  172. Need help with WarshipMod 3.0
  173. Ships zones question
  174. Is There a File Decoder To See Inside Files?
  175. [REL] Royal Navy - York class, HMS Exeter heavy cruiser - 2024 edition
  176. Is There Any Fix For The Fire at Will Function
  177. SH3 Coordinate Finder (HTML)
  178. [REL] Automatically generated iceberg field
  179. Hsie hardcode in Linux.
  180. SH3 with NYGM on Steam Deck
  181. [TEC] Harbor Editor
  182. Dying
  183. fumo 29 radar
  184. Lets get something PERFECTLY CLEAR
  185. User Manual for Silent Hunter 3ditor
  186. 88mm Deck Gun Mod for the Type II
  187. 88mm deck gun mod for the Type II
  188. Game Saves Are Missing HELP!
  189. 88mm deck gun mod for the Type II (almost there)
  190. Old S-class DD/DE
  191. TV Zaunkönig I vs T11 Zaunkönig II - is there an actual difference?
  192. Looking for an old member, "Kendras"
  193. Where are Warship Mod 3.0 (Chinese U-47) Gun Models Located?
  194. Help with Map.cfg
  195. Calculate range to target with OneAlex?
  196. Questions regarding crew compartments, enabling shell types, and the deck gun camera
  197. [REL] Submarine Flak-Cannons for Stock and GWX/OneAlex
  198. Cargo vessels. Special edition
  199. [REL] WSM 3.0 Flak-Cannons and Save Fix for Stock and GWX/OneAlex
  200. [TEC] StateMachineWrapper (SMW)
  201. How to add animated crew to Onealex Subs?
  202. Please post here those with .nip file problems in GWX_KC
  203. ye old unable to initialize 3D engine
  204. [REL] Tiefe/Depth Meter,
  205. Regarding GWX-Knight's Cross Edition and and SH3 Commander.
  206. S-BOOT MOD V2 Download Please
  207. Help request for contact Kovall
  208. [REL] See underwater in GWX Knights Cross Edition
  209. [REL] Rotated BigCompass for GWX KC
  210. [REL] No Fatigue for GWX KC
  211. 3/4 Digit Grid Square callout for Radio Contact Reports
  212. [REL] BigCompass Selected Heading Indicator Fix for GWX KC
  213. Help with Res for GWX onealex
  214. [REL] Attack Periscope Graticule for GWX KC
  215. GWX KC display issue with enhanced special effects
  216. [REL] Schleichfahrt rudder.
  217. [REL] Schleichfahrt rudder v.2
  218. [REL] Attack Periscope Less Dark for GWX KC
  219. GWX-KC: custom start dates
  220. will my laptop be able to run LSH3?
  221. need help!
  222. [TEC] Sky Map.
  223. [REL] CapZap1970 - a-kermit Animated CoD Onealex Subs V1.0
  224. [TEC] "Water Surface Transition" Controler for SH -3 ?
  225. [REL] Royal Navy - refitted QE class, HMS Warspite battleship - 2025 edition
  226. Missing Alert for Alexb
  227. [REL] Recognition Manual PDF for Fifi's NYGM SC
  228. Replicating early 1940 VIIC
  229. [REL] Recognition Manual PDF for GWX KC
  230. [REL] Recognition Manual PDF for GWX OneAlex
  231. [TEC] Enhanced SH3.
  232. Resupply reduce mod
  233. Mod list GWX-KC compatible location
  234. [REL] UI Pedro Changes Pack for GWX KC
  235. Light on the ship
  236. Live Ingame Data for control boards
  237. [REL] Royal Navy - refitted County class, HMS London heavy cruiser - 2025 edition
  238. Old SIlent hunter 3 Websites for mods and all.
  239. [REL] Schleichfahrt Rudder: GWX KC.
  240. [REL] Knotspeed.v2
  241. [REL] Royal Navy - Admiral class, HMS Hood battlecruiser - 2025 edition
  242. [WIP] U-XX BillCar ..- -..- -..- / -... .. .-.. .-.. -.-. .- .-.
  243. GWX - Knight's Cross Edition vs. NYGM Enhanced Steel Coffins edition
  244. [REL] Radio Room
  245. [TEC] Rubinis underwater dust and plankton
  246. SaRo London
  247. GWX Crash on Win 10
  248. NYGM Steel Coffin. Crashes
  249. Type viic/41 GWX - KC
  250. Message to my friends...