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  1. Mare Nostrum
  2. [REL] WB's Randomised Intro Messages
  3. Question about SH3 in widescreen
  4. VIIC Cable fix.
  5. No Task Force with GWX3.0
  6. Is there a GuI guide?
  7. a lil help and a quick question
  8. [WIP] Orders to patrol second grid
  9. Carnavaro's Document Collection
  10. [REL] WAC 4.1 SH4StyleFlags
  11. helmsman
  12. Problem with WAC 4.1
  13. Templates?
  14. Water Streams at Subsim
  15. Cheers!
  16. Forgive a stupid question...
  17. Looking for a mod.
  18. A bit of S3D help please
  19. [REL] WB's Mid-Patrol Radio Orders (SH3 Cmdr)
  20. [REQ] French speaker
  21. Create our own SubSim
  22. [REL] WB's Ordres Radio pour Mi-Patrouille (SH3 Cmdr)
  23. [REQ] GWX "Neue Funkspruche Herr Kaleun" sound
  24. SH4 Ships For SH3 Mod Needed
  25. [REQ] German speakers
  26. [REL] WAC 4.1 AddOn "Das Boot" sub pens - GWX compatible
  27. [REQ] Permission to use BBQueenElizabeth
  28. Red night periscope modification for OLC gui
  29. For SH3 players who just CAN'T WAIT for SH5...
  30. Q for the OLC users: When to take the measurements?
  31. [REL] TarJak's Radio Deutschland
  32. Lampedusa antisubmarine nets
  33. Nlsq / nksq
  34. [REL] WB's Befehle des BdU während der Feindfahrt (SH3 Cmdr)
  35. [Q] What controls crew voice responses?
  36. [WIP] Diesel room interior
  37. GWX 3.0 Crashes After Loading
  38. Short morse radio message sound mod
  39. Depth Charge Shake
  40. hi
  41. warship mod problem
  42. Bilge rat ponderings
  43. Combining mods
  44. Where are the flags .TGA files in SH3?
  45. [REQ] Help for coffee from the master
  46. [POLL] Which Uboat Type do you use most?
  47. Conflict Resolver for Commands.EN and Cameras.dat
  48. [RFC] Requesting comments regarding a GWX3 modlet I'm thinking of releasing
  49. Real Weather Fix was a disaster
  50. Diesel startup sequence for Flatmonkey's Engine room
  51. WIP BB Gangut
  52. Hitman's Optics for GWX
  53. @Kaptain Lehman, please check
  54. New GWX Install.
  55. Hi-res Graphic mods?
  56. Trouble with Mods!!
  57. makman + dd ctd
  58. [REL] DBSM SH3 Speech Fix
  59. [QUE] Requests for wide-rez interface
  60. [REL] GWX3 Mediterranean only Campaign File
  61. M.E.P v3...weird problem...SOLVED!!
  62. time copression and radio reports((convoys)
  63. Still Having Issues With A Few Particular Mods
  64. Future Modding of SH3 when SH5 is released
  65. [REL] WAC_SH4StyleFlags with Full model of flags
  66. [REL] GWX_SH4StyleFlag with full Model of flags
  67. Sergbuto's Wolfpack mod
  68. [REL] GWX... DFant_subFlag on Turm... Continuation...
  69. [REL] LSH5.0_SH4StyleFlags
  70. morse code mod
  71. VIIB uboot by Testpilot1978
  72. [REL] USS Benham class destroyer
  73. Lifeboats Mod
  74. TEC - problem with mission ed
  75. REQ mission editor 2
  76. nav map in GWX 3 GOLD
  77. Ocean too blue MEPv3
  78. [TEC] Getting rid of the hardcoded reticles (Yes, it can be done!!!)
  79. [REL] Ship Names February 2010
  80. Eis.. Eis.. Baby !!
  81. How can I change in wind power in SH3
  82. Help Please and Thanks
  83. GWX 3 Crew Cheers
  84. ANupdate re SH3 Mods for those who havnt been here for a while
  85. Seeking news re IAMBECOMELIFE'S Merchant Ship Mod
  86. Help Please!!
  87. Urgent help required ;
  88. Leander Class Cruiser for SH3?
  89. How can I move MapTarget.tga from F6 to F5 map?
  90. Main Menu Music
  91. RDF Antenna: functional or just eye candy?
  92. (so much) life in the old dog!
  93. [REL] Reduced campaign layers for GWX
  94. Question for GWX - Please help
  95. Breakthrough! No instant death screen!
  96. [QUE] Individual ShipNames/-Markings-Numbers on the hull?
  97. REL BB H-39 Class
  98. Blocky smoke textures
  99. WIP Update: Expanded Med Campaign for GWX
  100. Problem with SH3 with GWX3
  101. REL DD USS Benham SH4C
  102. National and Naval Flags Update
  103. GWX Contact Color mod
  104. OKW Radio
  105. Supermod-noob question
  106. BUMP ?
  107. Wide screen mod?
  108. Can't get SH Commander to start in 1940
  109. Major Problem!
  110. 1600x900
  111. A mod I'm really looking for
  112. Best of the best
  113. Compatibility between "SH3_XPSP2_Res_Fix_for_1.4b" and "SH3 Extended FreeCam"?
  114. [REL] MaGui 2 (Manos Gui) (Tribute to OLC's Gui)
  115. Storm87's OLC-MEP Reworked Scene for GWX
  116. [WIP] Sub Exterior Lightmaps...
  117. SH3 Data folder?
  118. REL DD USS Benson SH4C
  119. REL Replaced SH4-Data
  120. Question about jsgme please...
  121. SaeWolf U-57 10Km water
  122. @Raptor
  123. REL DD USS Sumner SH4C
  124. Question about WB mid patrol radio orders
  125. YamatoForever Shipyard
  126. [REL] Exterior Lightmaps for VIIc
  127. [WIP] WAC 4.1 - DF antenna, Pennants-Flag on Turm
  128. Removing shoulder boards on crew
  129. does it seem just to me or sh3 is still well alive? :)
  130. 2 movies interior uboat...
  131. [REQ] Footstep Sounds
  132. evan82's XXI Autocannon Mod [GWX 3].
  133. [REL] New Ships-SH3 Naval Auxiliaries Pack
  134. [WIP] GWX 3.0 Pennants on Type 2A turm. Test.
  135. Guides to modding?
  136. I'm just wondering...
  137. SIGN! Online Petition - DRM in Silent Hunter 5
  138. evan82's Mods.
  139. Tweaking GWX 3 water transparency?
  140. to Flakmonkey-Anvart-Lucatessa (and to players)
  141. I once dreamed a dream!
  142. How does the NYGM anti-humming bird feature works?
  143. [REL] BillCar's Active Sonar Ping Mod Mk.II
  144. {REQ} Usable food
  145. An idea from SH5...
  146. Fader Bergs Winkelmesser
  147. Big proplem with SH111
  148. S-Boot upgrade thought...
  149. Help please, looking for two files
  150. I question whether you can swim in the SH3 other ships than the U-boat.
  151. [Q] Menu ID Not Found
  152. [?] Starting in subpens for GWX3.0 Gold
  153. menu_1024_768.ini... I just don't get it.
  154. Fatigue Coding
  155. Recognition manual
  156. Question regarding LOOP-Entry in Waypoints
  157. [Rel] Diesel startup sequence for FM beta 1
  158. {REL} Surfacing Diesel start up routine
  159. GWX3 Grammaphone songs question
  160. A GWX 3 mod I'd like to see
  161. Hydrophone glitch, please help.
  162. need the must have downloads to make the game
  163. [REL] Rapt0r's Das Boot Tribute [Skin]
  164. [REL] Rapt0r's DBSM Addon
  165. [REL] Atmospheric Sound Package
  166. Smoke and streams wishes
  167. (WIP) U-boat III
  168. game stuck on paused !
  169. {REL} OLC_DasBoot Green
  170. Longer Repair Times Icons v1.4.
  171. SH3 Commander error: Invalid argument to date encode
  172. {REL} B25_Seafloor
  173. SHCommander problem question
  174. [?] Tweaking Environment Files
  175. What is your favorite Mod?
  176. how do I make see through glass?
  177. Water Transparency
  178. Test zone
  179. {REL} Combined Seafloor and Grass Mod
  180. WIP - New Wilhelmshaven for GWX 3
  181. [REL] Fm_NewInteriors v1.0...
  182. [REL] Wide angle camera
  183. how to make your gui compatible with Flakmonkey & DD's mod
  184. [REL] MaGui 2+ (Manos Gui)
  185. Ship Names March 2010
  186. Blocky Smoke
  187. Rapt0r's Mod Workshop
  188. Bug fix for NYGM-3.
  189. who the hell is hitman37?
  190. [REL}Louder Diesels FM Interior
  191. [QUE]Uboat pen model Q
  192. Change of the interoir lights ?
  193. Can someone PLEASE direct me to the following mods?
  194. JCwol's Forum is back online!
  195. CTD found
  196. Crew Anxiety...
  197. [REL] Colored Maps
  198. Need help with adding objects to command room: Red color missing at nights
  199. switchable silent running lights?
  200. [REL] Blue Das Boot Interior for FM_NewInteriors v1.0
  201. CTD Problems
  202. [REL] Fix for Watch Officer
  203. Blue ID manual cover
  204. {REL} Combined Seafloor and Grass Mod-Update
  205. U-Boot Alltag
  206. {Mod request} Watch officer on bridge
  207. Life Boat & Debris Mod?
  208. TMT or Thomsen's Ships? or both?
  209. Stock ships reworked
  210. Rubini's wide screen mod
  211. need a clean basic.cfg fle
  212. [REL]: TMT v2 + Thomsens Ships Combimod
  213. Raw Midshipman needs some help please.
  214. Can you run out of compressed air?
  215. erm 2 torpedo types through the whole war ????
  216. What's new around?
  217. 3D ship damage models
  218. ACHTUNG! ACHTUNG! Auf Alle Modders (Help Us!)
  219. [WIP] Damo's Lighting and Ambience Mod.
  220. [REQ] Laptop (slider mouse plus no numpad) controls.
  221. Questions about adding ships
  222. Is it possible to change the colour of the navmap grid?
  223. Here's an Idea.....
  224. [REL]b25_ Hi-Res Conning Tower 4096
  225. Please re-direct me to the following mods?
  226. Editing sub stats?
  227. On a scale of 1 to Lawsuit....
  228. (rel) Yet another colored map + cloth map texture
  229. Weather, Watch Crew, and rain coats
  230. U-Boat III Alpha Version
  231. Storm87's Reworked AOB Finder for MaGui
  232. Searching an old Mod from Uboatrealsimulation
  233. Propellers separate control
  234. To the modders..Read here very important!!Appeal for help Urfisch and his betarelease
  235. [REL] New Wilhelmshaven plus locks for GWX 3
  236. GWX question
  237. Question about Thub viewer!
  238. Works in Progress thread
  239. Warace 4.1 unstable?
  240. Use Das Boot menu music from GWX 2 in GWX 3?
  241. Dual Install of SH3
  242. Something new on SH3 is making me wonder...
  243. SH5 "without DRM" petition
  244. Has anyone some detailed, technical information about preheating of the G7e T II?
  245. [REL] MaGui 2+ 1.5x-6.0x Zoom And Attack Disc
  246. Questions concerning torpedo performance data and torpedo dates
  247. SH5 water for sh3?
  248. Video weirdness
  249. Help?
  250. Controls and some text changed to german.