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  1. How to disable ship's name and torpedo indicator in olc gui
  2. Mare Nostrum
  3. [REL] WB's Randomised Intro Messages
  4. Question about SH3 in widescreen
  5. VIIC Cable fix.
  6. No Task Force with GWX3.0
  7. Is there a GuI guide?
  8. a lil help and a quick question
  9. [WIP] Orders to patrol second grid
  10. Carnavaro's Document Collection
  11. [REL] WAC 4.1 SH4StyleFlags
  12. helmsman
  13. Problem with WAC 4.1
  14. Templates?
  15. Water Streams at Subsim
  16. Cheers!
  17. Forgive a stupid question...
  18. Looking for a mod.
  19. A bit of S3D help please
  20. [REL] WB's Mid-Patrol Radio Orders (SH3 Cmdr)
  21. [REQ] French speaker
  22. Create our own SubSim
  23. [REL] WB's Ordres Radio pour Mi-Patrouille (SH3 Cmdr)
  24. [REQ] GWX "Neue Funkspruche Herr Kaleun" sound
  25. SH4 Ships For SH3 Mod Needed
  26. [REQ] German speakers
  27. [REL] WAC 4.1 AddOn "Das Boot" sub pens - GWX compatible
  28. [REQ] Permission to use BBQueenElizabeth
  29. Red night periscope modification for OLC gui
  30. For SH3 players who just CAN'T WAIT for SH5...
  31. Q for the OLC users: When to take the measurements?
  32. [REL] TarJak's Radio Deutschland
  33. Lampedusa antisubmarine nets
  34. Nlsq / nksq
  35. [REL] WB's Befehle des BdU während der Feindfahrt (SH3 Cmdr)
  36. [Q] What controls crew voice responses?
  37. [WIP] Diesel room interior
  38. GWX 3.0 Crashes After Loading
  39. Short morse radio message sound mod
  40. Depth Charge Shake
  41. hi
  42. warship mod problem
  43. Bilge rat ponderings
  44. Combining mods
  45. Where are the flags .TGA files in SH3?
  46. [REQ] Help for coffee from the master
  47. [POLL] Which Uboat Type do you use most?
  48. Conflict Resolver for Commands.EN and Cameras.dat
  49. [RFC] Requesting comments regarding a GWX3 modlet I'm thinking of releasing
  50. Real Weather Fix was a disaster
  51. Diesel startup sequence for Flatmonkey's Engine room
  52. WIP BB Gangut
  53. Hitman's Optics for GWX
  54. @Kaptain Lehman, please check
  55. New GWX Install.
  56. Hi-res Graphic mods?
  57. Trouble with Mods!!
  58. makman + dd ctd
  59. [REL] DBSM SH3 Speech Fix
  60. [QUE] Requests for wide-rez interface
  61. [REL] GWX3 Mediterranean only Campaign File
  62. M.E.P v3...weird problem...SOLVED!!
  63. time copression and radio reports((convoys)
  64. Still Having Issues With A Few Particular Mods
  65. Future Modding of SH3 when SH5 is released
  66. [REL] WAC_SH4StyleFlags with Full model of flags
  67. [REL] GWX_SH4StyleFlag with full Model of flags
  68. Sergbuto's Wolfpack mod
  69. [REL] GWX... DFant_subFlag on Turm... Continuation...
  70. [REL] LSH5.0_SH4StyleFlags
  71. morse code mod
  72. VIIB uboot by Testpilot1978
  73. [REL] USS Benham class destroyer
  74. Lifeboats Mod
  75. TEC - problem with mission ed
  76. REQ mission editor 2
  77. nav map in GWX 3 GOLD
  78. Ocean too blue MEPv3
  79. [TEC] Getting rid of the hardcoded reticles (Yes, it can be done!!!)
  80. [REL] Ship Names February 2010
  81. Eis.. Eis.. Baby !!
  82. How can I change in wind power in SH3
  83. Help Please and Thanks
  84. GWX 3 Crew Cheers
  85. ANupdate re SH3 Mods for those who havnt been here for a while
  86. Seeking news re IAMBECOMELIFE'S Merchant Ship Mod
  87. Help Please!!
  88. Urgent help required ;
  89. Leander Class Cruiser for SH3?
  90. How can I move MapTarget.tga from F6 to F5 map?
  91. Main Menu Music
  92. RDF Antenna: functional or just eye candy?
  93. (so much) life in the old dog!
  94. [REL] Reduced campaign layers for GWX
  95. Question for GWX - Please help
  96. Breakthrough! No instant death screen!
  97. [QUE] Individual ShipNames/-Markings-Numbers on the hull?
  98. REL BB H-39 Class
  99. Blocky smoke textures
  100. WIP Update: Expanded Med Campaign for GWX
  101. Problem with SH3 with GWX3
  102. REL DD USS Benham SH4C
  103. National and Naval Flags Update
  104. GWX Contact Color mod
  105. OKW Radio
  106. Supermod-noob question
  107. BUMP ?
  108. Wide screen mod?
  109. Can't get SH Commander to start in 1940
  110. Major Problem!
  111. 1600x900
  112. A mod I'm really looking for
  113. Best of the best
  114. Compatibility between "SH3_XPSP2_Res_Fix_for_1.4b" and "SH3 Extended FreeCam"?
  115. [REL] MaGui 2 (Manos Gui) (Tribute to OLC's Gui)
  116. Storm87's OLC-MEP Reworked Scene for GWX
  117. [WIP] Sub Exterior Lightmaps...
  118. SH3 Data folder?
  119. REL DD USS Benson SH4C
  120. REL Replaced SH4-Data
  121. Question about jsgme please...
  122. SaeWolf U-57 10Km water
  123. @Raptor
  124. REL DD USS Sumner SH4C
  125. Question about WB mid patrol radio orders
  126. YamatoForever Shipyard
  127. [REL] Exterior Lightmaps for VIIc
  128. [WIP] WAC 4.1 - DF antenna, Pennants-Flag on Turm
  129. Removing shoulder boards on crew
  130. does it seem just to me or sh3 is still well alive? :)
  131. 2 movies interior uboat...
  132. [REQ] Footstep Sounds
  133. evan82's XXI Autocannon Mod [GWX 3].
  134. [REL] New Ships-SH3 Naval Auxiliaries Pack
  135. [WIP] GWX 3.0 Pennants on Type 2A turm. Test.
  136. Guides to modding?
  137. I'm just wondering...
  138. SIGN! Online Petition - DRM in Silent Hunter 5
  139. evan82's Mods.
  140. Tweaking GWX 3 water transparency?
  141. to Flakmonkey-Anvart-Lucatessa (and to players)
  142. I once dreamed a dream!
  143. How does the NYGM anti-humming bird feature works?
  144. [REL] BillCar's Active Sonar Ping Mod Mk.II
  145. {REQ} Usable food
  146. An idea from SH5...
  147. Fader Bergs Winkelmesser
  148. Big proplem with SH111
  149. S-Boot upgrade thought...
  150. Help please, looking for two files
  151. I question whether you can swim in the SH3 other ships than the U-boat.
  152. [Q] Menu ID Not Found
  153. [?] Starting in subpens for GWX3.0 Gold
  154. menu_1024_768.ini... I just don't get it.
  155. Fatigue Coding
  156. Recognition manual
  157. Question regarding LOOP-Entry in Waypoints
  158. [Rel] Diesel startup sequence for FM beta 1
  159. {REL} Surfacing Diesel start up routine
  160. GWX3 Grammaphone songs question
  161. A GWX 3 mod I'd like to see
  162. Hydrophone glitch, please help.
  163. need the must have downloads to make the game
  164. [REL] Rapt0r's Das Boot Tribute [Skin]
  165. [REL] Rapt0r's DBSM Addon
  166. [REL] Atmospheric Sound Package
  167. Smoke and streams wishes
  168. (WIP) U-boat III
  169. game stuck on paused !
  170. {REL} OLC_DasBoot Green
  171. Longer Repair Times Icons v1.4.
  172. SH3 Commander error: Invalid argument to date encode
  173. {REL} B25_Seafloor
  174. SHCommander problem question
  175. [?] Tweaking Environment Files
  176. What is your favorite Mod?
  177. how do I make see through glass?
  178. Water Transparency
  179. Test zone
  180. {REL} Combined Seafloor and Grass Mod
  181. WIP - New Wilhelmshaven for GWX 3
  182. [REL] Fm_NewInteriors v1.0...
  183. [REL] Wide angle camera
  184. how to make your gui compatible with Flakmonkey & DD's mod
  185. [REL] MaGui 2+ (Manos Gui)
  186. Ship Names March 2010
  187. Blocky Smoke
  188. Rapt0r's Mod Workshop
  189. Bug fix for NYGM-3.
  190. who the hell is hitman37?
  191. [REL}Louder Diesels FM Interior
  192. [QUE]Uboat pen model Q
  193. Change of the interoir lights ?
  194. Can someone PLEASE direct me to the following mods?
  195. JCwol's Forum is back online!
  196. CTD found
  197. Crew Anxiety...
  198. [REL] Colored Maps
  199. Need help with adding objects to command room: Red color missing at nights
  200. switchable silent running lights?
  201. [REL] Blue Das Boot Interior for FM_NewInteriors v1.0
  202. CTD Problems
  203. [REL] Fix for Watch Officer
  204. Blue ID manual cover
  205. {REL} Combined Seafloor and Grass Mod-Update
  206. U-Boot Alltag
  207. {Mod request} Watch officer on bridge
  208. Life Boat & Debris Mod?
  209. TMT or Thomsen's Ships? or both?
  210. Stock ships reworked
  211. Rubini's wide screen mod
  212. need a clean basic.cfg fle
  213. [REL]: TMT v2 + Thomsens Ships Combimod
  214. Raw Midshipman needs some help please.
  215. Can you run out of compressed air?
  216. erm 2 torpedo types through the whole war ????
  217. What's new around?
  218. 3D ship damage models
  219. ACHTUNG! ACHTUNG! Auf Alle Modders (Help Us!)
  220. [WIP] Damo's Lighting and Ambience Mod.
  221. [REQ] Laptop (slider mouse plus no numpad) controls.
  222. Questions about adding ships
  223. Is it possible to change the colour of the navmap grid?
  224. Here's an Idea.....
  225. [REL]b25_ Hi-Res Conning Tower 4096
  226. Please re-direct me to the following mods?
  227. Editing sub stats?
  228. On a scale of 1 to Lawsuit....
  229. (rel) Yet another colored map + cloth map texture
  230. Weather, Watch Crew, and rain coats
  231. U-Boat III Alpha Version
  232. Storm87's Reworked AOB Finder for MaGui
  233. Searching an old Mod from Uboatrealsimulation
  234. Propellers separate control
  235. To the modders..Read here very important!!Appeal for help Urfisch and his betarelease
  236. [REL] New Wilhelmshaven plus locks for GWX 3
  237. GWX question
  238. Question about Thub viewer!
  239. Works in Progress thread
  240. Warace 4.1 unstable?
  241. Use Das Boot menu music from GWX 2 in GWX 3?
  242. Dual Install of SH3
  243. Something new on SH3 is making me wonder...
  244. SH5 "without DRM" petition
  245. Has anyone some detailed, technical information about preheating of the G7e T II?
  246. [REL] MaGui 2+ 1.5x-6.0x Zoom And Attack Disc
  247. Questions concerning torpedo performance data and torpedo dates
  248. SH5 water for sh3?
  249. Video weirdness
  250. Help?