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View Full Version : [REL] Fix for Watch Officer


Anvart
03-05-10, 10:27 AM
Everyone must have !!! :haha:

************************************************** *
Mod file - Fix_UZO_R_stock.7z
Author Anvart.

This fix-mod is for stock SH3 ver. 1.4b game.
In this fix i have rectified the errors (old stock errors)
in StateMachineClass for Watch Officer...
This fix is compatible to any mod, where is used stock UZO.dat
and UZOR.dat files (GWX and so on)...
Thanks to Reece and LGN1, which have paid my attention to this problems...
Skwasjer and his S3D - out of competition (вне конкуренции). :D

Link:
http://www.mediafire.com/file/znmkmyjtmiz/Fix_UZO_R_stock.7z
**********************************************

Hitman
03-05-10, 10:35 AM
It's always great to see errors fixed :up:

but could you explain a bit more or give a screenshot of what your fix does? :hmmm:

Magic1111
03-05-10, 10:38 AM
Wonderful, thank you very much for the Fix ! :yeah:

Best regards,
Magic

Anvart
03-05-10, 10:44 AM
It's always great to see errors fixed :up:

but could you explain a bit more or give a screenshot of what your fix does? :hmmm:
http://www.subsim.com/radioroom/showthread.php?p=1294288#post1294288

Reece
03-05-10, 06:55 PM
Many thanks.:up:

vergol
03-05-10, 09:09 PM
Wait... So what was wrong with the WO in the first place?

[SJ]nailz
03-05-10, 09:42 PM
something to do with the night.

I think...

Reece
03-05-10, 10:57 PM
Here is one of the problems at the end of a patrol:
http://i66.photobucket.com/albums/h244/Reecehk/WierdWO2.jpg

Anvart
03-06-10, 01:33 AM
Thanks for "picture", Reece! :up:

JCWolf
03-06-10, 02:34 AM
Everyone must have !!! :haha:

************************************************** *
Mod file - Fix_UZOR_stock.7z
Author Anvart.

This fix-mod is for stock SH3 ver. 1.4b game.
In this fix i have rectified an error (old stock error)
in StateMachineClass for character UZOR Officer (GraphName - UzoOfficerR)...
This fix is compatible to any mod, where is used stock UZOR.dat file
(GWX and so on)...
Thanks to Reece, which has paid my attention to this problem...

Link:
http://www.mediafire.com/file/yqdulrnri2h/Fix_UZOR_stock.7z
**********************************************
Mod file - Fix_UZOR_OH_V3.09.7z

The same fix for DD_OH_V3.09_20091209162038 mod.

Link:
http://www.mediafire.com/file/0mihowzztyx/Fix_UZOR_OH_V3.09.7z
**********************************************
Mod file - Fix_UZOR_FM_NI_Fix_for_WAC_001.7z

The same fix for FM_NI_Fix_for_WAC_001 for mod FM_NewInterior_V1.0...

Link:
http://www.mediafire.com/file/x5wnkmexz2d/Fix_UZOR_FM_NI_Fix_for_WAC_001.7z



Sorry mate , maybe it is cause I just got up from bed!:haha::D


I have GWX3 and FM interior 10 installed should I use the
Fix_UZOR_OH_V3.09 or DD_OH_V3.09_20091209162038 ?:hmmm:

Brilliant Fix mate:salute:

Anvart
03-06-10, 02:42 AM
Sorry mate , maybe it is cause I just got up from bed!:D


I have GWX3 and FM interior 10 installed should I use the
Fix_UZOR_OH_V3.09 or DD_OH_V3.09_20091209162038 ?:hmmm:

Brilliant Fix mate:salute:
Hi (and good morning), JCWolf. :haha:
Of course Fix_UZOR_OH_V3.09 for DD_OH_V3.09_20091209162038 if you use...
In FM_NewInterior_V1.0 (basic variant) UZOR.dat is absent, IIRC...

JCWolf
03-06-10, 02:47 AM
Hi (and good morning), JCWolf. :haha:
Of course Fix_UZOR_OH_V3.09 for DD_OH_V3.09_20091209162038 if you use...
In FM_NewInterior_V1.0 (basic variant) UZOR.dat is absent, IIRC...


Thanks ...:salute:

It is that I am damn sleepy:D...LOL

Reece
03-06-10, 03:00 AM
It is that I am damn sleepy:D...LOLWell then go back to bed or wakeup!!:har:

JCWolf
03-06-10, 03:12 AM
Well then go back to bed or wakeup!!:har:


:yawn:


Having Coffee ....:yawn:....to late for going back!:D

Anvart
03-06-10, 02:50 PM
This old bug you can see when submarine is in Port (InHarbor and InHarborNeutral)... and when Watch Officer is dressed in storm clothes (UZOR-model... weather is bad)...
...

http://i66.photobucket.com/albums/h244/Reecehk/WierdWO2.jpg

After UZOR.dat editing:

http://img33.imageshack.us/img33/5266/fixeduzor.jpg

LGN1
03-07-10, 03:40 AM
Hi Anvart,

nice work! Thanks a lot :up:

Maybe you have an idea about another problem with the Watch officer. If you click on his icon (in the lower left corner) and ask him for the distance to the next ship, he stops rotating. He is frozen looking to the right (90 degrees) until a new order is given. If you click on the figure/model and ask, he will continue rotating afterwards. This is also a stock bug.

Cheers, LGN1

Anvart
03-08-10, 08:40 AM
...
This is also a stock bug.
...
Done! :up:

Up/L soon...

Anvart
03-08-10, 04:42 PM
First post is updated...
More bugs are fixed...

LGN1
03-08-10, 05:24 PM
Hi Anvart,

thank you very much :yeah: :yeah: :yeah: Great work! Another old and very annoying bug gone :salute: As you write in the first post, a MUST HAVE!

THANKS!

Cheers, LGN1

Magic1111
03-08-10, 05:35 PM
Yes, thank you very much, Anvart, for that Bug-Fixing ! :up:

Best regards,
Magic:salute:

Myxale
03-08-10, 06:23 PM
Great stuff.


Keep it up! Mr. Bug-Fix!!:salute:

Sag75
03-09-10, 01:47 AM
GREAT JOB!

..so just thinking about fixing bugs..

I've often my weapon officer frozen during DDs attacks, in convoys etc. I don't know whether it's a common bug, but I guess it can happen to others.. maybe it's related to video card.. but maybe not.. suggestions?

thanks!

Magic1111
03-09-10, 02:53 AM
GREAT JOB!

..so just thinking about fixing bugs..

I've often my weapon officer frozen during DDs attacks, in convoys etc. I don't know whether it's a common bug, but I guess it can happen to others.. maybe it's related to video card.. but maybe not.. suggestions?

thanks!

Hi !

Yes, I have sometimes the same problem with my weapon officer !

When he is frozen in CR, I move him to another station (on Crew Management Screen, his little picture with drag & drop), for example to Bug Torpedo, and back to CR ! Then it usually works again!

Best regards,
Magic

h.sie
03-09-10, 03:04 AM
can someone please explain for me what this fix does? I read the first posts but cannot discover where the problem is or was

thanks anyway for all work

Anvart
03-09-10, 03:53 AM
Hi !

Yes, I have sometimes the same problem with my weapon officer !

When he is frozen in CR, I move him to another station (on Crew Management Screen, his little picture with drag & drop), for example to Bug Torpedo, and back to CR ! Then it usually works again!

Best regards,
Magic
Hi, my friend!
These bugs-fixes have been made during creation/testings Pennants mod... Watch Officer's bugs hindered for idea realisation...
I should finish Pennants mod first of all (for GWX, WAC)... and then i can look StateMachineClass for Weapon Officer... later, later, later...
But in any case i want, that you wrote about all noticed bugs for characters in this thread... :yep:
I would like that you published screenshots with bugs... The pose of the character(s) is very important...
also are very important a place of a submarine (in Harbor or no) and events occurring during bugs and so on...
:salute:

Magic1111
03-09-10, 10:26 AM
Hi, my friend!
These bugs-fixes have been made during creation/testings Pennants mod... Watch Officer's bugs hindered for idea realisation...
I should finish Pennants mod first of all (for GWX, WAC)... and then i can look StateMachineClass for Weapon Officer... later, later, later...
But in any case i want, that you wrote about all noticed bugs for characters in this thread... :yep:
I would like that you published screenshots with bugs... The pose of the character(s) is very important...
also are very important a place of a submarine (in Harbor or no) and events occurring during bugs and so on...
:salute:



Hi Mate !

Okay, let your time! :03:

With best wishes for your work and best regards,
Magic:salute:

P.S.: Please, please don´t forget to do your MODs for LivingSilentHunter v5, not only for GWX or WAC ! In Germany a lot of User play LSH ! :yeah:

h.sie
04-21-10, 02:43 AM
Excuse me for asking again, but can anyone please explain what this mod does? Thanks.

Anvart
04-21-10, 04:09 AM
Pictures on the previous page do not speak to you about what?
:hmmm:
This mod corrects errors of StateMachine System for UZO Officer...

h.sie
04-21-10, 04:21 AM
Hi Anvart,

I looked at the pictures many times, but I could not discover differences.
Maybe they are too obvious for me to be seen.

Do you mean the missing hand in the first picture??

So please tell me. Thanks.

h.sie

Magic1111
04-21-10, 05:54 AM
This old bug you can see when submarine is in Port (InHarbor and InHarborNeutral)... and when Watch Officer is dressed in storm clothes (UZOR-model... weather is bad)...


After UZOR.dat editing:

http://img33.imageshack.us/img33/5266/fixeduzor.jpg

Hi Anvart,

I looked at the pictures many times, but I could not discover differences.
Maybe they are too obvious for me to be seen.

Do you mean the missing hand in the first picture??

So please tell me. Thanks.

h.sie


Moin !

Es werden die komischen Armbewegungen (diese ausgestreckten Arme) gefixt, die auf dem ersten Bild zu erkennen sind (sieht doch total unnatürlich aus, wenn der WO immer so auf der Brücke steht), dafür hat er jetzt die Arme unten und hält sein Fernglas in der Hand (zweites Bild).

Viele Grüße,
Magic

Sorry, I explain him in german words, was easier for me !

h.sie
04-21-10, 05:56 AM
Thanks, Magic. I'll test this fix live ingame.
And thanks Anvart for that.

h.sie

h.sie
04-23-10, 03:26 PM
Tested in game. Works like a charm.
Thanx a lot.