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  1. New Liberty
  2. Новая навигационная карта SH3 2021
  3. Help with this lines of Basic.cfg
  4. Thomsen's No Instant Death Screen Plus Effects
  5. cfg commans en help
  6. [REL] Regia Marina - Bolzano heavy cruiser - 2021 edition
  7. [REL] DGUI Hardcore 1920x1080 for GWX and Stock SH3
  8. key changing
  9. [REL] Toyotagt86's Enhanced mod for GWX3.0
  10. Unsinkable Ark Royal Carrier???
  11. alarm siren
  12. Compilation mods
  13. Goldenfels cargo ship
  14. snorkel for VIIB sub
  15. Small Leigh Light Mod for GWX & NYGM.
  16. New ships
  17. Trees texture
  18. GWX expansion
  19. tdc
  20. [REL] Regia Marina - Gabbiano class corvettes - 2021 edition
  21. Ship plans
  22. Is it possible to mod the mouse cursor?
  23. command room dials conning room dials hydrophone dial not working
  24. Free SH3 download link
  25. [WIP] GWX Mannschaftstellermutze Mod ... Looking for a few testers
  26. Help!
  27. [REL] Fatigue levels for 12 hour shifts and up to x512 tc
  28. [REL] GWX Mannschaftstellermutze Mod
  29. Fatigue levels for 24 hr shifts
  30. LOOKING FOR THE Menu_ini file renumber app
  31. Mod soup issues
  32. LSH3-2020 sub models
  33. Torpedo firing sounds
  34. Error al tratar de jugar SH3
  35. [REL] Question - How to show RAOBF rings on periscope
  36. A mod that adjusts awards?
  37. ctd
  38. Escort guns
  39. Water Spurt bow submarine
  40. [REL] Merchant Fleet mod (Onealex mod version)
  41. Help with emblems placemet
  42. Silly question
  43. Sh3 Commander problem
  44. Wreford Brown's SH3 Cmdr Extra Promotions
  45. How much renown or tonnage can get medals?
  46. Trying to make MaGui work
  47. Searching for special units
  48. Prize rules
  49. [REL] Regia Marina - Spica class torpedo boats - 2021 edition
  50. How to get shell icons back in GWX.
  51. [REL] Regia Marina - Tre Pipe classes torpedo boats - 2021 edition
  52. help for rookie
  53. Is it possible to make available as many playable units as wanted ?
  54. CV Illustrious/CVE Casablanca
  55. [REQ] Help needed to convert SH5 files to SH3
  56. Question
  57. [REL] LSH3 2020 Crew On Deck Addon
  58. For all the blender gurus out there
  59. Re: Putting SH3, on a diet...
  60. [REL] Kriegsmarine - Lutzow heavy cruiser \ panzerschiffe - 2021 edition
  61. WIP_MARE NOSTRUM Italian Campaign for SH3
  62. Marine channels in SH3
  63. Navigation Map (for Onealex mod)
  64. [WIP] Realistic low-poly Buckley-class DE
  65. [REL] Merchant Fleet mod 3.3 Lite (Onealex & Toyotagt86 versions)
  66. Surface ships with negative bouyancy
  67. A last attempt - asking for a permission
  68. Camera mods
  69. Horizon band fix
  70. sound help please
  71. [REL] Regia Marina - Sella & Sauro class destroyers - 2022 edition
  72. SH3 Editor question
  73. Planes visual radius
  74. Deck gun removal
  75. "Limp" flag ?
  76. GWX 3.0 vs WAC 5.2
  77. where is the maps.cfg file?
  78. AI_sensor.dat files in Stiebler's patch
  79. Any mod onexplayer
  80. gwx with arb widegui.
  81. Reduced Merchant Ship Crew Visuals
  82. Sub fuel leak
  83. Looking for a mod......
  84. [WIP] MARE NOSTRUM Italian Campaign for SH3
  85. Trouble with mission editor
  86. Question for the environmental modders.....
  87. Rip models
  88. NYGMDC
  89. SH3 DVD launch game error
  90. [TEC] Questions about Flak-gans
  91. [REL] Kriegsmarine - Hipper class heavy cruisers - 2022 edition
  92. Weird JSGME error.
  93. NYGM - Chronometer not visible (but working) & a few other things
  94. Multiplayer Dedicated Server
  95. [TEC] help moving Magui 1360x768 hydrophone notepad?
  96. [REL] Regia Marina - Dardo class destroyers - 2022 edition
  97. The 12 O'clock blues.
  98. Subchaser SC-497 class
  99. boycott
  100. The lost Air Craft. GWX 3.0
  101. Another strange error.
  102. Navigation "Bathymetry" Map 2022 (Stock version)
  103. [TEC] Buoys
  104. Launch DC on playable DDs
  105. 2 quest
  106. [TEC] How to force SH3 to give a Zero "0" Grid (Patrol Area)
  107. S3D and Windows 11
  108. Navigation map Update
  109. [REL] Jimimadrid´s Torpedos
  110. DISKS
  111. Tycho Fuel Gauge Mod
  112. Question about CCoM10.0
  113. Mix of hardcore, "i'm there feelings"
  114. Merged mods onealex 1.52 + dgui hardcore
  115. LSH3 1920x1080 Mod?
  116. Updated merge oneilex 1.52 dgui hardcore
  117. [REL] LIVING SILENT HUNTER 3 - EDITION 2022 » INFO and DOWNLOAD
  118. LIVING SILENT HUNTER 3 - EDITION 2022 » DISCUSSION and SUPPORT
  119. Dgui 1920x1080 update workshop
  120. Bismarck's GWX Swastika
  121. NEW download dgui 1920x1080 hardcore updated
  122. DOWNLOAD: Ship siluettes bugfix
  123. SH3 Mission Editor Black if D3D9.dll present
  124. Mission crashes in MP when the first DD is hit
  125. PROJECT Ship Silhouette
  126. Crash to desktop, Steam
  127. H class Battleships
  128. StrTactMap Modification
  129. PROJECT Entfernungs Charts
  130. [REL] Regia Marina - Mirabello & Leone class destroyers - 2022 edition
  131. GXW 3.0 and Onealex's GWX Enhanced Mod
  132. UPDATE SHIP silhouette
  133. Living Silent Hunter 3 - 2022 on Linux using Proton
  134. SPECIAL: measure silhouette
  135. Pencil cross
  136. NYGM Super Mod v3.6 can't open/close the torpedo doors
  137. SHIP SILHOUETTE CHAOS
  138. sound mod
  139. Ship silhouette example
  140. The real deal: silouhettes
  141. Time compression and radio messages
  142. About ship high
  143. The Real Deal Player
  144. Fix for trening
  145. sh3 pro
  146. New Icon sh 3xtorpedo
  147. Update patch to 200B
  148. I'm sorry
  149. NEW DOWNLOAD SH3 v2.00b
  150. SH3TerrainExtractor error
  151. GWX air units
  152. PATCH 2.00B autopatcher available for download
  153. The tycho patch & v2.00b
  154. Update your stiebler c1 patch to 2.00b
  155. 3ds Max 7/8/9
  156. [REL] Xerxes' Colored Cursors (SH3)
  157. Virus support
  158. The question about the alpha channel in sh3
  159. Ideal laptop for LSH2020 and GWX2020
  160. Sound problem
  161. Navigation Bathymetry Map (The final version of the mod)
  162. [REL] Regia Marina - Curtatone & Palestro classes torpedo boats - 2022 edition
  163. How to remove pinup posters?
  164. [WIP] Official GWX Knight's Cross Edition
  165. Does anybody know a where i can find a guide for installing arb widescreen GUI?
  166. Quarrels of forum participants
  167. [REL] 30's Swing Gramophone Mod
  168. A problem with LSH3 commander mode
  169. [TEC] Help with a 3D model
  170. Error messages with GWX and LSH2020
  171. Does this mod exist?
  172. HMS Nelson
  173. [REL] Regia Marina - Oriani & Maestrale class destroyers - 2022 edition
  174. Mission editor 2
  175. Adding back original SH3 Flags
  176. MFM skins
  177. Can I install MODS?
  178. Uboot status "surfaced" or "normal
  179. [REL] SURFACE MOD v 2.5.2
  180. [TEC] Uboat Status "surface" ??
  181. Backup Save easy bat file
  182. Liberty Cargo....
  183. Adding notes to Captain log?
  184. Help with the EQP file please...
  185. This is why loading time takes so long
  186. Silent Hunter 1 [ commanders edition ]
  187. Question about the BB HMS Renown
  188. Help with GUI's, please
  189. Playable Fletcher???
  190. SH3-GWX3.0 salvo selector text missing?
  191. [REL] Regia Marina - Aquila aircraft carrier - 2022 edition
  192. Speed acceleration tweaking?
  193. navmap stopwatch stock shIII
  194. Quest about key commands
  195. [TEC] New Animated Crew Mesh's ??
  196. SH3 GWX Onealex mod English Manual?
  197. GWX3.0 + ARB widescreen mod
  198. Error in 2 displays in the TorpedoDataCalculator (TVRe)
  199. [TEC] Help for permission - Isinchievici
  200. RMS Mauretania II
  201. [WIP] GWX Knight's Cross Development Community Update.....
  202. Widescreen MaGui v3.4-SA issues
  203. Best supermods/modlist 2022
  204. Full size map when GWX + ArbGuiWide
  205. No Deck guns
  206. [req] a more readable museum screen
  207. [req] Bring back caustics mod
  208. GWX 3.0 career crashing solution
  209. @Ryder7 (and someone with online disk space)
  210. The G3 battlecruisers
  211. Looking for Trainer1942 mod
  212. OneAlex GWX is simply amazing!!!!
  213. Full realism Campaign Series using the GWX OneAlex Edition
  214. [REL] Kriegsmarine - Bismarck battleship - 2022 edition
  215. Onealex torpedo depth.
  216. Historical Mods (AI sensors-Crush depths-Depth charges) by Bedros
  217. [REL] Kriegsmarine - Tirpitz battleship - 2022 edition
  218. Ships
  219. Type IX in GWX (question)
  220. [TEC] Question
  221. Swap Periscope Positions
  222. Atlantic Italian subs
  223. Sealight to destroyer
  224. Asdic For the player
  225. [REL] Kriegsmarine - Scharnhorst battleship - 2022 edition
  226. Searchlight effect
  227. [TEC] Greek cruiser " Georgios Averof" - historical question
  228. A couple of questions.
  229. LSH3 2023
  230. DD's DC storage
  231. [REL] Kriegsmarine - Gneisenau battleship - 2023 edition
  232. Edit selectable depth on 260m gauge
  233. Adapted ARB WideGUI 1920x1080 v0.4 for Onealex V2
  234. Stealth meter /Noise meter
  235. [TEC] No signal from gyro to TDC
  236. No Traffic in Onealex GWR - Coincidence or Bug?
  237. [REL] Kriegsmarine - Emden light cruiser - 2023 edition
  238. [TEC] Help request with a bugged *.dat
  239. Just for fun
  240. REL - Adapted ARB GUI 1920x1080 V0.4 for Onealex V1.53
  241. Hydrophone
  242. [REL] Kriegsmarine - K class light cruisers - 2023 edition
  243. SH3 Allied Human Surface Controled Units
  244. Kaelun,the recognition manual is super dark RANT
  245. Small hunter
  246. OneAlex...is this correct?
  247. [TEC] AA inside Conning tower
  248. [REL] Converted Sh 4 Japan Ship
  249. Sh3 hardcore widescreen working blurr effect + correct periscop view
  250. Desperate Help Needed!!!