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  1. HELP regarding SH3 Commander
  2. [REL] IXD2 Totenkopf Skin
  3. Question for modders... simpler water?
  4. GWX main theme
  5. British warships and merchants for sh3
  6. Every further help is wellcome...
  7. link to the map contacts for gwx 2.0
  8. Mod program assistance requested!
  9. How to increase screen resolution??
  10. GWX Water Rollback
  11. Help with the Station Slide-out Buttons
  12. (WIP)Lock_Holtenau
  13. Kaleun height on bridge
  14. Doubt this can be done without the source code, but . . .
  15. [REL] DanFrasers' SpySat Modder
  16. MOD IDEA
  17. FaceBook
  18. Question about 3D view
  19. blue light
  20. Black Sea new facts...
  21. [REL] OLC - Sale - Kombimod : Big Dials for OLC-GUI 1.1.4 (also working with 1.2.1)
  22. On surface/deck awash/electric engines
  23. uberboot 1.4B + GWX 2.0 = NO go
  24. Model switch by year?
  25. Question about mods - been away so missed a lot!
  26. Yet another Mod Idea. A new stopwatch
  27. "Obsolete" ?
  28. [ReQ] Natural sinking mod??
  29. schnorchel use-- I thought use of the the schnorchel allowed battery recharging and
  30. need help converting Long/Lat contact reports into Grid #s
  31. Request-Type 34 and 36A
  32. SH3 Commander and Random Events ?
  33. [rel] stock SH3 music for GWX2
  34. uboat.sim files
  35. larger flags
  36. screen captures??
  37. [REL] 2 more skins for the IXD2
  38. snorkel schnorchel HELP!!!!!
  39. Editing the "News of the Month"
  40. looking for italian ships
  41. Short Movie Trailer
  42. [REL] Improved Surfacing sound for rough seas.
  43. How to make VIIB come with 105 Deck Gun?
  44. Taking suggestions for SH3Cmdr v2.8 inclusions
  45. Flag location on ships
  46. Skins & news
  47. GWX2 housing in control room
  48. Best Multimod Addon?
  49. Torpedo Loadout
  50. Help me fix the missing officer bug!
  51. SH3 Commander Problem - Help Needed
  52. AutoPilot Mod and Instant Location Jump Mod?
  53. Sub Compartment Identification Error?
  54. GWX2.0 vs Realism
  55. Is my Weapon Officer in panic??
  56. file(s) location question
  57. [REL] OLC - Sale - Kombimod : Big Dials for OLC-GUI 1.2.1 for GWX 2.0
  58. File Hosting for the SH Community
  59. [REQ] VIIC Dark skin?
  60. [REL]Yet another green atlantic above & below - Murky!
  61. Holy GWX Mod.
  62. Merchant Fleet Mod Intro Screen (WIP)
  63. Merchant Fleet Mod Sneak Peek #4: Early War Skins
  64. Floppy caps
  65. Merchant Fleet Mod Beta Testing
  66. A couple of quickies... (SH3 Commander/GWX)
  67. FLB Sale's Slideout 4 Dials Mod!
  68. how do you reload a texture in 3dpack?
  69. Two questions everybody wants to know the answer
  70. For deck gun modders
  71. Help! how to import/export obj in 3dsmax?
  72. Need Help GWX mod locating patrol area
  73. Why tonnages differences, SH3 CMDR & GWX2?
  74. Missing Sounds
  75. What do you think about?
  76. BGr00.TGA
  77. Looking for a modder to work on these ideas.
  78. Timetravellers Mods
  79. Set depth control in GWX 2.0 (to the Wolves)
  80. Just had a silly idea.
  81. bismark
  82. (REL) LOCK_Holtenau
  83. [rel] Flooding times in zones.cfg
  84. .obj plugin for Gmax?
  85. survivor subs
  86. Torpedo Loadout Problem/Bug
  87. Time ticking away for SH III
  88. (WIP) LOCK_Brunsbuettel for GWX (Preview)
  89. [REL] Blue Menu Mod
  90. Some new Tboote, Minelayer/hunter
  91. Attack Disk - Angriffsscheibe
  92. [REL]Combined Scene and atmosphere including 8 & 16k and GWX 2
  93. Weird...
  94. Maths Question (from GWX manual)
  95. missing k-gun and DC racks
  96. no damage
  97. Seeking Opinions, in GWX…Canary Islands or the Canadian Coast?
  98. [WIP] What is it?
  99. IXD2 Hi-Rez Templates?
  100. Help: 6 Dials Sim feeling Mod
  101. [WIP] SH3Speech Conversion from SH4SPeech - Almost Done, Looking for Beta Testers
  102. I would like to suggest some mods...
  103. [REL] New loading screens
  104. Apologies but...
  105. Importing models from expansion?...
  106. Shnorkel Files
  107. Betty Bomber
  108. (req) a/a mod
  109. Lowering RDF Antenna in GWX 2.0 Mod
  110. is there any model viewer?
  111. Harbours in France
  112. Mutiple Silent Hunter 3 Commanders?
  113. GWX 2.0 Error's
  114. That stinks!!!!!
  115. Disappearing mouse cursor ?
  116. Aircraft AI ? (s-boot)
  117. [tec] converting ships from SH4
  118. Deck Gun Viewport Camera to be destabilized in GWX 2.1
  119. [rel] Another sub-themed wallpaper...
  120. [REL] STEEDS S-Boot Skins
  121. [REL] NEW SKINS for VII & IX
  122. I am Giving up !
  123. Skins & news
  124. Medals and Renown ?
  125. [Help] IXD2_Weathered_Dark_Deck
  126. GWX 2.0 new history - WWII ended in Feb 1940!
  127. Bearing overlay missing ?
  128. Inspiration for new mod....
  129. [FIX] 6 Dials - Simfeeling Mod
  130. SH3 download version?
  131. Ship appears on surface but not on map then lockup!
  132. CTD while saving!
  133. Seafloor's ASDIC protection
  134. @ Meridian Please read....... ? Regarding Res Fix & Monitor refresh rates
  135. Questions
  136. Das boot clothes?
  137. Question on realism of U-JAGD tools
  138. Which file has the Deckgun in storm parameters ??
  139. Looking for mod of TDC in Periscope/UZO
  140. Nub missing something in GWX2?
  141. Save game
  142. GWX 2.0 - Motor Launch Issue?
  143. save cfg. files?
  144. how strange!
  145. A little bit of everything
  146. Editing Campaign File
  147. [WIP] OLC Environment for GWX 2.0 (BETA)
  148. Lite Harbor Traffic
  149. GWX 2.0 + NYGM CMM possible?
  150. [REL] Officers Faces - by THORN.
  151. Big bug at Hel harbour in Poland
  152. Mission Validation Problem
  153. A Gift for sound Modders & Others
  154. How to disable SH3 Commander's thermal layers?
  155. Is there a way to enlarge the U-boat emblems.
  156. Request for assistance from someone good on graphics
  157. Puzzling CTD
  158. GWX 2.0 Bowspray Problem
  159. Why do I have time for two cups of coffee ?
  160. Re-packing *.dat files
  161. How do I add skins to my U-Boat?
  162. Returning from SH4 - Mods that will work with GWX
  163. Nav map ruler & protractor don't work
  164. Difficult to find mods
  165. Create your own skins?
  166. Error logs on GWX 2.0
  167. LaGG-3 for SHIII
  168. A message for AOTD Madmax and the users of his Kriegsmarine Class
  169. [request] SH4 Merchants
  170. Over 250 Authentic U-Boat/with crew photos.
  171. Is this plane anywhere in GWX>
  172. CTD though Armed Trawler patch enabled...
  173. Request: Variant sounds for GWX 1.03 in 2.0?
  174. Quick question to the German speakers out there...
  175. [REL] English to German Names Converted for OLC GUI GWX 2.0/2.1 etc.
  176. GameplaySettings.cfg - Question
  177. Lost Racerboy HEX-Biebel
  178. Hi-res skins...
  179. Sonar Man and Watch Officer Info
  180. Loading GWX 2.0. Why does JSGME show this ?
  181. [REL] OLC - Sale - Kombimod : Big Dials for OLC-GUI 1.2.3 for GWX 2.0
  182. Sailor Steve's German Hits Music 1910 thr 1945
  183. Over 38 US Warships (History, photo, drawings, measurements)
  184. [TEC] Pack3D import problem.
  185. Over 30 WWII United Kingdom Warships (history, tech info, drawings & photographs)
  186. S3D beta 0.6 - Download -
  187. Best recommended SEAFLOOR mod ?
  188. Adjusting GWX 2.0 Sensor Ranges?
  189. Genetics and cloning troubles... help the greenhorn!
  190. Over 30 WWII Imperial Navy Photographs (history, tech info, drawings)
  191. messages in GWX 2.0
  192. hedgehogs
  193. Thanks Subsim Community
  194. Depth Gauge
  195. JSGME Lite harbor traffic
  196. Idea: Transform SH3 to surface ships naval combat simulator
  197. Flag on U-boat mast could it been possible in SH3…
  198. Radio massages.
  199. Periscope reflections
  200. Merchant and Sub hull Damage ?
  201. hull intergrity % no longer visible ??
  202. DVD?
  203. Canovaro's Documents/Tools made easy
  204. Problem - no ships In Penang port and area (GWX 2.0)
  205. free movement mod in sub interior...
  206. About GWX 2.1?
  207. Alar.........m!!!!!!.....Your kind help is needed
  208. [REL] Wolfehunter's VII Series Final
  209. Finding lost Fubar skins
  210. (REL) LSH3 is ready for Download
  211. Modding ,, trying to understand the numbers!
  212. Any mods incompatibility ?
  213. Renown in GWX 2.0
  214. Is there a better way to import .obj into the DAT files?
  215. Yeeee----ha!!!!!11!!!
  216. Assisted Plotting for GMX2.0?
  217. quest about sh3 cmdr
  218. GWX 2.0 hydrophone blind spot at 0 degrees: bug or feature?
  219. 2pack3d, can someone email this program, or a good link to it?
  220. Idea for a new mod...Can someone make it?
  221. [REL]SH3Speech - Speech Recognition in English & German for SH3!
  222. Changing the base several times within one campaign
  223. How to make perfect screenshots?
  224. Idea: showing player's rank in captain awards/medals chest
  225. IJN U-Boote added
  226. Does this mod pack still work with GWX 2.0/2.1?
  227. How to edit/add renown in GWX 2.0?
  228. GWX 2.0..My comrades are idiots!
  229. ME question: setting torpedo loadout
  230. GWX 2.0 Halifax port placement
  231. Looking for XXI GWX-compatible skins
  232. crew speech mods?
  233. Help! (3D object editing)
  234. [WIP] Empress Of Britain Liner
  235. [REL] IXD2 Weathered Green Skin
  236. Search Sobers & Markhimov smoke mod
  237. Message_.cfg - Advanced Question
  238. Need advice/help, on type XXI forward dive planes
  239. [WIP] Increased ASW fun
  240. S.O.S.
  241. Screen resolution?
  242. Looking for Specific Fubar Skins...
  243. importing into file question, texturing related
  244. Question about the "PRoteus Collier"
  245. Skins & News - U-boot
  246. Any plans at all for a surface action mod?
  247. Morse code sound too long????
  248. new user has question
  249. AMMO
  250. engine room