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  1. steam and sh3
  2. Arctic areas mods?
  3. MaGui F and patch compatibility
  4. Torpedo, Deck Gun, AA tweaks?
  5. Again CTD
  6. Help for milk cow LSH3 5.1
  7. [REL] HMS Graph Mission
  8. GWX map update for stock SH3
  9. about black sky
  10. @Jimbuna SH3Editor question.
  11. Aces mod problem
  12. A question...
  13. Hi guys,quick question
  14. U-47 mod
  15. Subnets @ Scapa
  16. Ship Names June 2012
  17. Need help with error in modding
  18. GWX 3.0 XXI Skins
  19. Flotillas.cfg question
  20. Deck gun problem
  21. [REL] Algerine Class minesweepers
  22. Extended Lorient port (Schlesen etc.) for GWX
  23. Another quick question
  24. Sinking Mechanics.
  25. Two questions
  26. Few questions about MODS
  27. IX1 turm on IXC
  28. optics mod for SH 3
  29. Need help for type IIA
  30. New Patrol Zones
  31. [Request]
  32. [Req]Mighty fine crew mod or something like it...
  33. Water/Sea mods for NYGM?
  34. Mod Request - Weather Control
  35. [RE-REL] Torpedoraum Typ II for Postalbyke
  36. requesting GWX file...
  37. Warship mod 2.0?
  38. SH4 mod for SH3
  39. Solution for Type IX Aces Super Turms graphic problem?
  40. Computer Guru's
  41. Disable reflections?
  42. Looking for Ocean floor plant life mod?
  43. Creatures?
  44. Old GWX picture i found. take a look.
  45. [IDEA - REQUEST] : Pull down charts
  46. How can i use Sound cone chart ?
  47. Sonar equipment AI
  48. Modding Question
  49. Mapping Hydrophone volume to keyboard ?
  50. Conning Tower Open Hatch With Food
  51. SH3 Commander Crew Transfer - Possible to have more transfers?
  52. uboat modeling question.
  53. Changing crew positions
  54. Seabed Repair Mod for GWX 3.0?
  55. Depth under keel 'Ping'
  56. Location of file for Noise Meter Icon?
  57. Ship Names July 2012
  58. Need for Help !
  59. SH3 widescreen problem
  60. Refuel Ships
  61. Destroyers are evil and I loss
  62. New Career Screens?
  63. Can you mod a steam version of SHIII
  64. Yellow Text
  65. Stiebler4C_V16B1 hard-code fix released
  66. Hey look what i found
  67. mod compatible help
  68. How to add a port?
  69. What is....??
  70. Rank on this site.
  71. Cant download from Plissken_04 website
  72. Reupload mod
  73. Please, help me with my mod-soup!
  74. Making your own emblems
  75. Newbie here...needs help. Please! :-)
  76. [WIP] Damaged Engine Smoke
  77. Sound mod
  78. Couple mods that im looking for here...
  79. Mod soup question
  80. Sub textures
  81. [REQ] Images wanted!
  82. Any way to fix this?
  83. CAN SH3 DRIVE YAMATO?
  84. yah--another one of the "what" mods
  85. Brown Grey KM Map Mod??? Can't Find
  86. How to enlarge SH3 in windowed mode?
  87. Missing guns on German cruiser
  88. [WIP] Abandon Ship
  89. interior
  90. Collision clipping
  91. Looking for in-game pics...
  92. [IDEA] Effects for SH3
  93. duel install with steam version
  94. O2-Gauges v2
  95. [REQ] Harbour sea mod - anyone ?
  96. So i have a really stupid question about Magui..
  97. Air Torpedo (Fido) Mod.
  98. [Question] Sub Stats editing
  99. Luftzielseerohr
  100. GWX-Axis Mediterranean Aircraft Skins link?
  101. Looking for 330mmQFR gun model and others
  102. Bootsmaate (dk eng. word)
  103. I Sommergibili Italiani anyone?
  104. Night skies
  105. Help! i have a problem with GWX 3
  106. [REL] KB's Diesel Sound Mod
  107. Cant.Z 506 Floatplane.
  108. newb getting back to SHIII, which mods are you using?
  109. Captains cap
  110. This was cool!!!
  111. nice little mod tool
  112. A question regarding Mods
  113. [WIP] Mod 1879 - War of the Pacific (Perú + Bolivia vs Chile)
  114. Crew Size
  115. Bearing Tool Question
  116. Bogue = CTD?
  117. [Work not in progress] Medal certificates
  118. gwx problems
  119. [REL] Das-Boot Turms (VIIC)
  120. Editing Bridge in menu_1024_768.ini?
  121. Missing Port in Milk-Cow mod???
  122. Anyone has that link!?
  123. LSH3
  124. [REL] Charts Addon
  125. Captain's Log Font
  126. Tube Selection
  127. Hello All, I need Help for Release a new Shark
  128. [REQ] Environment mods for restricted waters
  129. [REL] Air Torpedos/Torpedo Bombers revisited and working!
  130. SH3 Commander personnel file
  131. Late War Inaccurate Snorkeling?
  132. Conning Tower & Radio Destroyed
  133. Question about youtube and subsim forums...
  134. Author of chart of Torpedo Failure Fix
  135. SSSShip Names of the August?
  136. AI working acoustic torpedo ("fido")? Take a look!
  137. Steam SHIII Question/GWX Question
  138. Mods, Realism for Overall Sim Behavior
  139. cap devices
  140. what's the best way to become a Modder?
  141. Mods for a newish player
  142. HAHD Ocean Colors choice
  143. Course Intercept
  144. lost my crew voice responses
  145. What is the best water stream, exhaust mod for NYGM?
  146. would a "barometer" mod be possible?
  147. Changing menu theme
  148. Georgios Averof CTD
  149. GWX 2.0 download?
  150. [REL] Maneuvering Board template for Sketchup
  151. Getting punched in the nose!
  152. Gunsight Compass
  153. S-boat mod
  154. Crash dive randomization ...
  155. What is this MOD?
  156. Looking for ACM-GUI Reloaded - h.sie's Edition V1.10
  157. [REQ] U-404 skin
  158. Canada Maple leaf flag?
  159. bikini bottom anyone? (fantasy alert, purists beware)
  160. Mediterranean only campaign?
  161. Masthead heights. Are they accurate?
  162. Silent 3ditor help!
  163. [TEC] A technical question to players...
  164. Sea State and firing torpedo's
  165. (NYGM) IXD2 keeps slowly sinking.
  166. [REQ] IX-D2 '39.
  167. problem with JSGME
  168. Navigation map
  169. Blue Interior Lighting
  170. New compartments
  171. Preparing for a dangerous mission (seeking advice on Windows 7 jump-street install)
  172. RENOWN SUX!!!
  173. Mod Soup
  174. More Crew Wanted - I WANT YOU!!!
  175. GWX 3
  176. hi
  177. FM_Interiors & OLC 1.27 problem
  178. Big request-U-67 "The Ram" emblem
  179. What should be the -realistic- StormConditions values?
  180. Okay, call me stupid.
  181. free walking
  182. Best cameras.dat mod for GWX with FM Interiors?
  183. Need more info about a periscope (SRC/16 of the Seehund)
  184. GWX v3 Gold -very minor issues- searching for solution
  185. Following escort
  186. Battery recharge problem
  187. [REQ] Current standing orders book
  188. Adding Qualifications to seaman
  189. vanishing helmsmen
  190. [REQ-IDEA] REPAIRS AND CRASH DIVE
  191. might be having a spot o' trouble with GWX 3 Wilhemshafen,St Naz,Schluese and xtra sh
  192. searching for a Mod
  193. Type VII Complete
  194. SH3Gen
  195. Paint jobs
  196. SH3 weather tool and realism Fix and stibler´s addon
  197. What would *you* recommend to spiff things up?
  198. Land Units
  199. all torpedos 1939
  200. [REL] rudewarrior's "Just Follow Orders!" Mod - NOW 2.0
  201. GWX again!
  202. {REQ} An idea hit me...
  203. Searching for little graphic icons mod
  204. Looking for active download link to OLC's GUI for GWX 1.03/1.10
  205. Help in identifying which version of OLC's GUI Mod this screen capture is from.
  206. Missing AOBFInnerDisc.tga in OLC GUI for GWX 1.03 (1.1.4)
  207. Modders United
  208. OLC GUI for GWX 1.03 (1.1.4)
  209. GWX vs LSH?
  210. Is there a mod to allow you to upscale the resolution in SH3?
  211. Any mods that go well with GWX3?
  212. The boy's back in town
  213. Cry for help - game crashes in 1941
  214. Merchant Variety Pack - Mid/Late War v1.1 Released
  215. [WIP] Cobalt's Type7c41 plus additions by Aces
  216. Ship Names November 2012
  217. A Poll: Which Type 7c41 would you like to see included in Super Turms?
  218. Camera out of Sector Fix for Torpedo Room Interiors mod
  219. JSMD5M_setup.exe
  220. Guidance on A.I. detection ranges in varying conditions
  221. Longer wakes
  222. A quick question what Type 9 interiors are folks using?
  223. Type 7 u-boat crew composition question
  224. Request "Water Drops Blur Effect MaGUI v3.4 Widescreen Compat"
  225. Super Turms v6 Help.
  226. [OT] It's too darned quiet around here this morning! :)
  227. Super Turms v7 WIP Screenshots and Information
  228. Rank Insignia Help.
  229. Where is the fog?
  230. For a little fun
  231. [REQ] AI type VII and IX skins
  232. Visual Aircraft Contact
  233. SH3 Commander Ship names not working.
  234. Digging around in the Warship Mod
  235. Link to filefront down?
  236. Aces' Adventures in 3D
  237. [REQ] ship inertia
  238. Seafloor topography?
  239. [REQ] Type II snorkel
  240. New to the forum and have a few questions
  241. Nvidia Inspector setting
  242. Transparent water in SH3
  243. GWX addons?
  244. Is there a mod to run SH3 in slow computers?
  245. Compatibility between Brunsbuttel-Hotelnau mod and the wilhelmshafen St. Nazaire mod
  246. How to change IIB boat instead of IID in SH3Commander in Black See campaign?
  247. Got some PC problems just to let you all know
  248. Who made this mod?
  249. [REL] desertstriker's rocket torpedoes
  250. Introduction to Modding