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View Full Version : Suggest:SHIII arctic mod


Alpino
08-12-08, 04:59 AM
I suggest a mod called SHIII Arctic Mod: it need to make a new icebreaker unit type russian "Krassin" or "Litke" (ex canadian "Earl Grey") and create the ice pack. This is the real problem. How do it? Maybe with a minefield modification or floating debris modification, replacing mine and debris with ice pack. Maybe.
I turn this idea to all SHIII great modders: Iambecomelife, Rubini, DivingDuck, Denis469 and others.

I imagine already new mission in the North Sea: Burning Ices, White Death, Iced Steel, War over Arctic...

Silent Hunter for ever!

Wolfehunter
08-12-08, 10:20 AM
I'm writing hypothetical here, I believe it wouldn't be too difficult to mod floating ice chunks. In the end I think your theory can work. But its too much work to do implementing both ends of the world with ice sheets. Some would have small way points and move. others would be stationary. Also there are limits to how close you can add objects to each other.

Its possible.:hmm:

Goodluck dude.:up:

iambecomelife
08-12-08, 06:59 PM
I suggest a mod called SHIII Arctic Mod: it need to make a new icebreaker unit type russian "Krassin" or "Litke" (ex canadian "Earl Grey") and create the ice pack. This is the real problem. How do it? Maybe with a minefield modification or floating debris modification, replacing mine and debris with ice pack. Maybe.
I turn this idea to all SHIII great modders: Iambecomelife, Rubini, DivingDuck, Denis469 and others.

I imagine already new mission in the North Sea: Burning Ices, White Death, Iced Steel, War over Arctic...

Silent Hunter for ever!

I once used wings3d to try to create a field of pack ice. It was never completed but I think it could be done - it is very easy to extract the existing icebergs and deform them into the correct shapes. I may try again after I finish my merchant ships.

GlobalExplorer
08-13-08, 04:17 AM
unlikely.

iambecomelife
08-13-08, 06:49 PM
unlikely.

Yes - it would be difficult for SH3. Alpino, if you check the SH4 forums there has been a lot of success with creating mods of player-operable surface ships.

I am not sure how a campaign would work out, regardless of whether SH3 or SH4 is used. The games are not suited to simulating an icebreakers' tasks, so it would be quite hard to make it worth playing for most users.