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Orion2012
08-22-08, 12:39 AM
What I'm trying to do is add the night filter back to the OLC GUI Special Mod. I managed to get the dark tones removed from the map, but now when it is night on my nav map, I just get a corner (where the moon icon was in the original mod) of the map shaded red. I looked in the maps.cfg file to resize the texture but saw no refrences in the file.

Here's a picture
http://i316.photobucket.com/albums/mm333/Orion3049/SH3Img22-8-2008_22543_671.jpg

Also was there a night filter on the attack map with the mod as it was, its been 2-3 months since I've played Sh3..
http://i316.photobucket.com/albums/mm333/Orion3049/SH3Img22-8-2008_22642_46.jpg

Anyone have some advice??

Edit: In case there is any questions, these modifications are just to suit my own taste, not to be re-released in any way shape or form.

onelifecrisis
08-22-08, 08:00 AM
The size of the night filter texture on the nav map can be modified by editing the appropriate entry in menu_1024_768.ini. Search that file for the name of the TGA image.

IIRC, there has never been a night filter on the attack map in any version of SH3.

P.S. You can release it if you want - doesn't bother me. :)

Redwine
08-22-08, 09:55 AM
These are my setting working on my screen resolution... try them

[G31 I15]
Name=Night filter
Type=1030;Static bmp
ItemID=0x31000005
ParentID=0x31000000
Pos=0,768,1024,656
Color=0xFFFFFFFF
Materials=1
Display=2;Linear
Mat 0=data/menu/gui/night_filter.tga
MatFlags=0x9
TexFmt=0x9

Orion2012
08-22-08, 02:18 PM
The size of the night filter texture on the nav map can be modified by editing the appropriate entry in menu_1024_768.ini. Search that file for the name of the TGA image.

IIRC, there has never been a night filter on the attack map in any version of SH3.

P.S. You can release it if you want - doesn't bother me. :)
Appreciate the help OLC, and if anyone expresses interest I would have no problem releasing it.

These are my setting working on my screen resolution... try them

[G31 I15]
Name=Night filter
Type=1030;Static bmp
ItemID=0x31000005
ParentID=0x31000000
Pos=0,768,1024,656
Color=0xFFFFFFFF
Materials=1
Display=2;Linear
Mat 0=data/menu/gui/night_filter.tga
MatFlags=0x9
TexFmt=0x9

Thanks Redwine, keeps me from having to guess!

Orion2012
08-22-08, 03:34 PM
So, I've tried editing the menu.ini file back to both what it says for night filter before enabling the OLC GUI, and now I don't have any kind of Night filter, not even the small corner as in the picture above.

Edit: Had an "o" instead of "0" in the position indicator.....

Darkbluesky
08-28-08, 01:33 AM
Hello,

I was just looking for information on how to change just that in OLC Special and I found your topic, therefore I would be interested in getting your map night filter mod. Could you put some link to download, if possible?

Thank you.

PS I was wondering which was exactly the problem with the night filter in the attack scope view too. I wonder if it is so awful that I could not live with it (I liked very much the change of mood that the red light gave).