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View Full Version : Bismarck and weather


Lzs von swe
07-13-08, 06:52 AM
I wonder:hmm:

More often then not the weather is terrible during Bismarck's last fight.
No shots fired as no one sees the other. Bismarck circles and then disappear.
The only way to be reasonably sure of good weather is to use SH3Cmdr
to set days in base so you leave in patrol only 1 or 2 days before the battle,
set course West and full speed ahead, (Hoping to avoid any planes or destroyers) as the weather normally stays fine for the first couple of days.

Now, would it be possible to somehow link the weather to the spawning of the sips?
I guess not but that would really help the immersion:yep:

Sailor Steve
07-13-08, 10:43 AM
I think this is the best solution you're going to find for that particular problem.
http://www.subsim.com/radioroom/showthread.php?t=132868&highlight=rain

Lzs von swe
07-19-08, 05:48 AM
Hi Steve, sorry for the slow update. Have been out of town this week, haven't touched a keyboard for 5 days..

Anyway.

Thanks for the tip, but I wonder, does the AI see better with it enabled?
As I understand it you, the player, get better weather but for the AI the weather is still bad. I will post in that thread and ask.

To have the weather set on activation of the spawning points for the ships in "historical" battles would be really good for the immersion.

Sailor Steve
07-19-08, 08:22 AM
I have no clue. I haven't used the mod myself.