View Full Version : Königsberg Light Cruiser
SeaWolf IV
08-20-06, 09:52 PM
Does anybody know how to correct the onboard plane on the Königsberg Light Cruiser from a British to a German one? Or if not possible maybe a way to remove it all together?
http://img217.imageshack.us/img217/6108/kklasse4oz.jpg
chris911
08-21-06, 10:41 AM
There will be a historical correct K-class cruiser in sergs Kriegsmariene Mod. So i think its better to wait for this one....
SeaWolf IV
08-21-06, 08:25 PM
Any idea when that will be out?
bigboywooly
08-21-06, 08:31 PM
Does anybody know how to correct the onboard plane on the Königsberg Light Cruiser from a British to a German one? Or if not possible maybe a way to remove it all together?
What does it say in the .cfg file about airbase ?
C:\Program Files\Ubisoft\SilentHunerIII\data\Sea\K class
SeaWolf IV
08-22-06, 01:28 AM
[AirGroup 1]
StartDate=19350601
EndDate=19480101
Squadron1Class=LBSArado
Squadron1No=1
I changed the class to the Arado, but it makes no difference.
bigboywooly
08-22-06, 01:44 PM
[AirGroup 1]
StartDate=19350601
EndDate=19480101
Squadron1Class=LBSArado
Squadron1No=1
I changed the class to the Arado, but it makes no difference.
Well in that case its prolly the skin - expect its a copy of one of the British ones and the plane has not been changed
When I find my copy will have a look
SquareSteelBar
08-22-06, 02:56 PM
Well in that case its prolly the skin - expect its a copy of one of the British ones and the plane has not been changed
Hi Wooly,
that's not because of the skin -> the skin is right [arado01_small.tga] in 'NCL_KClass.dat'. HanSolo forgot to change the 'Walrus' .obj files to 'Arado' ones.
Yesterday I tried to solve SeaWolf's prob [now it's also mine:lol:], so I fiddled around with 'NCL_KClass.dat' --> I extracted the Arado .obj files from 'NCA_Hipper.dat' [with Pack3D], renamed them and imported them to 'NCL_KClass.dat'. The result works [now the 'Arado' appears on deck] but is faulty and I'm not able to fix this.:damn: Have a look to museum.
Maybe you can work it out?
NCL_KClass.dat (http://www.yousendit.com/transfer.php?action=download&ufid=FF9D13BA7777D028)
SSB
bigboywooly
08-22-06, 04:20 PM
Well in that case its prolly the skin - expect its a copy of one of the British ones and the plane has not been changed
Hi Wooly,
that's not because of the skin -> the skin is right [arado01_small.tga] in 'NCL_KClass.dat'. HanSolo forgot to change the 'Walrus' .obj files to 'Arado' ones.
Yesterday I tried to solve SeaWolf's prob [now it's also mine:lol:], so I fiddled around with 'NCL_KClass.dat' --> I extracted the Arado .obj files from 'NCA_Hipper.dat' [with Pack3D], renamed them and imported them to 'NCL_KClass.dat'. The result works [now the 'Arado' appears on deck] but is faulty and I'm not able to fix this.:damn: Have a look to museum.
Maybe you can work it out?
NCL_KClass.dat (http://www.yousendit.com/transfer.php?action=download&ufid=FF9D13BA7777D028)
SSB
Hmm best I can do with it
http://img237.imageshack.us/img237/5025/screenhunter116dm2.jpg
http://img306.imageshack.us/img306/6070/screenhunter120md3.jpg
I did something similair but with the Arado from the Bismark
Anywho if its better than what you have heres the .dat
http://ultrashare.net/hosting/fl/06fac65b61/ (http://ultrashare.net/hosting/fl/06fac65b61/)
SquareSteelBar
08-22-06, 05:18 PM
Hi Wooly,
now I used your file but there are the same errors like my dat file generated, although the 'Arado' appears on deck. In addition the 'Königsberg' doesn't sail [no sound, no bow waves]. Look:
http://img97.imageshack.us/img97/8861/k1po2.jpg
http://img165.imageshack.us/img165/2113/k2gy0.jpg
bigboywooly
08-22-06, 05:49 PM
Hi Wooly,
now I used your file but there are the same errors like my dat file generated, although the 'Arado' appears on deck. In addition the 'Königsberg' doesn't sail [no sound, no bow waves]. Look:
http://img97.imageshack.us/img97/8861/k1po2.jpg
http://img165.imageshack.us/img165/2113/k2gy0.jpg
Hmm most odd
Will look into that when I have a minute - bit busy at this moment in time
Never noticed those bits you poited out tho :oops: my bad
SeaWolf IV
08-22-06, 10:31 PM
Fixed the plane, but broke the boat :damn: Thanks for the effort, will keep checking back.
SquareSteelBar
08-23-06, 01:53 AM
Never noticed those bits you poited out tho :oops: my bad Don't worry - the same happened to me... http://users.pandora.be/eforum/emoticons4u/happy/046.gif
...bit busy at this moment in time Doesn't matter - you're not the only one
So long,
SSB
P.s.: I think these errors appear, because the 'Arado' .obj files are smaller than the 'Walrus' ones [particularly the 'NCA_Hipper_Arado.obj'] - so the positions of some different .obj files are shifted [noticed that in Pack3D], but don't know how to fix this:cry:
bigboywooly
08-23-06, 07:05 AM
Never noticed those bits you poited out tho :oops: my bad Don't worry - the same happened to me... http://users.pandora.be/eforum/emoticons4u/happy/046.gif
...bit busy at this moment in time Doesn't matter - you're not the only one
So long,
SSB
P.s.: I think these errors appear, because the 'Arado' .obj files are smaller than the 'Walrus' ones [particularly the 'NCA_Hipper_Arado.obj'] - so the positions of some different .obj files are shifted [noticed that in Pack3D], but don't know how to fix this:cry:
Well when you click on a 3d object in pack 3d there is a page on the right hand side with x,y and z coordinates on
Adjusting those moves the part up down left etc
I used the Arado.obj from Bismark and that didnt make a difference size wise
SquareSteelBar
08-23-06, 12:08 PM
Well when you click on a 3d object in pack 3d there is a page on the right hand side with x,y and z coordinates on
Adjusting those moves the part up down left etc I know that but the problem is: which are the right parts to move?
Now I found a different way: I compared my 'NCL_KClass.dat' to the original one in a hex comparer and so I was able to correct some differences [or errors?] propably made by Pack3D during import of the .obj files.
I checked it only in museum yet - it seems to work properly
Would you please also check it out, mates? DL below
http://img183.imageshack.us/img183/1108/k1ks5.jpg
http://img183.imageshack.us/img183/7520/k2bw2.jpg
fixed K-Class (http://www.sendspace.com/file/0n5nek)
So long,
SSB
SeaWolf IV
08-23-06, 04:40 PM
Thanks, I will give it a try tonight :up:
bigboywooly
08-23-06, 05:22 PM
Well when you click on a 3d object in pack 3d there is a page on the right hand side with x,y and z coordinates on
Adjusting those moves the part up down left etc I know that but the problem is: which are the right parts to move?
Now I found a different way: I compared my 'NCL_KClass.dat' to the original one in a hex comparer and so I was able to correct some differences [or errors?] propably made by Pack3D during import of the .obj files.
I checked it only in museum yet - it seems to work properly
Would you please also check it out, mates? DL below
http://img183.imageshack.us/img183/1108/k1ks5.jpg
http://img183.imageshack.us/img183/7520/k2bw2.jpg
fixed_NCL_KClass.rar (http://www.yousendit.com/transfer.php?action=download&ufid=6D315ECD625573CD)
So long,
SSB
Nice one mate :up:
Now why didnt I think of that
Have D\L and will install when finished the nightmare I am currently stuck in :damn:
SeaWolf IV
08-24-06, 10:03 PM
I tried the new files out and it works like a charm in game. Thanks again!
SquareSteelBar
08-25-06, 05:00 PM
I tried the new files out and it works like a charm in game. Thanks again! Poooh...that's a load off my mind:D
Now I've developed a taste of it:
more than one year ago a russian mate ['Fox Mulder'] released his cloned soviet ships. But the included 'Souz' Battleship and 'Tallinn' Heavy Cruiser always caused CTDs [not only to me - like I read in many posts]. So many gamers couldn't use these nice vessels. Since yesterday I tried to fix these issues and I think, I've got it!:know:
I'll upload the files this weekend - after thorough check out
Download (http://www.subsim.com/radioroom/showthread.php?p=299350#post299350)
Greetings,
SSB
HanSolo78
08-25-06, 05:24 PM
hey guys!
nice work there you´ve done with the cruiser!!! :up:
since I am the "author" of the K-Class and I did not get it to solve the thing with the aircaft I appreciate your work very! :)
good work mates!
@SquareSteelBar
I already examined the russian ships a few months ago when I fixed them not getting CTD.. I was quite disappointed only finding a cloned Hipper class, Revenge battleship and T-2 tanker without any changes but their names.
SquareSteelBar
08-26-06, 02:18 PM
I already examined the russian ships a few months ago when I fixed them not getting CTD.. I was quite disappointed only finding a cloned Hipper class, Revenge battleship and T-2 tanker without any changes but their names You're right. The only changes are the Tallinn's plane textures to a russian look and the Souz' arming. That inspired me to change the Souz' plane from a 'Walrus' to 'Arado' by using this texture and renaming it 'Tupolev'http://users.pandora.be/eforum/emoticons4u/happy/046.gif. Additionally I renamed all included texture files, so now it's possible to use different textures in the tex folder [different from base ships' textures like Hipper + KGeorgeV].
No big deal - but now they work
Ahoi,
SSB
bigboywooly
08-26-06, 03:41 PM
hey guys!
nice work there you´ve done with the cruiser!!! :up:
since I am the "author" of the K-Class and I did not get it to solve the thing with the aircaft I appreciate your work very! :)
good work mates!
@SquareSteelBar
I already examined the russian ships a few months ago when I fixed them not getting CTD.. I was quite disappointed only finding a cloned Hipper class, Revenge battleship and T-2 tanker without any changes but their names.
The Russians were loaned the HMS Royal Sovereign in 44 by Britain and was named the Arkhangelsk - given back to Britain in 1949 for scrapping
The Lützow (http://www.battleships-cruisers.co.uk/hipper_class.htm#Lützow) ( Hipper class heavy cruiser ) was given to the Russians in April 40 unfinished -Not really finished till after the war but was used as a floating battery
Was called the Petropavlosk in Sept 40
Name changed then to The Tallin in Sept 44
Redeagle
11-19-06, 07:26 AM
The DL-location of the Arado for the KClass is dead :(
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