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  1. @ the moderators (1 replies)
  2. Grey Wolves type II (3 replies)
  3. periscope won't go down! (8 replies)
  4. Looking for wrench pack mod (2 replies)
  5. Officers Skins .... help please ! (13 replies)
  6. Options in GW (2 replies)
  7. icebergs in grey wolves (8 replies)
  8. Medals (2 replies)
  9. Grey wolves and NYGM (12 replies)
  10. Problem with downloading Grey Wolves Supermod (5 replies)
  11. Adding Canals to SH3 - How! (59 replies)
  12. Sub Emblem Resizing???? (0 replies)
  13. Grey Wolves AP shells 105mm (22 replies)
  14. Sudden Death (4 replies)
  15. Grey Wolves update (4 replies)
  16. GW Type II has 3 reloads? (38 replies)
  17. Gw? (2 replies)
  18. Friend needs help with NYGM and black screen (3 replies)
  19. ? on creating message_en (2 replies)
  20. milkcows in grey wolves supermod (7 replies)
  21. Can't go to 2048 Time in GW? (5 replies)
  22. Officers Quantity..... (7 replies)
  23. Tgw (11 replies)
  24. HT RUb and NYGM RUb compatible? (10 replies)
  25. Looking for a IXC camo paintjob (10 replies)
  26. GW Damage Modeling Seems Pretty Spot On (2 replies)
  27. Help with U-Boat War Ace please.... (14 replies)
  28. Damage and days in port (10 replies)
  29. JScones... SH3 Com Help Needed (7 replies)
  30. HELP! New Laptop.. New Problems (2 replies)
  31. How delete w/o range report in TGW? (4 replies)
  32. Grey Wolves Super Download (5 replies)
  33. Getting New Nationalities To Spawn? (1 replies)
  34. What does "TweakFiles.zip" do? (3 replies)
  35. Can it be made? "Track Technology" like in IL2!?! (6 replies)
  36. Cutting down player instant deaths (9 replies)
  37. Plane engine sounds....... (6 replies)
  38. GW bandwidth.... (2 replies)
  39. Can anyone help me please ? (1 replies)
  40. Changing U boat availability (5 replies)
  41. Gauges and Backlighting + interior lighting questions (3 replies)
  42. Radio Message font size (11 replies)
  43. SH3commander career CTD (5 replies)
  44. SH3C & RUB addons? (3 replies)
  45. Typ XXIII Mod (0 replies)
  46. FLB sale U-999's 6 dial mod (1 replies)
  47. NYGM or Grey Wolves? Sell me people. (89 replies)
  48. Harbour traffic (9 replies)
  49. Request: Camera Lens Mod (1 replies)
  50. How can I get rid of the single ship contacts and the colored tails? (6 replies)
  51. helpme with bordinstrument (1 replies)
  52. SH3Cmdr 2.6: Ivalid Argument to Date Encode (11 replies)
  53. A few questions abour RUb and SH3 Commander (7 replies)
  54. CTD with Grey Wolves 1.1a (0 replies)
  55. Coastal Merchant Lights. Download. (11 replies)
  56. Crew Rest Room..... (23 replies)
  57. SH3 Commander 2.6 and the type II (2 replies)
  58. Grey Wolves Recognition problems (7 replies)
  59. Looking for Fubar skin (3 replies)
  60. Tower Skins (8 replies)
  61. GreyWolves; a few more (serious) recommendations. . . (10 replies)
  62. FF100 German mod?? (2 replies)
  63. Coastal Merchant. Lights. (3 replies)
  64. @ Teddy NYGM Periscope Fix Mod..... (13 replies)
  65. Help... I lose my snorkel textures after install UBWA 1.8. (1 replies)
  66. U-Boot RealSimulation (7 replies)
  67. 3dsmax *.obj Export settings (13 replies)
  68. Unable to Access Mod Archives (8 replies)
  69. Set up components to install with GW 1.1 (3 replies)
  70. Flack Gun destroyed (7 replies)
  71. Order of Ships in Recognition Manual (3 replies)
  72. How to do dual install (14 replies)
  73. Grey Wolves CD ? (22 replies)
  74. Ship ID listed as Contact (3 replies)
  75. Wierd values in NYGM tonnage war (3 replies)
  76. Cannot reload torpedoes in Type II (22 replies)
  77. TGW download (3 replies)
  78. A recommendation for GW! (10 replies)
  79. Recognition Manual Silhouettes...... (19 replies)
  80. Siren alarm (3 replies)
  81. Australian Flag ...... (9 replies)
  82. Back after long break...is NYGM 2.0 compatible with GW 11a ? (1 replies)
  83. NYGM propeller bug? (5 replies)
  84. Grey Wolves sound bug ? (10 replies)
  85. Flying pennants (2 replies)
  86. GW 1.1a View Range (5 replies)
  87. The Grey Wolves v1.1a Roster ? (3 replies)
  88. Which Mods to install (9 replies)
  89. How to get rid of ambient music? (2 replies)
  90. manual targeting (7 replies)
  91. Stand Alone Fatigue Mod (2 replies)
  92. Which File Controls Key Commands? (2 replies)
  93. no more 'crash dive blues' (2 replies)
  94. now we really have a submarine simulation (11 replies)
  95. is there a mod for.... (5 replies)
  96. NYGM Tonnage War question (6 replies)
  97. Which mods? (4 replies)
  98. changing silent running telegraph speed (5 replies)
  99. Templates for U-Boat skins? (2 replies)
  100. Deck Gun and AAA gyroscopical stabilization.... (6 replies)
  101. skin add on for commander (4 replies)
  102. TGW - awesome & congrats & 2 ??'s (4 replies)
  103. Sub Skins Causing bug? (5 replies)
  104. SH3 Commander R2.6 NOW AVAILABLE! (252 replies)
  105. Modding enemy AI DD senor question (17 replies)
  106. FUBARS IXC camo mod (5 replies)
  107. where can i get a torpedo skin pack (1 replies)
  108. Does anyone (1 replies)
  109. U-Tanker (7 replies)
  110. grey wolved supermod map contacts (4 replies)
  111. Type IXB. GW Mod. Dive to 264m w/o damage! (7 replies)
  112. Hands_Look_Better. My old Mod. (2 replies)
  113. GW: message - New Base Keil (3 replies)
  114. Tug Boat Lights. Download. (15 replies)
  115. Ship Names (16 replies)
  116. What mods with NYGM 2.1? (1 replies)
  117. GW mod you guys need a Iron Cross Oak leaves and Diamonds... (1 replies)
  118. GW AI VIIB - No Tower or Guns ?? (7 replies)
  119. More German Crew Cheers (3 replies)
  120. Kptn_hans Charged For Hate Crimes (9 replies)
  121. Kptn_hans Charged For Hate Crimes (0 replies)
  122. Need help with NYGM tonnage 1.03 (15 replies)
  123. Stock water transparancy (27 replies)
  124. Tub Boat Smoke Fix-Still Around? (2 replies)
  125. GW vs RUB (6 replies)
  126. Iambecomelife's Hospital Ship and NYGM-TW 2.01 (3 replies)
  127. Realistic damage (6 replies)
  128. U-Boat War Ace ... please help. (6 replies)
  129. Stupid Question #001 (1 replies)
  130. I've Had A Gut Full ! (14 replies)
  131. Question about Rub 1.45 (1 replies)
  132. aircraft carrier "Graf Zeppelin" (80 replies)
  133. Help GW v1.1a (6 replies)
  134. How to add deck guns to IIA (13 replies)
  135. NYGM 2.01 Super DD's issue ? (7 replies)
  136. Sil tga's for dark Rec Manual (11 replies)
  137. Skinning Torpedos (1 replies)
  138. Mines and the Moon in GW (7 replies)
  139. USS Scorpion thread in marine sims forum (translator to english needed!) (3 replies)
  140. Help ! ... My crew have gone mute (11 replies)
  141. NYGM Mod - Definition of "mps" (2 replies)
  142. help i am being killled by unseen wall (3 replies)
  143. can you save your game in NYGM ver.2 (4 replies)
  144. Hospital Ship Lights are ready. (14 replies)
  145. subsim super cd sound folder problem (6 replies)
  146. Anyone fancy meeting Allied subs (5 replies)
  147. Help GW MOD: How To.... (6 replies)
  148. game locks after loading save using GW (4 replies)
  149. I'm looking for a specific mod. Help me find it would ya? (3 replies)
  150. Grey textures in Grey wolves Mod (3 replies)
  151. About the Crew Cheers After Torpedo Hit? (9 replies)
  152. SH3 Weather 1.02 (3 replies)
  153. battlecruiser HMS HOOD (49 replies)
  154. Graphics Prob? (55 replies)
  155. nygm and gw (2 replies)
  156. Scapa The Way It's Supposed To Be - THX Grey Wolves (7 replies)
  157. Work Underway on the next Grey Wolves Major Release. (194 replies)
  158. To the Team of GW (9 replies)
  159. Using all my ammo (4 replies)
  160. boy - transports frail in NYGM 2 (6 replies)
  161. Early war night surface engagements - would you like? (10 replies)
  162. NYGM 1500 Meter Bearing Overlay (0 replies)
  163. New update for the GW-Bordinstrumente,GW-Funkraum,GW-Periscope..... (38 replies)
  164. NYGM 1500 Meter Bearing Overlay (0 replies)
  165. Saved Campaign Loading Screen (0 replies)
  166. Random Crew v1.1 - Add-in for SH3 Commander - NonBeta RELEASED (8 replies)
  167. Attention to all GW/NYGM user's. (11 replies)
  168. GW effect on deck gun (5 replies)
  169. Deck Gun Shells amount .... (7 replies)
  170. TYGM and GW (3 replies)
  171. Where to get the GW 1.1a Super Mod (7 replies)
  172. Will Mods ruin my saves?? (2 replies)
  173. SH3 Commander (3 replies)
  174. SH3 weather mod (15 replies)
  175. Time spent in port (7 replies)
  176. Water jets higher! How? (0 replies)
  177. Grey Wolve Crashes (4 replies)
  178. Eye of God??? Why do I now have it??? (6 replies)
  179. Music Of GW? (3 replies)
  180. MODS/ IUB help (0 replies)
  181. GW CTD when I plot course (4 replies)
  182. Don't miss the maps in GW guys. (2 replies)
  183. GREY WOLF 1.1a Your a winner (9 replies)
  184. Hydraphone Tweeking (7 replies)
  185. Brit sub takes to the seas.... (48 replies)
  186. Which Mods are you using? (Gathering Data for a Potential Sticky - Please Respond!) (13 replies)
  187. I can't download 1.4 patch (10 replies)
  188. Problem installing GW 1.1a (12 replies)
  189. Need help. (3 replies)
  190. Question about mods (0 replies)
  191. Collision with the TGW mod (11 replies)
  192. New SH3 Commander Release (38 replies)
  193. Where do I find the mod enabling tool? (2 replies)
  194. NYGM has finally moved that twit (3 replies)
  195. Editing OGG files - CTD ??? (12 replies)
  196. CTD when looking at moscow (3 replies)
  197. Attn Teddy Bar/Observer Rnd file error (8 replies)
  198. Free RapidShare account (2 replies)
  199. Grey Wolf's help please (4 replies)
  200. NYGM 2.01 Minefield map question (2 replies)
  201. C2 Cargo Lights. Download. (18 replies)
  202. Looking for the following mod (1 replies)
  203. Moon reflection mod (58 replies)
  204. NYGM 2.01 Minefield jpg question. (0 replies)
  205. Realisim vs. Knowledge (11 replies)
  206. Query on GW mod (2 replies)
  207. GW subs have two stbd sides ? (4 replies)
  208. After messing w/ Zone.cfg (0 replies)
  209. RUB and boat damage question (1 replies)
  210. Grey Wolves bugs? (13 replies)
  211. Around the world mod? (0 replies)
  212. Japanese I400 class (1 replies)
  213. For Terrain (1 replies)
  214. Yet another SH3 Commander Question? (2 replies)
  215. Free Premium Rapishare Accounts (HURRY!) (4 replies)
  216. ship releases over at the german ubi forum (24 replies)
  217. No. of patrols before transfer (2 replies)
  218. GW First Patrol - Only came accross 2 ships! (6 replies)
  219. [Mod Release - New Ship] - Pyro Ammunition Freighter (24 replies)
  220. Mission editor (1 replies)
  221. Missing Pages (1 replies)
  222. Gimme Mods (3 replies)
  223. Help on ogg files (4 replies)
  224. It's possible to modify the dinamic campaign with the missión editor? (3 replies)
  225. GW & SH3Commander ship skins (5 replies)
  226. @ Teddy Bar .... (2 replies)
  227. GW Mod. Default seafloor textures anyone? (14 replies)
  228. Bit of Fun with hull integrity.. (21 replies)
  229. TGW 1.1a --- WOW!!!!! (38 replies)
  230. NYGM Persicope Mod v1.1 - Released (34 replies)
  231. Moderator On Leave! (9 replies)
  232. More translations for SH3Cmdr (32 replies)
  233. NYGM SD Mod v2 Public Beta - Liberty Ship - (2 replies)
  234. Modding NYGM's Restore Gods Eye View mod - pls help (0 replies)
  235. Sliding Stations Panel Version 2 (5 replies)
  236. CTD using NYGM 2.0 Help please!! (7 replies)
  237. What map tool mods are used in NYGM and GW? (0 replies)
  238. How do i change the AI in SH3? (3 replies)
  239. Nuclear Torpedos (11 replies)
  240. New painting mix U-552 (0 replies)
  241. GW 1.1a vss. NYGM 2.0 (22 replies)
  242. Nights too dark in NYGM2.0 for me changed the "Sky_atl1.tga" (4 replies)
  243. can SH3 Cmdr also include a captains logbook? (19 replies)
  244. How do you change uboat availability? (20 replies)
  245. Looking For High Res Awards... (2 replies)
  246. SH3 Mos forum announcement updated 6/20/06 (1 replies)
  247. Added a mod download ftp for you guys (6 replies)
  248. increasing flak damage (4 replies)
  249. C2 Cargo Lights. Opinions. (25 replies)
  250. Visibility mod included in both GW and NYGM? (1 replies)