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View Full Version : Visibility mod included in both GW and NYGM?


Immacolata
06-20-06, 01:03 PM
Way back last year someone, whose name I ashamedly forgot, fixed the ludicrous 8km visual range defect of SH3. It was 16 km as far as I remember. Still way too close to a joke, but better at least. My question is if this mod is implemented in GW as well as NYGM?

Im returning to the pens after a years furlough as a grunt (played BF2 mostly...), and I would like to try the exciting sub chase game again. But Im having difficulties figuring out which of these two mega mods I need.

irish1958
06-20-06, 07:06 PM
I think NYGM TM has only 16 Km visibility, but the GW has a choice of 8 Km for slower computers and a 16 Km visibility choice for faster computers.
irish1958