Log in

View Full Version : Options in GW


Harmsway!
07-17-06, 04:39 PM
After installing GW my ID books no long reveal the name of ships. What use is that? All ships are labelled as 'Contact'. Even after sinking some ships they are entered into the log as 'Contact'. So if I take the time to ID a ship and check the box it place 'Contact' up on the notepad. Please help.

What's the deal with the Atmoshere Mod Light Skies, Dark Skies, 8km or 16? Of course I had to pick one but felt uniformed in my choosing. Kind of like voting on election day.

Also what if I what to make changes to my original selection? Like 24hour vs 8hr crew fatique.

Lastly the readme tells all about what mods are included but are there any instructions on how to use them. For example I happened to know how to use the gramaphone but what if I didn't know?

Please for the next update on TGW put on a few pages of documentation.

bigboywooly
07-17-06, 04:48 PM
The contact report is because you installed generic contacts as an option
The 16k mod just means your vision is doubled to 16k from default 8k

You can just run the 1.1A installer again over the top of your current install changing options as you want

Harmsway!
07-17-06, 04:59 PM
The contact report is because you installed generic contacts as an option
The 16k mod just means your vision is doubled to 16k from default 8k

You can just run the 1.1A installer again over the top of your current install changing options as you want

I just read the FAQ on Gray Wolves site which says that too. Thanks

Any advice on the Atmosphere selection?