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mike_espo
07-07-06, 11:57 AM
I just installed NYGM 2.01z. Awesome!:up: :up: :rock: :rock:

Just wanted to ask a couple of questions:

With all the great new graphics and textures, I was surprised to see the old vanilla SH3 textures when the Chief Engineer icon is tapped and the report icon tapped. RuB 1.45 and the NYGM tonnage war 1.03 had the improved textures.

Does anybody know the files to change those. I hate looking at them.

Also, I know the manual states that for single missions using SH 3 commander 2.6 that only standard SH3 crews can be used. I so much like the Realistic ones from SH3 commander. Is it possible to edit some files to use the Realistic option?

Otherwise, I love this mod!:up:

poor sailor
07-07-06, 12:29 PM
Yes, It's a "dials1.tga" file in Data\Menu\Gui\Layout.

mike_espo
07-07-06, 01:47 PM
thanks. :up:

Observer
07-07-06, 09:57 PM
Oh yes. That one got overlooked. It's on the list to be corrected in v2.2. Sorry 'bout that. Good catch though!:up:

mike_espo
07-08-06, 04:10 PM
2nd question:

Do any of you guys know about the next question:

How to use SH3 2.6 realistic crew with NYGM 2.01z Tonnage War for single mission play?

Observer
07-08-06, 05:28 PM
2nd question:

Do any of you guys know about the next question:

How to use SH3 2.6 realistic crew with NYGM 2.01z Tonnage War for single mission play?

I would suggest not, and stick with the NYGM configuration. It is specifically designed to work best with the NYGM crew management mod. I wouldn't be able to vouch for the ability of the SH3 R2.6 realistic crew configuration to work well with the crew management mod in single mission. You could try it though and let us know how it works out. It could work just great!

mike_espo
07-10-06, 10:32 AM
It won't implement realistic crew option from SH3 Commander 2.6.

I keep getting the error message: "Too many sailors. Go back to barracks" when I try using realistic crew for single mission play. For Careers, Its OK.

This is a shame, as I really like the variation of crew textures allowed via SH3 Commander and the realistic crew numbers.