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  1. moving radar antennas for DDs? (18 replies)
  2. WarAceCampaign: How to make the GUI sticky (4 replies)
  3. [rel] [re-rel] war radio (31 replies)
  4. [WIP] aob tool-coming soon (14 replies)
  5. JGSME compatability (8 replies)
  6. Last dub modding question before I start building (1 replies)
  7. Snorkel on type IID - any mod? (3 replies)
  8. (wip) replaced ships (5 replies)
  9. How to - Increase Repair Times - Without using a Mod (45 replies)
  10. Seach Lights strenght (12 replies)
  11. Looking for plans HMS Erebus / HMS Terror (10 replies)
  12. Ship Names Update April 11 (12 replies)
  13. Strange problem (7 replies)
  14. GWX 3.0 install error (25 replies)
  15. [WIP] Letters From Home Mod (69 replies)
  16. Black Sky: Ive seen threads about it, whats the cure? (13 replies)
  17. Internet reference for public domain 1940s music (1 replies)
  18. [WIP] British aircraft carrier Courageous class (HMS Glorious) (66 replies)
  19. For Modders needing help with Subsim Uploads (0 replies)
  20. Looking for good Nav Mods (3 replies)
  21. GWX GOLD (4 replies)
  22. Question for ALL JSGME users (42 replies)
  23. Modding a Steam Install (7 replies)
  24. Warnings ambush on my inbox (1 replies)
  25. FLB sale U-999 (2 replies)
  26. [REL] Gyrocompass with Vernier for NYGM 3.2 + Hitman Optics (1 replies)
  27. How do I make a new model reference point. (2 replies)
  28. Calling all modders (1 replies)
  29. Dial Mods (10 replies)
  30. upgrade and renown (0 replies)
  31. [REL] NEW UNIT: SS Arandora Star (POW Transport) (25 replies)
  32. .cfg reader and/or editor (2 replies)
  33. Working Gyrocompass Vernier (16 replies)
  34. Starforce. mods and no-cd? (3 replies)
  35. IronCoffins Sensor AI tweak (1 replies)
  36. Arghhh!! You guys are drawing me back in ! (10 replies)
  37. Dark Deck Gun Texture (3 replies)
  38. is it possible to change the markers cross? (3 replies)
  39. Ship Wake Mod (3 replies)
  40. Adjusting Speed (50 replies)
  41. Officer Icons coming soon (5 replies)
  42. wondering (19 replies)
  43. mission not completed (2 replies)
  44. Which tga file is for the deckgun? (3 replies)
  45. Enigma machine simulator w/ encripted radio messages mod help. (3 replies)
  46. Another Problem? (0 replies)
  47. Filefont is open again by original founders (8 replies)
  48. GWX 3.0 and TDC mod (5 replies)
  49. CLAssemblage2(GraphicPack) (26 replies)
  50. SH3 Commander Idea (45 replies)
  51. Trying to improve the bowspray resolution!! (11 replies)
  52. saving game while ship in sight (1 replies)
  53. Do you like submarine movies? How about this one? (22 replies)
  54. Epic patrol.. (3 replies)
  55. Filefront is closing down (19 replies)
  56. Type 212 mod? (3 replies)
  57. AndyM's Musik (0 replies)
  58. where is the center ? (23 replies)
  59. Dark surfaces [W3D] (0 replies)
  60. Another great site for WWII radio (4 replies)
  61. Uploads (6 replies)
  62. Missing wave texturing? (14 replies)
  63. Performance of NYGM3.0 + my laptop (3 replies)
  64. Water & night more realistic (4 replies)
  65. Time to chat about mods live (0 replies)
  66. [REL] Turm Emblems Your Way! (110 replies)
  67. I've Been Called Back To Duty. (22 replies)
  68. Phoenix1957...Please (1 replies)
  69. A bit of info... (1 replies)
  70. FileFront hits the deadpool (2 replies)
  71. Patch 1.4b problem (7 replies)
  72. Resolution 1680 x 1050 (13 replies)
  73. OLC research old version (7 replies)
  74. Recommended mods for GWX 3.0 with SH3 Commander 3.2 (14 replies)
  75. Problem using deck guns with GWX 3.0 (5 replies)
  76. About the sea bad mod (2 replies)
  77. Can somebody upload the content of GWX3 Gramaphone folder? I messed it up (2 replies)
  78. Filefront is closing! (6 replies)
  79. Skins package (0 replies)
  80. quest about ship cfg (1 replies)
  81. Loading torpedo (in base, upgrade screen) (19 replies)
  82. SHIII 64bit Vista installation nightmare (18 replies)
  83. Music. (6 replies)
  84. (REL)Pinups Random/type 2,7,9 & 21/51 girls (3 replies)
  85. Hunting a Dithmarschen... (19 replies)
  86. * D&D wake mod * (66 replies)
  87. Community Unit mod with Lifeboat with debris mod (19 replies)
  88. New ships (7 replies)
  89. Estamating tonnage mod? (6 replies)
  90. ship manual fix (6 replies)
  91. OLC problem (1 replies)
  92. Irish Merchant Vessels (3 replies)
  93. Type II skins question? (8 replies)
  94. TVII Walter Torpedo (7 replies)
  95. Question from a noob about GWX 3.0 (13 replies)
  96. Desperately needing info on the foll. mods. (6 replies)
  97. looking for any detailed pics of U-HAI's Tower (5 replies)
  98. Need help with jimbuna's Q mod. (5 replies)
  99. Pls, i need this.. (7 replies)
  100. SH3Commander Flotilla Transfers??? (1 replies)
  101. GWX 3.0 Startup (0 replies)
  102. GWX3.0 Q Ship mod (59 replies)
  103. Deadly accurate stadimeter rangefinding. (6 replies)
  104. How Many!? (7 replies)
  105. infinite food? (3 replies)
  106. [REQ] 8th Air Force Bombing Campaign (13 replies)
  107. GWX3 SpySat (11 replies)
  108. Radio messages Fix ? (14 replies)
  109. [REQ] Very Particular Sound Mod (5 replies)
  110. OMG... Really Bad Weather!!!! (8 replies)
  111. water stream mod... (2 replies)
  112. How to put back original water darkness (3 replies)
  113. GWX3 Stadiometer markings wrong. (8 replies)
  114. GWX3 Unable to lock periscope to target (18 replies)
  115. GWX3 Medium Cargo multiple ship recognition entries. (4 replies)
  116. To Flakmonkey, re Your Type XXIII model (4 replies)
  117. Advice on JSGME "Activated Mods" (5 replies)
  118. Small sound correction of deep bombs, Asdic. Mod "Red Baltic" (8 replies)
  119. Anvart and Racerboy (8 replies)
  120. Mods for gwx 3.0 (4 replies)
  121. [REL] IXBG Gold gunship (5 replies)
  122. SH3 Commander patrol logs (3 replies)
  123. New to mods (2 replies)
  124. Looking for a few mods and opinions (11 replies)
  125. Proper France Uboat pen placement? (11 replies)
  126. How do you extract sound only from a video? (6 replies)
  127. Importing campaigns/missions from NYGM or WAC into GWX (10 replies)
  128. I have a problem!! (3 replies)
  129. GWX 3.0 Problem.... (8 replies)
  130. Thomsens Sound Pack and GWX 3.0 (5 replies)
  131. Just got back into playing SH3 and GWX 3.0 (3 replies)
  132. SSN for SH3 GWX (2 replies)
  133. Jonesoft.txt from a GWX 3 install (11 replies)
  134. Cpt. Radio in U-995 (0 replies)
  135. GWX 3.0 over 2.1? (4 replies)
  136. Is it possible to mod this? (7 replies)
  137. GWX 3.0 Issues (6 replies)
  138. File request (2 replies)
  139. [REQ] Indispensible victims (6 replies)
  140. [REL] New St.Nazaire map for OLC GUI (8 replies)
  141. ubisoft silent hunter 111 site? (8 replies)
  142. Can't find Patch 1.4b European DVD Version (5 replies)
  143. A few questions for newbie (8 replies)
  144. SH4 to SH3 graphic port by RacerBoy, OLC Gold, GWX 3.0 (0 replies)
  145. How to prepare a mod? (5 replies)
  146. How can I dive really deep with the type 21? (3 replies)
  147. Some advice required please.... (1 replies)
  148. GWX 3 and mysterious Disc 7 ? (5 replies)
  149. Hollywood calling (3 replies)
  150. SH3Commander settings (8 replies)
  151. Please help! (1 replies)
  152. GWX Loading Times (18 replies)
  153. SH3 Commander Questions (6 replies)
  154. Soviet subs?? (9 replies)
  155. Looking for OLC user guild etc (3 replies)
  156. What are these Renown factors? (7 replies)
  157. Type Ixb In Modified Ixa (7 replies)
  158. Thanks to GWX team and Racer boy (3 replies)
  159. Game failing to load (11 replies)
  160. Shelled Next To Pilau / Konigsberg On Fire !!!! Help Needed !! (17 replies)
  161. A Visual Preview of BTS Mods Available for DL (5 replies)
  162. Graphics problems (30 replies)
  163. Church SUBSIM (1 replies)
  164. Big image periscoop (1 replies)
  165. anyone having problems with multi-core system? (17 replies)
  166. Crew Management Background mod (12 replies)
  167. [REL] BSG_OGG BattleStar Galactica Gramaphone sound tracks (16 replies)
  168. GWX 3 water texture (30 replies)
  169. [TEC] Maya transformation tool error (0 replies)
  170. gwx4 is for sh3 or for sh4 ? (12 replies)
  171. trouble with AOB and OLC uber (14 replies)
  172. Question on Permissions to modify TableMin.tga (2 replies)
  173. Would it be possible? (1 replies)
  174. AI Torpedoes (69 replies)
  175. VII b and VII c skins (4 replies)
  176. Graphics problem (2 replies)
  177. question about OLC gold (4 replies)
  178. Menu ID not found 0x1a00008 (8 replies)
  179. Gwx 3.0 Video Problem (0 replies)
  180. NYGM 3.0 correct installation procedure? (2 replies)
  181. Re-Suppy at sea (6 replies)
  182. Small GWX3.0 questions (3 replies)
  183. Fatigue management models (14 replies)
  184. Starting up again (3 replies)
  185. --hitman-- (9 replies)
  186. Cant make it to the main menu... (3 replies)
  187. GWX 3.0 Gold - Where air units are? (5 replies)
  188. WAC 3.0 + Thomsens sound pack 3.0 (0 replies)
  189. How to reduce water density? (6 replies)
  190. How to slow down Periscope Vertical Movement (15 replies)
  191. You have been transferred to (NULL) - Crash! Help (5 replies)
  192. U-552 (6 replies)
  193. Captain's Camera (3 replies)
  194. headache with so many mods. (8 replies)
  195. gwx 3.0 impression (4 replies)
  196. WO Gone Stiff! (9 replies)
  197. Help restoring fatigue model (12 replies)
  198. Diesel and electric engine rooms (7 replies)
  199. GWX 3 Operations-list (6 replies)
  200. HMS Aquitaina sunk but not registered as a kill (8 replies)
  201. Lookin for the deckgun mod (1 replies)
  202. Turm writing and Turm images (71 replies)
  203. Where can I find Tomi_009's skins? (2 replies)
  204. SH3 Warship Mods released (473 replies)
  205. question about sh3 commander (5 replies)
  206. Screen language stuck in German (19 replies)
  207. OLC ubermod where I download? (3 replies)
  208. Wolfpack Encounter (6 replies)
  209. Tikigod's pin up mod (6 replies)
  210. Mod for Wolf Packs (5 replies)
  211. POLL: Which environment mod are you using? (32 replies)
  212. Is Silent Hunter a Trojan? (2 replies)
  213. Need to move to another partition (5 replies)
  214. Need confirmation on a mod. (2 replies)
  215. GWX 3.0 16x atmosphere issues (11 replies)
  216. How can I change my U-Boat from 1st to 23rd Flotilla? (6 replies)
  217. need help for modding buoyancy (6 replies)
  218. help forlink OLC (6 replies)
  219. [REL] DasBootSehrohr. (9 replies)
  220. No Cd Crack ? (2 replies)
  221. @ OLC (7 replies)
  222. Files who deals with Smoke (5 replies)
  223. [REL] REAL U-505 item graphics for slide-out compass (36 replies)
  224. Low Tide - Ever Seen That? (27 replies)
  225. Gwx 3.0 Help (10 replies)
  226. [WIP] - Isherwood - Style Modern Tanker (9 replies)
  227. To Vista or not to Vista (28 replies)
  228. Looking for auto acceleration mod (2 replies)
  229. Enhanced Damage, LRT, & Hitman's Optics (14 replies)
  230. interesting effect found while playing with 2/0 node (7 replies)
  231. Noob modder questions (5 replies)
  232. Best wishes (5 replies)
  233. Gwx Exe Omg Wtf? (7 replies)
  234. [TEC] - Question How can you tell if a Sub Skin is Compatible with GWX3? (2 replies)
  235. Sh3 Gen and GWX3 (5 replies)
  236. GWX 3.0 WITH WAC Water (8 replies)
  237. [REQ] OLC "Constant weather" env (26 replies)
  238. [REL] Online Gaming Mods for GWX and SH3 (11 replies)
  239. Reformat GWX issues (3 replies)
  240. Screen resolution question ? (12 replies)
  241. (WIP)Battle Of Brittain (39 replies)
  242. GWX3.0 issue (3 replies)
  243. How do I get the old map markers back? (in gwx) (3 replies)
  244. GWX gold kills my fps (7 replies)
  245. [REL]SH3 Commander Portraits Add-On (16 replies)
  246. Type VIIC/41 depth in SH3 (7 replies)
  247. RB's Flag Mod (14 replies)
  248. No Ammo for the deck gun (13 replies)
  249. [WANTED] meduza (9 replies)
  250. OLC newbie (5 replies)