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  1. [REL] Rapt0r's Das Boot Interior (88 replies)
  2. [REL] JSGME v2.6.0 now available! (92 replies)
  3. map contacts (28 replies)
  4. how to increase the air coverage ??? (16 replies)
  5. Can the GWX mod be made to run more smoothly? (7 replies)
  6. Evan82's XXI Skin (34 replies)
  7. Red Mask Changing! (17 replies)
  8. Changing text on notepad? (1 replies)
  9. The strangest thing GWX 3.0- any ideas? (12 replies)
  10. anyone got binoculars with bearing indicators? (7 replies)
  11. Attack map - icons instead of ships figures (5 replies)
  12. Aargh, radio messages, i love em and i hate em... (20 replies)
  13. SH3 Gen/SH3 Commander ship names roster (4 replies)
  14. I can't stand the twitiching!!!!!!!!!!!! (3 replies)
  15. The z-plan - part one - wip (4 replies)
  16. Situational Awareness, Map Contacts, Tracking and Plotting (1 replies)
  17. Possible to replace the droids with SH4 crew? (72 replies)
  18. GWX3 and Scapa Flow (1 replies)
  19. 7 Zip (31 replies)
  20. Enable Mods In What Order? Help (2 replies)
  21. Basic cfg (3 replies)
  22. How do I get back sub icon on map? (2 replies)
  23. IJN MS No13 Release (15 replies)
  24. Sh4 effects for sh3...racerboy. (7 replies)
  25. need help (0 replies)
  26. List of your really "must have" mods (107 replies)
  27. When do mods activate? (6 replies)
  28. [REL] SH4-Style Flags for GWX 3.0 (52 replies)
  29. sh3 GWX3.0 and vista64 issue (5 replies)
  30. GWX 3.0 NAV MAP and TDC (14 replies)
  31. Removal of my sub icon (0 replies)
  32. Skipjack for SH3 (1 replies)
  33. Simple way to edit speed of subs etc. (4 replies)
  34. [WIP] Atmospheric Pack / DBSM (18 replies)
  35. Rotation keys (4 replies)
  36. Seawolf water mod v5 (20 replies)
  37. German Cruiser Mod (10 replies)
  38. Background Music in GWX (7 replies)
  39. [REL] M.E.P v2.1 (ManosEnvironmentPro-version 2.1) (128 replies)
  40. (WIP) Windjammer Pamir style (15 replies)
  41. GWX3 Gold Questions (1 replies)
  42. Is there a way to change up the menu music? (1 replies)
  43. Looking for funnel smoke mod... (0 replies)
  44. [WIP] HMS Renown (british battlecruiser) (28 replies)
  45. Ingame language-text & speech modding (4 replies)
  46. Underwater Clipping (8 replies)
  47. who can help me with this bug (2 replies)
  48. One question... (3 replies)
  49. HEIAN Release (8 replies)
  50. [WIP]Aces of the Deep Sub Emblems (4 replies)
  51. [REQ] OLC/Sub Icon/Bearing plotter fix (high zoom) (0 replies)
  52. Mods compatible with stock v1.4b (3 replies)
  53. Increasing taskforces in missions (1 replies)
  54. Looking for Thomsens Ships v4.1 (4 replies)
  55. [REL] New unit: small liner (ss ESPERIA) (8 replies)
  56. New Das Boot Sound Mod - Wishlist! (16 replies)
  57. Cranes on the pocket battleships (1 replies)
  58. Flaks to shot at ships!? (2 replies)
  59. The people's MOD thinktank. (6 replies)
  60. "No map update" option - enable or disable and why? (20 replies)
  61. Vd is back! (16 replies)
  62. Searching for a mod. (10 replies)
  63. Skins U-Boot type II for 33th flotille ? (7 replies)
  64. NYGM Supermod - updated patch 3.3 released. (0 replies)
  65. Positionnement (5 replies)
  66. looking for (a) smoke affected by wind Mod (12 replies)
  67. IJN KAIYO Release (0 replies)
  68. Crew number problem in GWX3 (4 replies)
  69. undersea (3 replies)
  70. "Continue as an observer" in career? (1 replies)
  71. IJN SHOHO Release (6 replies)
  72. message for the devs and not only... (0 replies)
  73. Waterstream+Exhaust Combi V2.3 for GWX3 Problem (12 replies)
  74. Completely New Mod "Silent Hunter 3.5" (Russian Version) (32 replies)
  75. Thomsens Water 4.0 (2 replies)
  76. GWX problems (2 replies)
  77. parachute mod (7 replies)
  78. Pascal Uniforms (14 replies)
  79. Das Boot Mini Ergänzung (9 replies)
  80. High Resolution (2 replies)
  81. Trouble with GWX 3 (10 replies)
  82. Troble installing GWX 3 (3 replies)
  83. U-BOATS: TOTAL WAR mod (93 replies)
  84. From the Grey Wolves Mod Team... Journey's End (14 replies)
  85. FlagOnTurm & DFa_UpDnRotSMC_1.1 (109 replies)
  86. Help with terrain editing (10 replies)
  87. Question: WAC 4.0 Schnorchel (4 replies)
  88. Need help with GWX free camera! (0 replies)
  89. Medals - Renown changes (10 replies)
  90. Radar Antenna Up/Down ... new version for GWX 3.0 (61 replies)
  91. Philipp Thomsen (PT) send news to all! (19 replies)
  92. ACM Reloaded for OLC Mk2d (133 replies)
  93. Need help installing NYGM (2 replies)
  94. Ref's SH3 Terrain Extractor (2 replies)
  95. a way to add some fish in the seas? (10 replies)
  96. Thomsen's Sound Pack v3 now at Subsim DL's (2 replies)
  97. Starforce ..... (26 replies)
  98. A problem (11 replies)
  99. GWM (1 replies)
  100. High Res Mod? (4 replies)
  101. For HITMAN'S OPTICS FOR GWX3 (0 replies)
  102. SH3 U-Boat Engine Sound Mod (7 replies)
  103. Thomsen's Sound Pack v3 (26 replies)
  104. Q-ship Mod Question (1 replies)
  105. Help with the Glorious model needed (5 replies)
  106. Von Hally's INTERIOR SOUND FILE (2 replies)
  107. Question about a reinstall and saved career (4 replies)
  108. Other boats playable...? (0 replies)
  109. Hat Mod? (8 replies)
  110. Thomsen's Sound Mod... Where Did it Go?!?!?! (9 replies)
  111. skins to cover the new u flck tower for thr IXC (0 replies)
  112. GWX Uboat Aces tonnage change ? (5 replies)
  113. Not enough crew! (11 replies)
  114. Good 3D model and skinning programs? (6 replies)
  115. (REL) Replaced ships 2 (0 replies)
  116. Bad Grid Number in orders? (8 replies)
  117. Flight deck poles disappearing (1 replies)
  118. sh5--yes ! (12 replies)
  119. GWX Review at Games Site (6 replies)
  120. Idea for a mod (3 replies)
  121. A.I. Weapons Crew Blue Uniform Blouse MOD v1.0 (5 replies)
  122. I want mod of XXIII for SH3.1.4b (8 replies)
  123. I've had enough with it... (7 replies)
  124. BtS-Mods.com Closing Down (42 replies)
  125. [REL] Full version DF antenna UpDownRotate ... (43 replies)
  126. Limited fuel problem !!! (8 replies)
  127. SH3 Warship Mod download links R down ?? (2 replies)
  128. Friendly AI flak & deck gun crew TGA file(s)? (4 replies)
  129. Help with reading / fixing "load saved game mid-patrol" CTD error Sig in GWX 3.0 (0 replies)
  130. Crew will not change to rough weather gear (21 replies)
  131. [TEC] Repairteam Membersize? (3 replies)
  132. Video Tutorials (21 replies)
  133. WB mission orders (8 replies)
  134. SH3 Gen ? (3 replies)
  135. Command room (8 replies)
  136. Up-Down-Rotate DF antenna & SMctl for GWX3 (16 replies)
  137. KM Blue All Crew Uniforms & Headdress v1.0 MOD (8 replies)
  138. Can the crew be made not to tire??? (2 replies)
  139. Longer Repair Times (10 replies)
  140. Modding the Mod. a lighter 16k atmos. (5 replies)
  141. [REL] - No contiuous "Ship spotted" - Mod (58 replies)
  142. gwx 3.0 gold (3 replies)
  143. Vessel Motions (2 replies)
  144. Looking for Sound Mods. (8 replies)
  145. additions to lnd layer save, but then dissapear (3 replies)
  146. Deeper depth gauge for GWX3.0? (1 replies)
  147. BigSearch - search within multiple binary files (3 replies)
  148. problems with event camera and real ships names (2 replies)
  149. Need Help zipping / uploading New Crew Uniform Mod to forum download thread and BTS (8 replies)
  150. REL: Extended FreeCam 1.0 (115 replies)
  151. Link to u_boat distress messages (2 replies)
  152. Been out of the loop for a while, please help on mod compatibility (2 replies)
  153. Battle Class Subs (34 replies)
  154. VIIB War Skin 2 (15 replies)
  155. State Machine ... some thoughts ... (34 replies)
  156. Predator Class Subs (19 replies)
  157. Another WAC4.0 question please (2 replies)
  158. H.E.L.P. With SH3 Commander (1 replies)
  159. multish3 problem (4 replies)
  160. SH3 or SH4 for New Atlantic Warfare Mod? (0 replies)
  161. Extremely SLOW download times at BTS last 2 days (9 replies)
  162. S3D final release - v0.9.9 (25 replies)
  163. Evan's 82 Uniforms. (9 replies)
  164. help with patch 1.4 (10 replies)
  165. sh3 + mods ... (4 replies)
  166. OLC Gold help needed (8 replies)
  167. SH3 Commander question... (2 replies)
  168. [WIP]introducing M.E.P v2 (39 replies)
  169. Ammo Storage (5 replies)
  170. sh3 commander (11 replies)
  171. Ship Names August 2009 (16 replies)
  172. Playable Type XXIII for GWX3.0 (52 replies)
  173. Could you help me with the campaign (4 replies)
  174. A story of one useful hotkey... (6 replies)
  175. Der Alte Dessauer Marsch! (3 replies)
  176. TGA editing?? (7 replies)
  177. GWX3-1.bin . . . cant download it (14 replies)
  178. Dönitz Aces - Custom Emblems (4 replies)
  179. [WIP] Funnel smoke finally wind affected (19 replies)
  180. find old mod help (2 replies)
  181. Now it works !!! (12 replies)
  182. Derzeitige Tiefe - Current Depth (6 replies)
  183. Radio Room (4 replies)
  184. THE water !!!!! (11 replies)
  185. Problem when adding a dial, any ideas? (4 replies)
  186. Help PLEASE!!!! (7 replies)
  187. ''last s3D beta with zones edition feature'' ...?? (2 replies)
  188. original uniform files (3 replies)
  189. Station Shortcutbar (3 replies)
  190. Sinking ships? (10 replies)
  191. Difficulty loading GWX3 (5 replies)
  192. A new, improved, no-nonsense custom SH3 installer (0 replies)
  193. Graphic problem: no clouds in GWX3, always blue sky (10 replies)
  194. Help? (7 replies)
  195. End of the war - Questions for moders and history experts (13 replies)
  196. recomended skins? (17 replies)
  197. AI_Sensors.dat question (2 replies)
  198. Official GWX3.0 Online Gaming Mod (8 replies)
  199. LCAssemblage(SoundPack)....? (0 replies)
  200. Altering ship sinking times. (9 replies)
  201. Assigning propellers to engine rooms (15 replies)
  202. My memory is poor... (3 replies)
  203. I would like to be a modder... (10 replies)
  204. Battle class destroyer (2 replies)
  205. Just a thought.... (2 replies)
  206. Another "dumb" question (6 replies)
  207. Problem with tails (4 replies)
  208. Scene Data Help Please (10 replies)
  209. Just a question for modders... (5 replies)
  210. [REL] TMT v2 (Tribute to Manual Targeting-version 2) (205 replies)
  211. RFB hydrophone sounds for SH3 (heavy metal version). (16 replies)
  212. Destoyer vs Sub (4 replies)
  213. Is There a Link for All The Mods in GWX Gold (6 replies)
  214. [rel] ijn higo (0 replies)
  215. LAG.. too many ships on the bottom?? (8 replies)
  216. GWX weird bug (7 replies)
  217. Are there any free modelling applications? (39 replies)
  218. Men@Work clothing mod compatible with... (7 replies)
  219. [REL]Mikhayls Playable S-boot 1.7 for GWX 3.0 (89 replies)
  220. Thoughts on UnitTypes and coastal trafic (7 replies)
  221. Mission Editor Validation Errors (2 replies)
  222. HanSolo78 Please... (3 replies)
  223. SH3 Bug caused by over-long RWR ranges. (6 replies)
  224. Distress Flares (18 replies)
  225. German Rank names. (1 replies)
  226. Men at Work clothes mod... (9 replies)
  227. How to start modding this here game then... (1 replies)
  228. Star Shells in GWX 3.0 (31 replies)
  229. Gwx Gold and NYGM mods CTD (14 replies)
  230. WAC 4.0 question... (1 replies)
  231. GWX Gold + Warship mod 2.0 CTDs (4 replies)
  232. Flags / Pennats (14 replies)
  233. [rel] FreeCamWaterOnLensMod (14 replies)
  234. flashing lights above machine telegraph Mod? (11 replies)
  235. GWX 3.0 Gold crash to desktop (2 replies)
  236. [REL]Luftwaffe Rettungsboje (rescue buoy) (14 replies)
  237. [REL]KM Fleet Tender (15 replies)
  238. Radio message and time compression in GWX3 (11 replies)
  239. [wip] IJN HIGO (5 replies)
  240. Disk space for saving? (0 replies)
  241. Graphics problem with NVidia 9600 GT (4 replies)
  242. TIRPITZ is battle ready (0 replies)
  243. gun overpowered ? (13 replies)
  244. What controls watchmen behavior ? (2 replies)
  245. Flakmonkey's Twisty Persicope Thingy for type VII (9 replies)
  246. Warace Crew (1 replies)
  247. Which mods are suitable to GWX3? Please recommend... (43 replies)
  248. Changed my monitor , now the sub gauges are elliptic instead of circular (17 replies)
  249. Re-RE: BritishAsdicMkiFinal (0 replies)
  250. Fatigue Question (4 replies)