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SeaWolf U-57
08-07-09, 04:28 PM
SeaWolf Battle Subs (VIIC/42 & IX Classes)

The mod places the VIIC/4 Turm on the VIIC/42 and all the IX Classes.
Again just for the fun of it.
Just unpack in to your mods folder and enable using JSGME.

http://img33.imageshack.us/img33/5428/newpicturea.jpg

To find out more or Download just click the link in my sig

nik112
08-08-09, 01:32 AM
I tried to register but something goes wrong. is there any other place for downloading?
thanks

Carotio
08-08-09, 02:24 AM
I tried to register but something goes wrong. is there any other place for downloading?
thanks

What kind of problems? You have to write the capcatscha correct and answer 4 (simple) questions correct.
You're not obligated to be a member to download Seawolf U57s mods, but still you're welcome to do so.

SeaWolf U-57
08-08-09, 06:07 AM
What kind of problems? You have to write the capcatscha correct and answer 4 (simple) questions correct.
You're not obligated to be a member to download Seawolf U57s mods, but still you're welcome to do so.

This is correct no need to become a member just click the rotating download button and there you go:yeah:

SeaWolf U-57
08-10-09, 06:32 AM
I did not include the IXD2 in the version of the mod
I have had 1 person asking about it .....the deck gun would have to be moved to a
new location which is not a problem its just finding the best place for it. http://www.silenthuntermods.com/forum/Smileys/extended/old[1].gif

Version 2 is up for download with the IXD2 also having the tower :salute:

SeaWolf U-57
08-10-09, 03:39 PM
I have rechecked the mod to make sure it is working properly as I cant see what you
are saying in your P.M’s

The following screens shown are from a new carrier started as a test but is should work at any point
I went to the up-grade screen and selected the IXD2 this is what I got..
http://img40.imageshack.us/img40/6351/ixd23.jpg

I then went to the crew management screen to see this ..
http://img40.imageshack.us/img40/6602/ixd21.jpg

Which I change to this
http://img3.imageshack.us/img3/4056/ixd22.jpg

I then started the patrol to see this
http://img3.imageshack.us/img3/677/ixd25.jpg

Called the gun crews up to see this
http://img3.imageshack.us/img3/5056/ixd24.jpg

Went to the crew management screen to see this
http://img3.imageshack.us/img3/3570/ixd26.jpg

The IXD2 looks like its working fine to me although i didn't take her out to sea.
If this is not working for you as it should are you sure you are not placing another basic file over the top of the mod :salute:

Edit....... if you add this mod mid carrer then select another sub then re select the IXD2 and it will change to the new version

thehiredgun
08-20-09, 12:51 AM
With your speed boost setting at 1.6 for the IXC40 I am booking at 28 knots on the surface. Will this use all my fuel or how do I turn the speed down?
Also do you know if anyone is going to make a skin mod to cover the u flak tower?

SeaWolf U-57
08-20-09, 09:13 AM
Reduce the setting back down to say 1.4

copy the hull TGA then rename to type 7 (placing both version back in to the folder) :salute:

thehiredgun
08-20-09, 09:56 AM
Thanks I'll try that

SeaWolf U-57
08-20-09, 09:59 AM
Thanks I'll try that

It should work Ok but you might gets some funny looking item :hmmm:

thehiredgun
08-21-09, 09:51 AM
I have an open hatch mod that conflicts with your game on JSGME, do you have any ides on how I can make the 2 of them work together? I can send you the mod link if needed.It is DD's open hatch mod version 2.

SeaWolf U-57
08-21-09, 04:54 PM
i will have a look although im not sure what you mean by conflicts
send a link please :up:

thehiredgun
08-21-09, 06:18 PM
DD_all_types_OH_V2.7z - 7-Zip archive, unpacked size 392,131,622 bytes

SeaWolf U-57
08-22-09, 05:00 AM
Ok im not quite sure what you mean by conflict still.

If you mean you have a warning about overwrite of files
That is not a problem just go ahead and enable it.

If you mean how you lose a couple of the colours that are in my version
Then the hatch would have to be added to my version or the coloured items
To this one (not a five minuet job) and not worth it.

If you mean that the camera view changes to the GWX version of being right up the
Bridge officers nose then delete the library folder of the mod.

If you are running GWX then the last phrase will mean nothing to you

If you wanted a different sub version used in the IXD2 then go to the main
Silent hunter folder and open the data file then the submarine folder and then the IXD2 folder
then open the main text Cfg file look for the line containing NSS_Uboat21 change the 21 to 7 for the VIIC version 9 for the IX version and so on

What it boils down to is if you want the open hatch then use the mod
If you want my version then don’t run it.

Hope this helps



PPS i would go for the open hatch mod its kinda cool :salute:

thehiredgun
08-28-09, 01:23 PM
What do you mean about copying the hull TGA & changing the version to 7?

SeaWolf U-57
08-28-09, 02:09 PM
What do you mean about copying the hull TGA & changing the version to 7?


Open the skins mod folder follow it down and open tex you will see something like this …this skin is for a VIIC change the file as shown.

NSS_Uboat7c_conning
NSS_Uboat7c_hull (((( Copy this file out of the folder and rename it as NSSUboat9c or NSSUboat9D2 then place it back into the mod folder)))))
NSS_Uboat7c_deck
Turm7c_1_deck
Turm7c_2_deck
Turm7c_3_deck

If you are opening a VIID2 skin then look for the file NSSUboat9D2 and copy it out rename it and replace it….change it to NSS_Uboat7c_hull.



hope this helps :salute:

thehiredgun
08-29-09, 01:56 PM
I want to cover your flak tower with a mod called it's a Hemi. I do not see configuration files in it just pictures of what it will look like. I tried to put a copy of this mod on this page but it will not let me. Is there somehow else I can get a copy of this mod sent to you so you can help me? There are only picture files of mask_type9.tga, NSSUBOAT9c.tga, Turm9c_1.tga, turm9c.tga & deck_9c.tga are on the mod.

SeaWolf U-57
08-29-09, 02:44 PM
i take it you are trying to place it on a IXC type
i have the skin i will do the change for you :salute:

thehiredgun
08-29-09, 03:20 PM
Thank You

SeaWolf U-57
08-29-09, 03:27 PM
Thank You

Are you going to use it on a IXC versions or the IXD2 :hmmm:

thehiredgun
08-29-09, 03:34 PM
An IXC

SeaWolf U-57
08-29-09, 03:50 PM
An IXC

Temp download link is up in the last page of my thread

http://www.silenthuntermods.com/forum/index.php?board=7.0

enjoy :salute:

thehiredgun
08-29-09, 07:07 PM
Does SH3 Commander work with your mods/ Also is your supermod work with JSGME?

thehiredgun
08-29-09, 11:08 PM
Downloaded your super mod put it in JSGME & it crashed as soon as I tried to get in the game. Trie 12 times.

SeaWolf U-57
08-30-09, 03:26 AM
Does SH3 Commander work with your mods/ Also is your supermod work with JSGME?

sorry cant answer this i never use SH3 Commander because in my experience
my game becomes unstable and in the end starts to crash in game and when saving :hmmm:

super mod crashes ...
there could be something incompatible contained within your saved game files Ie the postion of a base ....it cant be added to GWX.
:salute:

SeaWolf U-57
08-31-09, 05:12 PM
Both Predator and Battle Subs Mods now have a LSH3 mod version :up:

thehiredgun
09-02-09, 10:01 AM
How about a man parachuting from his plane mod? You know anyone who would be interested?

SeaWolf U-57
09-02-09, 04:17 PM
that would be a great idea if you could pick them up like in SH4 if you can ever get it to work that is :nope:
hope SH5 covers this better :hmmm:

thehiredgun
09-03-09, 10:58 AM
Is this new mod of yours a stand alone mod . I mean without SH3 Commander or GWX.

SeaWolf U-57
09-03-09, 11:16 AM
Is this new mod of yours a stand alone mod . I mean without SH3 Commander or GWX.

The latest mod i have done is to be used with the super mod Living Silent Hunter3 (LSH3) you need LSH3 For it to work :up:

thehiredgun
09-03-09, 11:53 AM
How did you get the open hatch mod in it?

SeaWolf U-57
11-17-09, 10:52 AM
For those wanting to use both my Battle sub Mods and Diving Ducks
Great new open hatch version 3.8 you will need to install this little fix.
some problems you may of had is none of the open hatch Mod working
or even finding yourself in open water with no sub around you.
its JSGME ready and can be activated anytime after the battle sub Mod.

http://www.silenthuntermods.com/forum/index.php?board=7.0

Thanks for looking :salute:

SubTroll
05-17-12, 09:46 PM
That U-Flak looks awesome! Do you get to keep the deck gun?

Also, any way you could make this mod compatible with SH4 U-Boat Missions? I'd love to have that setup on my IXD2!:yeah:

Thanks!

SeaWolf U-57
05-18-12, 05:16 AM
That U-Flak looks awesome! Do you get to keep the deck gun?

Also, any way you could make this mod compatible with SH4 U-Boat Missions? I'd love to have that setup on my IXD2!:yeah:

Thanks!

Yes you do keep the deck gun the latest version is called "GunSub".
I have not looked at the files in SH4 so i'm not sure what can be done:hmmm:

SubTroll
05-18-12, 01:53 PM
I would love to troll around off the coast of Australia in that beauty, confident enough that few airplanes could touch me :sunny:

Perhaps it wouldn't be incredibly difficult to fix the files to be compatible with SH4? I think it could be an awesome project!