View Full Version : SHIII Mods Workshop
- I can hear sea-floor impacts on the bridge, not from sonar (1 replies)
- Is there a mod for (WO) goes to bridge automatically (21 replies)
- How to add new ports. (23 replies)
- Default Foggy Water Mod (3 replies)
- Radio contact frequency (10 replies)
- Want blond hair back on crewman... (1 replies)
- Where can I find... (3 replies)
- Most Favorite Stand Alone Mod? Please list your opinions :O) (12 replies)
- The small arrow over the hostile ships ?! Please help (2 replies)
- Pascal's Smoke Mod (26 replies)
- Original uniforms for RUb 1.43 (6 replies)
- OPS MOD. (9 replies)
- Real Sun Mod (6 replies)
- Decreasing engine volume on bridge (2 replies)
- WaW Realism Mod at http://www.wolvesatwar.com/index.htm (6 replies)
- Periscope back (2 replies)
- SHIII Commander help (1 replies)
- Just a thought/Question (1 replies)
- Edit:How to mod convoyreports to be more realistic? (16 replies)
- Idea for RUB and other Mods (4 replies)
- SH3 Commander: "Invalid argument to date encode" (18 replies)
- Officer Icon Mod v1.2 -Final (28 replies)
- SH3 Fix ready (15 replies)
- RUb 1.43 and standard map? (1 replies)
- Harbour Traffic: new 1.45c version release **Update sept 13 (298 replies)
- SH3 Color Inspector [tool inside] (1 replies)
- Weird "haze" (2 replies)
- Changing crew voices? (0 replies)
- New Unit: German Light Cruiser and How to make new ships... (42 replies)
- Pascal's skins? (4 replies)
- Convoys in RUB, SH3Comm & Improved Convoys (2 replies)
- Edit: Help with Main.cfg (31 replies)
- Is it possible to mod the weather? (41 replies)
- Skins & News: Heads (17 replies)
- Starting In Bergen in the middle of the Town (2 replies)
- Minefields and nets (1 replies)
- Skins & News (2 replies)
- Any thoughts on the Sensorpak and aircraft? (1 replies)
- Mod hosting (4 replies)
- Having trouble with generic mod enabler (1 replies)
- Dials MOD....Work in Progress (9 replies)
- UnRealUboat 1.41 (13 replies)
- Altering Large Cargo tonnage? (RUB 1.43) (3 replies)
- SH3 Mods (9 replies)
- Weather Changes (2 replies)
- Important information about LND layer (for RuB and others) (1 replies)
- RUb 1.43 AI sensors (4 replies)
- British Submarine plus more (47 replies)
- Terrain mods (3 replies)
- Quick question RuB1.43/deck guns (28 replies)
- stopwatch graphic (14 replies)
- New Monitor w/crash when initiating SH3 (3 replies)
- changing the plotting mod (4 replies)
- CCIP - A quick question (9 replies)
- I Search a mod for Silent Hunter 3 (6 replies)
- tga files (2 replies)
- Edit: Seawolves scam cont. (32 replies)
- Lifeboat mod (0 replies)
- Wierd CTD's (4 replies)
- I need a larger Bearing Overlay (0 replies)
- So there really are missing sounds? (5 replies)
- Port names on ingame map (0 replies)
- Question on ship cargo stores (2 replies)
- How to alter renown? (2 replies)
- have major problem with rub 1.43 (10 replies)
- Terrainupgrade v2 - Download (45 replies)
- TweekSUB Mod bug ... Bottom 2 External torps won't load !! (3 replies)
- Anyone make a water mod that just changes visibilty ranges? (3 replies)
- Which RUB version had grey contacts on Gods Eye map? (1 replies)
- Self Discipline (7 replies)
- re-install (6 replies)
- Could this be a minor insight for RUb 1.43? (4 replies)
- CameraMod v.2.0 (User Edition) (57 replies)
- VIRGIN (6 replies)
- Better RUb 1.43 (8 replies)
- Plotting (1 replies)
- Maps for RUb 1.43 Friendly Port Minefields! (24 replies)
- "Buying crew" In SH3Comm (5 replies)
- video settings (3 replies)
- Question about the "under water fog" in RuB 1.43 (9 replies)
- Hi all...... (9 replies)
- "No mines, no nets!" for RUb 1.43 (16 replies)
- Rub 1.43 - HOW DETECT MINEFIELDS ANS SUBNETS WITH THIS MOD? (13 replies)
- Quick little question about RUB1.43 (2 replies)
- help with jsgme and modding (4 replies)
- Radio Room Pin up (2 replies)
- Mod Completed Real Sub v1.3 (20 replies)
- CCIP, a question about some of your mods in RUB 1.43 (10 replies)
- convoy route overlays (7 replies)
- RUb 1.43 - Large Cargo ? (13 replies)
- Setkeys problem, cannot set course with compas (0 replies)
- MVP Mod Installer (MVPMI) Update with MVP Mod repack (45 replies)
- Removing Mines and Torpedo Nets in RUb 1.43 (1 replies)
- Stand alone Ops Mod ? (1 replies)
- Couple of Quick Questions Before Installing RUb 1.43 (3 replies)
- RUb 1.43 and "hull integrity" (3 replies)
- Bathymetry Update (7 replies)
- Mod links in stick not working? (1 replies)
- Switching from a modded sh3 to a RUbbed sh3 (0 replies)
- Skins & news (25 replies)
- So SH3 Commander Mods the fatigue? (8 replies)
- quick route to "spice" up your campaign (14 replies)
- RUB and shoot (0 replies)
- What happened to all the ships? (3 replies)
- SH3 Inspector?? (2 replies)
- Listing your actual mod. (2 replies)
- Question about map contacts with RUB 1.43 (14 replies)
- Help with mod (3 replies)
- I had the following problems with this mods (8 replies)
- RUb Black Screen on startup (12 replies)
- Question on modding (2 replies)
- RUb 1.43 with Ops mod and Improved Convoys Now Available. (105 replies)
- Any Mediterranean Camo Skin mods? (3 replies)
- I have to say it..been bugging me to much!!!! (1 replies)
- Patch Install Problem...HELP!!! (3 replies)
- Campaign_LND.mis question for Heavy duty modder (RuB...) (10 replies)
- write in the diary (2 replies)
- Recognition Manual and Roster Mod (8 replies)
- Mod Instalation Order (1 replies)
- Editing electric engine sound frequency? (2 replies)
- Ail's mods seem to be down? (5 replies)
- stealth meter (0 replies)
- CCIP's official RUb 1.43 survival tips! (32 replies)
- Ghost U-Boats? (2 replies)
- Auto ID help (6 replies)
- U Boat Number (12 replies)
- SHIII Internal Life Mod Version 1.2 Released (37 replies)
- Yet another Atlantic color theme (Mod) (11 replies)
- New Skin - The Black Boat (VII, IX and XXI series subs) (38 replies)
- Tip for all modders (6 replies)
- Tranparent Torpedoeloading- Screen- Background! (8 replies)
- Crew and renown in SH3Comm (0 replies)
- Two new Coastal Merchant skins (7 replies)
- Pics of cargo textures (6 replies)
- Ready to start new career " Think I will wait. (1 replies)
- Crew Fatigue (2 replies)
- U-boat crew mods (18 replies)
- Mod list updated (August 6th, 2005) (0 replies)
- cargo crate textures (4 replies)
- AI issues - any hope? (2 replies)
- Help finding particular graphics (5 replies)
- Batch File Question (5 replies)
- 30 New Allied & Neutral Skins Available (56k warning) (16 replies)
- ship flags (3 replies)
- What is an .rar file? (4 replies)
- Torpedo moving at 45 knots in file? (9 replies)
- Need some king of Sticky posting ..... (6 replies)
- Combining SH3 Commander and the Milk cow mod ? (1 replies)
- Question about Generik Mod Enable ( GME ) (3 replies)
- Question about sh3 commander v1.43 (1 replies)
- german air planes (0 replies)
- SH3 Commander Launch Game (14 replies)
- How much can SH change? (6 replies)
- Damage Mod Possible? (12 replies)
- milk cow (6 replies)
- commander mod trouble (3 replies)
- Extra Pages to the 'F1' Help menu? (2 replies)
- Crew on ships? (10 replies)
- WO mod possible? (5 replies)
- Liberty ship Red??? (25 replies)
- needles of the dials (0 replies)
- Outside Camera view question. (10 replies)
- Mod peps u seen this Kriegsmarine site? (0 replies)
- Dat file help (1 replies)
- help with Improved convoys20050720058 (2 replies)
- Harbour Traffic 1.45 is out! (116 replies)
- Keymapping for middle mouse button? (8 replies)
- Multiple Skin Ships Request (7 replies)
- NKC3.tga.... what is this doing in my SH3 root directory ? (3 replies)
- Yes, I'm still alive (5 replies)
- Hull damage Information (12 replies)
- Ship colors search (11 replies)
- Band at Harbour (1 replies)
- RAW File Viewer (10 replies)
- operations mod, rub and commander mod question (18 replies)
- Like to start mission in a "Sub Pen" ? (42 replies)
- Ok, they say no more patches, so now its time for mods (19 replies)
- Changing sub type in cfg files (0 replies)
- Any news as to status of RUb 1.43? (72 replies)
- model glitches , and why we can fix or mod them. (3 replies)
- How Can I change my profile's name? (4 replies)
- To get seperate skins for VIIC and VIIB (7 replies)
- SH3 Commander Mod (8 replies)
- Need a sound file for E-motors (7 replies)
- What is in the Living SHIII mod ? (1 replies)
- New uniforms Mod (12 replies)
- .rar archives inside .rar archives... (0 replies)
- Huh...Corvette seems to have run out of depth charges... (1 replies)
- Radar??? (1 replies)
- No aircraft spooted almost one year... (9 replies)
- Need help installing a mod (6 replies)
- Kriegsmarine Capital Ships Skin Set [DOWNLOAD] + Type34c (30 replies)
- Crush Depth Mod Question (8 replies)
- RuB Question (8 replies)
- Bathymetry + Help (8 replies)
- How to mod the time you leave port (3 replies)
- poll concerning small charge for big mod and alot of work (58 replies)
- How to increase battery capacity via Hex Workshop? (0 replies)
- Decrease ocean wave speed by half . (23 replies)
- Updated - Improved deck compass mod (9 replies)
- Update on Mod of mods for SHIII? (5 replies)
- Parka (10 replies)
- Editing Crush Depths? (1 replies)
- Rig for Red mod? (52 replies)
- How do I modify crew specialties? (2 replies)
- silent hunter 3 commander 1.43 (16 replies)
- Is it possible to have NoMapUpdate=true and contact lines? (13 replies)
- Good site with lots of info about u boat patrols (0 replies)
- You MOdders wondering if you have ever come across this site (2 replies)
- question concerning airstrikes (6 replies)
- New mod idea. (3 replies)
- "Separate gun textures" mod (10 replies)
- ATTENTION ALL HANDS (1 replies)
- New version of SH3 Commander (1.43) now available! (92 replies)
- Mod damage...... (3 replies)
- need help with sonar and Setkeys (5 replies)
- How to view .tga files? (3 replies)
- Flower Class Corvette Skin Pack (Screens Inside) (17 replies)
- Proposal for coming Rub 1.43 (7 replies)
- Little help please (2 replies)
- How to edit tga files?? (12 replies)
- Living Silent Hunter III Modifikation: Part I (55 replies)
- Wot?!! No RealUBoat 1.44 ? (5 replies)
- Just popped in to say Hi (then back off again) (7 replies)
- Concept to make mods more modular (0 replies)
- Friendly Harbour Traffic compatible with Milk Mod? (2 replies)
- In the works SH3 overhaul (23 replies)
- Discovery: Crew Endurance vs. Time Compression (6 replies)
- Hampton Class Cruiser Mod by Sergbuto (8 replies)
- Attn. Beery, I need help regarding RuB 1.42 (2 replies)
- The X1/Seewolfe debate and Matrix Games (28 replies)
- Can you clone torps? Can you add multiple speeds to electric (0 replies)
- Alarm bell (3 replies)
- If you need sound effect I can supply for free (3 replies)
- Look! I've got your Milk Cow right here!!! (51 replies)
- getting rid of fatigue, the clean method (5 replies)
- New "Historic U-boat Aces Faces Mod" now available (9 replies)
- RUB related issues????? 56k beware (6 replies)
- Modifying TC values (2 replies)
- torpedo value (1 replies)
- Rookie on board! (3 replies)
- Diving time hardcoded ? (4 replies)
- Question on Mods ad Multi (0 replies)
- You want music! I'll give you music! (64 replies)
- Death triggers - possible to mod? (2 replies)
- What Mods do you use (0 replies)
- Got milk? (5 replies)
- Spy Satellite Mod (61 replies)
- Asdic Bug found ?!? (1 replies)
- War Radio (8 replies)
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