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  1. I can hear sea-floor impacts on the bridge, not from sonar (1 replies)
  2. Is there a mod for (WO) goes to bridge automatically (21 replies)
  3. How to add new ports. (23 replies)
  4. Default Foggy Water Mod (3 replies)
  5. Radio contact frequency (10 replies)
  6. Want blond hair back on crewman... (1 replies)
  7. Where can I find... (3 replies)
  8. Most Favorite Stand Alone Mod? Please list your opinions :O) (12 replies)
  9. The small arrow over the hostile ships ?! Please help (2 replies)
  10. Pascal's Smoke Mod (26 replies)
  11. Original uniforms for RUb 1.43 (6 replies)
  12. OPS MOD. (9 replies)
  13. Real Sun Mod (6 replies)
  14. Decreasing engine volume on bridge (2 replies)
  15. WaW Realism Mod at http://www.wolvesatwar.com/index.htm (6 replies)
  16. Periscope back (2 replies)
  17. SHIII Commander help (1 replies)
  18. Just a thought/Question (1 replies)
  19. Edit:How to mod convoyreports to be more realistic? (16 replies)
  20. Idea for RUB and other Mods (4 replies)
  21. SH3 Commander: "Invalid argument to date encode" (18 replies)
  22. Officer Icon Mod v1.2 -Final (28 replies)
  23. SH3 Fix ready (15 replies)
  24. RUb 1.43 and standard map? (1 replies)
  25. Harbour Traffic: new 1.45c version release **Update sept 13 (298 replies)
  26. SH3 Color Inspector [tool inside] (1 replies)
  27. Weird "haze" (2 replies)
  28. Changing crew voices? (0 replies)
  29. New Unit: German Light Cruiser and How to make new ships... (42 replies)
  30. Pascal's skins? (4 replies)
  31. Convoys in RUB, SH3Comm & Improved Convoys (2 replies)
  32. Edit: Help with Main.cfg (31 replies)
  33. Is it possible to mod the weather? (41 replies)
  34. Skins & News: Heads (17 replies)
  35. Starting In Bergen in the middle of the Town (2 replies)
  36. Minefields and nets (1 replies)
  37. Skins & News (2 replies)
  38. Any thoughts on the Sensorpak and aircraft? (1 replies)
  39. Mod hosting (4 replies)
  40. Having trouble with generic mod enabler (1 replies)
  41. Dials MOD....Work in Progress (9 replies)
  42. UnRealUboat 1.41 (13 replies)
  43. Altering Large Cargo tonnage? (RUB 1.43) (3 replies)
  44. SH3 Mods (9 replies)
  45. Weather Changes (2 replies)
  46. Important information about LND layer (for RuB and others) (1 replies)
  47. RUb 1.43 AI sensors (4 replies)
  48. British Submarine plus more (47 replies)
  49. Terrain mods (3 replies)
  50. Quick question RuB1.43/deck guns (28 replies)
  51. stopwatch graphic (14 replies)
  52. New Monitor w/crash when initiating SH3 (3 replies)
  53. changing the plotting mod (4 replies)
  54. CCIP - A quick question (9 replies)
  55. I Search a mod for Silent Hunter 3 (6 replies)
  56. tga files (2 replies)
  57. Edit: Seawolves scam cont. (32 replies)
  58. Lifeboat mod (0 replies)
  59. Wierd CTD's (4 replies)
  60. I need a larger Bearing Overlay (0 replies)
  61. So there really are missing sounds? (5 replies)
  62. Port names on ingame map (0 replies)
  63. Question on ship cargo stores (2 replies)
  64. How to alter renown? (2 replies)
  65. have major problem with rub 1.43 (10 replies)
  66. Terrainupgrade v2 - Download (45 replies)
  67. TweekSUB Mod bug ... Bottom 2 External torps won't load !! (3 replies)
  68. Anyone make a water mod that just changes visibilty ranges? (3 replies)
  69. Which RUB version had grey contacts on Gods Eye map? (1 replies)
  70. Self Discipline (7 replies)
  71. re-install (6 replies)
  72. Could this be a minor insight for RUb 1.43? (4 replies)
  73. CameraMod v.2.0 (User Edition) (57 replies)
  74. VIRGIN (6 replies)
  75. Better RUb 1.43 (8 replies)
  76. Plotting (1 replies)
  77. Maps for RUb 1.43 Friendly Port Minefields! (24 replies)
  78. "Buying crew" In SH3Comm (5 replies)
  79. video settings (3 replies)
  80. Question about the "under water fog" in RuB 1.43 (9 replies)
  81. Hi all...... (9 replies)
  82. "No mines, no nets!" for RUb 1.43 (16 replies)
  83. Rub 1.43 - HOW DETECT MINEFIELDS ANS SUBNETS WITH THIS MOD? (13 replies)
  84. Quick little question about RUB1.43 (2 replies)
  85. help with jsgme and modding (4 replies)
  86. Radio Room Pin up (2 replies)
  87. Mod Completed Real Sub v1.3 (20 replies)
  88. CCIP, a question about some of your mods in RUB 1.43 (10 replies)
  89. convoy route overlays (7 replies)
  90. RUb 1.43 - Large Cargo ? (13 replies)
  91. Setkeys problem, cannot set course with compas (0 replies)
  92. MVP Mod Installer (MVPMI) Update with MVP Mod repack (45 replies)
  93. Removing Mines and Torpedo Nets in RUb 1.43 (1 replies)
  94. Stand alone Ops Mod ? (1 replies)
  95. Couple of Quick Questions Before Installing RUb 1.43 (3 replies)
  96. RUb 1.43 and "hull integrity" (3 replies)
  97. Bathymetry Update (7 replies)
  98. Mod links in stick not working? (1 replies)
  99. Switching from a modded sh3 to a RUbbed sh3 (0 replies)
  100. Skins & news (25 replies)
  101. So SH3 Commander Mods the fatigue? (8 replies)
  102. quick route to "spice" up your campaign (14 replies)
  103. RUB and shoot (0 replies)
  104. What happened to all the ships? (3 replies)
  105. SH3 Inspector?? (2 replies)
  106. Listing your actual mod. (2 replies)
  107. Question about map contacts with RUB 1.43 (14 replies)
  108. Help with mod (3 replies)
  109. I had the following problems with this mods (8 replies)
  110. RUb Black Screen on startup (12 replies)
  111. Question on modding (2 replies)
  112. RUb 1.43 with Ops mod and Improved Convoys Now Available. (105 replies)
  113. Any Mediterranean Camo Skin mods? (3 replies)
  114. I have to say it..been bugging me to much!!!! (1 replies)
  115. Patch Install Problem...HELP!!! (3 replies)
  116. Campaign_LND.mis question for Heavy duty modder (RuB...) (10 replies)
  117. write in the diary (2 replies)
  118. Recognition Manual and Roster Mod (8 replies)
  119. Mod Instalation Order (1 replies)
  120. Editing electric engine sound frequency? (2 replies)
  121. Ail's mods seem to be down? (5 replies)
  122. stealth meter (0 replies)
  123. CCIP's official RUb 1.43 survival tips! (32 replies)
  124. Ghost U-Boats? (2 replies)
  125. Auto ID help (6 replies)
  126. U Boat Number (12 replies)
  127. SHIII Internal Life Mod Version 1.2 Released (37 replies)
  128. Yet another Atlantic color theme (Mod) (11 replies)
  129. New Skin - The Black Boat (VII, IX and XXI series subs) (38 replies)
  130. Tip for all modders (6 replies)
  131. Tranparent Torpedoeloading- Screen- Background! (8 replies)
  132. Crew and renown in SH3Comm (0 replies)
  133. Two new Coastal Merchant skins (7 replies)
  134. Pics of cargo textures (6 replies)
  135. Ready to start new career " Think I will wait. (1 replies)
  136. Crew Fatigue (2 replies)
  137. U-boat crew mods (18 replies)
  138. Mod list updated (August 6th, 2005) (0 replies)
  139. cargo crate textures (4 replies)
  140. AI issues - any hope? (2 replies)
  141. Help finding particular graphics (5 replies)
  142. Batch File Question (5 replies)
  143. 30 New Allied & Neutral Skins Available (56k warning) (16 replies)
  144. ship flags (3 replies)
  145. What is an .rar file? (4 replies)
  146. Torpedo moving at 45 knots in file? (9 replies)
  147. Need some king of Sticky posting ..... (6 replies)
  148. Combining SH3 Commander and the Milk cow mod ? (1 replies)
  149. Question about Generik Mod Enable ( GME ) (3 replies)
  150. Question about sh3 commander v1.43 (1 replies)
  151. german air planes (0 replies)
  152. SH3 Commander Launch Game (14 replies)
  153. How much can SH change? (6 replies)
  154. Damage Mod Possible? (12 replies)
  155. milk cow (6 replies)
  156. commander mod trouble (3 replies)
  157. Extra Pages to the 'F1' Help menu? (2 replies)
  158. Crew on ships? (10 replies)
  159. WO mod possible? (5 replies)
  160. Liberty ship Red??? (25 replies)
  161. needles of the dials (0 replies)
  162. Outside Camera view question. (10 replies)
  163. Mod peps u seen this Kriegsmarine site? (0 replies)
  164. Dat file help (1 replies)
  165. help with Improved convoys20050720058 (2 replies)
  166. Harbour Traffic 1.45 is out! (116 replies)
  167. Keymapping for middle mouse button? (8 replies)
  168. Multiple Skin Ships Request (7 replies)
  169. NKC3.tga.... what is this doing in my SH3 root directory ? (3 replies)
  170. Yes, I'm still alive (5 replies)
  171. Hull damage Information (12 replies)
  172. Ship colors search (11 replies)
  173. Band at Harbour (1 replies)
  174. RAW File Viewer (10 replies)
  175. operations mod, rub and commander mod question (18 replies)
  176. Like to start mission in a "Sub Pen" ? (42 replies)
  177. Ok, they say no more patches, so now its time for mods (19 replies)
  178. Changing sub type in cfg files (0 replies)
  179. Any news as to status of RUb 1.43? (72 replies)
  180. model glitches , and why we can fix or mod them. (3 replies)
  181. How Can I change my profile's name? (4 replies)
  182. To get seperate skins for VIIC and VIIB (7 replies)
  183. SH3 Commander Mod (8 replies)
  184. Need a sound file for E-motors (7 replies)
  185. What is in the Living SHIII mod ? (1 replies)
  186. New uniforms Mod (12 replies)
  187. .rar archives inside .rar archives... (0 replies)
  188. Huh...Corvette seems to have run out of depth charges... (1 replies)
  189. Radar??? (1 replies)
  190. No aircraft spooted almost one year... (9 replies)
  191. Need help installing a mod (6 replies)
  192. Kriegsmarine Capital Ships Skin Set [DOWNLOAD] + Type34c (30 replies)
  193. Crush Depth Mod Question (8 replies)
  194. RuB Question (8 replies)
  195. Bathymetry + Help (8 replies)
  196. How to mod the time you leave port (3 replies)
  197. poll concerning small charge for big mod and alot of work (58 replies)
  198. How to increase battery capacity via Hex Workshop? (0 replies)
  199. Decrease ocean wave speed by half . (23 replies)
  200. Updated - Improved deck compass mod (9 replies)
  201. Update on Mod of mods for SHIII? (5 replies)
  202. Parka (10 replies)
  203. Editing Crush Depths? (1 replies)
  204. Rig for Red mod? (52 replies)
  205. How do I modify crew specialties? (2 replies)
  206. silent hunter 3 commander 1.43 (16 replies)
  207. Is it possible to have NoMapUpdate=true and contact lines? (13 replies)
  208. Good site with lots of info about u boat patrols (0 replies)
  209. You MOdders wondering if you have ever come across this site (2 replies)
  210. question concerning airstrikes (6 replies)
  211. New mod idea. (3 replies)
  212. "Separate gun textures" mod (10 replies)
  213. ATTENTION ALL HANDS (1 replies)
  214. New version of SH3 Commander (1.43) now available! (92 replies)
  215. Mod damage...... (3 replies)
  216. need help with sonar and Setkeys (5 replies)
  217. How to view .tga files? (3 replies)
  218. Flower Class Corvette Skin Pack (Screens Inside) (17 replies)
  219. Proposal for coming Rub 1.43 (7 replies)
  220. Little help please (2 replies)
  221. How to edit tga files?? (12 replies)
  222. Living Silent Hunter III Modifikation: Part I (55 replies)
  223. Wot?!! No RealUBoat 1.44 ? (5 replies)
  224. Just popped in to say Hi (then back off again) (7 replies)
  225. Concept to make mods more modular (0 replies)
  226. Friendly Harbour Traffic compatible with Milk Mod? (2 replies)
  227. In the works SH3 overhaul (23 replies)
  228. Discovery: Crew Endurance vs. Time Compression (6 replies)
  229. Hampton Class Cruiser Mod by Sergbuto (8 replies)
  230. Attn. Beery, I need help regarding RuB 1.42 (2 replies)
  231. The X1/Seewolfe debate and Matrix Games (28 replies)
  232. Can you clone torps? Can you add multiple speeds to electric (0 replies)
  233. Alarm bell (3 replies)
  234. If you need sound effect I can supply for free (3 replies)
  235. Look! I've got your Milk Cow right here!!! (51 replies)
  236. getting rid of fatigue, the clean method (5 replies)
  237. New "Historic U-boat Aces Faces Mod" now available (9 replies)
  238. RUB related issues????? 56k beware (6 replies)
  239. Modifying TC values (2 replies)
  240. torpedo value (1 replies)
  241. Rookie on board! (3 replies)
  242. Diving time hardcoded ? (4 replies)
  243. Question on Mods ad Multi (0 replies)
  244. You want music! I'll give you music! (64 replies)
  245. Death triggers - possible to mod? (2 replies)
  246. What Mods do you use (0 replies)
  247. Got milk? (5 replies)
  248. Spy Satellite Mod (61 replies)
  249. Asdic Bug found ?!? (1 replies)
  250. War Radio (8 replies)