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View Full Version : New Skin - The Black Boat (VII, IX and XXI series subs)


NZ_Wanderer
08-06-05, 10:13 PM
Final Update, Now there is the VII, IX and the XXI series of Boats with this skin.

Hi all, I finished my very first skin and thought I would share it with anyone that wants it...

I made this boat because I liked the look, and at the time I didn't realise that there were infact 3 of these boats actually built (Thanks for that info Duli :up: )

Other Screenshots and download link can be got from HERE (http://www.nzscenery.com/sh3-blackboat.html)

VII Boat
http://wanderer.jazweb.us/temp/title1.jpg
IX Boat
http://wanderer.jazweb.us/temp/title2.jpg
XXI Boat
http://wanderer.jazweb.us/temp/title3.jpg

iambecomelife
08-06-05, 10:50 PM
Great job. I have a request - are you planning on doing any type IX skins?

NZ_Wanderer
08-06-05, 11:01 PM
I am pondering doing the Black Boat in each of the sub types :) :)

Drebbel
08-07-05, 02:14 AM
Black ?!

Is does look cool, but also a real nice colour to get spotted very fast :D

NZ_Wanderer
08-07-05, 02:53 AM
Is does look cool, but also a real nice colour to get spotted very fast :D

Aghhh yes, BUT you stay under during the day and surface at night, then you shouldn't get into much trouble :rotfl:

Type941
08-07-05, 02:57 AM
Is does look cool, but also a real nice colour to get spotted very fast :D

Aghhh yes, BUT you stay under during the day and surface at night, then you shouldn't get into much trouble :rotfl:

That'd be true even for a green boat in pink polka dots! (yuck)!!

How about some history on why this boat was black in real life? I heard only 3 were like that? Was it some special ops?

If you think about it, what is the color of modern submarines? ;)

NZ_Wanderer
08-07-05, 03:24 AM
How about some history on why this boat was black in real life? I heard only 3 were like that? Was it some special ops?
If you think about it, what is the color of modern submarines? ;)

I wouldn't have a clue on the history of the 3 subs that were black, as I only got told about it yesterday myself and haven't had a chance to look into it..

Subs today?? - Ummmm they are black aren't they :) :) :) :)

Duli
08-07-05, 04:01 AM
They were black (3 of them), because Germans were experimenting with Rubber coating. This wasnt pretty succesfull, because rubber fell of on some places on the sub, after a couple weeks at sea. Thats why only 3 were built.

Type941
08-07-05, 07:59 AM
They were black (3 of them), because Germans were experimenting with Rubber coating. This wasnt pretty succesfull, because rubber fell of on some places on the sub, after a couple weeks at sea. Thats why only 3 were built.

IT doesn't surprise me that AGAIN they were on to something good, too late. Just like with the whole Type21, the jet ME plane, and of course the nuke. we all should be happy they went to war 3 years earlier than planned.

Farside
08-07-05, 09:12 AM
it was a type 9 that was the transport to japan if i remember and i dont think it was actually a neculear bomb that was in it, i think it was the components of the bomb Uranium E-305 or something, its a pretty good story actually

Nopileo
08-07-05, 09:18 AM
How about making a skin with the colours of the Russian minisub that got stuck lately? That would definitely draw some attention! :rotfl:

Good thing they got rescued, by the way. Nothing like happy endings in real life!

Oh and I hope you make one of those black skins for the XXI. My U-2502 would look very sexy in it... :cool:

martes86
08-07-05, 01:16 PM
Went to the mod list. :up:

redstorm101
08-07-05, 04:04 PM
@NZ_Wanderer....Looks cool I A will use it.. :|\

Capn Tucker
08-07-05, 07:50 PM
From what I've read, most of the three boats with the Alberich coating spent most of their time going back to port to get the rubber coating replaced where it kept coming off.
One of the boats was fairly successful with this, and sank several ships in the English Channel, and getting away undetected. Main reason for the failure of Alberich was the Germans couldn't find a glue that would hold up for any length of time. I believe they finally got it sorted out just before the war's end (too little, too late yet again)...

NZ_Wanderer
08-07-05, 08:07 PM
Working on the skins for the IX and XXI right now.. - Will post here as soon as they are completed :) :)

iambecomelife
08-07-05, 08:55 PM
Working on the skins for the IX and XXI right now.. - Will post here as soon as they are completed :) :)

I'm waiting for them with lots of anticipation...

Type941
08-08-05, 05:41 AM
Type XXI skin with modern type of coating (not just black metal/rust) would be very cool.

What are the files for it? I'd gladly give it a modern titanium/rubber whatevertheheck they put on them makeover. :)

Nopileo
08-08-05, 05:57 AM
From what I've read, most of the three boats with the Alberich coating spent most of their time going back to port to get the rubber coating replaced where it kept coming off.
One of the boats was fairly successful with this, and sank several ships in the English Channel, and getting away undetected. Main reason for the failure of Alberich was the Germans couldn't find a glue that would hold up for any length of time. I believe they finally got it sorted out just before the war's end (too little, too late yet again)...

So does this mean that if we have our boat equipped with the Alberich it's actually realistic to have the 'black skin'? That makes it much more enjoyable to use.

Eagerly awaiting the XXI skin. Thank you very much for your work with this, NZ_Wanderer!

NZ_Wanderer
08-08-05, 11:25 PM
Hokay, first message is now updated to include the IX series as well :) :)

I have also redone the VII series ZIP file and renamed it due to doing the IX series...

NOTE: If you have both boats in at the same time you will get a conflict in JSGME due to both boats using some same files. - In this case, either combine the files into 1 folder, or let JSGME overwrite them.

What I may do is make up another ZIP file with them combined if people want that.

PS: Sorry Terrapin for renaming and altering the readme for the IIV after you so kindly put it on your site, but I felt it was nessessary after doing the IX.

PPS: Those that want the XXI you gonna have to wait a little longer I'm afraid, as I have to learn how to put the files into a DAT file cause it doesn't seem to work just using TGA files..

fallenone
08-09-05, 03:12 AM
IT doesn't surprise me that AGAIN they were on to something good, too late. Just like with the whole Type21, the jet ME plane, and of course the nuke. we all should be happy they went to war 3 years earlier than planned.

The only thing i could say about it is: I'm happy that we give up before the USA had there NUKE ready. I wouldn't like to know how germany could look if they dropped it on our head. :cry:

But your'e right: They started to late to realise that the "Walther Boat" was the perfect killing thing. I must say it was good that they didn't realised it, or more Seaman / Men would be killed on all sides.

Capn Tucker
08-09-05, 03:25 AM
From what I've read, most of the three boats with the Alberich coating spent most of their time going back to port to get the rubber coating replaced where it kept coming off.
One of the boats was fairly successful with this, and sank several ships in the English Channel, and getting away undetected. Main reason for the failure of Alberich was the Germans couldn't find a glue that would hold up for any length of time. I believe they finally got it sorted out just before the war's end (too little, too late yet again)...

So does this mean that if we have our boat equipped with the Alberich it's actually realistic to have the 'black skin'? That makes it much more enjoyable to use.

Eagerly awaiting the XXI skin. Thank you very much for your work with this, NZ_Wanderer!

Yes, it is realistic, if you use one of the actual boats' numbers. From what I've been able to find out there were actually five boats with the Alberich coating:
U-11 (Type IIB)
U-67 (Type IXC)
U-480 (Type VIIC)
U-1105 (Type VIIC)
U-4709 (Type XXIII)

According to my references, no Type XXI was completed with Alberich (although many were scheduled for it).

U-480 is apparently the only boat that was successful with it. On the first Alberich patrol, they shot down a PBY, and then sank 2 warships and a merchant in the English Channel, and this in September of 1944! The boat was hunted for 7 hours but managed to get away scot free...

>Update< Just read that U-1105 also was successful with Alberich. The 1105 torpedoed and sank a destroyer, and was then hunted for 31 hours, but the Allied ships were unable to locate the boat, and finally gave up..

NZ_Wanderer
08-09-05, 07:34 AM
I have figured out the XXI now, and will hopefully get it up tomorrow/today for download (too tired to do it now, this captain needs sleep)

Nopileo
08-09-05, 09:35 AM
Thank you NZ_Wanderer, and by all means take your time. It's not that important (but highly appreciated).

Capn Tucker: Thank you for that information.

I don't mind if no XXI's actually had the Alberich in real life, but like you say it was planned.

In my opinion 'realistic' doesn't necessarily mean historically accurate, but what was possible with the available technologies at the given time. So I know that historically, the XXI didn't do that many patrols or sink a lot of ships, but it could have under different circumstances (bad luck, delays etc.). And if the war had lasted several more months or even years the outcome might have been totally different, much thanks to the XXI.

So to simulate what could have happened (again, with the availbale techs) is just as realistic as simulating what actually happened, IMHO. And simulating what could have happened is a bit more interesting as well, since we all know what really happened... :ping:

And regarding that XXIII: I had to look it up. I thought it was a huge boat even bigger than the XXI, and then I discovered that it was just a little 'dwarf' with two torpedoes! Sounds quite cool, though. Would have been nice to have it as an add-on in SH3.

darkdrone
08-09-05, 09:47 AM
NZ_Wanderer sorry for the late reply re XXI i see u figured it out looking forward to seeing it :up: i'm currently grounded in port with a torn shoulder muscle. God i hate daytime TV in Australia :damn:

R48
08-09-05, 12:09 PM
I'm having a problem with the black type IX. I installed it using JSGME and it went fine. But when I uninstalled it, I found I have black machine guns on all types of subs How can I fix this?

NZ_Wanderer
08-09-05, 02:06 PM
I'm having a problem with the black type IX. I installed it using JSGME and it went fine. But when I uninstalled it, I found I have black machine guns on all types of subs How can I fix this?

Hmmm you did uninstall it using JSGME right?? - cause if you are using v1.3.40 of it it creates backups of the original files when you install any mod, and then replaces them back when you uninstall the mod..

Anyway, if you go to the "Data\textures\tnormal\tex\" folder and look for a file called "UFlak_High.tga" and delete it, your flak guns will lose their black colour.. - Be aware tho, that the VII uses this file as well, so if you have that boat installed it will need this file...

Now that I have learnt how to do the DAT files I may look at re-doing the VII and IX again and see if I can stop the boats using the same files.

NZ_Wanderer
08-09-05, 02:18 PM
NZ_Wanderer sorry for the late reply re XXI i see u figured it out looking forward to seeing it :up: i'm currently grounded in port with a torn shoulder muscle. God i hate daytime TV in Australia :damn:

Thanks, yea I finally figured it out after a while :) - took me a bit longer to find the extra file that wasn't in the 2 main DAT files tho (conning_stuff) looks like all boats use that file...
Will hopefully be able to get the ZIP made up and online in a few hours time :)

Look after that shoulder so you can get back on patrol :)

R48
08-09-05, 03:57 PM
Hmmm you did uninstall it using JSGME right?? - cause if you are using v1.3.40 of it it creates backups of the original files when you install any mod, and then replaces them back when you uninstall the mod..

I have 1.3.35. I uninstalled using JSGME and made sure UFlack.tga wasn't in the texture folder, but still the guns are black. If I knew where that tga was located I might be able to do another install of SH3 and take the tga from that and put it in the texture folder and fix the problem. I think I'm headed for a complete reinstall which will take me forever and a day.

R48
08-09-05, 05:40 PM
Never mind. I think I got it fixed. Thanks.

NZ_Wanderer
08-09-05, 07:49 PM
If I knew where that tga was located I might be able to do another install of SH3 and take the tga from that and put it in the texture folder and fix the problem. I think I'm headed for a complete reinstall which will take me forever and a day.

If you need that TGA let me know and I can email it to you, it is actually in a DAT file, and not on its own....

NZ_Wanderer
08-09-05, 10:20 PM
Hokay it's now uploaded....

You can now get

The VII
The IX
The XXI

I have also made up another file which contains ALL three boats in the one file for those that wish it (This will solve the problem with trying to install the single boats due to them using the same files sometimes.

Download links can be got from HERE (http://www.nzscenery.com/sh3-blackboat.html)

Nopileo
08-10-05, 03:55 AM
Thank you very much! :up:

Mouseketeer
08-10-05, 05:55 AM
Beautifull
But I won't be able to see my beloved Shwarze Drakkar emblem now :cry: ;)

NZ_Wanderer
08-10-05, 05:59 AM
Beautifull
But I won't be able to see my beloved Shwarze Drakkar emblem now :cry: ;)

Can't you just put a white border around the edges of your icon or summfin??

Mouseketeer
08-10-05, 06:24 AM
Can't you just put a white border around the edges of your icon or summfin??
That's the idea :D I did't think about it :oops:
THX NZ_Wanderer :up:

Nopileo
08-10-05, 04:14 PM
I've finally docked and started a new patrol with my gorgeous new rubber! :P It looks great, so thank you once again.

But, it appears there is no reflection in the water when I'm using this. Any ideas?

Some shots. Note that the landscape reflects in the water, but not my XXI:

http://home.online.no/~bjoohe/pics/sh/misc/refl01.jpg


And these last two show a visual I spotted and the XXI, taken about the same time from about the same angle relative to the sun. No reflection from the XXI:

http://home.online.no/~bjoohe/pics/sh/misc/refl02.jpg

http://home.online.no/~bjoohe/pics/sh/misc/refl03.jpg

Maybe this is related to the special problems you encountered with the XXI?

Or is it just that the Alberich is so effective that even the sun can't see it? :P

Anyway the skin itself looked awesome, so I hope there is an easy fix for this so I can keep using it.

General info:

- I installed the complete package (all three skins) using the mod enabler, but I haven't tried any of the other boats yet.

- Graphics card is ATI X800 Pro 256MB AGP.

- Also using RUb 1.43 and some other mods (including SH3 Commander), but I don't know if that is relevant.

- [Edit:] I also use a water mod that overrides the water in RUb 1.43 here, but since it didn't 'fix' the murky water in RUb I'll go back to RUb water when I return. Don't know if this is relevant either, but thought I'd mention it.

Regards,

Nopileo

NZ_Wanderer
08-10-05, 06:33 PM
But, it appears there is no reflection in the water when I'm using this. Any ideas?
Or is it just that the Alberich is so effective that even the sun can't see it? :P
Anyway the skin itself looked awesome, so I hope there is an easy fix for this so I can keep using it.
Nopileo

You are right.. - I just checked all boats..

The VII and IX do have reflections, but the XXI doesn't for some reason...

I am guessing it has something to do with the fact that I was forced to turn the TGA's back into DAT files.

Unfortunatly I have no clue on how to fix this problem :( :(

If I can't figure it out (and I very much doubt that I can) I'm going to go with your suggestion above and just make like the Alberich is so effective that even the sun can't see it.. :rotfl: :rotfl:

I wish there was something I could do to bring it back, but I know next to nothing about how the DAT files are made up and what other files are effected...

Tikigod
02-10-06, 12:35 AM
I just downloaded this pack to tryout...and when i go underwater my sub looks like default sh3 sub color and brass screws. When I go on top of the water it is black including screws as it should be for this mod......does anyone have this issue? is it supposed to be like that? most other skins whatever i see on top is same for underwater....I just thought this behavior was strange. Maybe I picked up an early version of it I dunno. Please let me know if this is what this particular skin does. I reallly like it though as far as how it looks on surface.

I'm currently using the VIIb maybe this mod only does the VIIC let me know if that is the case.

NZ_Wanderer
02-10-06, 05:40 AM
Hmmm I don't remember that happening...
Unfortunatly I can't check at the moment as I don't currently have Silent Hunter installed...
Might make another boot partition and reinstall it to see if I get the same thing....

Update: - I checked it out and I dunno....
It definetly doesn't look like default skins cause on the later boats that have the rust etc this is just not there...
It "may" have something to do with the water reflections etc, but I am just guessing...