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  1. CFG files how to alter them? (3 replies)
  2. Five Stars. (4 replies)
  3. I have Patos 3k bearing overlay running on my ATI card (3 replies)
  4. Wave heights in SH3C (5 replies)
  5. How do you get sabotage and malfunction to work? (3 replies)
  6. May I ask for some help? (4 replies)
  7. Another NYGM TW Q (4 replies)
  8. Modding menu plane Z-index (0 replies)
  9. Not enough memory--boot disk? (3 replies)
  10. T-ll's into mines (0 replies)
  11. UBRS file db most likely lost (11 replies)
  12. NYGM Tonnage War Q's (12 replies)
  13. Newbie Running Grey Wolves (7 replies)
  14. Renown help. (9 replies)
  15. 2 NYGM questions (5 replies)
  16. Deck Gun. (1 replies)
  17. So how exactly do I download the GW mod? (12 replies)
  18. anyone else modded depth charge sound fx? (9 replies)
  19. Mod Request, Both languages at same time pls. (7 replies)
  20. Issues w/ NYGM Crew Management & Rotation (3 replies)
  21. Wimpy destroyers in GW? (21 replies)
  22. several SH3 commander questions...thnx! (7 replies)
  23. Multiple installs of SH3 Gen and SH3 Crush Depth ? (2 replies)
  24. Gramaphone (3 replies)
  25. GW installl error (15 replies)
  26. GW and Merchant variety Pack (2 replies)
  27. Poor ole Blücher... (5 replies)
  28. IX interior fuel gauge (1 replies)
  29. Global Thermal Nuclear Mods (28 replies)
  30. NYGM TW 2.2 Problem - Tiny Sun (3 replies)
  31. GW mod and identifying boats (4 replies)
  32. Rigging your tubes for deeper firing (20 replies)
  33. What happened to this forum? (38 replies)
  34. GW Harbor Hunting Grounds (6 replies)
  35. AA Guns on Sub Pen Roofs (16 replies)
  36. Idea for Camera mod ive had (20 replies)
  37. Steps to install Grey Wolves? (12 replies)
  38. NYGM question (3 replies)
  39. WIP - Long Range Patrol (13 replies)
  40. The Super Mods (10 replies)
  41. SH3 Commander (16 replies)
  42. Have you noticed something special on the GreyWolves website? (4 replies)
  43. radio message ordering boat to med? (2 replies)
  44. How to remove the HDG lines ? (2 replies)
  45. Nations? (2 replies)
  46. The difference between NYGM and GW (28 replies)
  47. What's this problem (NYGM mod) ??? (7 replies)
  48. Could seasonal sky textures be installed with SH3C? (5 replies)
  49. Atmosphere, (5 replies)
  50. TW 2.2 & getting the most out of your u-boat (13 replies)
  51. SH3 Commander Installation Blues (7 replies)
  52. Quick NYGMTW2.2 question re; graphics abnormality. (3 replies)
  53. Save and load (5 replies)
  54. NYGM 2.2 TW Question (1 replies)
  55. Question re night (also in gen. SHIII forum) (0 replies)
  56. tonnage query? (4 replies)
  57. GWX Newsflash!!! Night Vision Bug!!! (30 replies)
  58. How Do You Resupply While On Patrol? (19 replies)
  59. GW mod and the weapon power. (23 replies)
  60. Shout 1.6.4 ? (13 replies)
  61. NYGM - mod texture compatibility (2 replies)
  62. No TC with stationary sub (6 replies)
  63. Question about GW 24 hr fatigue fix (0 replies)
  64. SubWolves Mod for SH3; calling on Grey Wolves for help. (9 replies)
  65. NYGMTW Install Question (3 replies)
  66. GWX Question. (6 replies)
  67. New SH3 Commander!!!!! (10 replies)
  68. Lit Small Merchant. Download. (3 replies)
  69. Minor TW questions (2 replies)
  70. On Behalf of The CombatSim Group & 7th Flotilla "Wegener" (8 replies)
  71. Multi sh3 utility (0 replies)
  72. Why NYGM is like having a good sex life (3 replies)
  73. Kiel Canal Time Compresion (4 replies)
  74. SH3 Commander makes NYGM 2.2 freeze on load (3 replies)
  75. Little bug in NYGM ? (5 replies)
  76. deck gun red cross hairs removed? (4 replies)
  77. I want my XX1 !!! (5 replies)
  78. SH3 Commander Question (2 replies)
  79. GW question (2 replies)
  80. Nav tools in mods (2 replies)
  81. Pretty Cool Video Clip (6 replies)
  82. WIP: Speed boat - status report (28 replies)
  83. More skin request for ships not submarines (2 replies)
  84. Both engine control or stationary turn (0 replies)
  85. NYGM 2.2 and GW 1.1a compatible? (6 replies)
  86. TW 2.2 feels like Aces of Deep (30 replies)
  87. U-76 and an epic convoy chase thanks to CCIP (0 replies)
  88. I Give Up ... Uninstall (8 replies)
  89. NYGM TW 2.2 & Fubar's U-boat skins (1 replies)
  90. Xiskio's U-Boot skins question (3 replies)
  91. A couple of questions about TGW (pic heavy) (17 replies)
  92. Grey wolves mod problems... (12 replies)
  93. Wakes and smoke (12 replies)
  94. Darkening notepad and chrono in UZO and scope views (7 replies)
  95. Help with GW mod (2 replies)
  96. Grey Wolves Mod Freeware? (12 replies)
  97. New Crew manager screen (22 replies)
  98. Only getting "Target" as a discription (7 replies)
  99. Moded Type IX (1 replies)
  100. Problem with SubSim Commander (1 replies)
  101. I'm looking for a IXC skin (4 replies)
  102. regularfactor / specificfactor ? (3 replies)
  103. which mod and why? (2 replies)
  104. Grey Wolf Supermod question (4 replies)
  105. Question about NYGM 2.2 (6 replies)
  106. Having XXI in 1939 (36 replies)
  107. Aaaarrrrgggghhhh!!!! (3 replies)
  108. Recent "Desks Awash" test results (20 replies)
  109. U-boat versus Aircraft - an interesting book (1 replies)
  110. das boat sound? (8 replies)
  111. What other mods go with GW? (13 replies)
  112. Oh terrapin? (14 replies)
  113. Spec Editing (2 replies)
  114. Grey Wolf music (4 replies)
  115. editing a .sim file - How to? (1 replies)
  116. NYGM TDC Depth Error Mod for all SH3 Cmdr users (0 replies)
  117. Assisgning "type=" to ships? (8 replies)
  118. Multiple Installs (2 replies)
  119. NYGM 2.2 and stalking a convoy (2 replies)
  120. @ Boris and Psy06 (5 replies)
  121. The Modders Mindset (12 replies)
  122. FLB Sale's 6 dials mod and NYGM 2.2 (49 replies)
  123. NSS_Uboat21. (6 replies)
  124. texture moving (0 replies)
  125. Landlubber Noob in need of assistance! :) (6 replies)
  126. Torpedo controls over flag map (GW) (2 replies)
  127. TW 2.2 - Detection for aircraft has been increased by a massive 40% (1 replies)
  128. CTD when reload save game Reykjavik (0 replies)
  129. Which mods will help me do this? (5 replies)
  130. Installing GW (4 replies)
  131. My idea for a mod (4 replies)
  132. NYGM 2.2 Torpedo impact/magnetic button problem (2 replies)
  133. Greywolves Supermod (2 replies)
  134. several question.s... (running GW supermod) (3 replies)
  135. Best of IUB and GW (0 replies)
  136. Unified guns.* files (27 replies)
  137. SH3Patrol version 1.5 now available (2 replies)
  138. Seawolves editorial (23 replies)
  139. Tweaking stock S3 (2 replies)
  140. Help with fatigue in Drifter's mod (8 replies)
  141. Help with re-suply (2 replies)
  142. Drifter's mod ok with NYGM ? (3 replies)
  143. NYGM v.2.2 and SH3Commander v2.6 (2 replies)
  144. Some one stole my KILL !!!!!!! (3 replies)
  145. Is this a bug?... (10 replies)
  146. NYGM TW 2.2 now available (317 replies)
  147. I want fatigue to freeze in GW (4 replies)
  148. Install Order? (4 replies)
  149. Naval academy GW damage mod, using the deck gun. (8 replies)
  150. MultiSH3 1.0 released (43 replies)
  151. Some Advice, please! (5 replies)
  152. Reflexions about sink time and torpedos (1 replies)
  153. NEW **AVAILABLE!** SpaWolves for GREYWOLVES 1.1a Addon (37 replies)
  154. Uboat Modding Questions (3 replies)
  155. GW has nice touches but.... (10 replies)
  156. Lit Small Tanker. Download. (7 replies)
  157. Crashes in Grey Wolves (4 replies)
  158. Mod Download Server (4 replies)
  159. Anyone w/ barricade ship files? (2 replies)
  160. New AI German Uboat "Mini Uboat Bieber" (13 replies)
  161. Old releases of SH3 Commander (3 replies)
  162. Mysterious damage in Kiel-Kanal (11 replies)
  163. Where did the GREY WOLES files slip away to? (11 replies)
  164. All for mods and mods for one (2 replies)
  165. My GW watch crew is useless... (16 replies)
  166. weather sounds (3 replies)
  167. Emphatically my last Question re Greywolves Mod (for now anyway) (2 replies)
  168. Das boot sounds (8 replies)
  169. GW1.1a +IO +flbc + ... +addons all in spanish (see images) (8 replies)
  170. NYGM RUB campaign? (2 replies)
  171. Randomizing Splashcreens(Intro) (5 replies)
  172. Adding additional *.tga to the *.dat file (3 replies)
  173. Two final basic questions (I hope) (1 replies)
  174. TW 2.2 - New Depth Charges & Racks (11 replies)
  175. AA Gun for GW (9 replies)
  176. Help my F9, F10 and F11 keys no longer work. (3 replies)
  177. Just curious to what happened to Anvart's Lighted ships (3 replies)
  178. What can you see?!? Looking Around (3 replies)
  179. is it possible to mod a cold shot torp? (1 replies)
  180. TW 2.2 - British Isles Escorts Mod (3 replies)
  181. Query re Greywolves Supermod (5 replies)
  182. TW 2.2's Torpedo Realism v1 Mod (13 replies)
  183. Sh3 Commander sabotage? (4 replies)
  184. Problems with NYgm TW mod 2.0 (2 replies)
  185. NYGM TW Mod(Black Sky) (2 replies)
  186. WIP wave color (32 replies)
  187. New & Improved - Damage Textures Mod (pic heavy) (34 replies)
  188. Flag recognition in GW? (7 replies)
  189. NYGM Torpedo Depth Error Mod... who's game? (15 replies)
  190. NYGM's Elco with Depth Charges!! (8 replies)
  191. New install (3 replies)
  192. still have no clouds ... (15 replies)
  193. SH3 Commander question. (6 replies)
  194. AI torpedoes expanded (15 replies)
  195. new uniform mod (3 replies)
  196. Lit Transport. Download. (31 replies)
  197. NYGM TW v2.2 Release Imminent! (14 replies)
  198. Technical Problem with Grey Wolves? (5 replies)
  199. SH3 mini tweaker and peri zoom (4 replies)
  200. What is SUBMARINE_AMMOLIMITS1 plus more of these? (5 replies)
  201. WW2 Submarine blueprints, help! (0 replies)
  202. Who uses SH3Cmdr with multiple SH3 installs??? (34 replies)
  203. New face for Weapons Officer (14 replies)
  204. Help (5 replies)
  205. GW related CTD (6 replies)
  206. Best Mods for SH III, which ones to install? (4 replies)
  207. Reinstalling GW - recommended options? (11 replies)
  208. deck gun / weather (13 replies)
  209. Mod Request (3 replies)
  210. Bug in GW (?) (5 replies)
  211. changes to onscreen for GW... plz explain (9 replies)
  212. Random ship tonnage (2 replies)
  213. Which Mods? (3 replies)
  214. Silent Humter 3 values change (17 replies)
  215. Kids Mod (easy mode) for TGW1.1a (29 replies)
  216. 2 questions (3 replies)
  217. The sounds and music of Grey Wolves (6 replies)
  218. Question For all that work on new Uboat skins (0 replies)
  219. Lighted ships using JSGME (5 replies)
  220. Attempt At Late War IXD2 Skin (19 replies)
  221. Convoys in GW 1.1 (3 replies)
  222. Add new PLAYER sub (6 replies)
  223. Once again about a ship smoke. Download. (6 replies)
  224. Move crew to rest ? etc (0 replies)
  225. Merchant Sirens and Fire....... (38 replies)
  226. GW : Keil Canal - cool but too slow (25 replies)
  227. Sound of water in the boat (16 replies)
  228. Now i have real smoke (2 replies)
  229. black swan skins (6 replies)
  230. crashes - r they associated w/GreyWolves? (13 replies)
  231. XXI with low speed (2 replies)
  232. Messages come up BLANK! (2 replies)
  233. Modeling Program (12 replies)
  234. I'm a GreyWolves virign... just installed (6 replies)
  235. Multi/Sub-Object Map (3 replies)
  236. Silent Hunter 3 Addon U-Boat Battle in the Mediterranean??? (7 replies)
  237. NYGM Feature revisited #8 (4 replies)
  238. Fubars skins and NYGM v.2.01 (10 replies)
  239. Refuelling at sea (3 replies)
  240. Mod Etiquette Question (9 replies)
  241. NYGM TW 2.2 release update (7 replies)
  242. GW problem (18 replies)
  243. Just wanted to say thanks (4 replies)
  244. New German Warship "Graf Spee" (48 replies)
  245. sh3 ww1 mod (5 replies)
  246. Re-installing SH3 for GWX. (15 replies)
  247. Naval Academy: much, MUCH harder on GW? (3 replies)
  248. Grey Wolves Installation Problems. (5 replies)
  249. Really love GW, but right now I'm really miffed (24 replies)
  250. Is my PC up to snuff for the super mods? (23 replies)