View Full Version : SHIII Mods Workshop
- [WIP]Cleveland now in SH3!! We can do it too! (18 replies)
- Wht's that round thing in GWX 1.02? (2 replies)
- Is there a rez tool that works on Vista? (7 replies)
- WIP: New ship skins and deck cargo (7 replies)
- Yamato in SH3: We got it (41 replies)
- Need help with certain GWX files... (3 replies)
- Having trouble installing (0 replies)
- CTD in the Black Sea (3 replies)
- das boot port band music? (3 replies)
- Ugly submarine marker (11 replies)
- 3D capture with OpenGLExtractor (1 replies)
- Question about BeeryWater 1.44? (1 replies)
- Re: Open Hatch in the Command Room. (5 replies)
- Repeated Order Mod by Dowly (15 replies)
- no radio messages in GWX (1 replies)
- Orders Maybe.... (9 replies)
- [REQ] Foggy Version of the 16km Atmosphere MOD needed! (1 replies)
- Questions For NVDRIFTER About His Mods (0 replies)
- Text Glitch with Type XXI (6 replies)
- Death everywhere (43 replies)
- Record numbers... (0 replies)
- [QUE] Particle.dat from SH4 used in SH3 (18 replies)
- Loading missions in Greywolves (3 replies)
- Question about scene.DAT files. (4 replies)
- Hi-Res dll fix, any working links?.... (2 replies)
- Hi-Res dll fix, any working links?.... (1 replies)
- New 64 bit system nearing completion... (23 replies)
- my Intro Film/Load Screens for SH3 Erich Topp Style (16 replies)
- [REL]Visual and Hydrophone detection issue: a new workaround (268 replies)
- Searching for GWX U-boat skins (20 replies)
- Sligthly OT: what development tool to use? (1 replies)
- Looking for Single missions for U-977 and U234 (2 replies)
- Looking for : Slide Out TDC / Slide Out Clock (1 replies)
- Basic.cfg file from GWX Late-War Sensors mod (2 replies)
- 1280x1024 cursor problem. (0 replies)
- Special thanks to cobalt and diving duck (1 replies)
- Too much Vichy French shipping in GWX? (5 replies)
- Radio Message Recieved! (17 replies)
- Confused with Grey Wolves Mod, please explain (9 replies)
- Slope of the view (7 replies)
- What mod after long shore leave? (12 replies)
- Compass Slide Out (2 replies)
- [TEC] Question about SH3 Minitweaker and depthcharges (3 replies)
- Ext Camera has goes nuts (12 replies)
- Navy officer promotions. (2 replies)
- What Have I Done!!!!!!!! (9 replies)
- GWX 1.02 Type IXC Range???? (5 replies)
- Cheaper U-boat Upgrades (17 replies)
- Ahead Slow Throttle Setting Restored (4 replies)
- GWX december update vs GWX 1.02 (16 replies)
- Test (6 replies)
- GWX Observations and Screen Resolutions (9 replies)
- GWX Icon Colors (10 replies)
- I Want to add ObsPeriscope.tga (5 replies)
- Question about 16KM Mod (9 replies)
- Command Room Hatch, small issues. (4 replies)
- GWX Aircraft: Too dangrous! (24 replies)
- GWX and Contact Frequency Questions (5 replies)
- Dustyboats (10 replies)
- Hydraphone Contacts (26 replies)
- Help, weird stuff happening! (4 replies)
- Kiel canal auto pilot stand alone mod? (10 replies)
- Looking for Simfeeling+TDCmods for GWX 1.02 (8 replies)
- Uberboot 1.3 Beta Moves to General release. (21 replies)
- Zig Zag (26 replies)
- Will Someone Make A U-Boat Mod For SH-4? (6 replies)
- ogg files (6 replies)
- I made my first ever MOD. Kinda.... (25 replies)
- Convoi formations in GWX (10 replies)
- GWX with more capital ships & more traffic. (29 replies)
- GWX-TA (18 replies)
- How do I edit my renown? (6 replies)
- A question for Upgrade Tools+Dials V0.2 (2 replies)
- iced uboat (29 replies)
- Adjustment of the draggable chronometer position. (6 replies)
- Question on Draggable Chronometer (3 replies)
- GWX 8km more lighter environment! (23 replies)
- menu file question - (2 replies)
- GWX radar? (7 replies)
- JonZ dragable Tools v.1.0 (9 replies)
- Mission Editor: Update instance > spawn/delete functions (0 replies)
- Where is the GWX bug thread? (3 replies)
- JCWolf &Dowly's project!...WIP (50 replies)
- Blowing Tanks to surface sounds? (11 replies)
- GWX 1.2 Damage settings, no hull damage? (3 replies)
- Has anyone tried to mod the auto target (6 replies)
- Questions concerning multi-skins (11 replies)
- Question about adding ships (36 replies)
- Campaigne screen Mod pack V 0.1 Released (21 replies)
- Welcome aboard new moderators: AVGWarhawk, Hitman, NeonSamurai (51 replies)
- The Super Hyper Main Menu 2000!! (17 replies)
- Mod Question? (8 replies)
- A plea for modders. A place to upload mods (15 replies)
- deleting previous saves? (4 replies)
- load times (5 replies)
- Automated scripts and saving before mission is over? (1 replies)
- Lookin for this "Map color coded ship icon removal" (3 replies)
- GWX Land Units don't work! (22 replies)
- translation of dive sequence in GWX (19 replies)
- Quick Q 4 GWX XXI Driver? (2 replies)
- Odd Camera behavior. (18 replies)
- Random Explosions. (4 replies)
- Editing sound files. help (2 replies)
- where can i find TimeTraveller’s Mini Tweaker (2 replies)
- Lost GWX files please hekp. (2 replies)
- Req. from GWX guys (5 replies)
- GWX Question: Where is salernao? (2 replies)
- REL - Rusty/used looking interior's (44 replies)
- WIP-New, startcampain / options / SingleMissions, Menus ! (22 replies)
- NavMap Background & Filter. (7 replies)
- interior lights suggestion (1 replies)
- GWX1.02 vulnerability mod? (20 replies)
- NEW Random GWX Intro Loading Screen Pack (8 replies)
- Playable Viic/41 [mod Release (98 replies)
- Animated Bridge Crew anyone? (57 replies)
- Help with installation of GW needed (1 replies)
- Annoying SH3 "feature"... (5 replies)
- Thomson Mod - Too many in GWX! (25 replies)
- I tried to challenge damage of Silent Hunter IV (12 replies)
- not enough crew in barracks (1 replies)
- enemy torpedo mod? (8 replies)
- U-Boat depth out by meters! (15 replies)
- Draggable chrono in GWX102 off-centre? (4 replies)
- Remove the optical zoom indicator (9 replies)
- WIP survivors! (warning large images) (78 replies)
- SH3 Gen/Saved Games/Torpedo Load?? (1 replies)
- Should we combine SH3/SH4 Mods Forum? Or have separate? (33 replies)
- How to change perisope display lines at night? (9 replies)
- GWX - Solution to fatigue mod (0 replies)
- GWX Periscope HELP? (2 replies)
- Raise Lower antenna? (1 replies)
- Need help with Engineer slideout bar (1 replies)
- My mod listing for GWX (12 replies)
- That rotating thingy (12 replies)
- Torpedo fix for Type IXB? (14 replies)
- Is there an 8k Lighter Night for GWX? (10 replies)
- New TGA implant (10 replies)
- Looking for GWX key commands (1 replies)
- Diesel engines (9 replies)
- WIP Barracs Improvement! (38 replies)
- Maybe I'll be staying with SH3 after all. (20 replies)
- TGA converting (10 replies)
- anyone ever tried changing these files? (24 replies)
- Help needed decoding *.obj node (6 replies)
- Conning tower graphics? (3 replies)
- Sound effect files, a few questions??? (2 replies)
- Files for navmap icons - where? (3 replies)
- Mod Idea for Nibelung Sonar? (5 replies)
- GWX Bug: Fuel (16 replies)
- Gwx Manual Copier Killer (5 replies)
- Yup, those uboats sure do look good.... (10 replies)
- GWX in wikipedia (7 replies)
- viic sub question - loading external reserves (17 replies)
- Mod Request (3 replies)
- How many SH3 modders will we lose after SH4 is released? (60 replies)
- weird shift of nodes? (12 replies)
- Simple Question - how do I get rid of the... (1 replies)
- TDC Labels in German. (10 replies)
- Were To Get Nygm 2.2 Full Version (15 replies)
- no deck gun ammo in gwx (9 replies)
- Missing clouds in GWX (1 replies)
- ReReleas - GWX AI Visuals revamped part deux - final (38 replies)
- any new supermods? (15 replies)
- **Released** Longer Repair Times v1.32 for use with GWX v1.02 (123 replies)
- How do I get stock SH3 weather?? (5 replies)
- need links for gwx 1.1a mods (8 replies)
- GWX+1.2Patch Questions / Problems (Need Help) (0 replies)
- @JCWolf! (4 replies)
- Commanding a Destroyer (5 replies)
- GWX addon mods comments welcome (23 replies)
- Are you a max user? THEN HELP ME!!! pretty please. ;) (17 replies)
- Lights shining through things (8 replies)
- noob ? abt GME (9 replies)
- mod idea?? (9 replies)
- A Question (1 replies)
- Some ships I also would love to see: (2 replies)
- revisting Bridgetown (2 replies)
- Happy Birthday Venatore (20 replies)
- GWX and ships on rolling waves (30 replies)
- GWX 1.2 CTD on loadind saved game. (12 replies)
- GWX 1.02 Aircraft (13 replies)
- GWX Skin Pack (190 replies)
- Sub AI (15 replies)
- IXB deck gun ammo?? (14 replies)
- GWX SH3 career questions (6 replies)
- Spot-Careers-mod (0 replies)
- Running problem with GWX1.02+SH3Commander+GWX102Cfg4SH3Cmdrzip (Part2) (4 replies)
- Modded F7 Screen! (1 replies)
- Dumb Question of the Day (10 replies)
- "Easy Mode" GWX? (14 replies)
- How to convert tga Textures? (4 replies)
- Problem with running GWX1.02 with SH3 Commander (12 replies)
- Cannons on Hurris in 1939? (24 replies)
- messed up install of GWX102 + mods (5 replies)
- My favourite dials mod for GWX v.1.02 released! (58 replies)
- newbee having trouble using the mission editor (5 replies)
- WO Solutions... Super Human! (5 replies)
- Reducing campaign layers = faster loading? (23 replies)
- Menu_1024_768.cfg question (6 replies)
- CTD near Sevastopol (1 replies)
- Is there a "GWX Lite"? (10 replies)
- Who has this texture problem & who doesn't (47 replies)
- What mods work with GWX? (1 replies)
- Help! missing menus (1 replies)
- Ship Flares - Any mod doing this? (10 replies)
- Visual in GWX (7 replies)
- upgrade tools and dials v.01 and v.02 problem?? (2 replies)
- Large format Maneuvering Board (21 replies)
- Missing Units inGWX. (5 replies)
- Im looking for... (0 replies)
- Looking for skin for Type VIIB (4 replies)
- Typ XVIII Walter boat (16 replies)
- Type XXI in GWX (11 replies)
- two newbie questions (6 replies)
- GWX V1.02 Manual comments (19 replies)
- Mediterranean Upgrade.. (10 replies)
- Putting back the red lines (7 replies)
- Deck gun damage. (42 replies)
- Win a free Subsim Battle Mug (0 replies)
- Will any of these mods conflict with GWX 1.02? (37 replies)
- quick request (2 replies)
- STEED'S Sub Skins Part Two (154 replies)
- Flag on the sub? (10 replies)
- The Official Uberboot development thread Q's & A's screenies video (782 replies)
- GWX Framerate And Sinkrate Question (10 replies)
- Just a quick thanks to GWX Team. (10 replies)
- 1.02 saves CTD. (2 replies)
- Specific Mod in GWX and IUb? (0 replies)
- How Do I get Unlimited Torpedos (46 replies)
- 10th Flotila Emblems 1944 (5 replies)
- Simfeelings Mod For GWX (1 replies)
- Skweetis Weather Mod (9 replies)
- Spy Sat For GWX v1.02 (27 replies)
- How to chane the background to Contact screen - GWX (2 replies)
- F7 Key (Vanilla) (4 replies)
- Where exactly is the Fumb-26 "Tunis" receiver mounted on the XXI? (5 replies)
- GWX Lowered DF Antennas Optional Mod [Release] (18 replies)
- Recognition Mod? (6 replies)
- DD_Cutter (NF_Boat-3) - New Version (12 replies)
- Any way to play GWX with the stock water? (12 replies)
- Confused band and crowd? (GWX 1.02) (8 replies)
- Mission Editing Question (1 replies)
- How to: Increasing crew efficiency (6 replies)
- Hex Question: Adding a deck gun node (20 replies)
- GWX Locks in Museum Loading Screen (4 replies)
- GWX Sliding Stations Panel (32 replies)
- Can't install GWX 1.02 (2 replies)
- New instalation of GWX 1.02 (2 replies)
- Is it possible to change the font color for the... (4 replies)
- Files that have been changed by GWX 1.02 (5 replies)
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