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View Full Version : Uberboot 1.3 Beta Moves to General release.


Mush Martin
03-16-07, 12:39 PM
Come and Get it.

and please read full readmes.

comments and questions screenies etc

please post to Uberbootdevthread

Now available on my FF page.

MM

http://hosted.filefront.com/MushMartin

please post comments to the uber dev thread

http://www.subsim.com/radioroom/showthread.php?t=106453

Hakahura
03-16-07, 12:53 PM
Uber !

Thanks, good work mate.

Mush Martin
03-16-07, 01:02 PM
Uber Fun for all and no more Uber envy while we work up final

oh most issues with uber are known

however if you come across something you didnt read about
please post it just in case it was missed.

MM

STEED
03-16-07, 01:20 PM
11 pages of read me I'm shagged out from my Knights cross party. :doh:

I need some sleep. :zzz:

Mush Martin
03-16-07, 01:24 PM
well if I didnt put in a lot of that stuff

Id be lynched.:|\\

Ill concede a little of uber history could be skipped

but I would do known issues and surface combat readmes.

stabiz
03-16-07, 03:33 PM
Why do you make a new thread about this? I have glanced over the uber-thread, and you have over 200 posts in it, and at one time 7 bumps in a row by yourself. I think you are getting close to spam, senor.

You seem to have alot of fun with this mod - as do others- but I dont think people would think less of you if your post counter was lower.


No point in burying other mods just to get more attention to the uberboot.

Mush Martin
03-16-07, 03:47 PM
Why do you make a new thread about this? I have glanced over the uber-thread, and you have over 200 posts in it, and at one time 7 bumps in a row by yourself. I think you are getting close to spam, senor.

You seem to have alot of fun with this mod - as do others- but I dont think people would think less of you if your post counter was lower.


No point in burying other mods just to get more attention to the uberboot.
fair enough and I have run into problems this way but I didnt realize about
certain ettiquetes I am still learning what is and isnt acceptable of common
practice. I had seen seperate releases I had thought aside from development
threads

the development thread was started to try and contain it regarding these
types of issues but again I have let my exuberence overun my inexperience.

apologies to all affected.
MM

Hartmann
03-16-07, 05:40 PM
Thanks for the information

one little question is if the boat is based in a real concept but not build finally and if the weapons damage values are real or are uber upgraded.:hmm:

I know that there are some cruisser boats but i doubt if a surface engagement with a scort is really possible without receive critical hull damage and become unable to dive making it very vulnerable to planes.

Mush Martin
03-16-07, 08:40 PM
Uberboot is meant to be a game experience not a simulation experience
and so the ship was accordingly toughened a little to give it some
viability on the surface and to make player experience worthwhile.

MM

emtmedic005
03-16-07, 08:41 PM
Its comming in as a 7z file, how do i read that? Im using Firefox and when its downloaded it appears as a word document???? o and is it for TGW1.1a???

Mush Martin
03-16-07, 08:49 PM
Uhm you need 7zip to undue Ill have to locate my original link ill need
a few minutes.
MM

ps Uber is meant to be a standalone shouldnt hurt anything as long as install uninstall in jsgme prior to
resuming your campaign all that should be left is an empty mission folder in single missions called Surface Combat mission

BRB

Penelope_Grey
03-16-07, 08:52 PM
Soon as I finish my patrol me and Uber are going out for another spin! I will post my 2nd report soon!

VonDos
03-17-07, 04:15 AM
Very FAST and very FURIOUS :o

Finally, destroyer's destroyer!! :ping:

It Work!!! Great! :up: Very good work! :know:

Mush Martin
03-17-07, 04:23 AM
Thanks von Im hoping we can move all comments to the dev thread

but I am glad you are enjoying a little revenge.

MM

JCWolf
03-17-07, 08:02 AM
MM you have fulled me, I thought this Thread was a diferent
work of your Uber...:arrgh!:

This is confusing 2 threads on the same subject mate...:hmm:

Dowly
03-17-07, 08:08 AM
MM you have fulled me, I thought this Thread was a diferent
work of your Uber...:arrgh!:

This is confusing 2 threads on the same subject mate...:hmm:

Yeh, I agree. One thread should be enough for one mod, no need to make two different threads. :roll:

Mush Martin
03-17-07, 12:01 PM
Sorry boys but the launch announcement thread had been on sh3 forum to
announce to players as opposed to modders that Uber was available however
one of the moderators? moved the thread back over to mods workshop
I had had no Idea at the time that it was innappropriate and apologize for
any confusion the threads were not meant to coexist on the same forum.

MM

Gizzmoe
03-17-07, 12:07 PM
I had had no Idea at the time that it was innappropriate and apologize for any confusion the threads were not meant to coexist on the same forum.

It wasnīt inappropriate, itīs allowed to post mod announcements in the general SH3 forum. I donīt know who had moved the thread or why.

mr chris
03-17-07, 03:16 PM
:hmm: What forum are you a Moderator of now:hmm:

Gizzmoe
03-17-07, 03:25 PM
:hmm: What forum are you a Moderator of now:hmm:

SH4, SH4 Mods, General Topics.

mr chris
03-17-07, 03:27 PM
Thought so, enjoy the sun in the Pacific:D
Edit: Gizzmoe you forgot one SH3 Mission Desginers forum.;)

Mush Martin
03-17-07, 03:46 PM
None the less I again apologize for any confusion I am a little bewildered myself over some things and as of yesterday a lot clearer on some other
things I was unaware of.

Ill figure it out eventually.

but sorry for the confusion.