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View Full Version : Torpedo fix for Type IXB?


Zero Niner
03-09-07, 01:28 AM
Using GWX 1.02. The loadout for the Type IXB is 21 torps total, instead of the 22 it's supposed to have, from what I've read.
Is there a fix for this?

AndyW
03-09-07, 04:43 AM
Maybe that's a compromise, given that the BdU prohibited the use of external loadouts for all u-boats from 1943 onwards? :hmm:

Cheers,
AndyW

Woof1701
03-09-07, 08:26 AM
Well if you don't have external storage in a Typ IX you have not much. IIRC the IXs had 10 or 12 torpedoes in external storage while the Typ VII only had 2.

Mush Martin
03-09-07, 08:40 AM
go to tools thread and dl wolfies tweak pak.

ReallyDedPoet
03-09-07, 08:52 AM
go to tools thread and dl wolfies tweak pak.

Gonna call you Ace now:up:

Mush Martin
03-09-07, 08:56 AM
go to tools thread and dl wolfies tweak pak.
Gonna call you Ace now:up:

Ah a little respect at last.

Of course I am going to continue with calling you
sharkbait until you complete the surface mission the
first time.

STEED
03-09-07, 10:19 AM
Using GWX 1.02. The loadout for the Type IXB is 21 torps total, instead of the 22 it's supposed to have, from what I've read.
Is there a fix for this?

You need to edit the cfg like I did.

[SUBMARINE_AMMO6];IXB
Type=2
Version=0
ForeTubes=4
AftTubes=2
ForeResIntern=4
ForeResExtern=6 (I changed this from 5 to 6)
ForeResExtra=2
AftResIntern=2
AftResExtern=2

Zero Niner
03-09-07, 08:20 PM
Sorry, I can't seem to locate a cfg file with the submarine ammo header. What file do I amend? Thanks.

Edit: Is it the Basic.cfg file found in ...\SH3\data\cfg ?

Steppenwolf
03-09-07, 08:24 PM
\SilentHunterIII\data\Cfg\Basic.cfg file

Zero Niner
03-09-07, 11:53 PM
OK, I edited the file as Steed suggested. Starting a new patrol, I now have 6 fore external reserves, out of which ony 5 are loaded. :damn:

Am I missing something else?

GWX 1.02

Ducimus
03-10-07, 12:08 AM
You declared the 6 external stores, but did you define them?

Zero Niner
03-10-07, 01:22 AM
So it looks like I missed a step. Pls tell me how I can fix this, thanks.
I've already edited the basic.cfg file that Steed mentioned.

Ducimus
03-10-07, 02:27 AM
This part is basically a declaration of what the sub will have:


[SUBMARINE_AMMO6];IXB
Type=2
Version=0
ForeTubes=4
AftTubes=2
ForeResIntern=4
ForeResExtern=6
ForeResExtra=2
AftResIntern=2
AftResExtern=2
ShellSlots=14
NbYears=7
Renown=7
SNK_MASK=NSS_Uboattype9_SNK_mask

This part your defining what you declared it to be, by year.


Year0=1939
ForeTube00=0 ;T1
ForeTube01=0
ForeTube02=0
ForeTube03=0
ForeResIntern00=0
ForeResIntern01=0
ForeResIntern02=0
ForeResIntern03=0
ForeResExtern00=0
ForeResExtern01=0
ForeResExtern02=0
ForeResExtern03=0
ForeResExtern04=0
ForeResExtern05=0 <----- you need to add this, for every year
ForeResExtra00=0
ForeResExtra01=0
AftTubes00=0
AftTubes01=0
AftResIntern00=0
AftResIntern01=0
AftResExtern00=0
AftResExtern01=0
Z01_00=9 ; IX/1
M01_00=0
A01_00=8
S01_00=4
SuperCharger_00=1260
Snorkel_00=-1
Batteries_00=1268
AftBatteries_00=1268
Hydrophone_00=1271
Sonar_00=-1
Radar_00=-1
RadarWarningReceiver_00=-1
Decoy_Launcher_00=-1
SonarCoatings_00=-1
RadarCoatings_00=-1
Renown0=9000



Now, it lists things, sequentially in a way a computer understands it.

In otherwords, it starts counting with 0, so number 5 is really number 6 in human terms.

Also, every year the ID for that store increments.

This is 1939
ForeResExtern05=0

this is 1940
ForeResExtern15=0

1941
ForeResExtern25=0

1942
ForeResExtern35=0

And so on, and so forth

Zero Niner
03-10-07, 05:03 AM
Ok, I think I got it.
I suppose for best results, to do this only when in port?

Ducimus
03-10-07, 05:21 AM
Yup.


BTW,

T1 G7A's are ID number 0

T1 G7A FAT's are ID number 1

T II G7E's are ID number 2

T III G7E's are ID number 3

TIII G7E' FATs are ID number 4

Falke's are ID number 5.



Sad thing is, i just typed taht by memory without looking at the file. :roll: