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  1. Which Mod? (7 replies)
  2. [REL] Churruca destroyer and campaign (12 replies)
  3. Merchant Fleet Mod Beta Testers (137 replies)
  4. Soviet Destroyers (28 replies)
  5. GWX texture locations (11 replies)
  6. Changing resolution (2 replies)
  7. GWX3.0 All Weather Guns (37 replies)
  8. New 3.0 renown chart and "decoder ring"? (2 replies)
  9. new to game (8 replies)
  10. Where are 'Tirpitz' guns? (1 replies)
  11. St Naz and Locks Mod Question (20 replies)
  12. GWX ,serious problem with weather (30 replies)
  13. I missed my roll over/capsizing ships.... (29 replies)
  14. GWX 2.1 to 3.0? (6 replies)
  15. Question (7 replies)
  16. Happy New Year! (30 replies)
  17. Patching to 1.4 for GWX install (2 replies)
  18. Milk Cow Woes (7 replies)
  19. crew changes (8 replies)
  20. A mod to limit the external camera? (4 replies)
  21. SuperConvoy mods (3 replies)
  22. Voice Files (3 replies)
  23. Possible Workaround For Lazy Helmsman (19 replies)
  24. U-Boat Wintergarten flag MOD (29 replies)
  25. Working On Idea & Need Help With File (0 replies)
  26. Slow load time? (16 replies)
  27. Spanish Navy 1939 / 1945 GWX3 (39 replies)
  28. GwX 3.0 problem installing please help (13 replies)
  29. [REL] Flat Sun Fix for GWX3 (44 replies)
  30. [REL]Torpedo Tube Fire Final. (5 replies)
  31. Some important help please (6 replies)
  32. Taking control of dive angle? (6 replies)
  33. Language problem (4 replies)
  34. Asking asking asking (1 replies)
  35. Wrecks longevity & Maximum distance of magnetic detonator (14 replies)
  36. I did create...... (3 replies)
  37. Subskin (2 replies)
  38. 4 Aircraft i would like.... (11 replies)
  39. SH3 Commander 3.1 (7 replies)
  40. GWX 3 online gaming mod (9 replies)
  41. How to stop evasive action (2 replies)
  42. I want the driver seat of my sub! (24 replies)
  43. GWX 3.0 online mod ? (14 replies)
  44. GWX3.0 Torrent Link (2 replies)
  45. Need SH3 Commander tweaking help (7 replies)
  46. 1.4b Assisted Plotting Mod in GWX? (9 replies)
  47. GWX 3.0 and Sea Bed Repair Mod (13 replies)
  48. Gwx 3.0 New Features (61 replies)
  49. Why is Ctrl+F11 (screencap) not working? (13 replies)
  50. What happened to...... (1 replies)
  51. GWX 3.0 underwater darkness scene.dat (17 replies)
  52. Small Fix for GWX 3.0....... (15 replies)
  53. Gwx 3.0 Dvd (7 replies)
  54. [REL] Hold the Reins Loose Skin (1 replies)
  55. [REL] Gun Barrel Blue VIIC (0 replies)
  56. Problems installing GWX3.0 (5 replies)
  57. Gwx 3.0 Report (9 replies)
  58. Just a few questions please (3 replies)
  59. GWX3 (4 replies)
  60. GWX3.0 and Marhk's Ocean MADNESS v2? (11 replies)
  61. Activation Code (6 replies)
  62. GWX 3.0 working well but WAC 3.0 problems still... (5 replies)
  63. GWX 3.0 SINGLE .EXE File to be Hosted at BtS (13 replies)
  64. Merry Christmas everyone (9 replies)
  65. GWX 3 Optional mods (113 replies)
  66. GWX optional mods (0 replies)
  67. GWX 3.0 RELEASED (Links here) (466 replies)
  68. [REL] Ye Olde Rust Bucket VIIC (3 replies)
  69. [REL] SWC's Wildchild VIIC (1 replies)
  70. [rel] Firing Angle Tables (3 replies)
  71. Disturbances created by Depth Charges (3 replies)
  72. 1 Degree Bearings (13 replies)
  73. [REL] Scorched Earth Skin (5 replies)
  74. [REL] From the Depths - VIIC (2 replies)
  75. [REL] SWC's Lightspeed VIIC (4 replies)
  76. How do you upload..... (8 replies)
  77. Real WWII Nav Accuracy (7 replies)
  78. [REL] GR's Printable Recognition Manual (22 replies)
  79. [REL] Kriegsmarine Target Speed Booklet (9 replies)
  80. Renown Values for GWX & NYGM (3 replies)
  81. Can this be done? (4 replies)
  82. Rare gramophone songs Part III (23 replies)
  83. Can any one build a port ??? (16 replies)
  84. sound files of merchants (2 replies)
  85. Looking for a link for calculating speed. (20 replies)
  86. Weihnachten/X-mas Gramophone??? (0 replies)
  87. Is anyone interested in a skinning tutorial for the VIIC? (27 replies)
  88. Elite airplane's and Badd Aim bot's (3 replies)
  89. Clouds and Weather. (1 replies)
  90. [REL] Env-combi: FINAL VERSION (36 replies)
  91. [REL] GWX Tribute Skin (14 replies)
  92. [WIP] Enhanced funnel smoke revisited !!! (61 replies)
  93. Since most of you know me to post here I figured I'd announce my daughter here too! (43 replies)
  94. Sub speed (12 replies)
  95. New Intro/Menu music Mod? (7 replies)
  96. Highest Score mod? (4 replies)
  97. Yeah, It's Got A Hemi Type IX Skin (12 replies)
  98. Question about Report contacts icon (0 replies)
  99. [REL] dragable tdc panel for olc gui 127 (7 replies)
  100. I need gwx 1.4b (6 replies)
  101. need help from gui modders (7 replies)
  102. Interesting Shadows (242 replies)
  103. Modding a Turm, texture problems on import (1 replies)
  104. [REL]Mixed Water Files (21 replies)
  105. Make your own emblems? (12 replies)
  106. [REL] Sh4 8k atmosphere for SH3 - Final (15 replies)
  107. Mods (19 replies)
  108. Stuck keys? (4 replies)
  109. newbie mod questions (7 replies)
  110. [WIP] Retirement (108 replies)
  111. Empty campaign mod (2 replies)
  112. Campaign Scripted Layer mystery (4 replies)
  113. GWX map icons (4 replies)
  114. Blind leading the blind: Larger Dial's needed... (3 replies)
  115. Please help - Acoustic Guided Torpedo Mod (6 replies)
  116. [REL] open beta ANZACMICKS DAMAGE IMMERSION V0.5 (47 replies)
  117. Resolution Fix? (18 replies)
  118. warAceCampaign (1 replies)
  119. OLCE2 - Tweaked Scene File (31 replies)
  120. Interior Fuel dial/gauge changeable? (6 replies)
  121. war ace 3.0 problems (29 replies)
  122. [Rel]Albrecht von Hesse's funnel smoke for NYGM 3.1 (11 replies)
  123. WIP skin- HMHS Britannic (1 replies)
  124. Can anyone help? (6 replies)
  125. Starting new career in Med has Atl sea!! (7 replies)
  126. calling on all realism modelers! (13 replies)
  127. Recognition Manual. New Section? (12 replies)
  128. Need The Help Of A Skinner! (1 replies)
  129. Question to the GUI modders (2 replies)
  130. New Fueldial! Need Help! (1 replies)
  131. Quation about waracecampaign 3.0 (2 replies)
  132. Maximum detonation depth for DCs? (10 replies)
  133. Two Questions (2 replies)
  134. [REL] Early War Darker VIIB/C skin (16 replies)
  135. Another...Hmmm, that's odd (1 replies)
  136. Position arrow in GWX2.1 (9 replies)
  137. [REL] phoenix1957's coloured shortcuts for olc gui (4 replies)
  138. Can this be modded? (9 replies)
  139. Confused on GWX 2.1 playable VIIC/41? (16 replies)
  140. Early U-boot Tower numbers (3 replies)
  141. [WIP] Stowaway's Idea (3 replies)
  142. (REL) U-53 Eagle_Mark_ Conning Tower_GWX 2.1 (27 replies)
  143. Need help in adjusting new Fueldial (0 replies)
  144. Model Request (4 replies)
  145. New User GWX2.1 Questions (6 replies)
  146. [REQ] U-53 Eagle Conning Tower (15 replies)
  147. [REQ] Surface ship (3 replies)
  148. LatestSHCommander D\L ? (4 replies)
  149. GWX 2.1 bug fix ? (4 replies)
  150. Setkeys don't work for vista? (0 replies)
  151. OLCE2 and Clearwater mod help (4 replies)
  152. SH3 Commander and MultiSH3 (6 replies)
  153. [REQ] For GWX Team (14 replies)
  154. CTD at start of patrol (0 replies)
  155. How to get conning tower emblem in single mission? (6 replies)
  156. [REL] ANZACMICKS TYPE VII weathered skin (46 replies)
  157. [REQ] Bad Files Wanted! (7 replies)
  158. Flying the Flag (2 replies)
  159. Making a machinima movie - have questions (2 replies)
  160. [REQ] How to convers SH4 models to SH3 (2 replies)
  161. Radio Operator (3 replies)
  162. Request to Filefront users. (4 replies)
  163. Sub Skins still not "taking" with JSGME... (11 replies)
  164. Italian Submarine (8 replies)
  165. Good but impossible idea?? (4 replies)
  166. Pool: Thomsen's Water (9 replies)
  167. [WIP] S.S. America \ USS West Point (41 replies)
  168. I may have to start over (4 replies)
  169. Where to find the uboat 3D-models? (1 replies)
  170. DirectX (10 replies)
  171. Shortcuts menu icons (0 replies)
  172. Dont Read This! (10 replies)
  173. [TEC] Problem while beta-testing in battle (4 replies)
  174. GWX questions from a new guy (4 replies)
  175. Longer Wintergarten in IX D2? (4 replies)
  176. [REL]Another CombiMod GUI v1.1.0 (202 replies)
  177. Looking For A New Graphic Mod!! (7 replies)
  178. Bristol Blenheim Errors? (1 replies)
  179. Need help! (Sliderule inside) (4 replies)
  180. All Greyed out (2 replies)
  181. How do i change Antialiasing? (6 replies)
  182. GWX compatible ~ Need PT Ekco Torpedo Boat With Bow Depth Charge Rack That Work (44 replies)
  183. Own Sub starting Position within Campaign (2 replies)
  184. Knot per stunden chart missing? (2 replies)
  185. Desesperatly looking for sensorpak (3 replies)
  186. U-307 (6 replies)
  187. [REL] Periscopes TDC 1.2 (7 replies)
  188. Working on a winter-type skin (14 replies)
  189. The Little Trawler That Could (4 replies)
  190. disc protection issues (11 replies)
  191. disc protection issues (1 replies)
  192. Ship Spotted (13 replies)
  193. Older MOD questions from a new guy... (7 replies)
  194. Upgrade Sub in SH3 (5 replies)
  195. [rel] new optics+stadimeter for olc gui 127,NEW VERSION 2 IS OUT (27/11/08) (15 replies)
  196. GWX2.1 (or SH3) and moon phase? (1 replies)
  197. Cant hear what they are saying! (18 replies)
  198. Service Pack 3 with Silent Hunter 3 (10 replies)
  199. GWX help needed (9 replies)
  200. Questions on the upcoming GWX 3.0 (59 replies)
  201. Need Some Rock Candy SUB SKINS ~ GWX Compatible ~N~ JSGME (6 replies)
  202. [req] Gwx 3.0 Fix (13 replies)
  203. Urgent Reply Please! (1 replies)
  204. Never seen this like before! (16 replies)
  205. Change face (1 replies)
  206. Need Help finding a GWX mod (2 replies)
  207. IX/1 Tower Emblem (0 replies)
  208. Thx U GWX Team (15 replies)
  209. skins help/request (26 replies)
  210. SH3 Sub WalkThrough? (5 replies)
  211. [REL]AI Maiale (for modders) (30 replies)
  212. Uploading my 2 years SH3 "archives" ? Anybody interrested ? (84 replies)
  213. [REL]"Realistic" contacts (18 replies)
  214. technical idea for GWX3 (7 replies)
  215. WIP-Small Craft & Boats Mod (7 replies)
  216. Is it possible? (1 replies)
  217. Need Help! (3 replies)
  218. What Are The Best MOD VERSION Out There for SSIII (1 replies)
  219. binocular bearing in GWX2.1 (2 replies)
  220. Hello Again Mates! (4 replies)
  221. MOD Needed for RAINGEAR ~N~ CORRECTING the OVER HEAD VIEW (7 replies)
  222. e82 XXI Water Stream (60 replies)
  223. Looking for a mod/program... (2 replies)
  224. Is this alot of work ? (10 replies)
  225. Man Deck ~N~ Flak Gun Crew Will NOT Fire on Ecko Torpedo Boats (3 replies)
  226. Need Mod For LOADING~Fire Avenger Torpedo Planes~PT ECKO Torpedo~Schnellboats Boats (0 replies)
  227. coloured intergrated orders bars (9 replies)
  228. Need some help with lag (10 replies)
  229. Wolfies Tweak (1 replies)
  230. How to edit Sergbuto's cameras mod? (7 replies)
  231. Torpedo salvo/speed problem (4 replies)
  232. Mod to see your submerged sub from the surface? (4 replies)
  233. Question re: Ship Modeling Preferences (25 replies)
  234. Question-Neurality Status & New Nations? (5 replies)
  235. download mods (2 replies)
  236. Whatever became of the Thomsen face mod?? (5 replies)
  237. Rowers LifeBoats&Debris for Sh3 V3B (4 replies)
  238. [WIP] Guns, Guns, Guns!! (31 replies)
  239. Newbs hopeless attempts at a harbour (5 replies)
  240. Hardcoded (18 replies)
  241. Main screen toolbar icons (1 replies)
  242. SH3gen and GIS viewer not working? (2 replies)
  243. [WIP] A new great battleship! (82 replies)
  244. Stars on the water (18 replies)
  245. Southhampton Class Light Cruiser.....Bug? (4 replies)
  246. Gridmaps? (1 replies)
  247. Can't see my sub on map? (8 replies)
  248. ENB Series for SH3? (4 replies)
  249. While working on new ideas... a question for you ^_^ (18 replies)
  250. Help installing olc ubermod 2.4.3 (3 replies)