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View Full Version : 1.4b Assisted Plotting Mod in GWX?


geosub1978
12-28-08, 02:38 AM
Has anybody made it work in GWX 3?

The problem is that by setting Decay Time For Precise Sensor Contacts="0" as it is prompted, I have continues report of surface targets every 30seconds!!!:damn:
If I reverse to "60" I have the ships icons on the navmap, which this mod supposes to erase with no map contacs update disabled keeping the sonar lines.

Currently I am tweaking these lines:

Contacts.cfg
Decay Time For Imprecise Sensor Contacts=600 ;[>0] seconds
Decay Time For Precise Sensor Contacts=60

Maps.cfg
SymbolZoom=1;units are drawn as symbols from this zoom up
GroupsZoom=100;units are drawn in groups from this zoom up

Yet, nothing.

1. Any ideas maybe?

2. Is there a way to have "no map contancts update" disabled (nomatter about realism percent) but with ship's icons invisible but the hydrophone bearing lines there?

Thank you and MARRY MARRY CHRISTMAS!

Lanzfeld
01-19-09, 07:33 PM
Does the assisted plotting mod work with GWX 3.0?

geosub1978
01-21-09, 09:59 AM
No, in GWX I didn't manage to make it work even by reverting the *_shp.TGA files to transparent, as a good friend suggested and uploaded also!. Even by doing this, the ships appear like tiny dots and I can't understand why.
However, in WAC it works PERFECTLY!

makman94
01-21-09, 12:36 PM
No, in GWX I didn't manage to make it work even by reverting the *_shp.TGA files to transparent, as a good friend suggested and uploaded also!. Even by doing this, the ships appear like tiny dots and I can't understand why.
However, in WAC it works PERFECTLY!
hello geosub,

i think that gwx team can give you the right path ! pm them

take care...

Uber Gruber
03-01-09, 07:16 PM
Is there any update on this ? I would very much like to get the assisted plotting mod to work with GWX 3.0, I find it gives me the level of situational awareness that I should expect from a trained U-Boat crew.

Sailor Steve
03-02-09, 12:53 PM
Uber Gruber, I'm glad you resurrected this thread as I somehow missed it.

I'm using the Assisted Plotting Mod with GWX3 with no problems, and have been since '3' was released. I even used the stock contact lines files so I still have the original sonar lines, but nothing else on the map. I don't know what the problem is that everyone else seems to be having.

Uber Gruber
03-02-09, 07:58 PM
@SailorSteve

Thanks for the positive reply Sailor, I don't suppose you could put your version up on filefront or BTS. Or did you simply tweak the files as suggested in earlier Assisted Plotting threads ?

Uber Gruber
03-03-09, 10:19 AM
What a Klutz! I see its already up on your mod page on BTS....one day I might sell all my stocks 'n shares and invest in a noggin!

Cheers, Hans.

Sailor Steve
03-03-09, 01:02 PM
@SailorSteve

Thanks for the positive reply Sailor, I don't suppose you could put your version up on filefront or BTS. Or did you simply tweak the files as suggested in earlier Assisted Plotting threads ?
I'm not sure what I tweaked, if anything at all. Sure, I'll put the files up on filefront.

Sailor Steve
03-04-09, 12:58 PM
Okay, here is the Assisted Plotting mod the way I have it in my GWX3 setup:
http://files.filefront.com/14b+Assisted+Plotting+Myyzip/;13409558;/fileinfo.html

And here is the original version, in case the other one doesn't work for you:
http://files.filefront.com/14b+Assisted+Plotting+Modzip/;12633585;/fileinfo.html

[edit] I forgot: they should be JSGME-ready.