Log in

View Full Version : SHIII Mods Workshop


Pages : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 [44] 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64

  1. Corrupt GWX files and/or MD5 issues (9 replies)
  2. Mission editor question (2 replies)
  3. Soundman Map Updates? (4 replies)
  4. @Deep Six (0 replies)
  5. Problem with ships tonnage (13 replies)
  6. *Mod* Damage textures. (20 replies)
  7. *Small Mod* Cargo Crater V1 (6 replies)
  8. 'Where am I?' and other questions.... (6 replies)
  9. GWX and Deck Gun Ammunition (3 replies)
  10. GWX Super Gun (17 replies)
  11. **Released** Longer Repair Times v1.31 plus v1.31 LITE (190 replies)
  12. Tw 2.2 Map Updates Q (2 replies)
  13. Periscope TDC adapted for GWX (12 replies)
  14. Type VIIF (11 replies)
  15. SH3 Commander R2.7 issue with GWX? (4 replies)
  16. GWX and AA gun vs ships (4 replies)
  17. GWX-Weather Modeling? (20 replies)
  18. GWX and my 88 gun without ammo? (16 replies)
  19. GWX...ships have superhuman vision! They see me before my lookouts see them (46 replies)
  20. NorOps - name change (14 replies)
  21. Kriegstagebuch (21 replies)
  22. GWX, Depth charges (1 replies)
  23. Insignia ID (0 replies)
  24. Assisted Plotting For GWX? (13 replies)
  25. 2nd install? (6 replies)
  26. Any Skins yet for GWX...looking for VII-C skins:) (22 replies)
  27. New GWX DVD Cover...Released! (61 replies)
  28. Mirrored image on cap (1 replies)
  29. GWX and Marhkimov's LIGHT NIGHT mod (20 replies)
  30. Reinhard Suhren's crew (1 replies)
  31. GWX and Guns (15 replies)
  32. From Iblitz ... Something Neat for GWX Users (12 replies)
  33. GWX interior photos? (2 replies)
  34. Who has problems with GWX? (84 replies)
  35. Comments on GMX!!! (23 replies)
  36. Crew Management - Improvements like in SH4 possible? (2 replies)
  37. Fatigue setting for SH3 Commander when using GWX? (16 replies)
  38. My current GWX campaign mission (overview) (18 replies)
  39. New Ship: The BR HMS Hood (4 replies)
  40. To GWX team: Happy holidays (21 replies)
  41. Mav's Mod collection (88 replies)
  42. Cannot read full Radio message (4 replies)
  43. Limit to number of Locations.cfg entries? (5 replies)
  44. Operation Cerber (GWX) (2 replies)
  45. Crew Fatigue in GWX, and its actual impact? (4 replies)
  46. Loving the new AI sensors in GWX (31 replies)
  47. Sank my first Pyro Ammunition ship (29 replies)
  48. Time for the stupid GWX question of the day... (7 replies)
  49. Black Sky (4 replies)
  50. KID MOD for GWX ??? (2 replies)
  51. Addon for GWX (2 replies)
  52. Latest Version of GWX? (2 replies)
  53. GWX Suggestion - Watch Officer's Visibility Estimation (3 replies)
  54. GWX - Hydrophones and the map (23 replies)
  55. Anti-Hummingbird Help For NYGM (1 replies)
  56. Adding date appropriate music to Gramaphone with SH3 Commander 2.7? (4 replies)
  57. GWX crashing ... (2 replies)
  58. SH3 Commander and crush depth (1 replies)
  59. Another CTD-Problem (2 replies)
  60. GWX Ship Critical Spots and a few other questions (3 replies)
  61. Altering Torpedo Strength causes crashes? (2 replies)
  62. Looking for Donot's officers' cap mod (17 replies)
  63. Install Q-I Know-Another One ! (2 replies)
  64. Uhmmm installed GWX but... (9 replies)
  65. GWX Hotfix for Penang (3 replies)
  66. Help - can't play GWX - SH3 causes reboot :( (18 replies)
  67. [MOD Release] World Map mod for GWX (81 replies)
  68. GWX forum? (0 replies)
  69. Are the GW1.1a ships also in GWX? (3 replies)
  70. Seafloor mod V2 (21 replies)
  71. Which mods work in GWX (7 replies)
  72. Getting rid of numbers.. (7 replies)
  73. GWX - installation problem - please help (8 replies)
  74. sh3 commander files for nygm? (6 replies)
  75. GWX = immersion ++ (7 replies)
  76. **RELEASED** Longer U-boat Repair Times Mod for use with GWX (29 replies)
  77. Just another Sh3 Commander question :) (5 replies)
  78. gwx asdic sweeps (9 replies)
  79. GWX woe's (4 replies)
  80. GWX and repairs (3 replies)
  81. Magnetic Pistol Setting in GWX (5 replies)
  82. Bearing Plotter off (2 replies)
  83. Help wont install file corrupt (8 replies)
  84. Repair Times in GWX? (26 replies)
  85. GWX--No more "Auto-Aim"? (29 replies)
  86. To the GWX team (4 replies)
  87. DELL (or LCD) monitor with low brightness in GWX nights.some help (almost a fix) here (4 replies)
  88. Restarting SH3 with GWX, SH3C 2.7 (2 replies)
  89. Milkcows in GWX procedure? (3 replies)
  90. GWX Hydrophones (19 replies)
  91. Just a reminder.. (15 replies)
  92. S-Class submarines in GWX. (8 replies)
  93. 6 Dials Slide Horiz For Gwx Published...... (36 replies)
  94. GWX Damage Models :( (30 replies)
  95. SH3 careers with GWX? (11 replies)
  96. Can we still use SH Weather (with SH3 Commander 2.7) and GWX (5 replies)
  97. If we can't have access..... (3 replies)
  98. All instruments stuck at 12 O'clock (35 replies)
  99. GWX @ 1X Time compression (3 replies)
  100. My First Experience With GWX (30 replies)
  101. GWX "Night Vision" (4 replies)
  102. destroyers in gwx (20 replies)
  103. Sober's water mod (4 replies)
  104. Gwx Spawolves V1.0 Spanish Conversion Release ..... (4 replies)
  105. German. Ship's weak points (3 replies)
  106. SH3 Commander & GWX (1 replies)
  107. No bow hitting wave sound in GWX (1 replies)
  108. GWX and harbour traffic (6 replies)
  109. Request help with adding new nations (13 replies)
  110. Renown In Gwx (5 replies)
  111. no intro movie ''das boot"' (3 replies)
  112. Dark nights (37 replies)
  113. GWX and data/textures.. little question about it... (6 replies)
  114. Can't find a mods (1 replies)
  115. Nomograph mod for GWX and community leagues (20 replies)
  116. No "Chuuuahhsaack" Sound in GWX (0 replies)
  117. First GWX patrol is in the books! (34 replies)
  118. FLB Sale's 6 Dials (15 replies)
  119. GWX Installation Order (5 replies)
  120. Gwx is wonderful (15 replies)
  121. Downloading GWX (8 replies)
  122. GWx Suggestions Thread (16 replies)
  123. For those still downloading ... first GWX video (39 replies)
  124. help,can't get sh3 us retail patch to install (18 replies)
  125. U-Boat Skins (5 replies)
  126. SH3 and GWX (again) (7 replies)
  127. Venatores New Crash dive & Scope depth Sounds (5 replies)
  128. Fuel Consumption (18 replies)
  129. Can someone identify this problem? (GWX + SHC) (6 replies)
  130. captains on port (3 replies)
  131. GWX ... WTH sound is THAT?? (maybe only Kpt Lehman knows?) (9 replies)
  132. Help Downloading Gwx (6 replies)
  133. Training Missions (9 replies)
  134. Engagment commands automatic (14 replies)
  135. GWX Issues Post Here (315 replies)
  136. GWX and SH3 Commander 2.7 (5 replies)
  137. How have you modded GWX (14 replies)
  138. GW X and Naval Academy with new career? (5 replies)
  139. GWX and radar & radio direction finding conning tower gear (10 replies)
  140. Black sky (GWX) (33 replies)
  141. GWX realism settings (1 replies)
  142. G.W.X Compatability (1 replies)
  143. GWX installation issue (28 replies)
  144. question concerning deck gun in GW mod (4 replies)
  145. GWX install question (3 replies)
  146. GXW - Impressions (113 replies)
  147. GWX Screenshot Thread :) (136 replies)
  148. How Do You Use "MD5 Compare"? (14 replies)
  149. your thought of GWX (46 replies)
  150. Reinstall SH3 (3 replies)
  151. GWX (Grey Wolves eXpansion Mod) (7510 replies)
  152. GWX Cant wait.... (5 replies)
  153. GWX fatigue (25 replies)
  154. GWX damage (5 replies)
  155. GWX...Anybody see this? (7 replies)
  156. SH3 Commander + 2 installations (5 replies)
  157. SH Commander skins (6 replies)
  158. SH3 Commander and Multi instals (17 replies)
  159. Have you noticed these boats in SH3 GW1.1a? (3 replies)
  160. Thank you everyone! (46 replies)
  161. Confesion to make (13 replies)
  162. Can Beta-Testers Give Us Some "Nitecaps"? (60 replies)
  163. Sh3 Commander real names question (7 replies)
  164. Another GWX question (5 replies)
  165. Minitweaker question (1 replies)
  166. Attention Former Gwx Beta Testers!!! (48 replies)
  167. A nice Touch (6 replies)
  168. Question: GWX and AI-U-Boats (14 replies)
  169. Finally !!!! (13 replies)
  170. Ballad of Bernard Gramophone mod (8 replies)
  171. GWX When? I want it and some questions (3 replies)
  172. GWX Career (8 replies)
  173. gramophone question (13 replies)
  174. any mod to use for slow computer? (22 replies)
  175. GWX and Ship Speed (1 replies)
  176. which mod? gw or NYGM (58 replies)
  177. EnemyDetected=8 (5 replies)
  178. installation question regarding GWX (6 replies)
  179. GWX Manual Torrent... (9 replies)
  180. GWX Early Shots (64 replies)
  181. Quick request - GWX threads (1 replies)
  182. New Manual (14 replies)
  183. SHIII GW 1.1a Lagging (10 replies)
  184. Grey Wolves Super Mod-GWX MOD Q (13 replies)
  185. Glancing Over The New GWX Manual.... (80 replies)
  186. "ahead flank"...No Sir ! (10 replies)
  187. Request. GWX CD Cover. (8 replies)
  188. GWX MANUAL RELEASED HERE!!! READ POST 1st!!! (178 replies)
  189. OT: While we wait for GWX. Whats your,,, (37 replies)
  190. SHIII Engine RPM dials (0 replies)
  191. "land before trees" mod (5 replies)
  192. Venatore's Ultimate Sound Mod (39 replies)
  193. New Unit ready for d/l : SpeedBoat (lighted + darkened version) (23 replies)
  194. Crew Spooked = Detected Still In GWX??? (16 replies)
  195. Submerged In Dover as I type this (GW1.1) (13 replies)
  196. Looping sounds with TGW 1.1a..is this fixed in GW X? (6 replies)
  197. Logging question... (0 replies)
  198. SH3 Gw XXI problem (8 replies)
  199. SH3 commander question (13 replies)
  200. GWX Manual due tomorrow (103 replies)
  201. Can Someone do This? (3 replies)
  202. Anti-Humminbird + GW? (7 replies)
  203. Modding weather (4 replies)
  204. I can`t change the pistol in NYGM (8 replies)
  205. Over all Modding Guide? (2 replies)
  206. Historical info in Museum entries? (1 replies)
  207. Help with Reinstall of SH3 (14 replies)
  208. Pennant Mod (13 replies)
  209. GWX music (15 replies)
  210. "SEEHUND DREI" night telescope (Nachtfernrohr) (2 replies)
  211. "Wabe-Ortungs Gerät" (literally, "Depth Charge Locating Gear") (10 replies)
  212. [new plane] Hs-129 (13 replies)
  213. SHIII Commander 2.7? (3 replies)
  214. Can we shooot em with AA machinegun automatically? (10 replies)
  215. Slow Roll (5 replies)
  216. Problem with GW (6 replies)
  217. No more SeaGulls (28 replies)
  218. sinking ships with deck guns (16 replies)
  219. i need help, radar position (anvart mod) (3 replies)
  220. New VIIB skin! (44 replies)
  221. Compass Fix? (0 replies)
  222. I like it like that (VII) (6 replies)
  223. SH3 Commander (current v2.7) (310 replies)
  224. Crew Mod updated (6 replies)
  225. No score in Gray Wolves! (8 replies)
  226. Radar and Sonar rotation. Download. (93 replies)
  227. multiple SH3 installs (4 replies)
  228. Back to GW 1.1 (10 replies)
  229. GWX Include Aircraft Rocket Attacks? (26 replies)
  230. Extended Unified Campaign (5 replies)
  231. Anyone have pictures of U-boat Log Book. (25 replies)
  232. i cant wait to see GWX !!!!!!!!! (27 replies)
  233. GWX (37 replies)
  234. Open letter to Danlisa, Sergbato and Gerome 73 (2 replies)
  235. Editing .RAW terrain files (0 replies)
  236. Adding a little realism - Log Book (5 replies)
  237. Help! (5 replies)
  238. SH3 Commander Crew Management (9 replies)
  239. [MOD Teaser] World Map mod (52 replies)
  240. New to Mods help (13 replies)
  241. Time to uninstall GW Mod (21 replies)
  242. Grey Wolves install problem (6 replies)
  243. Just installed GW1.1 Very nice but (22 replies)
  244. Function calls to sh3.dll? (0 replies)
  245. Command Room Officer Zoom Bug...? (5 replies)
  246. Newbie question re Grey Wolves (14 replies)
  247. Dual Install of SH3 Commander (2 replies)
  248. Question about TGW 1.1a and other mods (5 replies)
  249. Rewarding the excellent SHIII modders (16 replies)
  250. Ship simulator 2006 wakes in SHIII? (13 replies)