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Trollus
12-21-06, 09:21 AM
Hi

I installed GWX and tried naval artillery training mission. The fist tramp steamer sunk after 2 shell hits. Small tanker blew up after 4 hits (all under the water line). Is it normal in GWX? Guns were to weak before, now they seem to be to strong. Enyone noticed that?

Thanks

Boris
12-21-06, 09:30 AM
I haven't had situations quite that dramtic, ten hits maybe... but yes the GWX deck gun is meant to be more powerful. You'll find situations in which you can use it quickly diminish though.

In this video you can see the kind of punch the deck gun has:

http://www.youtube.com/watch?v=XNP4ca2mMao&mode=related&search=

Kpt. Lehmann
12-21-06, 09:56 AM
Jeez, in all my testing of it I never got that lucky. Sounds like you hit the few sweet spots all in one go! :huh:

AVGWarhawk
12-21-06, 10:00 AM
Deck gun feels realistic to me. Look at the video and that will tell you that yes, as little as two shots can down a ship. The gun was powerful and can blow some serious holes in the tin cans.

mr chris
12-21-06, 10:03 AM
The GWX deck gun is just right in my opinon Though i have never sunk a ship with 2 shots you lucky bugger:up:
The fastest i have sunk one before was 8 shots into a tramp steamer and even that was after i hit the thing with a torp:arrgh!:

Kpt. Lehmann
12-21-06, 10:04 AM
Deck gun feels realistic to me. Look at the video and that will tell you that yes, as little as two shots can down a ship. The gun was powerful and can blow some serious holes in the tin cans.

Well... in all honesty... that video looks like it was cut to be a propaganda film. It would be neat to see it un-cut... My seven years in the Army Artillery just doesn't sit well with that video.

(Don't worry... I'm not talking about big reductions in shell power... but some small change might need to be made... I'll keep eyeballing it.)

AVGWarhawk
12-21-06, 10:05 AM
No way man, do not take away my beloved gun!!!:oops:

Kpt. Lehmann
12-21-06, 10:15 AM
No way man, do not take away my beloved gun!!!:oops:

No I won't do that... I love the sound of it too much....:yep: Besides... the sound bite for the DG is from a real howitzer firing... (I was an artilleryman remember? :smug: )

HOWEVER, it is not a primary weapon... AND if it is firing nuclear shells... I'll fix it faster than you can say "WAIT... BUT.. BUT!!!";)

If things aren't challenging... they will bore you.

mr chris
12-21-06, 10:18 AM
No way man, do not take away my beloved gun!!!:oops:

No I won't do that... I love the sound of it too much....

HOWEVER, it is not a primary weapon... AND if it is firing nuclear shells... I'll fix it faster than you can say "WAIT... BUT.. BUT!!!";)

If things aren't challenging... they will bore you.

It is very challenging fighting it out with a dido as i did the other day one more shell and i would have sunk the bugger you got love the LRG MOD. Even though it killed my ass. I used to love fighting it out on the surface with the DD's in GW1.1a now it is a different matter.:yep: :arrgh!: :arrgh!:

AVGWarhawk
12-21-06, 10:19 AM
Well I see it as this, in GW everyone said it took way to many shells. Perhaps after 30 shells the vessel was going to sink but the "she's going under" did not come up so we just kept pumping in shells until we saw the message even though she was done for 20 shells ago. Did you now change GWX to have "she's going under" when it is determinded by hit points or whatever scale was used has been obtained?

Kpt. Lehmann
12-21-06, 10:20 AM
No way man, do not take away my beloved gun!!!:oops:

No I won't do that... I love the sound of it too much....

HOWEVER, it is not a primary weapon... AND if it is firing nuclear shells... I'll fix it faster than you can say "WAIT... BUT.. BUT!!!";)

If things aren't challenging... they will bore you.

It is very challenging fighting it out with a dido as i did the other day one more shell and i would have sunk the bugger you got love the LRG MOD. Even though it killed my ass. I used to love fighting it out on the surface with the DD's in GW1.1a now it is a different matter.:yep: :arrgh!: :arrgh!:

Well, I can tell you this... in RL, a gun battle between a U-boat and a Dido.... would end up with a sinking U-boat every single time.:yep:

mr chris
12-21-06, 10:23 AM
No way man, do not take away my beloved gun!!!:oops:

No I won't do that... I love the sound of it too much....

HOWEVER, it is not a primary weapon... AND if it is firing nuclear shells... I'll fix it faster than you can say "WAIT... BUT.. BUT!!!";)

If things aren't challenging... they will bore you.

It is very challenging fighting it out with a dido as i did the other day one more shell and i would have sunk the bugger you got love the LRG MOD. Even though it killed my ass. I used to love fighting it out on the surface with the DD's in GW1.1a now it is a different matter.:yep: :arrgh!: :arrgh!:

Well, I can tell you this... in RL, a gun battle between a U-boat and a Dido.... would end up with a sinking U-boat every single time.:yep:

I know that but i thought i might be cunning trying to engage it at my extreme range i was getting a few hits then bang :arrgh!: My zig zaging had been for nought. Im not really that bold but i just could not help myself this time . You know me Kpt will try anything once.:yep: :up:

Kpt. Lehmann
12-21-06, 10:36 AM
...and that's why they call you the "Mad Kpt. Mr. Chris!!!":rock:

mr chris
12-21-06, 10:37 AM
...and that's why they call you the "Mad Kpt. Mr. Chris!!!":rock:

Very true Sir but they would not go to sea with any one else they say they like the sence of adventure:arrgh!:

Letum
12-21-06, 11:19 AM
I sank one of those british subs today with just one hit from the 88mm DG.

andy_311
12-21-06, 07:43 PM
I haven't duelled it out yet with surface warships yet and for what I have read I don't think I will.

VonHelsching
12-22-06, 01:15 AM
Hi

I installed GWX and tried naval artillery training mission. The fist tramp steamer sunk after 2 shell hits. Small tanker blew up after 4 hits (all under the water line). Is it normal in GWX? Guns were to weak before, now they seem to be to strong. Enyone noticed that?

Thanks

(Spoiler ahead).
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.
.
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Let's say that Tramp Steamers are quite vunerable when you hit them on a certain spot. But you have to be very lucky. Usually they can take around 15-20 shots.

MRV
12-22-06, 06:28 AM
I haven't had situations quite that dramtic, ten hits maybe... but yes the GWX deck gun is meant to be more powerful. You'll find situations in which you can use it quickly diminish though.

In this video you can see the kind of punch the deck gun has:

http://www.youtube.com/watch?v=XNP4ca2mMao&mode=related&search=


Holy sh*t that thing really blew a ship apart.......

To any smart modders out there, would it be possible to add more smoke to such gunfights like seen in die vid?