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View Full Version : Time to uninstall GW Mod


Phobus
12-07-06, 02:09 PM
Yesterday after a bit of a struggle and a lot of help from the forum I got GW up and running. So I thought.

I've now just lost my boat for the third time. These are the circumstances.

The date is 1 September 1939. Not at war with England.

1 Start a new career.

2 Leave Wilhemshafen in broad daylight, on the surface, at 7kts behind the escort destroyer.

3 Friendly BF109 passes over.

4 Next thing is the boat is receiving damage. Check and have 10+ mtrs water under keel.

5 Not in collision with anything.

6 Crew dying like flies.

End of career.

The first time it happened I thought it might be because I was running at x2 time so kept to x1 for next two patrols.

The time when I receive damage varies but always after I've cleared the harbour.

I wonder if it's the friendly ac. I don't think the Poles had anything similar looking to the BF109 that could reach me, and even if they did it's unlikely that they could carry out a raid on the first day of the war.

Any ideas before I uninstall?

AVGWarhawk
12-07-06, 02:12 PM
ah, do you have friendly mines installed? Just lay a course out of the harbor on the map. Stay to the middle of it. I do this all the time and TC as high as it will let me. No issues...NEVER

_Seth_
12-07-06, 02:14 PM
Yepp, sounds like mines to me..... But remember: Maybe Bernard used the torpedo propeller as a hairdryer...and we all know how fragile those torps were at the beginning of the war...:hmm:

Dowly
12-07-06, 02:16 PM
I´m pretty sure you hit a mine. I think there´s a slide out map in the left upper corner of the map screen (F5) that shows you the location of the mines in friendly ports. :up:

mr chris
12-07-06, 02:19 PM
Hey are you runing SH3 commander? If so did you roll it back before installing GW?
If not You might have stuck a mine?

Phobus
12-07-06, 02:21 PM
Thanks for the quick reply.

I think I've got the friendly mines box ticked, I'm at 74% realism.

But that being so how do I know where the minefields are?

I'd be very surprised if the Germans laid mines in the bay it which Wilhemshaven is situated, given the amount of local traffic about.

I plot a course out of the harbour and all the way out as far as Heligoland and then on towards my destination.

In the instances I reported I was following the escort ship out as I think that was the usual procedure.

bigboywooly
12-07-06, 02:23 PM
When in navmap view there is a pull down minefield map in the top left hand corner

Boris
12-07-06, 02:24 PM
It's almost definately mines. All harbours are mined, local traffic knows where they are.

Theres a pull-down map in the top left corner, while in the nav-map screen. It shows the locations of mines and subnets for all friendly harbours. If it still pisses you off, install the no friendly mines and subnets version.

Phobus
12-07-06, 02:28 PM
Thanks to everyone for sorting me out.

Hi! Ho! Hi! Ho! it's back to war we go!!

Watch this space.

AVGWarhawk
12-07-06, 02:29 PM
Yeah man, I dumped the friendly mine/net mod. I got enough to worry about without adding in my own peeps doing me in with a cleverly placed mine:shifty:

melnibonian
12-07-06, 02:36 PM
I know exactly how you feel. Initially after I've installed GW I hit a mine as well. It was a total anti climax to a wonderful game. Thankfully I found out about the navigation map and I never looked back (until I saw GWX that is:yep: :yep: )

danlisa
12-07-06, 02:50 PM
You wouldn't believe how many times I died leaving port in GW by hitting a mine:damn:

I was being a right Bernard because I knew they were there and it didn't click that it was them killing me everytime:doh:

AVGWarhawk
12-07-06, 02:58 PM
Anyway, do not uninstall until GWX comes out.........:D

Vikinger
12-07-06, 03:06 PM
For the first time i leave a new port where i dont know where the mines and subnets are i follow the "guardboat". He show me the way where to go on a safe route , then i know what route to take next time , i just blast pass that guardboat.

Another way to tell is to look out where the airplanes route are but they are not that accurate as the guardboat.

TarJak
12-08-06, 01:09 AM
Can understand the frustration but the info is there to keep you on the straight and narrow. I like the danger factor that a RL Kaleun would have had. They had the additional concern of a stray mine getting loose during a storm and floating freely around the harbour on the tide!

d@rk51d3
12-08-06, 01:17 AM
Watch out on your first trip though the Kiel canal too......

Somebody put a wall at the end.:damn:

Sailor Steve
12-08-06, 12:01 PM
There are two harbors in the Canal that don't show up on the map. It's easy to make a waypoint line go right through them. Once you know where they are it's easy enough to go to the bridge and just drive around.

I hope GWX fixes this.

fredbass
12-08-06, 12:08 PM
There are two harbors in the Canal that don't show up on the map. It's easy to make a waypoint line go right through them. Once you know where they are it's easy enough to go to the bridge and just drive around.

I hope GWX fixes this.

I know the team was looking into it.

bigboywooly
12-08-06, 12:41 PM
The end port - Brunsbuettal (sp ) is now visible but for the life of me I cant find the middle port - which I believe is supposed to be Rendsburg ( sp ) lol

Mind there are other ways to miss them in GWX :up:

EDIT

Yes its visible on the map - both of them

fredbass
12-08-06, 12:47 PM
I even tried to look for it and couldn't find it.

It must have been given another name, I guess.

Jimbuna
12-08-06, 01:02 PM
Watch out on your first trip though the Kiel canal too......

Somebody put a wall at the end.:damn:

:rotfl: :rotfl:

3Jane
12-10-06, 01:11 PM
If you are still not certain of the rout, just follow the escort out until your clear of the nets and mines on the pull-down map.