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View Full Version : GWX and data/textures.. little question about it...


pokara
12-17-06, 07:34 AM
Hi all the people..

Ive got a little question for Kpt Leahmann and their team, cause i dont know if ive got a problem with some corrupt file installation (i dont think so but..)
because::

i notice now that there is a no graphical modification in the data/textures path
all we know about data\Textures\TNormal\tex in GW 1.1a and his 200 MB size files..

so if I see there is no textures addon files in GWX, must I think i did somethin' bad???

thanks a lots. sorry my english.

before i couldnt wait, no i cant stop to play :rock: :rotfl:

danlisa
12-17-06, 07:50 AM
All the texture files that were in GW located in the data\Textures\TNormal\tex folder have been packed into their relevent DAT files for GWX.

This has been done to improve performance.

You can still use the texture folder as the game will still pick them up.

pokara
12-17-06, 08:00 AM
ammm...

and another little question about textures its the Seafloor improved best,
that i also use with GW 1.1a and i dont see know

so there is no "packet dat" for this.. yes?? and i must used like an external mod.. is it???


pd:sometimes i think with the speak english if what i really want to say its what you really reading.. :damn: :yep: ;)

pokara
12-17-06, 02:50 PM
and another little question about textures its the Seafloor improved best,
that i also use with GW 1.1a and i dont see know

so there is no "packet dat" for this.. yes?? and i must used like an external mod.. is it???



any idea about it???? :damn:

bunkerratt
12-17-06, 03:27 PM
i tried adding the 9b rusty from fubar into the texture tnormal tex folder ..i'll be dammed if it will pick it up ?...working on the dat. file thing now ..getting a little help ..see what happens :damn:...i just hate pretty looking light grey boats..AHHHHHHHHHHHHH..more rust ...!!!!!!!!!!!!!!!:arrgh!:

ref
12-17-06, 03:30 PM
It's perfectly safe to use tankeriv's sea floor texture if your system can handle it, we didn't include it on GWX because it's a HUGE texture (as a matter of fact it's the largest texture made for SH3), and you rarely see it.

Ref

pokara
12-18-06, 11:42 AM
ok.. thanks ref :up:

:hmm: well, ive got 2 geforce 7900 gt sli and hope so!! :rock:

but vikinger have made a good job::
http://www.subsim.com/radioroom/showthread.php?t=102248

i'll try them ..
Oh god.. I love this comunitty :rock: