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ober lt lare
12-17-06, 03:04 PM
hi i was playing gwx and the destroyers never give up im in 1941 and they keeop on coming back for about 6 hours can someone tell me how to fix this the original grey wolves they eventually give up but these destroyers dont you have no chance at all please let me know what i can do to make the destroyers go away i mean silent running doesnt work anymore either

ober lt lare

Dowly
12-17-06, 03:10 PM
The DD´s are more difficult in GWX, you really need to think to get away from them. Not just hit the silent run button and wait a few mins. Search the internet for tactics, try quick ahead flank rushes as the DD is passing you, turn alot. Try to be one step ahead of them all the time. They will eventually give up the chase.

Lanzfeld
12-17-06, 03:10 PM
This is a good thing! I was wondering how the new sensors were!

Corsair
12-17-06, 03:14 PM
Can't say for sure as I didn't play GWX yet, but from my NYGM experience which I suppose must be something close, your best bet is to avoid getting detected, and if you are is to go deep (deeper than 100...) rig silent running and set speed 1 knt, then make quick sprints during the DC explosions.

ober lt lare
12-17-06, 03:14 PM
is there a mod i can use to make them less difficult to deal with

ober lt lare

Corsair
12-17-06, 03:16 PM
Reload stock game...:D

ober lt lare
12-17-06, 03:19 PM
can i change some files or something the destroyers you cant sink them you cant evade they wont stop this is the only bad thing about gwx you cant even attack a convoy now at all

ober lt lare

Corsair
12-17-06, 03:22 PM
You can't change the files, you have to change your tactics..:D

ober lt lare
12-17-06, 03:26 PM
then whats the best tactic to you use to evade them in gwx i turned the other way and the corvette continued to follow me for 7 hours how do you make them give up then

ober lt lare

Corsair
12-17-06, 03:29 PM
See post above...;) Deep, slow and silent.

stabiz
12-17-06, 03:29 PM
Set speed to 2 knots, go as deep as you can (200+ meters) and eventually they will go away. You cant go very deep many times, though. as the hull will collapse eventually.

Deploy bolds, make sharp turns, etc.

Dowly
12-17-06, 03:30 PM
Keep it silent. If you are close to a convoy, the best bet is to be on silent run and at speed of 1-2KTS.

fredbass
12-17-06, 03:37 PM
Here are a few things to try which may help:

Don't always wait around at periscope depth waiting to see what happens after you've fired your torps.

Shoot from greater distances than b4 which helps sometimes as well.

Don't always shoot for the closest target.

bigboywooly
12-17-06, 04:12 PM
Only just evaded 4 destroyers myself while testing a new MP mission
Set speed to 1 kt and you can do it
I was off Scotland and water was only 70m deep so no chance of going real deep
It can be done but you need to change your playing style
This aint the arcade game of the stock version

Pants
12-17-06, 06:00 PM
Just got away from 2 Hunt I's, 2 V&W's and 2 Flowers....it is possible, Take all the Late war tactics you have learnt in other mods and throw it out the window;)

This is a whole new ball game, early war, use some of the tactics you learned before...Late war it's a combination of turns, different depths and silent running..Don't forget Your Decoys have just become your new best friend.

Boris
12-17-06, 06:12 PM
I tried entering Loch Ewe today, approaching the entrance at PD and silent running. I must have got too close to an armed trawler, because he turned in exactly my direction. I pointed my rear in his direction and set a torp to magnetic, below the depth of his keel. I went full ahead to get his attention, then waited until he was only 300m away and let out the torp. He blew up in a massive fireball. This got the attention of a second armed trawler.
He went straight for me as well. This time I put my engines on all back, pointing my bow in his face, attempting to do the same trick as before. I must have got nervous because I let thos one rip at about 400m and he managed to avoid it by the skin of his teeth.
I then kept turning in circles, out-turning him. He couldn't get a run over me to drop his charges. I got another solution, guessed his speed and fired another torp when he was 90 AOB. I missed by like a meter in front of him. I tried the same thing again, and missed by the same margin behind his rear. At this point I was out of torps, wondering how I'm going to get away with this in 25m of water. But the trawler steamed off north... and I got out of there at silent running. :o

Did I scare him or something? The bastard survived three very close shots indeed.

rascal101
12-17-06, 06:22 PM
Hi there,
I just started a new career in 39, and jumped a convoy in 35 meters off UK Eastern coast in a bad storm. I found it easy to loose the destroyers going to speeds of as little as 1 knot, even turning engines off at times.

The destroyers seemed a little dumb, as it’s only the beginning of the war, I think I was lucky, the corvettes were only mildly threatening; while the destroyers were more of a challenge.

Finally shook the escorts late at night and made a surface attack, and wow, GWX team, you have done it, the laser light show to end all. search lights star shells the lot.

Impressions so far. Night time attacks are very good, damage model seems to be good, loved hitting a Pyro and destroyer, boy did they explode nicely, great sound too.

A little worried as the escorts seemed a little stupid, but what the hell it's only 1939 and they have a thing or two to learn. Kind of missed the destroyer patrols from NYGM, but again its early days yet.

Thanks GWX team

PS Looking forward to a fix that allows raising and lowering the radio direction finder on the conning tower, then I recon SH3 will be about there.

danlisa
12-17-06, 06:22 PM
Didn't someone put advice on how to escape DD's etc in the manual?:hmm:

bigboywooly
12-17-06, 06:45 PM
PS Looking forward to a fix that allows raising and lowering the radio direction finder on the conning tower, then I recon SH3 will be about there.

Yes Ref ran out of time to include that
He is only one man after all

Hopefully in a planned update

Rubini
12-17-06, 07:08 PM
Ok about the new tatics and the not so arcade game...BUT we will release a more easy sensors mod to GWX soon.
Just wait a bit until the release dust go away!:up:

PS: And, yes, in the GWX manual we have a very good and interesting text about how to survive against these DDs.

3Jane
12-17-06, 07:34 PM
In GWX they are deadly, I have one dead crewman to a V&W :roll:. Even in October 1940.