View Full Version : SHIII Mods Workshop
- [REQ] emblem location (7 replies)
- [REL] My first introscreen... (12 replies)
- Surcouf (11 replies)
- [WIP] Combat Flag (341 replies)
- Help with PeriscopeTwistyThingyMod... (14 replies)
- quest to wac team (1 replies)
- Problem with flooding/damage repair (6 replies)
- [TEC] How to hide the Station Icons Completely? (3 replies)
- Minor GWX 1.03 error (4 replies)
- Any fix for errant ship/external camera? (4 replies)
- Wrong dive angle - any solution? (38 replies)
- [REL] X-Craft Mod... (16 replies)
- Purpose of NSS_Uboat7c41 folder is ?? (15 replies)
- AJM1.3 ,Animations crew on ship ,video show (12 replies)
- * Released * Racerboy's VIIc speed controlled dual exhaust with ADM v1.0 (19 replies)
- GWX website inaccessible? (0 replies)
- GWX Map Update Cheat? (18 replies)
- IXD2 Weathered.... (23 replies)
- * Released * Racerboy's VIIb speed controlled dual exhaust with ADM v2.0 (94 replies)
- Where can I find Serg's Stand Alone S-Class? (9 replies)
- [WIP] CapZap's Emblems pack v1.1 (25 replies)
- CHRIS EINBECKER SCOPE needed (7 replies)
- [req] U-sils (1 replies)
- [REL] Soviet AI submarine IX-bis S-series (27 replies)
- Are stock SH3 1.4b and GWX units cpompatible? (4 replies)
- IXD2 (NSS_Uboat9d2) wake fixes (5 replies)
- Improved Church's Observation (maybe more realistic mod) (20 replies)
- exhaust port locations and sub skins (4 replies)
- Question for Mod Guys (17 replies)
- Help needed (3 replies)
- Periscope detection rules (3 replies)
- Where is periscope (external) skin? (2 replies)
- GWX install error (11 replies)
- MAN Buchigeblase (17 replies)
- GWX Expansion site? (2 replies)
- Merchants skins (3 replies)
- Will new SHIII disk work with prior GWX installation? (3 replies)
- GWX and Credit for kills (2 replies)
- [REL] SH4 Merchantpack for GWX1.03 (67 replies)
- Mod request: Redmask for attack map (2 replies)
- Ok Mr Lehmann (27 replies)
- [REQ] Help (2 replies)
- Flakmonkey's mods disappeared!! (9 replies)
- QUE: Integrate programs in SH3? (18 replies)
- Blue backround F7 station (1 replies)
- How to make a mod JSGME compatible (0 replies)
- Manual Targeting Academy (20 replies)
- My old Loading screens up again for the newer members. (21 replies)
- Gerome's cruiZers (16 replies)
- Improved Church's Observation Scope (129 replies)
- Poops new NYGM thread (4 replies)
- Open hatch mod type VII hi res problem (3 replies)
- In Seadevils shipboulder, arises a new project- MOD ,,Other Side" (19 replies)
- Hey Steed! I'm trying out your Type IXB skins (1 replies)
- Grey Wolves deck gun ammo problem (4 replies)
- Sorry for the absence .. very busy with RL (3 replies)
- GWX vs NYGM (18 replies)
- Night-vision mask for text, notepad etc (0 replies)
- SH3 ships size issue (9 replies)
- Any news on the Sh4 scene dat for 16km version? (12 replies)
- HELP, is there any slightly tweaking...? (16 replies)
- [REL] TarJak's Pinup Emblem Pack (9 replies)
- sound mod (12 replies)
- sound mod (0 replies)
- Looking for this file... (3 replies)
- Large Compass;Depth; Telegraph and TDC Mod (3 replies)
- Hi-res type VIIC skin (17 replies)
- GWE download question (2 replies)
- Type II conning tower. (5 replies)
- Is there a mod to remove the radar wheel handle grip? (7 replies)
- smoke and "hollywood" mods used together (1 replies)
- Ship spotted!...Ship spotted!..Ship Spotted!... (12 replies)
- Searching for skin (8 replies)
- [WIP] Speed controlled sub exhaust smoke (78 replies)
- I have a playable hipper and bismark! (38 replies)
- JSGME v1.7.0 now available! (11 replies)
- Where did this ever go? (2 replies)
- Q about this skin... (18 replies)
- Visible bow and stern wakes underwater! (4 replies)
- Loopy Model Request (3 replies)
- WIP - Project Ultra (7 replies)
- Q about NYGM and snorkel. (2 replies)
- depth charge (0 replies)
- Lost voice and sounds for the explosions (3 replies)
- [REL] CapZap's Emplems pack v.1.0 (59 replies)
- Crazy Request: SH3 model of Type VIIC (67 replies)
- Spy Satellite for GWX (12 replies)
- German beer drinking songs? (6 replies)
- Recommendation for Modding Software? (3 replies)
- Urfisch needed. (4 replies)
- GWX site - 404 error (7 replies)
- [REL] Unofficial Speech Mod for GWX (41 replies)
- MG42s? (51 replies)
- One unrealistic wish for GWX 1.04 (11 replies)
- Dual exhaust for subs (53 replies)
- Viic Interior (9 replies)
- a question/query/begging to the GWX team (9 replies)
- Lutzow dreams (8 replies)
- make a file (12 replies)
- IXC Skins (9 replies)
- GWX 1.04 Development sneak peek part III (80 replies)
- [WIP] Buoy reworked (181 replies)
- OT: Dönitz last Base "Forelle" in 1945 (5 replies)
- How objects (guns, props, etc.) are created & used in SHIII - informational tutorial (2 replies)
- Cemetery of Mods. (12 replies)
- GWX standard sub icon? (8 replies)
- Need help with Alpha Channels (4 replies)
- Map Tools for GWX 1.03? (5 replies)
- [REL] Lutzow Music Mod V.1 (5 replies)
- DepthCharge radius - effectiveness (21 replies)
- Periscope mod idea (1 replies)
- About the water splash (6 replies)
- "Creeks" Sound from "Das Boot" ?? (6 replies)
- I'm looking for some old pics... (9 replies)
- Type VIIC/42 (25 replies)
- Who got it wrong? (12 replies)
- Request for Desirable Mod: Radar Contact Reports (1 replies)
- Clearer nights, how? (13 replies)
- looking for a specific skin and a question (5 replies)
- [REL] Small Lightning texture mod. (4 replies)
- help with the favorite dial mod please. (5 replies)
- Question about the "late War Sensor -mod" (11 replies)
- Wow... 4000 DLs and counting... (2 replies)
- [REQ] Safety Lines (2 replies)
- Is there a mission with heavy fog! (7 replies)
- Dial lighting???? (2 replies)
- [REL] Tarjaks Emblem Pack 3 (2 replies)
- Valletta - is this correct (30 replies)
- Deck gun on a type II? (1 replies)
- Radiolog final (14 replies)
- Can you change torpedo detections? (7 replies)
- colours on the nav map (6 replies)
- SH3Cmdr R2.7.1??? (22 replies)
- 6 dial sim feeling mod (4 replies)
- Ship's funnel smoke (14 replies)
- GWX: WO attacked Type VII Uboat - glitch? (4 replies)
- sort of a mod idea... (0 replies)
- Any new Ship models in SH3? (10 replies)
- U-90: Contact Report (4 replies)
- Question about weather mod (7 replies)
- How do I edit object positions... (17 replies)
- New SHIV Scene for SHIII version update. (60 replies)
- [WIP] British X-Craft (midget submarine) (24 replies)
- Is there a ALLAAAARM sound mod for GWX (10 replies)
- Need help on modding periscope (3 replies)
- Can someone help? (1 replies)
- Improved flak guns mod... (3 replies)
- idea for transparant water (25 replies)
- a few questions (9 replies)
- QUE: Wrong dive/surface angle in central - solved? (5 replies)
- WIP: UZO, Fire, Smoke and Periscope (15 replies)
- Can someone help? (1 replies)
- [REL] Keyboard configurator (4 replies)
- GWX Developmental Sneak Peak PART II (69 replies)
- Ship and Air destroyed icons and single merchant contact mod for GWX (1 replies)
- 2 days in Base (1 replies)
- New UZO: Texture problem...please help (5 replies)
- Enemy & AI Sub Q (2 replies)
- [REL] Reduced 30th Flotilla campaign for GWX (8 replies)
- GWX map contact update setting (1 replies)
- Old problem resurfaced - Lightning no clouds (7 replies)
- Question about GWX (2 replies)
- Questions - modyfing navi behaviour (0 replies)
- SH3 Commander 2.7 (3 replies)
- Question about milk cows in GWX (11 replies)
- Dark Sil tga's for the latest Queen Mary & Northampton ships (4 replies)
- [REL] Converted SH4 Ships for SH3 < Downlaod_List:> (7 replies)
- Just Installed GWX + Sh commander (12 replies)
- QT on Aircraft eqp files (12 replies)
- [Req] Who Sent Me this Pic? (25 replies)
- Question about emblems (8 replies)
- Can the colours of an impact-splash be changed? (23 replies)
- REL: SmokeMod (35 replies)
- [REL] High detail lighthouse... (58 replies)
- [REL] USS CA Northamton (8 replies)
- W.W.K.D? (6 replies)
- ?World's record (4 replies)
- Can someone hook me up with the ... (10 replies)
- type II - deck gun addon? (5 replies)
- CTD after sinking Soviets (15 replies)
- Location Marker (16 replies)
- question about menu_1024_768.ini (8 replies)
- Help with frezzing problem (6 replies)
- Milk Cows (2 replies)
- No Steinbarsch? (2 replies)
- Radar in GWX - how to? (9 replies)
- What do you use? (11 replies)
- WIP: Farmland (34 replies)
- Need help with graphics for a cool add-on (13 replies)
- [REL] Type XXIII sub... (306 replies)
- Plotting tools on attack map? (2 replies)
- WIP: Monument of Honor - Kiel (24 replies)
- PROBLEM: texture import? after land unit clone (3 replies)
- Embarassing to admit, but... (2 replies)
- Which mods for GWX1.03? (9 replies)
- VII attack periscope housing (98 replies)
- How to stop the message dial from sliding out in "my favorite dials mod" (8 replies)
- Silent Hunter III: U-Boat: Battle in the Mediterranean (17 replies)
- diving in the Type IID - can't get down! (4 replies)
- Does anyone know where I can get this Mod? (12 replies)
- Where are the ship flags (2 replies)
- MOD - New pen ex- and interior! beta version (18 replies)
- FA-330 rotary wing kite (2 replies)
- [WIP] Type XXIII sub... (32 replies)
- GWX 1.04 Developmental Update / Sneak-Peak (191 replies)
- IXD2 available in 1939? (6 replies)
- Modifying sensors (2 replies)
- Deck Gun Aiming Problem (31 replies)
- more crew. (6 replies)
- [REL] SHIV 8k Scene for SHIII now with Moon Reflection. (15 replies)
- question about the ruler mod tool (0 replies)
- Only sonar map contacts ? (4 replies)
- SH3 with GWX 1.03 ROCKS! (30 replies)
- GWX Expansion installation problems (9 replies)
- GWX and the mystery of the Bissagos (8 replies)
- Random, more contacts mod (62 replies)
- Positioning of the recongition manual (1 replies)
- REQ: Improved Night Visibility (0 replies)
- GWX milk cow question (17 replies)
- grid (0 replies)
- Need Permission from Sergbuto to use his Mods (3 replies)
- Labels (14 replies)
- Interesting radio message & possible typo (9 replies)
- You may find this interesting (1 replies)
- An odd problem (6 replies)
- Can I model a wounded ship? (3 replies)
- Floating Docks by Rowi 58 (7 replies)
- UPDATE - AtlanticSharks MOD (4 replies)
- This is my love for the appearance of boat !!! (37 replies)
- Alternate to U-Boot.RealSimulation.com? (26 replies)
- silent hunter 3 + commander and gwx advice needed (7 replies)
- Torpedoes to surface vessels (6 replies)
- 2 emblems option?? (4 replies)
- models from other games (4 replies)
- How to modify the submarine behavior? I need information (8 replies)
- I need information about... (0 replies)
- "My favourite dials mod" combination? (2 replies)
- Observation Scope Mod (2 replies)
- sonar room looks like '*`?"($ (11 replies)
- [WIP] AJM1.3will be released !!! the preview! (37 replies)
- Full Spanish Translation for GWX 1.03 Now Available (6 replies)
- Serges mods (6 replies)
- Please help..Install of serges mods (3 replies)
- Thermal Layers w/o SH3 Commander? (8 replies)
- [REL] Concrete Lite... (3 replies)
- Real Nav Questions (1 replies)
- What mods do you use with GWX? (34 replies)
- Graphic problem? (2 replies)
- Sub Image mod. (14 replies)
- GWX - Installation help needed - Please (6 replies)
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