View Full Version : New UZO: Texture problem...please help
Try changing the name of the material, if an object uses a material with the same name as it's parent then it uses the parent's material, that's what happened with the small guns textures, they used a material named "default" and most ships have a material "default", so they used the ships texture.
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VipertheSniper
06-27-07, 07:14 PM
You should check your compass btw, not very useful atm.
urfisch
06-28-07, 06:55 AM
right ;)
due to tga import via pack3d he writes crap into the dat and all coords are gone. but i have a solution. renamed the texture in the dat, placed them into tex folder and - works! screens later...
:know:
but i have a solution. renamed the texture in the dat, placed them into tex folder and - works! screens later...
:know:
http://www.crypticmadness.com/Forum/images/Smiles/party20.gif
Amazing and incredibly beautiful job, I like very much the design of the new uzo and Sehrohrkopf ! :rock:
CONGRATULATIONS ! :up:
P.S. : don't forget to add water drops on the periscope view :know: and on the UZO as well, maybe... :hmm:
dmlavan
06-28-07, 06:13 PM
urfisch - beautiful work. Can't wait to download when you're done!
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