MGR1
07-14-07, 08:09 AM
Hi there!
I've not long re-installed SH3 and grabbed NYGM to see what it's like.
I've had a go at doing a patrol and I've noticed a prob with the snorkel.
What happens is that when I order the snorkel raised, it only goes so far visually, but I still get the wake affect as if it's raised properly. I haven't enabled the malfunctions or anything.
Another thing I've noticed is that I get an FPS hit when the horizon is in view - could it be that my computer hasn't got enough oomph, or is it possibly the horizon distance?
Mod enabled on an install of SH3 + 1.4b patch + SH3Commander 2.7.
Specs:
Win XP,
1.6 Ghz processor,
1 gig RAM,
NVidea FX5200 card,
Any help appreciated,
Mike.
P.S. Will Cobalt's VIIC/41 mod work OK with NYGM?
I've not long re-installed SH3 and grabbed NYGM to see what it's like.
I've had a go at doing a patrol and I've noticed a prob with the snorkel.
What happens is that when I order the snorkel raised, it only goes so far visually, but I still get the wake affect as if it's raised properly. I haven't enabled the malfunctions or anything.
Another thing I've noticed is that I get an FPS hit when the horizon is in view - could it be that my computer hasn't got enough oomph, or is it possibly the horizon distance?
Mod enabled on an install of SH3 + 1.4b patch + SH3Commander 2.7.
Specs:
Win XP,
1.6 Ghz processor,
1 gig RAM,
NVidea FX5200 card,
Any help appreciated,
Mike.
P.S. Will Cobalt's VIIC/41 mod work OK with NYGM?