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View Full Version : Can the colours of an impact-splash be changed?


Paajtor
06-25-07, 04:39 AM
Here's the impact of a modern torpedo...note the brownish colour:

http://www.geocities.com/usnavyindanger/img007.gif


Can the splash in SH3 be changed, to have more colours (like black and brown)?
I don't recall ever having seen a mod that does this.

johnno74
06-25-07, 05:36 AM
Sorry, looks more like grey on grey to me
:rotfl:

d@rk51d3
06-25-07, 05:41 AM
I vote for a colour change. The stock splash doesn't look right to me either.


Throw in some body parts too.....:hmm: .....gibs on the periscope:rotfl: :rotfl:

Alex
06-25-07, 07:19 AM
Sorry, looks more like grey on grey to me
:rotfl:

Picture uploaded to imageshack :



http://img502.imageshack.us/img502/1314/img007lq8.png

Jimbuna
06-25-07, 11:41 AM
An added bit of colour would be nice :up:

Paajtor
06-25-07, 02:07 PM
Alex, thx for uploading that pic...I had it in cache, that's why it did show on my monitor.:)

Alex
06-25-07, 02:45 PM
You're very welcome ! :up: hehe
Personnally I host my pics on imageshack all the time to avoid this problem. :know:

Wilko
06-26-07, 06:30 AM
man I would not want to be on that ship :doh:

Amiral Crapaud
06-29-07, 10:51 PM
Well actually this brownish color is only due to the fact the Mk48, exploding under the keel, the shockwave passing through the entire ship once it is broken in two brings a billion debris together with her. If we want to be logical, brownish color should only appear whenever we break the target in two I think :D

Paajtor
06-30-07, 08:40 AM
That happens allot, at least after I attacked. :lol:

But I did a brief search, and there's actually a mod around that changes the splash (click the image to go to the site}:

http://www.ailantd.com/SHIIIMODS/shots/particles_torpedo2_08.jpg (http://www.ailantd.com/SHIIIMODS/particles.html)

The problem is that the download is broken.
Who has this mod, or knows where to get it?
There's a mod-pack on UBRS from the same author, but it doesn't contain this tweak in particular.

Redwine
06-30-07, 08:43 AM
I done that into SH II and SH IV, may be the same files used into SH IV can be used here into SH III.

For SH II i use that real picture above, many time ago.

For SH IV i use the same real picture above...

But there was 4 files, i made one in green/black, another 2 in white, and the last just like the same colour than above into the real picture.

For SH IV i maintain part of the splash in white, as water splash, and made the remaining half in green and black as chemical gases and residuals of the explosion.

http://img509.imageshack.us/img509/1125/sh4img762007102017843gj2.th.jpg (http://img509.imageshack.us/my.php?image=sh4img762007102017843gj2.jpg)

You can download the files for SH IV from here, under name :

Torpedo Splash FX Stage 7b :

http://hosted.filefront.com/Redwine

The files are...

PierreE
PierreE2
PierreE_test
PierreE_test3

Paajtor
06-30-07, 09:09 AM
I'm sorry...:oops:
That greenish stuff is not what I'm looking for. A bit overdone in my opinion.

Redwine
06-30-07, 09:50 AM
I'm sorry...:oops:
That greenish stuff is not what I'm looking for. A bit overdone in my opinion.

Plese read what i wrote...

One of those files... is just a crop of the real photo above...

You can rename it and use it into one or more locations...

http://img146.imageshack.us/img146/7844/20070630115142ec7.jpg

:up:

Paajtor
06-30-07, 02:41 PM
Ahhh, now I see what you mean.
I'll give it a go as soon as possible (if holidays permit).

Thx!:D

CapZap1970
06-30-07, 02:46 PM
Kaleuns:
Have you taken in account that the brown color is because the ship is loaded with dirt to make it heavier like a real-life loaded ship?
This is done in order to see the ship's structural behavior when hit by a torp. That's why the photo shows a lot of brown when the torp explodes. ;)
CapZap

Paajtor
06-30-07, 02:51 PM
Yes, I (or "we") realize that.
But I've seen many WW2-photographs, showing torpedo-impacts with a whole range of colours and shades in the big splash...allthough the shades were mostly shades of white, grey, and black (due to the black&white photography, which was most common in WW2).
Of course, it's the result of where the impact was, and of which substances were present in that area of the ship.
But since we can't have a range of splashes, I'm thinking of a compromise.

CapZap1970
06-30-07, 03:11 PM
Yes, I (or "we") realize that.
But I've seen many WW2-photographs, showing torpedo-impacts with a whole range of colours and shades in the big splash...allthough the shades were mostly shades of white, grey, and black (due to the black&white photography, which was most common in WW2).
Of course, it's the result of where the impact was, and of which substances were present in that area of the ship.
But since we can't have a range of splashes, I'm thinking of a compromise.
:up: :up:
CapZap

Redwine
06-30-07, 04:39 PM
Kaleuns:
Have you taken in account that the brown color is because the ship is loaded with dirt to make it heavier like a real-life loaded ship?
This is done in order to see the ship's structural behavior when hit by a torp. That's why the photo shows a lot of brown when the torp explodes. ;)
CapZap
Sure CapZap ?

Or are they chemical residuals from the explosive combustion... ?

As Paajtor wrote, into the movies from WW2, we can see lot of black smoke into the splash... of course they are in black and white.

Many explosives has colored chemical residuals.

Any way... it is a way to give the game a "better" look

CapZap1970
06-30-07, 05:38 PM
Kaleuns:
Have you taken in account that the brown color is because the ship is loaded with dirt to make it heavier like a real-life loaded ship?
This is done in order to see the ship's structural behavior when hit by a torp. That's why the photo shows a lot of brown when the torp explodes. ;)
CapZap
Sure CapZap ?

Or are they chemical residuals from the explosive combustion... ?

As Paajtor wrote, into the movies from WW2, we can see lot of black smoke into the splash... of course they are in black and white.

Many explosives has colored chemical residuals.

Any way... it is a way to give the game a "better" look
In the case of this particular photo, yes, I am sure, and there are plenty of examples of the same kind. If you look at the side of the ship, there are some sqares and crosses painted, and those are to measure how much the material (steel) bends before snapping due to the explotions. But you are also correct, because it also depends on what kind of materials are in the area where the torp hits. (Oil, fuel, chemicals of diff nature, oil, sulphur, gun powder, magnesium... you name it). And also I agree with you in the fact that in any case, it makes a very nice visual effect. :up:
CapZap

Webster
07-04-07, 11:11 AM
i say a good healthy combination of charcoal grey and battleship grey mixed in with the white would give a very realistic looking impact splash.

yes you might see a darker color in a few rare cases but the way it looks the majority of times is what we need to represent.

oRGy
07-04-07, 11:44 AM
A few minutes searching reveals:

http://www.worldwar1.com/photos/tgw137.jpg
http://www.spacewar.com/images/taiwan-naval-drill-sub-torpedo-hit-target-afp-bg.jpghttp://ubootwaffe.net/images/U372_01.jpghttp://www.rivervet.com/images/WhitfieldCty/DSCT%20L%20SE%20AG%20L116.jpg

CapZap1970
07-04-07, 12:09 PM
As you can see in the pics above, in general, when a torp hit a ship, the impact creates splash of white water, with a little touch of grey... that can change of course if other materials inside the ship get mixed in the ecuation. ;)
CapZap

ichso
07-04-07, 12:14 PM
So what we need is a random colour mixer that is able to produce a certain range of colours and put it right into the center of the splash ? :hmm:

CapZap1970
07-04-07, 12:33 PM
So what we need is a random colour mixer that is able to produce a certain range of colours and put it right into the center of the splash ? :hmm:
I would say that a splash with 85% white, 10% grey and 5% brown would do the trick, or a combination near those values. :up:
That would cover the most common splashes seen in a torpedo impact.
CapZap