View Full Version : SHIII Mods Workshop
- ItemID & ParentID (2 replies)
- has anyone developed a... (2 replies)
- engine room (7 replies)
- AMMO (4 replies)
- new user has question (7 replies)
- Morse code sound too long???? (18 replies)
- Any plans at all for a surface action mod? (7 replies)
- Skins & News - U-boot (17 replies)
- Question about the "PRoteus Collier" (6 replies)
- importing into file question, texturing related (3 replies)
- Looking for Specific Fubar Skins... (4 replies)
- Screen resolution? (5 replies)
- S.O.S. (6 replies)
- [WIP] Increased ASW fun (41 replies)
- Need advice/help, on type XXI forward dive planes (2 replies)
- Message_.cfg - Advanced Question (3 replies)
- Search Sobers & Markhimov smoke mod (20 replies)
- [REL] IXD2 Weathered Green Skin (5 replies)
- [WIP] Empress Of Britain Liner (46 replies)
- Help! (3D object editing) (11 replies)
- crew speech mods? (48 replies)
- Looking for XXI GWX-compatible skins (3 replies)
- GWX 2.0 Halifax port placement (9 replies)
- ME question: setting torpedo loadout (8 replies)
- GWX 2.0..My comrades are idiots! (14 replies)
- How to edit/add renown in GWX 2.0? (18 replies)
- Does this mod pack still work with GWX 2.0/2.1? (5 replies)
- IJN U-Boote added (3 replies)
- Idea: showing player's rank in captain awards/medals chest (7 replies)
- How to make perfect screenshots? (8 replies)
- Changing the base several times within one campaign (5 replies)
- [REL]SH3Speech - Speech Recognition in English & German for SH3! (216 replies)
- Idea for a new mod...Can someone make it? (8 replies)
- 2pack3d, can someone email this program, or a good link to it? (1 replies)
- GWX 2.0 hydrophone blind spot at 0 degrees: bug or feature? (2 replies)
- quest about sh3 cmdr (5 replies)
- Assisted Plotting for GMX2.0? (12 replies)
- Yeeee----ha!!!!!11!!! (3 replies)
- Is there a better way to import .obj into the DAT files? (2 replies)
- Renown in GWX 2.0 (5 replies)
- Any mods incompatibility ? (0 replies)
- Modding ,, trying to understand the numbers! (1 replies)
- (REL) LSH3 is ready for Download (46 replies)
- Finding lost Fubar skins (27 replies)
- [REL] Wolfehunter's VII Series Final (34 replies)
- Alar.........m!!!!!!.....Your kind help is needed (6 replies)
- About GWX 2.1? (13 replies)
- free movement mod in sub interior... (17 replies)
- Problem - no ships In Penang port and area (GWX 2.0) (5 replies)
- Canovaro's Documents/Tools made easy (0 replies)
- DVD? (7 replies)
- hull intergrity % no longer visible ?? (11 replies)
- Merchant and Sub hull Damage ? (13 replies)
- Periscope reflections (14 replies)
- Radio massages. (29 replies)
- Flag on U-boat mast could it been possible in SH3
(24 replies)
- Idea: Transform SH3 to surface ships naval combat simulator (5 replies)
- JSGME Lite harbor traffic (1 replies)
- Depth Gauge (3 replies)
- Thanks Subsim Community (8 replies)
- hedgehogs (1 replies)
- messages in GWX 2.0 (4 replies)
- Over 30 WWII Imperial Navy Photographs (history, tech info, drawings) (0 replies)
- Genetics and cloning troubles... help the greenhorn! (9 replies)
- Adjusting GWX 2.0 Sensor Ranges? (22 replies)
- Best recommended SEAFLOOR mod ? (5 replies)
- S3D beta 0.6 - Download - (5 replies)
- Over 30 WWII United Kingdom Warships (history, tech info, drawings & photographs) (4 replies)
- [TEC] Pack3D import problem. (6 replies)
- Over 38 US Warships (History, photo, drawings, measurements) (1 replies)
- Sailor Steve's German Hits Music 1910 thr 1945 (2 replies)
- [REL] OLC - Sale - Kombimod : Big Dials for OLC-GUI 1.2.3 for GWX 2.0 (31 replies)
- Loading GWX 2.0. Why does JSGME show this ? (10 replies)
- Sonar Man and Watch Officer Info (4 replies)
- Hi-res skins... (5 replies)
- Lost Racerboy HEX-Biebel (1 replies)
- GameplaySettings.cfg - Question (4 replies)
- [REL] English to German Names Converted for OLC GUI GWX 2.0/2.1 etc. (12 replies)
- Quick question to the German speakers out there... (9 replies)
- Request: Variant sounds for GWX 1.03 in 2.0? (2 replies)
- CTD though Armed Trawler patch enabled... (3 replies)
- Is this plane anywhere in GWX> (36 replies)
- Over 250 Authentic U-Boat/with crew photos. (14 replies)
- [request] SH4 Merchants (5 replies)
- A message for AOTD Madmax and the users of his Kriegsmarine Class (0 replies)
- LaGG-3 for SHIII (10 replies)
- Error logs on GWX 2.0 (4 replies)
- Create your own skins? (3 replies)
- Difficult to find mods (12 replies)
- Nav map ruler & protractor don't work (6 replies)
- Returning from SH4 - Mods that will work with GWX (18 replies)
- How do I add skins to my U-Boat? (8 replies)
- Re-packing *.dat files (3 replies)
- Why do I have time for two cups of coffee ? (44 replies)
- GWX 2.0 Bowspray Problem (0 replies)
- Puzzling CTD (0 replies)
- Request for assistance from someone good on graphics (103 replies)
- Is there a way to enlarge the U-boat emblems. (11 replies)
- How to disable SH3 Commander's thermal layers? (2 replies)
- A Gift for sound Modders & Others (20 replies)
- Mission Validation Problem (3 replies)
- Big bug at Hel harbour in Poland (3 replies)
- [REL] Officers Faces - by THORN. (27 replies)
- GWX 2.0 + NYGM CMM possible? (1 replies)
- Lite Harbor Traffic (4 replies)
- [WIP] OLC Environment for GWX 2.0 (BETA) (302 replies)
- Editing Campaign File (1 replies)
- A little bit of everything (9 replies)
- how strange! (5 replies)
- save cfg. files? (12 replies)
- GWX 2.0 - Motor Launch Issue? (0 replies)
- Save game (3 replies)
- Nub missing something in GWX2? (11 replies)
- Looking for mod of TDC in Periscope/UZO (4 replies)
- Which file has the Deckgun in storm parameters ?? (11 replies)
- Question on realism of U-JAGD tools (5 replies)
- Das boot clothes? (19 replies)
- Questions (12 replies)
- @ Meridian Please read....... ? Regarding Res Fix & Monitor refresh rates (18 replies)
- Seafloor's ASDIC protection (13 replies)
- CTD while saving! (3 replies)
- Ship appears on surface but not on map then lockup! (23 replies)
- SH3 download version? (5 replies)
- [FIX] 6 Dials - Simfeeling Mod (0 replies)
- Inspiration for new mod.... (6 replies)
- Bearing overlay missing ? (2 replies)
- GWX 2.0 new history - WWII ended in Feb 1940! (6 replies)
- [Help] IXD2_Weathered_Dark_Deck (2 replies)
- Medals and Renown ? (8 replies)
- Skins & news (8 replies)
- I am Giving up ! (53 replies)
- [REL] NEW SKINS for VII & IX (24 replies)
- [REL] STEEDS S-Boot Skins (6 replies)
- [rel] Another sub-themed wallpaper... (11 replies)
- Deck Gun Viewport Camera to be destabilized in GWX 2.1 (94 replies)
- [tec] converting ships from SH4 (6 replies)
- Aircraft AI ? (s-boot) (6 replies)
- Disappearing mouse cursor ? (3 replies)
- That stinks!!!!! (21 replies)
- GWX 2.0 Error's (7 replies)
- Mutiple Silent Hunter 3 Commanders? (3 replies)
- Harbours in France (1 replies)
- is there any model viewer? (8 replies)
- Lowering RDF Antenna in GWX 2.0 Mod (3 replies)
- (req) a/a mod (9 replies)
- Betty Bomber (7 replies)
- Shnorkel Files (0 replies)
- Importing models from expansion?... (1 replies)
- Apologies but... (4 replies)
- [REL] New loading screens (5 replies)
- I would like to suggest some mods... (12 replies)
- [WIP] SH3Speech Conversion from SH4SPeech - Almost Done, Looking for Beta Testers (5 replies)
- Help: 6 Dials Sim feeling Mod (11 replies)
- IXD2 Hi-Rez Templates? (0 replies)
- [WIP] What is it? (64 replies)
- Seeking Opinions, in GWX
Canary Islands or the Canadian Coast? (7 replies)
- no damage (2 replies)
- missing k-gun and DC racks (2 replies)
- Maths Question (from GWX manual) (5 replies)
- Weird... (9 replies)
- [REL]Combined Scene and atmosphere including 8 & 16k and GWX 2 (74 replies)
- Attack Disk - Angriffsscheibe (5 replies)
- Some new Tboote, Minelayer/hunter (11 replies)
- [REL] Blue Menu Mod (56 replies)
- (WIP) LOCK_Brunsbuettel for GWX (Preview) (59 replies)
- Time ticking away for SH III (7 replies)
- Torpedo Loadout Problem/Bug (2 replies)
- survivor subs (2 replies)
- .obj plugin for Gmax? (10 replies)
- [rel] Flooding times in zones.cfg (17 replies)
- (REL) LOCK_Holtenau (57 replies)
- bismark (6 replies)
- Just had a silly idea. (5 replies)
- Set depth control in GWX 2.0 (to the Wolves) (13 replies)
- Timetravellers Mods (13 replies)
- Looking for a modder to work on these ideas. (5 replies)
- BGr00.TGA (4 replies)
- What do you think about? (13 replies)
- Missing Sounds (10 replies)
- Why tonnages differences, SH3 CMDR & GWX2? (14 replies)
- Need Help GWX mod locating patrol area (2 replies)
- Help! how to import/export obj in 3dsmax? (26 replies)
- For deck gun modders (0 replies)
- Two questions everybody wants to know the answer (8 replies)
- how do you reload a texture in 3dpack? (2 replies)
- FLB Sale's Slideout 4 Dials Mod! (2 replies)
- A couple of quickies... (SH3 Commander/GWX) (4 replies)
- Merchant Fleet Mod Beta Testing (103 replies)
- Floppy caps (1 replies)
- Merchant Fleet Mod Sneak Peek #4: Early War Skins (32 replies)
- Merchant Fleet Mod Intro Screen (WIP) (2 replies)
- Holy GWX Mod. (2 replies)
- [REL]Yet another green atlantic above & below - Murky! (63 replies)
- [REQ] VIIC Dark skin? (5 replies)
- File Hosting for the SH Community (67 replies)
- [REL] OLC - Sale - Kombimod : Big Dials for OLC-GUI 1.2.1 for GWX 2.0 (1 replies)
- file(s) location question (4 replies)
- Is my Weapon Officer in panic?? (8 replies)
- GWX2.0 vs Realism (23 replies)
- Sub Compartment Identification Error? (6 replies)
- AutoPilot Mod and Instant Location Jump Mod? (4 replies)
- SH3 Commander Problem - Help Needed (2 replies)
- Help me fix the missing officer bug! (15 replies)
- Torpedo Loadout (14 replies)
- Best Multimod Addon? (6 replies)
- GWX2 housing in control room (5 replies)
- Skins & news (2 replies)
- Flag location on ships (1 replies)
- Taking suggestions for SH3Cmdr v2.8 inclusions (142 replies)
- How to make VIIB come with 105 Deck Gun? (2 replies)
- [REL] Improved Surfacing sound for rough seas. (14 replies)
- Short Movie Trailer (7 replies)
- looking for italian ships (5 replies)
- Editing the "News of the Month" (2 replies)
- snorkel schnorchel HELP!!!!! (7 replies)
- [REL] 2 more skins for the IXD2 (10 replies)
- screen captures?? (13 replies)
- larger flags (6 replies)
- uboat.sim files (2 replies)
- [rel] stock SH3 music for GWX2 (3 replies)
- SH3 Commander and Random Events ? (4 replies)
- Request-Type 34 and 36A (12 replies)
- need help converting Long/Lat contact reports into Grid #s (3 replies)
- schnorchel use-- I thought use of the the schnorchel allowed battery recharging and (2 replies)
- [ReQ] Natural sinking mod?? (13 replies)
- "Obsolete" ? (11 replies)
- Yet another Mod Idea. A new stopwatch (13 replies)
- Question about mods - been away so missed a lot! (3 replies)
- Model switch by year? (11 replies)
- uberboot 1.4B + GWX 2.0 = NO go (19 replies)
- On surface/deck awash/electric engines (2 replies)
- [REL] OLC - Sale - Kombimod : Big Dials for OLC-GUI 1.1.4 (also working with 1.2.1) (11 replies)
- Black Sea new facts... (1 replies)
- blue light (6 replies)
- Question about 3D view (7 replies)
- FaceBook (1 replies)
- MOD IDEA (6 replies)
- [REL] DanFrasers' SpySat Modder (24 replies)
- Doubt this can be done without the source code, but . . . (9 replies)
- Kaleun height on bridge (1 replies)
- (WIP)Lock_Holtenau (19 replies)
- Help with the Station Slide-out Buttons (6 replies)
- GWX Water Rollback (7 replies)
- How to increase screen resolution?? (36 replies)
- Mod program assistance requested! (2 replies)
- link to the map contacts for gwx 2.0 (2 replies)
- Every further help is wellcome... (1 replies)
- British warships and merchants for sh3 (2 replies)
- GWX main theme (12 replies)
- Question for modders... simpler water? (13 replies)
vBulletin® v3.8.11, Copyright ©2000-2025, vBulletin Solutions Inc.