View Full Version : Missing Sounds
IronOutlaw
02-11-08, 03:54 AM
Sehr Geehrt Kameraden!
I have managed to install SH III with GWX II, but I am missing some of the sounds and sound effects.
There are no crew responses, no depth charge sound effects, no dive/surface sound effects, no explosions, etc., etc..
The sounds of the boat's engines are there along with weather sound effects, but not thunder.
Any suggestions?
melendir
02-11-08, 04:44 AM
Have you tested some other game, that all the sound works there?
irish1958
02-11-08, 04:28 PM
IO
Are you using SH3CMDR? If so, screwing around with the time compression settings can do this. Check the readme.
Which readme? I think i also have this problem.
IronOutlaw
02-12-08, 04:21 AM
Thanks Irish1958
You are correct. I had to reset all the time compression values. What is the point of having them if it stuffs up the game I wonder!
At one stage the game was continually pausing itself, damned annoying.
But, it seems all is well now, again, many thanks.
Jimbuna
02-12-08, 06:24 AM
Many of us have been caught out 'initially' in the past by similar experiences :lol:
JScones
02-12-08, 06:31 AM
Many of us have been caught out 'initially' in the past by similar experiences :lol:
Hopefully not for too much longer...
http://img156.imageshack.us/img156/4500/tcyp2.jpg (http://imageshack.us)
Players can even click on the link. :yep:
You are correct. I had to reset all the time compression values. What is the point of having them if it stuffs up the game I wonder!
Frankly, it's users not understanding the TC settings that stuff up the game. I mean, to me it's quite obvious that setting "Character animations", "Sound effects" or "Particle rendering" TC events to 1 means that those events WILL CUT OUT AT 1x TC. Even the SH3Cmdr FAQ clearly states the effects of doing this.
Unfortunately I'm stuck between a rock and a hard place here. If I allow the settings to be changed to 1, even with CLEAR warnings (it's in two places btw), players complain. If I change it so as to block changing the settings to 1 altogether, guess what, players will complain ("why can't I change this to 1, what's the point of having it if I can't change it to what I want? I'm confused.").
And there's nothing stopping players from editing the TC settings directly in main.cfg with the same results. They don't even get a warning.
All I can say is, if you don't don't what you are changing, don't change! ;)
I still have some sounds missing. "Blowing tanks" won't play any sound at all cept for the order speach sound but crash dive will play normally. I also don't hear the periscope raising/lowering unless i'm in the periscope station. I don't remember this being so. Please help. I havent messed with time compression at all as of yet. But i d use SubCommander
irish1958
02-12-08, 12:53 PM
Thanks Irish1958
You are correct. I had to reset all the time compression values. What is the point of having them if it stuffs up the game I wonder!
At one stage the game was continually pausing itself, damned annoying.
But, it seems all is well now, again, many thanks.
Fe Outlaw
I use this feature all the time, and I find it one of the best in CMDR. Change only one or two settings at a time and if you have a problem fix it for that particular setting. Example: I use 4000X when I have a grid in North America or South Africa. If I have one in, say, AF or AN, I don't use this time compression. I also set spotted aircraft to 1 later in the war. When I left it at the stock settings, I was always sunk before I could react.
ETC ETC ETC
CMDR ROCKS:rock::rock::rock:"Don't leave home without it"
IronOutlaw
02-14-08, 06:29 PM
The only changes I wanted to make are to set the compression to "0" when ships or aircraft are spotted. The reason is that I can leave the game running and do something else, listening for the I WO, and not have to panic trying to get back to the PC, particularly if it's an aircraft. Even in real time, "1," by the time I got back to deal with an enemy aircraft it could be too late.
I must also confess to a great ignorance when it comes to how PC's and their programs work. Readme files tend to only complicate things.
Jimbuna
02-14-08, 07:22 PM
Play the game it suits you best matey....to each their own http://www.psionguild.org/forums/images/smilies/wolfsmilies/thumbsup.gif
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