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View Full Version : CTD though Armed Trawler patch enabled...


Barbac
02-26-08, 09:12 AM
Hello amigos,

Running GWX 2.0, I have recently downloaded the patch from GWX Homepage
(GWX_2.0_Armed_Trawler_Patch.7z) and enabled it through JSGME to prevent any CTD before leaving for my 4th patrol. Later, while getting close to a 4 columns British convoy, an armed trawler came to investigate my hunting ground.
There it launched several depth charges and was finaly hit by the last one but it kept its way back to the convoy and suddenly, I had a CTD and thus lost quite an interesting patrol :damn:
Any idea ?

Thx
Barbac

Jimbuna
02-26-08, 11:40 AM
Did you install it whilst in port, and if your using SH3 Commander, did you perform a 'rollback' http://img255.imageshack.us/img255/621/thinkbigsw1.gif

Barbac
02-27-08, 03:27 AM
Morning Jimbuna,

Thx for your reply.
Looks like I have finally fixed the problem. I run several mods with GWX 2.0 and I guess the patch had to be enabled through JSGME as the last one, am I right ?
I have left the port for a new patrol yesterday and I have met the same previous conditions with an armed trawler and some destroyers on my back. Several depth-charges very closed to the rear of the trawler itself but no CTD this time so I guess things work now, I hope so ...
By the way, I do not use SH3 Commander, just GWX2.0.

Barbac

Jimbuna
02-27-08, 06:02 AM
Good morning sir http://www.psionguild.org/forums/images/smilies/wolfsmilies/thumbsup.gif

That is correct, enable the patch via JSGME....Pleased to hear your sorted. http://www.psionguild.org/forums/images/smilies/wolfsmilies/pirate.gif